I have three charges from Paizo over the last two months.
I think the 10/8 charge is erroneous: 11/4 is Deck 2 and 11/6 is the Base Add-On in the PACG Adventure Path Subscription. I don't have any other subs to the 10/8 charge makes no sense. Can someone look into this and see if I'm simply forgetting a purchase, or of the charge is in fact erroneous?
Keith Richmond wrote:
Also, sometimes you want to succeed, but overshooting has a cost. This is particularly true in the soon-to-be-released Mummy's Mask.
Lets see. You like scouting? Too bad, because in Mummy's Mask we'll punish you for that. You like using your awesome powers to their fullest? Too bad, because in Mummy's Mask we'll punish you for that. You like opening the box for a brand new Adventure Path? Too bad, because in Mummy's Mask we'll punish you for that: the cards have been replaced with Asps.
Remember when Hawkmoon pronounced Milani incorrectly?
Pepperidge Farm Remembers.
I feel like this should be straight forward, but infant-induced sleep deprivation is causing some issues in the ole noggin.
Crowe said wrote:
If you defeat a Henchman, can you use your ability and close the location, or does the timing forfeit the closing opportunity if you do in fact move.
I'm in Edmonton, Alberta. (Directly north of Montana, if you don't know where that is. :) )
I know where Edmonton is. I'm just surprised its not a smoldering pile of cinders after the Gretzky trade.
I was also saddened when the B's shipped Andrew Ference off to your desolate wasteland.
(I said I know where it is, not what its like :p )
I see the lack of avatar triggered a program fault unveiling you as an actual robot. The worst kept secret on the forum.
I don't think many people have a problem with counting cards in the deck. In some cases its almost impossible not to. The card counts are printed on the location card, which is open information, and every revealed/encountered card is open information, so there's really no ethical issue there, since you aren't cheating in any way.
Thematically it makes sense to pick the Academy for your Wizard because you know there are a number of spells to be had there; the card counts are really a balance of risk and reward. So going one step further and keeping track of the remaining cards isn't a crazy idea.
Furthermore, the upcoming Pathfinder Adventures game counts the cards for you so it doesn't seem like Paizo has an issue with this strategy either.
FWIW, I don't actively count cards, but I'll make notes if I leave a location open after a henchman is defeated, of if I know a Villain is in a group of possible locations. But at the same time, its not hard to recall when you've seen the one monster from a location, or something similar.
In the end, its your game/experience so you can do whatever you'd like!