I want to remake a weird Character idea that was pretty fun but everyone called evil but I disagree.
This is more of a long term story:
The rest of the story:
saved the young child, and earned the friend of the family boon. Even better, she married into the family, becoming an official blakros member. Her farewell to 1-7's was 'The Blakros Matrimony', where I showed that boon off quite a bit.
My local gaming store carries quite a few customers at pfs night that are mad because they can't worship the horsemen in PFS. I had no reason to think this wasn't true, until I came across the inner sea world guide, which had a table for the horsemen. The additional resources says "Gods: All gods listed in the tables on pages 229, 231, and 234 are legal for play;". Page 234 contains the horsmen chart. Was there a blog post about this I don't know about?
I'm looking for a Paizo god that has at least 2 of these domains, and has its favored weapon to be one of the following:
And a rule question: Is a warpriest's sacred weapon damage determined by his size, or his weapon's size? (Example: would a dagger meant for a medium creature weilded by a gnome deal 1d4 or 1d6 damage?)
So I run a roll20 campaign that allows players to make max level characters and fight high teir monsters. Needless to say, the tarrasque is in a Gem owned by a wizard. I want this to be a fun experience for everyone, and that is NOT winning in 2 seconds. I'd like to know some spells and any other thing overpowered like Trap the Soul.
Last Sunday I tried out a druid technique. I was wearing a pair of boots of the cat, while I wildshaped into a raven. I flew up 100 feet into the air, and turned into a dire ape, smushing the person below. The GM said it deals 1d6 per 10 feet, even though the rules say 4d6 per 10 feet for a falling object (A creature qualifies as a falling object, which has been proven in a couple of scenarios before. Bad goblin snipers ring a bell?). He said the reason behind this is that I'm wearing the boots of the cat so I fall lightly, which is not only flavor text, but not even mentioned in the boots of the cat.
Boots of the Cat:
Boots of the Cat
Price 1,000 gp; Aura faint transmutation; CL 1st; Weight 1 lb.
These high-soled blue boots provide a great deal of comfort and arch support while also making the wearer appear a little bit taller than normal. The boot's wearer always takes the minimum possible damage from falls (as if the GM had rolled a 1 on each die of damage incurred by the fall) and at the end of a fall always lands on his feet.
Later on, he didn't even allow me to use it when I wanted to do it again. Would he be right, saying the enemy barely takes any damage?
Compared to the fact that you can get a +2d6 Sneak Attack at 1st level...
Racer Walrus: The 60 foot base speed walrus. How? Here's how:
So, in thornkeep accursed halls, my level 1 was hit by the wight and the gm imediatlley killed me. He said that there is 'no save' for a wight's negative level. I checked the bestiary and it says there's a save (A pretty low one, as a matter of fact). How do I handle this? Should I talk to the gm? And what would even happen? Is my character still dead? This is very frustrating. Please help.
Oh, I'm thinking of the pathfinder chronicles campaign setting xD