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Pathfinder Player Companion: Pathfinder Society Primer (PFRPG)

**½( )( ) (based on 10 ratings)
Pathfinder Player Companion: Pathfinder Society Primer (PFRPG)
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Grab your wayfinder and embark on incredible missions with Pathfinder Player Companion: Pathfinder Society Primer! This volume contains everything you need to join the illustrious Pathfinder Society and start on the road to becoming one of Golarion’s finest adventurers, explorers, and chroniclers. Tips and tricks from hardened Pathfinder veterans accompany the latest tools and gear used by Pathfinders in the field to create a priceless resource for the aspiring field agent. New spells, weapons, and magic items also assure that your latest risky mission isn’t your last. If you measure up to the challenge, you might even prove worthy of having your story published in the legendary Pathfinder Chronicles!

In addition to being useful for your home game, all of the rules in this book are legal for use in the official Pathfinder Society Organized Play worldwide campaign. Inside this book, you’ll find:

  • Advice and tools for making the most out of your field agent, including new feats, spells, and traits to establish your Pathfinder as an adventurer worthy of the title.
  • A detailed look at the three branches of the Pathfinder Society—the Swords, the Scrolls, and the Spells—as well as the types of Pathfinders who flock to these sects.
  • A new prestige class for Pathfinder field agents, versatile adventurers trained to handle all types of situations with their wide variety of potent skills and abilities.
  • New variant wayfinders and other useful magic items Pathfinders can employ in the field.
  • New ioun stones—legendary magic gems that fit into a Pathfinder’s wayfinder and grant significant powers—as well as flawed and cracked varieties of each.
  • Details on various volumes of the Pathfinder Chronicles, new vanities for Pathfinder Society Organized Play, and information on joining this ongoing worldwide campaign.

This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.

Written by John Compton & Mark Moreland.
Cover Art by Taylor Fischer.

Each monthly 32-page Pathfinder Player Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for all types of characters, as well as traits to better anchor the player to the campaign.

ISBN-13: 978-1-60125-534-1

Note: This product is part of the Pathfinder Player Companion Subscription.

Product Availability

Print Edition: Ships from our warehouse in 1 to 7 business days.

PDF: Will be added to your My Downloads Page immediately upon purchase of PDF.

Non-Mint: Unavailable This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at


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Product Reviews (10)
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Average product rating:

**½( )( ) (based on 10 ratings)

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Useless Even for the Low Price

*( )( )( )( )

I purchased this book, because I was looking for some new ways to use my Prestige Points and I wanted a little more information on the factions. However, there is not much in the way of expanding on factions, or on useful ways to spend Prestige Points. All of the information here should be included in the Guide To PFS. It shouldn't be an extra ten dollars of useless information.

Bad products undermine the brand

*( )( )( )( )

Before I knew what I was doing in PFS, I bought this thinking (as the game store owner convinced me) that it was a useful companion for PFS play. I have found it a pointless investment. Skip it. You'll miss nothing of importance.

Hit the open road, Jack, and don't you come back.

**( )( )( )

CRobledo's review hit the nail on the head.

This booklet is riddled with information that has already been detailed in previous products. The magic items detailed inside are either not very useful, or shockingly expensive. The first aid gloves are an outlier, but they're an outlier that trivialises death consequences in the game and makes it okay to have combats where a PC drops every round. The authors did realize that the average Pathfinder only makes around 120k by the time they reach level 12, right? I only ask because having a 200k item is just wasting book space.

The prestige class is lacking in power and theme. The advancements to Wayfinders are pretty poor to boot, and forcing folks to spend prestige to gain them isn't winning any friends either.

I bought this pdf because I needed the spell *Sure Casting*. I was hoping there'd be something else in here worthwhile, but there really wasn't. Pick up Seeker of Secrets or Field Guide instead.

Ring Side Report- A review of Pathfinder Society Primer


Originally posted on, a new idea everyday!

Product-Pathfinder Player Companion-Pathfinder Society Primer

System: Pathfinder

Producer: Paizo Publishing

Price: ~$12

TL;DR- If you play PFS, then you already know you need this. 100%

Basics: This book delves deeper into the Pathfinder Society continuing the background knowledge that was presented in Pathfinder Society Field Guide. The book starts with a general explanation of the Pathfinder Society leading to a section on how to build a well rounded pathfinder for a game. From there, the book runs through joining the society and the three main subgroups while giving different feats, spells, abilities, and traits for each. After the main groups, the book presents a prestige class called the Pathfinder Field Agent who is a bit of a mixed bag. The main way to identify a pathfinder is his/her wayfinder, and this book give new versions of the wayfinder as well as ioun stones that can be socketed into the wayfinder with new powers for both and magic items that any pathfinder would need on their adventures. Near the end of the book, Pathfinder Chronicles are discussed giving new, non-magical ways to boost skills after pathfinders read these books for one hour. The book closes with Pathfinder Society vanities, ways to spend prestige points gained in the pathfinder society, and a short section on Pathfinder Society Organized Play.

Mechanics: This book has a lot going on for the player only interested in mechanics. From new spells, feats, traits, and abilities, this book is real chock full. However, this book doesn’t have many class specific options, but does have many general options. This is really expressed well with the Pathfinder Field Agent; this prestige class gets most other class abilities, but doesn’t really get anything that makes him/her awesome at one thing. The wayfinders, ioun stones, and other items are all good too. Until now I hadn’t had a real good use for the prestige points, but his book gives even me a few good ideas. 5/5

Theme: I like PFS, but I have to say I don’t know as much as I should, especially about the inner working of the society. This book gave me a good summary while giving me some mechanics. I liked what at I saw in terms of story of PFS. It’s worth a read for that. 5/5

Execution: I liked this one. It flows well, even better then the previous PFS book. No page is a well of text while the previous PFS book had that problem a few times. The art is nice and consistent. The layout helps the reader read the text. All and all, I liked this book. 5/5

Summary: If you play PFS, you need this. If you really want to get deep into the Society, then get this book. If you don’t care about the Pathfinders or PFS at all, then this book isn’t for you. 100%

Exactly What I'm Looking For


As someone very invested in PFS Organized Play, this is one of my favourite Player Companions to date.

I appreciate the focus on the Pathfinder Society as an organization first, when compared with something like the Pathfinder Society Field Guide. I also very much like the focus on how Pathfinders are similar and different from other adventurers. To that end, the sections that cover character building and joining the society are great, and should frankly be required reading for someone who has played more than a few sessions of PFS (Read: I'm tired of seeing the 7 Int/7 Wis/7 Cha characters who somehow made the cut and became Pathfinders).

As for mechanical options:

Featwise, there are some poorer choices than others, but that's not new for Paizo. Improved Day Job and Steadfast Mind seem to be entirely for padding word count, and it's those feats that are making me wish for a 4.5 star rating. Oh well, other options make up for it. Planned Spontaneity and Emergency Attunement are both fantastic feats (the former possibly a bit too powerful for the already strong prepared spellcasters), and I really like Cut Your Losses. The traits added are nice, although I worry that with Canny Wordplay, Charisma is becoming more of a dump stat than it ever has been. However, Ultimate Campaign already crossed that barrier. Insistent Benefactor and Muscle of the Society are both winners.

The prestige class is weaker than going single classed, but that's how all prestige classes are in Pathfinder. As is, the Pathfinder Field Agent has some cool abilities, and a character that takes that class will be able to emulate the Society's focus. Weaker than some, but still good enough, and certainly cool enough.

I'm happy to see new ioun stones and resonances, but I'm happier still to see new PFS vanities. Please keep adding these Paizo! The other magic items and spells available are all conducive to the Society's motto, and I have no complaints about them.

Other reviewers have complained about this, but sections like 'Five Spells Every Pathfinder Should Know' need to keep happening. Not only is this good advice for players, but it makes so much sense that operatives trained by an organization would go into things with a similar idea of how to be prepared.

Art is good, but Amiri looks a little dopey in her picture. Maybe she's about to sneeze?

All in all, this book is exactly what I want in a Companion. You educate me on the organization, give me some insights into its philosophy, and give some new and different options and items, all without too much power creep. Bravo.

I also covered this book on our Ontario Pathfinders website!

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