Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe, as always, has a quick light spell he can cast for Nasir. "I'll come with you," he says. "Try the west door?" he asks. perception: 1d20 + 11 ⇒ (1) + 11 = 12
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe taps the side of his head a few times. "I could use a rest myself. I've got all this under control--I swear. But sometimes a fresh mind helps me keep these voices at bay." I can't remember if we passed a more defensible area. If not, I'd be fine here.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe feels even less himself than usual. I don't want to give you any more power than you've ready got. You're not exactly doing me any favors right now! he thinks, believing he's on the cusp of losing control. He dodges the caustic gas as best he can. refl: 1d20 + 7 ⇒ (15) + 7 = 22
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
"It's--majestic," Roscoe says as he looks at the massive sculpture, nearly involuntarily. He shakes his head and closes his eyes, trying to keep control of the spirit in his mind. Yes, I'm up by the others and moved my token.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe leaps into action, stabbing skillfully at the nearest enemy. dueling sword: 1d20 + 8 + 4 ⇒ (16) + 8 + 4 = 281d6 + 5 ⇒ (3) + 5 = 8 Sorry for my absence. I'm back for a couple of days, then gone for a week. After that I should be back to regularly scheduled programming.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe examines the blade. "I can use it," he says. "If I can figure out a way to make it smaller. The archmage magic of one of the spirits helps me use any weapon. I think there are some magical ways to resize it--maybe I'll take it later," he adds.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe holds up a hand, the shreds of what remain of his willpower keeping him from speaking the password. "Something tells me someone else should activate this next one. I think these archmage spirits are pretty strong. But you've seen how I've done it, right?" he asks.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe watches the thing crash to the ground. "Nice. I'm guessing we'll see more of its ilk around here," he says. The halfling moves to the exit on the other side of the circular chamber and peers through. perception: 1d20 + 11 ⇒ (4) + 11 = 15
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
With the creature flying out of melee range, Roscoe draws his light crossbow and fires a bolt toward it. light crossbow: 1d20 + 8 + 4 ⇒ (7) + 8 + 4 = 191d6 + 5 ⇒ (3) + 5 = 8
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
With the room completely dark, Roscoe starts with casting a light spell on his belt buckle. "What's going on in there!?" he yells. Once he can see, he enters the room to engage what he sees. cast light and move
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
/Gulp Roscoe can feel the power growing in him. His thoughts are his own--but he can feel them tainted by something else. You want me to do your bidding--but if you want that, you're gonna have to share more of your power with me. Share your secrets! I'm not your slave! Share with me the secrets of Thassilon--of the archmages!
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe turns back to Frantino. "Yeah--let's see if we can keep going. Something is drawing me forward--this place is majestic." He steps closer to the pillar, then repeats the same phrase that worked before, once again in alta voce.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe stays to the front, close to Frantino. He moves fearlessly toward the edge of the pit and peers over the side. "Quite the drop--rope, or another magic way down?" he wonders. perception: 1d20 + 11 ⇒ (18) + 11 = 29
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe growls as one of the spirits gains more purchase on his mind. Power--overwhelming! Entering the underground structure, he doesn't seem to notice that the others are talking about him, instead focusing on the grandeur of the ruins. "This place is pretty amazing--a powerful archmage surely ruled here once," he says sympathetically.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe shrugs at the suggestion he give up the wand. "I think it's broken or something," he says, handing it to Ezranadir. "Here, take it." In exchange, he takes the paper that says "Open for the glory of..." He thinks he knows what to do. "OPEN FOR THE GLORY OF ALAZNIST!" he shouts in Thassilonian. Then in common if that doesn't work.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe kicks the mosquito to make sure it's dead, then makes his way back to the others. "Everyone okay? Those things took forever to kill--it was making me very angry!" he exclaims, his face flushing in the suppressed rage of his archmage spirit.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Finally realizing he's the one Nasir keeps referring to with the fireball wand, Roscoe draws it from his belt. "I forgot I had this thing!" he exclaims. Tapping it on his leg a couple of times, he tries to figure out its activation mechanism. Use magic device: 1d20 + 12 ⇒ (5) + 12 = 17
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
You've mentioned this wand of fireball and that perhaps I have it. I don't remember receiving a wand. If I did, I didn't write it down and am not sure why Ezrandir wouldn't have it. :)
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe throws caution to the wind, charging in to help Frantino. bite (piranha strike, risky striker, charge!): 1d20 + 8 + 4 - 1 + 2 ⇒ (6) + 8 + 4 - 1 + 2 = 191d4 + 5 + 3 + 2 ⇒ (1) + 5 + 3 + 2 = 11 -3 AC until next turn
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe, transmuted by Thassilonian magic into a demonic version of himself, rushes into a flanking position with Ayita. He slashes at the foe with his red-tipped claws. "Embrace the anger!" he shouts. claw (flank): 1d20 + 8 + 4 + 2 ⇒ (17) + 8 + 4 + 2 = 311d4 + 5 ⇒ (3) + 5 = 8
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe, just transmuted into a scarier magical form, just shakes off the slowing spell. "Let's dance!" he yells, moving quickly toward the enemy. double move Will save: 1d20 + 6 ⇒ (10) + 6 = 16
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe, having communed with the archmage of wrath in the morning, calls upon transmutation magic to make himself into a creature worthy of Alaznist. His teeth grow into fangs and claws extend from his fingertips. "Let's go!" he shouts. Full-round action. I gain 5 temp HP but the spirit gains 1 point of influence on me. dark communion check (Cha roll vs. DC 10): 1d20 + 4 ⇒ (2) + 4 = 6 Gain 5 temp hp
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
GM Derek wrote:
I'm going to go ahead with Champion (fun to switch between days for me). Anyone who participates in the seance gets +2 bonus on all non-spell damage rolls.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
"Great--it sounds like we have enough to pitch in and buy one. Let's hope we don't need more. With Doc, we have more healing than most could hope for. I'm in."
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
I'm happy to chip in for two. Though they often come up in treasure, I'd hate to risk it and am guessing we won't get many chances to buy in a city for a while.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
"That sounds like what I was thinking, Ezra," Roscoe says. "It seems pretty straightforward. But can anyone think of any group supplies we might need? We could all pitch in for a healing wand, perhaps, to supplement Doc. He can only do so much." Roscoe felt peculiar, with no spirits bouncing around in his mind for once.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe looks one last time at all his companions that had been staring at him, but seeing Doc alive again, he runs over to him. "I said I was gonna hug your leg and not let go!" he exclaims as he does just that. "Welcome back, friend!!!"
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe seems flustered and frustrated. "I love Doc! Doc is my friend, he's the best, and we can't do this without him! I've been saying this the whole time so I'm not sure why when I say it no one believes it! Bring back Doc Hatfield!" Roscoe implores the priests.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe staggers in pain as his Sihendron Medallion melts from his neck. But then all is quiet. Even in my mind. he looks at the others, whose attention seems glued to him. "Who are you all talking to? Is this--are you waiting for me to say something? I mean--Gregory is the best--like I said, I don't think we can do this without him. When he gets back I'm totally going to hug his leg for an hour. But why is everyone looking at me?!"
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe listens to the responses and then turns to his companions. "I'm definitely in--I need to figure out what is going on inside my head. But let's go to the temple and get Doc back, better equip ourselves for the foray, and then we can head out. Agreed?"
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Hurray! Should we go ahead and add those items to inventory then? I really wanted that breastplate! I might be able to mix it up in melee a little more now.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
As for a magic item for myself, I'm thinking of the following if allowed: mwk Breastplate (agile): 550 gp
Total cost: 19550 gp, and boosting my survivability a lot and puts me in my end-game armor. It helps me with all my Spirits and can be worn by all of them except the Archmage. Spirit-Bonded armor: Restriction: This ability can be applied only to medium armor.
The wearer of armor with the spirit-bonded special ability gains a +1 bonus on saving throws to resist psychic spells and effects originating from incorporeal creatures. Additionally, if the wearer of the armor has the spirit bonus medium class feature, his spirit bonus increases by 1.
Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11
Roscoe seems placated by the recommendation to go to the Church of Sarenrae, as well as Nasir's words. "Yeah," he responds slowly to Nasir. "So long as we can get Doc back with us, I'm in. Let's take care of that as soon as we can."
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