It Came from Hollow Mountain

Game Master DEREK LANE 127

Magnimar Stuff | Roll20 Map


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Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11

I forgot to say I'll be in the hills on a family trip through Sunday. I doubt I'll be able to post but will be back Monday.

Go ahead and bot me, please.

Silver Crusade

F Hunter 7| HP 59/59 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+8, R+8, W+8 (+1 v fear) | Spd 30 | Perc (+18) (+3 traps) | Tracking (+16) | +1LucHam +10(d12+5) | Yazhi |HP 51/51| AC 20 |FF,T 17,13| F+7, R+8, W+3 | +1 Bite (bull foc) +10 (d8+8) bleed

I just read a bit of Shoanti background, and noticed that they have a different perspective on Runelords -- if this is Canon:

https://pathfinderwiki.com/wiki/Azghat

So Ayita might consider seven-pointed stars to be connected to Shoanti history.


Hollow Mountain Roll20 |Magnimar Pics

Sorry team. In France on biz. Will post tomorrow my time.

Silver Crusade

Oracle/7 | HP 64 | AC 17 Tch 10 FF 17 CMD 13 | F +5 R +3 W +9 | Init +2 | Perc +1

Safe travels!

Silver Crusade

F Hunter 7| HP 59/59 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+8, R+8, W+8 (+1 v fear) | Spd 30 | Perc (+18) (+3 traps) | Tracking (+16) | +1LucHam +10(d12+5) | Yazhi |HP 51/51| AC 20 |FF,T 17,13| F+7, R+8, W+3 | +1 Bite (bull foc) +10 (d8+8) bleed

I know it's business but I hope you get to enjoy a bit too!!!

Some of those Roman ruins like Pont du Gard in France are what I think of when Thassilonian structures are described.


M Half-elf Occultist 6/Investigator 1 | HP 59/59 | AC 21 temp 25 | T 12 FF 20 | CMD 22 | F+10, R+8, W+10 | Init +2 | Speed 30 | Perc +16 darkvision | Sen Mot +10 | 15 Mental focus: 4/7 abjuration, 2/2 divination, 5/6 transmutation | Inspiration 3/3 | +2 Halberd +12/+5, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 12[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/5 2nd 4/4
Ayita of the Hawk Clan wrote:
Some of those Roman ruins like Pont du Gard in France are what I think of when Thassilonian structures are described.

I didn't see any aqueducts, but the Roman ruins in Trier, Germany near the border with Luxembourg were only about a 90 minute drive from where I used to live in Germany a few years ago. Same possible Thassilonian vibe.


Male Qadiran Human Fighter 7 | HP 60/60 | AC 30 Temp 30| FF 28 Temp 28| Tch/Temp 13|CMD 24| Init+3 | Perc+2 | F+8 R+5 W+4| Speed 30 [dice=Scimitar]1d20+13[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+13[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

Free magic item up to 20K in value?!?!?!? Sweet!

Unfortunately, I didn't find items useful to me that would max out the full 20K, but I'm looking at a few things and trying to decide.

1. Ring of Protection (+3) - 18K
2. Armor or Shield (+4) - 16K+
3. Belt of Physical Perfection (+2) - 16K
4. Belt of Giant Strength (+4) - 16K

You guys know the PF1 math better than I do. Any recommendations? Am I chasing my tail trying to boost my AC? I already have a +2 bonus to strength, so bumping it to +4 be more advantageous than getting more AC or adding +2 Dex and Con?


Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11

As for a magic item for myself, I'm thinking of the following if allowed:

mwk Breastplate (agile): 550 gp
Mithril: 4000 gp
Spirit-Bonded: 6000 gp
+3 armor enhancement: 9000 gp

Total cost: 19550 gp, and boosting my survivability a lot and puts me in my end-game armor. It helps me with all my Spirits and can be worn by all of them except the Archmage.

Spirit-Bonded armor:
Restriction: This ability can be applied only to medium armor.

The wearer of armor with the spirit-bonded special ability gains a +1 bonus on saving throws to resist psychic spells and effects originating from incorporeal creatures. Additionally, if the wearer of the armor has the spirit bonus medium class feature, his spirit bonus increases by 1.


Male Qadiran Human Fighter 7 | HP 60/60 | AC 30 Temp 30| FF 28 Temp 28| Tch/Temp 13|CMD 24| Init+3 | Perc+2 | F+8 R+5 W+4| Speed 30 [dice=Scimitar]1d20+13[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+13[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

@GM Derek - Do we get one item or 20K worth of items?


Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11

Mine is one item--I just broke it down by total cost for +3 Spirit-Bonded Mithril Breastplate (Agile).


M Half-elf Occultist 6/Investigator 1 | HP 59/59 | AC 21 temp 25 | T 12 FF 20 | CMD 22 | F+10, R+8, W+10 | Init +2 | Speed 30 | Perc +16 darkvision | Sen Mot +10 | 15 Mental focus: 4/7 abjuration, 2/2 divination, 5/6 transmutation | Inspiration 3/3 | +2 Halberd +12/+5, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 12[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/5 2nd 4/4

I was looking at upgrading my armor to a mithral agile breastplate, too, but without adding a special ability I was coming up well short of the 20k limit for +3, or just over the limit going to +4. The +3 version is 13,400gp, the +4 is 20,400gp. (Mithral is automatically masterwork, you don't have to pay the extra 150gp on top of the already high price of mithral.) Can I offer to pay the extra 400gp out of pocket for the +4 version? I just dropped off my non-mithral mwk agile breastplate to get upgraded to +1, I'd gladly put a stop to that.

A +4 Int headband would be super helpful but that's only 16k. Combining that with a 4k item would be generous! The luckstone costs exactly 20k and would have some usefulness but just doesn't seem as broadly useful as the pale green prism ioun stone, which sadly costs 30k.


Hollow Mountain Roll20 |Magnimar Pics
Frantino Kaddren wrote:

I was looking at upgrading my armor to a mithral agile breastplate, too, but without adding a special ability I was coming up well short of the 20k limit for +3, or just over the limit going to +4. The +3 version is 13,400gp, the +4 is 20,400gp. (Mithral is automatically masterwork, you don't have to pay the extra 150gp on top of the already high price of mithral.) Can I offer to pay the extra 400gp out of pocket for the +4 version? I just dropped off my non-mithral mwk agile breastplate to get upgraded to +1, I'd gladly put a stop to that.

A +4 Int headband would be super helpful but that's only 16k. Combining that with a 4k item would be generous! The luckstone costs exactly 20k and would have some usefulness but just doesn't seem as broadly useful as the pale green prism ioun stone, which sadly costs 30k.

Sheila is offering a single item, not 20K of total value. That's just the mechanic we're working with.

Dark Archive

Male Elf Wizard-Evoker 7th
Stats:
HP: 42/42 | Init +9 | AC: 18(22); FF: 15(19); T: 18(22); CMD: 15 | F: +5, R: +7, W: +7; Speed: 30';

There were several items I saw that would be helpful to anyone. The Scabbard would be great for Nasir since it would turn his Scimitar Critical from 18-20 to 15-20.

Periapt of Wound Closure - 15,000
Scabbard of Keen Edges - 16,000
Ring of Energy Shroud - 19,500
Horn of Blasting - 20,000
Slashing Cloak - 20,000
Stone of Good Luck - 20,000

I was looking at these:

Pearl of Sirens - 15,300
Ring of Minor Spell Storing - 18,000
Ring of Wizardry Type I - 20,000
Ioun Stone: Pearly White Spindle(Normal) - 20,000


Male Qadiran Human Fighter 7 | HP 60/60 | AC 30 Temp 30| FF 28 Temp 28| Tch/Temp 13|CMD 24| Init+3 | Perc+2 | F+8 R+5 W+4| Speed 30 [dice=Scimitar]1d20+13[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+13[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

I want to say that doubling the number of 1st level spells you have with the Ring of Wizardry seems pretty powerful.


M Half-elf Occultist 6/Investigator 1 | HP 59/59 | AC 21 temp 25 | T 12 FF 20 | CMD 22 | F+10, R+8, W+10 | Init +2 | Speed 30 | Perc +16 darkvision | Sen Mot +10 | 15 Mental focus: 4/7 abjuration, 2/2 divination, 5/6 transmutation | Inspiration 3/3 | +2 Halberd +12/+5, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 12[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/5 2nd 4/4
Nasir al-Rafik Kamal wrote:

Unfortunately, I didn't find items useful to me that would max out the full 20K, but I'm looking at a few things and trying to decide.

1. Ring of Protection (+3) - 18K
2. Armor or Shield (+4) - 16K+
3. Belt of Physical Perfection (+2) - 16K
4. Belt of Giant Strength (+4) - 16K

You guys know the PF1 math better than I do. Any recommendations? Am I chasing my tail trying to boost my AC? I already have a +2 bonus to strength, so bumping it to +4 be more advantageous than getting more AC or adding +2 Dex and Con?

Some other options:

+3 mithral full plate is 19.5k, as medium armor you still move at full speed
+4 mithral heavy shield (or +3 bashing) is 17,020, with an attached +1 shield spike for another 2160, total cost 19,180gp
+3 rapier is 18,320. Getting an adamantine weapon would be great but a +3 adamantine rapier is 21,020. Downgrading to +2 adamantine is only 11,020, but adding the 7k special ability Liberating makes it 18,020 (not the +1 equivalent ability Liberating, they couldn't come up with a different name?)


M Half-elf Occultist 6/Investigator 1 | HP 59/59 | AC 21 temp 25 | T 12 FF 20 | CMD 22 | F+10, R+8, W+10 | Init +2 | Speed 30 | Perc +16 darkvision | Sen Mot +10 | 15 Mental focus: 4/7 abjuration, 2/2 divination, 5/6 transmutation | Inspiration 3/3 | +2 Halberd +12/+5, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 12[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/5 2nd 4/4

If approved, Frantino will select a +3 mithral agile breastplate (13,400) with the Comfort special ability (+5000) and silversheen armor spikes (+800), which according to Herolab is a total price of 19,200. Comfort comes from the Pathfinder Society Field Guide, which would be appropriate coming from VC Sheila Heidmarch! He would send word to the shop where he left his mwk agile breastplate yesterday to not enchant it so that he can use that money on other improvements.


Male Qadiran Human Fighter 7 | HP 60/60 | AC 30 Temp 30| FF 28 Temp 28| Tch/Temp 13|CMD 24| Init+3 | Perc+2 | F+8 R+5 W+4| Speed 30 [dice=Scimitar]1d20+13[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+13[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

I think the shield option is the way to go. I'll just have to try to hunt up a ring another time. So I'm going with a +3 bashing mithral light steel quickdraw shield. It comes in a few $K under the threshold at a total of 17,059gp. I was thinking about adding the throwing property for another 50gp, but Nasir really wouldn't roll that way. He's no Captain Kelesh.

Silver Crusade

F Hunter 7| HP 59/59 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+8, R+8, W+8 (+1 v fear) | Spd 30 | Perc (+18) (+3 traps) | Tracking (+16) | +1LucHam +10(d12+5) | Yazhi |HP 51/51| AC 20 |FF,T 17,13| F+7, R+8, W+3 | +1 Bite (bull foc) +10 (d8+8) bleed

It's hard to pick just one item that's close in price and less than or equal to 20K, as folks have noted.

Ayita is a little strong on offense than defense currently. I could try to balance her more, get better armor, or get some defense for Yazhi, or make "Social Control" into a +3 weapon with a bit extra, or go toward something completely different. I was thinking "portable hole" but since we already have a bag of holding, we might break both of them.


Hollow Mountain Roll20 |Magnimar Pics
Frantino Kaddren wrote:
If approved, Frantino will select a +3 mithral agile breastplate (13,400) with the Comfort special ability (+5000) and silversheen armor spikes (+800), which according to Herolab is a total price of 19,200. Comfort comes from the Pathfinder Society Field Guide, which would be appropriate coming from VC Sheila Heidmarch! He would send word to the shop where he left his mwk agile breastplate yesterday to not enchant it so that he can use that money on other improvements.

Who woulda thought that the Pathfinder Lodge's treasure trove had JUST THE EXACT THING Frantino was looking for? Amazing!


Hollow Mountain Roll20 |Magnimar Pics
Nasir al-Rafik Kamal wrote:
I think the shield option is the way to go. I'll just have to try to hunt up a ring another time. So I'm going with a +3 bashing mithral light steel quickdraw shield. It comes in a few $K under the threshold at a total of 17,059gp. I was thinking about adding the throwing property for another 50gp, but Nasir really wouldn't roll that way. He's no Captain Kelesh.

Huh. Look at that. A +3 bashing mithral light steel quickdraw shield is just sitting on top of a giant pile of loot in the treasure vault!


Hollow Mountain Roll20 |Magnimar Pics
Ezranadir wrote:

I was looking at these:

Pearl of Sirens - 15,300
Ring of Minor Spell Storing - 18,000
Ring of Wizardry Type I - 20,000
Ioun Stone: Pearly White Spindle(Normal) - 20,000

So many choices present themselves to Ezranadir. Which will he choose?


Hollow Mountain Roll20 |Magnimar Pics
Roscoe Elring - Champion wrote:
Mine is one item--I just broke it down by total cost for +3 Spirit-Bonded Mithril Breastplate (Agile).

DONE!


Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11

Hurray! Should we go ahead and add those items to inventory then?

I really wanted that breastplate! I might be able to mix it up in melee a little more now.


Male Qadiran Human Fighter 7 | HP 60/60 | AC 30 Temp 30| FF 28 Temp 28| Tch/Temp 13|CMD 24| Init+3 | Perc+2 | F+8 R+5 W+4| Speed 30 [dice=Scimitar]1d20+13[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+13[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

So this is what it feels like to be an audience member on Oprah!

Dark Archive

Male Elf Wizard-Evoker 7th
Stats:
HP: 42/42 | Init +9 | AC: 18(22); FF: 15(19); T: 18(22); CMD: 15 | F: +5, R: +7, W: +7; Speed: 30';

Wanted to see about getting info on Sinspawn and Fleshdregs from the council before making a decision on choosing items. Like if it takes any special material to kill them. Weaknesses and such. really anything they have that can help the party.

Silver Crusade

F Hunter 7| HP 59/59 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+8, R+8, W+8 (+1 v fear) | Spd 30 | Perc (+18) (+3 traps) | Tracking (+16) | +1LucHam +10(d12+5) | Yazhi |HP 51/51| AC 20 |FF,T 17,13| F+7, R+8, W+3 | +1 Bite (bull foc) +10 (d8+8) bleed

Ayita eyes the halfling's new armor... it sure is shiny! hmmm


Hollow Mountain Roll20 |Magnimar Pics

@AYITA have you decided on an item?


M Half-elf Occultist 6/Investigator 1 | HP 59/59 | AC 21 temp 25 | T 12 FF 20 | CMD 22 | F+10, R+8, W+10 | Init +2 | Speed 30 | Perc +16 darkvision | Sen Mot +10 | 15 Mental focus: 4/7 abjuration, 2/2 divination, 5/6 transmutation | Inspiration 3/3 | +2 Halberd +12/+5, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 12[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/5 2nd 4/4
Ezranadir wrote:
Wanted to see about getting info on Sinspawn and Fleshdregs from the council before making a decision on choosing items. Like if it takes any special material to kill them. Weaknesses and such. really anything they have that can help the party.

Frantino can relate that the fleshdregs and one sinspawn that we fought didn't seem to have any particular weaknesses or resistances, but as aberrations that would have required a Knowledge dungeoneering check that he hasn't put any ranks in yet. The sinspawn cast spells, but Frantino doesn't know if all sinspawn can do that or if it was just because Mozamer may have had class levels. He had been much better equipped than anyone else in the Underflume.

Silver Crusade

Oracle/7 | HP 64 | AC 17 Tch 10 FF 17 CMD 13 | F +5 R +3 W +9 | Init +2 | Perc +1

@GM can I pick an item, too? If so, I'll pick a headband of alluring Charisma. +4


Hollow Mountain Roll20 |Magnimar Pics
Gregory C. Hatfield wrote:
@GM can I pick an item, too? If so, I'll pick a headband of alluring Charisma. +4

Yes.

Silver Crusade

F Hunter 7| HP 59/59 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+8, R+8, W+8 (+1 v fear) | Spd 30 | Perc (+18) (+3 traps) | Tracking (+16) | +1LucHam +10(d12+5) | Yazhi |HP 51/51| AC 20 |FF,T 17,13| F+7, R+8, W+3 | +1 Bite (bull foc) +10 (d8+8) bleed

I love the "Blackberry Earthbreaker", GM Derek! :-)

Wonderful description of the events.

If there is time to have enhancements made to weapons instead of buying new things, I'm thinking about making Social Control (+1 already) either
+3 impervious

or

+1 quaking, impervious

"quaking" could be really fun and fits in with that Thor movie last summer!

If there is not time to get Social Control enhanced, how about
+3 locksmith mithril agile breastplate?

With blackberry designs on it.

;-)

if I need to choose, maybe I'll roll a d3...

come on choose one: 1d3 ⇒ 2


Hollow Mountain Roll20 |Magnimar Pics
Ayita of the Hawk Clan wrote:
If there is time to have enhancements made to weapons instead of buying new things, I'm thinking about making Social Control (+1 already) either +3 impervious or +1 quaking, impervious

These enhancements cost 19,000gp. NOTE: the 20K magic item offer from Sheila Heidmarch is an item, not gold pieces.

And a 19K enhancement takes 19 days. You don't have 19 days to spare before starting your mission to Rivenrake Island.

Ayita of the Hawk Clan wrote:
+3 locksmith mithril agile breastplate?

+3 mithril agile breastplate is possible. NOTE: Locksmith can only be put on Light Armor.

Silver Crusade

F Hunter 7| HP 59/59 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+8, R+8, W+8 (+1 v fear) | Spd 30 | Perc (+18) (+3 traps) | Tracking (+16) | +1LucHam +10(d12+5) | Yazhi |HP 51/51| AC 20 |FF,T 17,13| F+7, R+8, W+3 | +1 Bite (bull foc) +10 (d8+8) bleed

Re. Locksmith - yes, it says light armor.

HeroLab (what I use) switches medium metal armors to be actual light armor if you make them mithril, and it let me do this combination without throwing an error.

If you interpret that all differently, I'm fine with figuring out a different combo. Thx.

Silver Crusade

F Hunter 7| HP 59/59 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+8, R+8, W+8 (+1 v fear) | Spd 30 | Perc (+18) (+3 traps) | Tracking (+16) | +1LucHam +10(d12+5) | Yazhi |HP 51/51| AC 20 |FF,T 17,13| F+7, R+8, W+3 | +1 Bite (bull foc) +10 (d8+8) bleed

How about this item:

"Carpet of Flying 1"

https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Carpet%20of%20Fl ying5-ft.-by-5-ft.

This rug is able to fly through the air as if affected by an overland flight spell of unlimited duration. The size, carrying capacity, and speed of the different carpets of flying are shown on the table below.

(Ayita sees the smallest type, a 5x5.)

Beautifully and intricately made, each carpet has its own command word to activate it—if the device is within voice range, the command word activates it, whether the speaker is on the rug or not. The carpet is then controlled by spoken directions.

Size Capacity Speed Weight Price
5-ft.-by-5-ft. 200 lbs. 40 ft. 8 lbs. 20,000 gp

A carpet of flying can carry up to double its capacity, but doing so reduces its speed to 30 feet. A carpet of flying can hover without making a Fly skill check and gives a +5 bonus to other Fly checks.


Hollow Mountain Roll20 |Magnimar Pics
Ayita of the Hawk Clan wrote:

How about this item:

"Carpet of Flying 1"

https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Carpet%20of%20Fl ying5-ft.-by-5-ft.

This rug is able to fly through the air as if affected by an overland flight spell of unlimited duration. The size, carrying capacity, and speed of the different carpets of flying are shown on the table below.

(Ayita sees the smallest type, a 5x5.)

Beautifully and intricately made, each carpet has its own command word to activate it—if the device is within voice range, the command word activates it, whether the speaker is on the rug or not. The carpet is then controlled by spoken directions.

Size Capacity Speed Weight Price
5-ft.-by-5-ft. 200 lbs. 40 ft. 8 lbs. 20,000 gp

A carpet of flying can carry up to double its capacity, but doing so reduces its speed to 30 feet. A carpet of flying can hover without making a Fly skill check and gives a +5 bonus to other Fly checks.

OMG! That is soooo cool. Get that! Get that!


Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11

Very cool item!

Silver Crusade

F Hunter 7| HP 59/59 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+8, R+8, W+8 (+1 v fear) | Spd 30 | Perc (+18) (+3 traps) | Tracking (+16) | +1LucHam +10(d12+5) | Yazhi |HP 51/51| AC 20 |FF,T 17,13| F+7, R+8, W+3 | +1 Bite (bull foc) +10 (d8+8) bleed

So, Ter could get Yazhi on the carpet, command it to go up, then fly off and leave Yazhi sitting there barking. Would Ter do that...? yep. Not for very long though. She's a brat.

Silver Crusade

F Hunter 7| HP 59/59 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+8, R+8, W+8 (+1 v fear) | Spd 30 | Perc (+18) (+3 traps) | Tracking (+16) | +1LucHam +10(d12+5) | Yazhi |HP 51/51| AC 20 |FF,T 17,13| F+7, R+8, W+3 | +1 Bite (bull foc) +10 (d8+8) bleed

Ayita will buy the carpet then, sounds fun. Useful for everyone potentially.

Silver Crusade

Oracle/7 | HP 64 | AC 17 Tch 10 FF 17 CMD 13 | F +5 R +3 W +9 | Init +2 | Perc +1

Sorry, y'all. Been super busy. Post soon.


Male Qadiran Human Fighter 7 | HP 60/60 | AC 30 Temp 30| FF 28 Temp 28| Tch/Temp 13|CMD 24| Init+3 | Perc+2 | F+8 R+5 W+4| Speed 30 [dice=Scimitar]1d20+13[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+13[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

Going camping today and won't be back until late Sunday. Please feel free to bot me as necessary.


Hollow Mountain Roll20 |Magnimar Pics
Nasir al-Rafik Kamal wrote:
Going camping today and won't be back until late Sunday. Please feel free to bot me as necessary.

Have fun!


Male Qadiran Human Fighter 7 | HP 60/60 | AC 30 Temp 30| FF 28 Temp 28| Tch/Temp 13|CMD 24| Init+3 | Perc+2 | F+8 R+5 W+4| Speed 30 [dice=Scimitar]1d20+13[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+13[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

If I have things right, the cost for a Wand of Cure Critical Wounds is 4500gp? Not sure that is in our price range right now even if we pool our money. Should we just shoot for a CLW wand at 750?


Hollow Mountain Roll20 |Magnimar Pics
Nasir al-Rafik Kamal wrote:
If I have things right, the cost for a Wand of Cure Critical Wounds is 4500gp? Not sure that is in our price range right now even if we pool our money. Should we just shoot for a CLW wand at 750?

You mean Cure MODERATE Wounds. But yes, price is 4500gp.


Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11

I'd say a wand of CLW would be fine for now. It's really to supplement Doc's in-combat healing. I'd be happy to chip in.


Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11

Hurray for a level!

I do get my second power from each spirit--nice!


Male Qadiran Human Fighter 7 | HP 60/60 | AC 30 Temp 30| FF 28 Temp 28| Tch/Temp 13|CMD 24| Init+3 | Perc+2 | F+8 R+5 W+4| Speed 30 [dice=Scimitar]1d20+13[/dice] [dice=Dmg]1d6+7[/dice] [dice=Shield Bash]1d20+13[/dice] [dice=Dmg]1d6+6[/dice] Two Weapon Att -2 to hit

If we each kick in 125gp, we can buy a CLW wand. For 250 each, we can buy two. I have enough cash that I can kick in 250 for two, but I'll go with what the group wants to do.


Halfling Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11

I'm happy to chip in for two. Though they often come up in treasure, I'd hate to risk it and am guessing we won't get many chances to buy in a city for a while.

Dark Archive

Male Elf Wizard-Evoker 7th
Stats:
HP: 42/42 | Init +9 | AC: 18(22); FF: 15(19); T: 18(22); CMD: 15 | F: +5, R: +7, W: +7; Speed: 30';

I only have enough to chip in for one CLW wand.

I think Ezranadir will choose the Ring of Minor Spell Storing (18,000 GP). He will store Magic Missile & Scorching Ray in it.

Silver Crusade

F Hunter 7| HP 59/59 | AC 18 CMD 20 CMB 8| FF,T 16,12 | Init+2 | F+8, R+8, W+8 (+1 v fear) | Spd 30 | Perc (+18) (+3 traps) | Tracking (+16) | +1LucHam +10(d12+5) | Yazhi |HP 51/51| AC 20 |FF,T 17,13| F+7, R+8, W+3 | +1 Bite (bull foc) +10 (d8+8) bleed

Ayita can cast CLW too, a little backup.


M Half-elf Occultist 6/Investigator 1 | HP 59/59 | AC 21 temp 25 | T 12 FF 20 | CMD 22 | F+10, R+8, W+10 | Init +2 | Speed 30 | Perc +16 darkvision | Sen Mot +10 | 15 Mental focus: 4/7 abjuration, 2/2 divination, 5/6 transmutation | Inspiration 3/3 | +2 Halberd +12/+5, 1d10 + 15 / x3 | [dice=+2 halberd w/ PA]1d20 + 12[/dice], [dice=damage]1d10 + 15[/dice] | Spells remaining: 1st 5/5 2nd 4/4

Sounds like we're in agreement to each chip in 125gp for one wand of CLW.

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