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Roscoe Elring - Champion's page

229 posts. Alias of PatheticWretch.


Full Name

Roscoe Elring

Race

Halfling

Classes/Levels

Medium 6 | HP 45/45 | AC 22; Tch 13; FF 20 | F +9; R +7; W +6 | CMB +5; CMD 18 | Speed 30 ft | Init +5 | Dueling Sword: +12 (1d6+5) | Perc +11

About Roscoe Elring - Champion

Male Halfling Medium (Fiend Keeper) 6
CG Small Humanoid (Halfling)
Init +5 (Time Lost); Senses Perception +11
Languages Common, Goblin, Halfling, Abyssal, Azlanti, Giant, Thassilonian, Undercommon
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DEFENSE
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AC 22, touch 13, flat-footed 20
(+6 armor, +3 enhancement, +2 Dex, +1 size)
hp 45 (5d8, +10 Con)
Fort +9, Ref +7, Will +6 (+8 vs. fear, +1 vs. psychic spells and incorporeal creatures)
Defensive Abilities Fearless, Halfling Luck, Shadowhunter (+2 vs. saves to remove negative levels, recover physical ability damage)
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OFFENSE
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Speed 30 ft. (6 squares; Fleet of Foot)
Melee Dueling Sword +12 (1d6+5)
Ranged Light Crossbow +12 (1d6+5)
Base Atk +4; CMB +5; CMD 18
Special Attacks Spirit Surge (1d6), Shadowhunter (deal 50% damage to incorporeal creatures), +4 damage rolls, Sudden Attack (with full attack, gain 1 extra attack at full BAB)
Known Medium Spells (CL 4, concentration +8):
1st (2/day) – burst of insight, ill omen, oneiric horror, reduce person
0th (at will) – detect magic, detect psychic significance, guidance, light, mage hand
Spell-like ability (5/day) – contact other plane
Scrolls comprehend languages
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STATISTICS
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Abilities STR 10, DEX 16, CON 14, INT 10, WIS 8, CHA 19
Feats Legendary Influence (Piranha Strike), Improved Legendary Influence (Risky Striker), Weapon Finesse
Traits Deft Dodger, Fate's Favored, Time Lost Drawback Haunted
Skills Acrobatics +6, Appraise -2, Bluff +8, Climb +4, Diplomacy +10, Disguise +4, Escape Artist +2, Fly +4, Heal -1, Intimidate +8, Knowledge (History) +4, Knowledge (Arcana, Planes, Religion) +2, Linguistics +7, Perception +11, Ride +2, Sense Motive +3, Spellcraft +3, Stealth +6, Survival -1, Swim +3, Use Magic Device +12 Armor Check Penalty -1
SQ Evil Spirit, Spirit Bonus +4 (attack , dmg, Str checks, Str-based skills, Fort saves), Spirit Power (lesser, intermediate), Shared Séance, Taboo, Dark Communion (5/day)

Dice:

[ooc]séance boon: you gain a +2 bonus on all non-spell damage rolls[/ooc

[ooc]taboo: must accept any challenge to prove your prowess in battle, including challenges to single combat[/ooc

[dice=bite]1d20+8+4;1d4+5[/dice]

[dice=claw]1d20+8+4;1d4+5[/dice]

[dice=claw]1d20+8+4;1d4+5[/dice]

[dice=bite (piranha strike)]1d20+8+4-1;1d4+5+3[/dice]

[dice=claw (piranha strike)]1d20+8+4-1;1d4+5+3[/dice]

[dice=claw (piranha strike)]1d20+8+4-1;1d4+5+3[/dice]

Two sizes larger

[dice=bite (piranha strike, risky striker)]1d20+8+4-1;1d4+5+3+2[/dice] [ooc]-1 AC until next turn[/ooc

[dice=claw (piranha strike, risky striker)]1d20+8+4-1;1d4+5+3+2[/dice]

[dice=claw (piranha strike, risky striker)]1d20+8+4-1;1d4+5+3+2[/dice]

*piranha strike and risky striker improve every 4 levels, next at level 4.

[dice=dueling sword]1d20+8+4;1d6+5[/dice]

[dice=light crossbow]1d20+8+4;1d6+5[/dice]

[dice=spirit surge]1d6[/dice]

[dice=dark communion check (Cha roll vs. DC 10)]1d20+4[/dice] [ooc]Gain 6 temp hp[/ooc