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![]() Chaos...Ah RP threads. Listening to the rhetoric being thrown around, Ogrim tosses his hat into the arena. "The struggle is nobel, but is this cause truly worth the price. How many lives have been lost trying to reclaim the past? More than were lost when Dammerhall first fell, I would wager. How much greater would we now be if we had simply swallowed our pride and let the damned place go? How many other cities might still stand? I don't know, but sometimes I think that our stubbornness is more a cause of our problems than a solution." Ogrim tugs his beard in frustration. "I will say that we stand on the brink. Our young not longer know what it truly means to be a dwarf and that is as much our failing as theirs. Our people need reclaim their heritage. We need a symbol. I don't know if Dammerhall is that symbol, but it is a symbol. I don't know if it worth the price of retaking, or if it will even matter if we do, but I agree that we must do something. If we do nothing, then we are lost for certain. Retake Dammerhall, restore a High King to the throne, and perhaps we have a future.' ![]()
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![]() Garnak Tharnhammer wrote:
"My clan is mostly gone. The years have not been kind to the Orecrushers and the few others that remain are scattered about both the human and dwarven lands. I myself was raised by the church and even there we humans taking up the Forge God. I don't know if it is good or ill, but it is different. Pravic Stoneblood wrote:
"I would take care before I spoke for Torag and I would be even more cautious before I ascribed such evil deeds to him. There are other powers in this world that actually do mean us harm. It might be best to focus on them." ![]()
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![]() Thorin Tharnhammer wrote: Welcome friend, Thorin of the Tharnhammer clan. I am sorry, I do not know your name friend. Thorin thrusts his hand into Ogrim's greeting him heartily. Ogrim clasps the offered hand gladly. "Ogrim of Clan Orecrusher. My mother's kin were Tharnhammers. Pleasure to meet you Thorin." Indicating the signers, he adds, "Ale adds much to one's courage, not so much to one's talent. though." ![]()
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![]() Ogrim had come to the funeral out of duty more so than desire. In life, Magnar had been mighty and he had been kin after all, but still, even in his finest, Ogrim knew he was out of place, surrounded by so much finery. "May the light of Torag's forge guide you home." Ogrim sipped at the ale that he had grabbed off of the tray of one of the serving men that circulated in the crowd. It was a fine brew, as befit such an event, but drunkenness wasn't a tenant of his faith that Ogrim prescribed to. With little else to do, he wanders over to congratulate the singers on their homages to the departed. "Well sung. I'm sure the old man would have been honoured to have such eloquent words spoken in his honour." ![]()
![]() "Blade with whom I have lived, blade with whom I now die.
My good blade carves the casques of men,
The crunch is still a little rough around the edges but I humbly submit, Ogrim Orehammer, Paladin of Torag, and claimant to the throne of Dammerhall by blood, his mother having been the niece of the last king to sit on that ancient throne. Background and Personality: The forging:
Ogrim was born in the dwarven city of Dwimmerberg nearly a hundred years after the fall of that great city. His mother, being but a child, was fortunate to have been visiting family when the dark days fell. Unfortunately, her reprieve from the doom of Dammerhall proved to be a temporary one. When Ogrim was but a child, the family met with tragedy while travelling along one of the under-roads that connected a few of the remaining great city-states of the dwarves. Their caravan was attack by unknown assailants, (though the Drow were, as ever, the prime suspects), as there were no survivors to tell the tale. The destruction was so complete that the absence of one diminutive body.
Almost a year to the day of the attack, Ogrim was found by another Dwarven caravan, sitting by the side of the side of the path. The child spoke of the stonebeards and the earth men and other such nonsense (Feat: Fey Foundling and Trait: Unintentional Linguist (Terran). The boy was placed in the care of the Church of Torag and by the time that the child’s true identity and lineage were determined, it seemed best for him to stay on the path that he had begun. The shaping::
The blood of kings flowed through Ogrims veins and he proved to be an impressive dwarven specimen( Ability Score Trait (Warrior of Legend) and Campaign trait: Dwarven Nobility). In his heart he heard the call of Torag, but no matter how the Cleric’s that had raised him tried to guide him towards a life of prayer and reflection, Ogrim’s blood was too hot. In the end, he found a mentor in an old Knight of the Order that showed him sometimes violence is the answer. From this aged greybeard, Ogrim learned the ways of war and of the great history of their people. He learned of what had been lost and the erosion of their identity. It was during this time that Ogrim swore an oath that he would die a thousand deaths before he let his people lose hope. He would see that Torag’s children did not lose their way. (Story feat: FEARLESS ZEAL) The tempering:
His training complete and his faith strong, Ogrim set out to champion his people. For the last 50 years, he stood as a beacon of dwarfdom and lent his aid whenever the people needed it. He has stood on the field of battle more times than he can even remember and has tasted the sweetness of victory and bitterness of defeat. He has seen valiant dwarves die and craven dwarves live. Seen the just betrayed and evil victorious. He has held dying friends and prayed over the corpses of his enemies. His faith has been tested in enough blood, sweat and tears to drown a man and yet, he remains unbroken. A little worn around the edges, perhaps, but as strong in his faith as the day he set out as a bright-eyed youth. He people need something to be believe in, and this champion of the Dwurfater will lay down his life to give it to him The blade: Ogrim is a prime physical specimen of a dwarf, even has he approaches middle age. Grey streaks his once fiery hair and beard and a lifetime of battles has left him crisscrossed with scars. Careworn as he is, at times it still seems as though he has stepped out of a tapestry depicting heroes of old, and the archaic dorn-dergar that hangs at his side does little to dispel that impression.
For all his fierceness in battle, Ogrim is polite and even-tempered. He has strived for perfection in all things and extols what he sees as the ideals of his God. He drinks, as befits a dwarf, but never to excess. He doesn’t boast and is more embarrassed than anything else, when someone presses him for tales of his exploits. To his deep, and secret shame, Ogrim is completely useless at the forge and no matter how he excels in other tasks, he sees this as a deep flaw in his dwarfness. He knows of his heritage and is aware of some of his relations, but has never sought to make any claim to that ancient throne. He does recognize the power symbol that Dammerhall represent to the dwarven nation and he would see some sit on the throne again. If pressed, he would take it, but sees himself as a warrior, not a statesmen. ![]()
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![]() I'll own up to 50/50 scenarios 2 and 3. I've less time to devote to this stuff these days and that time has been used to keep the games I'm Dming up and running. So in fairness to you all, I think I will take this opportunity to gracefully bow out. Thanks to Grimmy running the game and have fun everyone. ![]()
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![]() Spent years with AD&D and I remember it fondly, but then again we ignored like half the rules. Really liked the way multi-classing was handled back then. Went on hiatus and came back for 3.5, which is essentially pathfinder, and it's still great, easily abusable in terms of MIN-MAXing, but fun. Got into pathfinder when Paizo lost the publishing rights to the Dungeon and Dragon magazine when they went digital. My last dungeon magazine in my subscription ended up being the first pathfinder AP book Played a bit of of 4th ed when it came out and I actually like it. Really like the concept of minions, but combat takes forever. Curious to see what 5th ed has in store.
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