The Mouth of Doom (Inactive)

Game Master Grimmy

Round 2:
Raziel <<<<
Hound <<<<
Q <<<<
Bandits

Battle Map

Loot Tracker | Zelkor's Ferry Environs | Campaign Map | Obsidian Portal


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From behind a tree, Raziel adds to his companion's arguments - "We have no quarrel with you, nor we desire one. As my friend has pointed out, we paid for those horses, and know nothing of how they were acquired"

Diplomacy: 1d20 + 4 ⇒ (20) + 4 = 24


backgrounds

"I know of no demon and we would not knowing habour such. I don't believe we are enemies."

Ogrim will put down his weapon.

"There. Now prove me not a fool and let us converse."


The vine releases Q's bow and retracts. The air shimmers and their leader becomes visible, dressed like them but covered in tattoos.

"Very well."


Raziel mirrors their actions, and moves out of hiding also - "Let us talk then. We are travellers aiding a friend - someone dear to him has been beset upon and kidnapped. I am being as straightforward with you as I can" - Raziel nods.


Krull comes forward, removing his blind-fold.

The tattooed man introduces himself.

"I am Killian. I think I know of these kidnappers. Do they operate out of a stone cottage in the Vale southwest of here?"


"Well met Killian, I am Raziel" - the tiefling nods, then turns to Krul in expectation - "I believe so - Krul?"


Krull nods.

Killian spits like he has a bad taste in his mouth.

"Cultists of Hecate. Their methods are deplorable. We would remove them ourselves but they have cleverly based themselves in that vale which makes them untouchable by us due to territorial agreements we must abide by. Since you aim to take up arms against these heathens, you may pass through my forest without paying tribute. But you must free the horses. On this point I must remain firm."


"I do not think that will be a problem, and I thank you for allowing us safe passage through your lands" - Raziel bows.

"Things got a little hectic back there, and with the arrows and screams flying, I did not fully understand the reasons for the quarrel - would you mind explaining further why the animosity, and the hostility towards those that would use these horses as a means of transportation?" - he questions further, the curious nature of the tiefling taking over.

Diplomacy: 1d20 + 4 ⇒ (17) + 4 = 21


"My men spotted you creeping up on them and got the drop on you. We told you to drop your weapons, not reach for them and cast spells. What other response could you possibly have expected? As for the horses, my people once rode them bareback on the plains. They belong to no one and should be free."


Good job guys, that could have been a TPK!

1200 XP


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

1200 each?


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

Ghae continues to watch the vine as it retracts. Not really paying attention to the conversation as much as the others.
What type of creature is that vine? I have always had great interest in the flora of the land.

As she says this, she reaches down and scratches Trangles which has skittered up nest to her. You think you can hear purring, but are unsure as it is a plant and not a cat.


Yup.


Killian has been looking at Ghaelja with interest as well. Some of his tattoos contain druidic symbolism.

"It was not a creature at all. A sheer emanation of nature's forces, which are at times kind enough to do my bidding."


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

Druidic:

Well met my nature companion. Can you tell us of anything else unnatural that we should be aware of as we travel to this cabin?

The rest of the party hears what sounds like a combination of bird chirping and various animal sounds.


Killian only nods. His face doesn't look confused exactly, but maybe a little self-conscious or embarrassed.


DM Grimmy wrote:
"My men spotted you creeping up on them and got the drop on you. We told you to drop your weapons, not reach for them and cast spells. What other response could you possibly have expected? As for the horses, my people once rode them bareback on the plains. They belong to no one and should be free."

1200xp! WOOT! I'm accounting Raziel at 3400xp...

A.l..m...o....s.....t there.

"Ok, I guess I can understand that" - Raziel agrees - "We will let the horses go free, and we will keep the saddles and whatnot stashed around here somewhere - maybe we can retrieve them when we return. We will have some explanation to do once we return to Zelkor's Ferry, but I guess that one does not concern you. The town is aware that you do not wish the animals to be captured from their ancestral lands, and used as riding horses, I assume?"


Male Human Deep Walker Ranger 3 [Exp: 6290] [HP: 34, Init: +5 (+7 underground), Perc: +7 (+9 underground), AC: 16, Tch: 12, Flt: 14, Fort: 5 (+4 Endurance), Ref: 4, Will: 2] [Melee +8 (1d10+6/18-20/×2)]

We started at lvl 2, shouldn't that be a 2000xp base? We would be at 5490.

"You mentioned territorial agreements that you are bound by. Who all is governed by that agreement?"


My count was 5225, what did I miss?


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

Should we all have leveled then? I started with 690, should that have been 690, or 2690. I may have misunderstood. I figured we got the level 2 starting as a bonus, but needed to get the exp for level 1 and level 2 before moving up a level.

I have us at 3225 (or 5225 if we started with 2000 base).


Yup, 5225 that was my count too. Time to level if you get back to town alive.


Monk (Zen Archer) 2 | Init:+2 Perc:+9 | HP: 13/20 Melee:+3 Ranged:+3 Flurry:+4/+4 | F:+4 R:+5 W:+7

"Funny they only saw fit to take my bow... I guess my reputation has preceded me." Q says, telling a painful joke to supplement his quite painful encounter.

"I admire your mens' skill." he says to Killian. "Had they been any closer, an arrow surely would have made it to my heart. Tell me, where did they learn such precision?" as he talks, he begins ripping off strips from his cloak and wrapping his wounds.

Diplomacy: 1d20 - 2 ⇒ (20) - 2 = 18


Ok, now we MUST get back alive - a level awaits us! :D

Once we're done with the conversation, Raziel is good to go.


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

Ghae continues to attempt to speak with Killian in a language she assumes none other here know.

Druidic:

I know you can understand me. What can be done to fight the evil that exudes from the Mouth? What can I do to aid in protecting this flora?


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1
Raziel Drakan wrote:

Ok, now we MUST get back alive - a level awaits us! :D

Once we're done with the conversation, Raziel is good to go.

Heck, the way we are going, we might get 2 levels before we are done.


Two levels... *Drools*


Killian looks at Ghaelja, speaking to him in druidic. He shakes his head almost apologetically. He doesn't seem to understand this language.


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

Ghae moves over to Killian:
You don't speak the language of the wild. Where did you get those tattoos?


Killian isn't very forthcoming, he's bottled up pretty tight, but Ghae can roll Knowledge History or Religion. Maybe the tattoos or the story rings a bell.


Killian turns his attention to Eli's question to dodhe Ghaelja's.

"There is an ogress, a witch, who has a claim on that territory. Hecate is sacred to witches, so I can't touch those scum. They have kidnapped others. I hope you remove that stain from the Forest of Hope."


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

We plan on it. We bets be getting a move on though.


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

Knowledge(nature): 1d20 + 6 ⇒ (10) + 6 = 16 <-- only skill I have, druids are not really a knowledge class except nature
--> any inkling about the tattoos?


Nature Knowledge won't do the trick it will have to remain a mystery for now...


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

When she gets a chance, Ghae talks with Ogrim and Q:
Either of you recognize those tattoos? I know they are druidic, but cannot recall what they mean.


Grimmy, is there any knowledge that Raziel could roll regarding those tatoos?

Generic Knowledge roll: 1d20 ⇒ 14

Raziel knowledge list:

Knowledge (arcana) +8,
Knowledge (history) +8,
Knowledge (local) +8,
Knowledge (planes) +8,
Knowledge (religion) +8

Int bonus is +4


Ghae knows the druidic symbols but not the history of why someone would display nature magic without belonging to the druidic order and speaking the tongue.


Monk (Zen Archer) 2 | Init:+2 Perc:+9 | HP: 13/20 Melee:+3 Ranged:+3 Flurry:+4/+4 | F:+4 R:+5 W:+7

Q shakes his head. "I am not familiar with tattoos. Doodling on my skin is not practical." he continues to tend to his wounds.

Heal to safely remove a few arrow heads (probably useless): 1d20 + 4 ⇒ (9) + 4 = 13


DM Grimmy wrote:
Ghae knows the druidic symbols but not the history of why someone would display nature magic without belonging to the druidic order and speaking the tongue.

Would Raziel know why? His roll would give him a 22 on an History check?


Raziel is aware of a schism that occurred centuries ago when the offspring of a bloodline that had yielded many arch-druids began to manifest innate magical powers connected to the natural world despite having rejected the druidic order and it's precepts.

It's possible that Killian traces his ancestry to these bloodlines.


"I think I may know what it means Ghaelja, but we should discuss this later, and press on to our immediate objective, agreed?" - the tiefling pipes in.


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

Ghae nods: That is fine. We can talk on the way.


Monk (Zen Archer) 2 | Init:+2 Perc:+9 | HP: 13/20 Melee:+3 Ranged:+3 Flurry:+4/+4 | F:+4 R:+5 W:+7

Q looks a little dejected that they won't share their bow secrets with him. "I'll continue covering from behind... Hopefully next time I'll be ready when the forest decides to steal Gladys away from me." He fingers his bow lovingly and walks to the rear of the party, ready to continue.


Male Human Deep Walker Ranger 3 [Exp: 6290] [HP: 34, Init: +5 (+7 underground), Perc: +7 (+9 underground), AC: 16, Tch: 12, Flt: 14, Fort: 5 (+4 Endurance), Ref: 4, Will: 2] [Melee +8 (1d10+6/18-20/×2)]

"Good to know what we're walking into; thank you for the heads up. Anybody planning on backing out, do it sooner rather than later. Everybody else, lets get a move on. We're killing time here."


I need Con checks, DC 10 or fatigued!


Female Half-Elf Druid(Treesinger)/3 - HP: 27/27; AC16, T15, FF11; F+4,R+2,W+7; Per +12; Init +1

Con: 1d20 + 1 ⇒ (19) + 1 = 20 <-- going strong


Monk (Zen Archer) 2 | Init:+2 Perc:+9 | HP: 13/20 Melee:+3 Ranged:+3 Flurry:+4/+4 | F:+4 R:+5 W:+7

Con or fortitude?

Con check: 1d20 + 2 ⇒ (7) + 2 = 9


Con check


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Con: 1d20 + 3 ⇒ (11) + 3 = 14


backgrounds

Con: 1d20 + 2 ⇒ (6) + 2 = 8

And fatigued....


Q how many HP you have?

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