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![]() Hi, Ivis here. Let me be clear, I am coming here as an author, and a GM, to share the answers as I run them. Hopefully, this can help with gm consistency. The.Vortex wrote:
My Table Call If any PC succeeded on the above Request or Coerce checks while trying to get them to stand down, Jamimpi surrenders when reduced to 20 Hit Points, 30 on a critical success (30 & 40 for levels 11–12).The.Vortex wrote:
My Table Call A number of these equal to the number of PCs, the Ropers are triggered at double this number.The.Vortex wrote:
My Personal Reason The highest tier in ANY scenario has more in and out of game resources to handle the aftermath than the lower one. You're also fighting under the LITERAL DARK TAPESTRY - it SHOULD be deadly. However, dealing with it once is all you should be - which is part of the regen ability being extended from a minute to an hour. My Table Call
mizinamo wrote: Also, the scenario has the Vigilant Seal tag, but has no "Faction Notes" which give Reputation with the Vigilant Seal faction under certain circumstances. My Table Call This is most likely to call out the choice at the end. I give Rep with the PCs individual factions as stated in text.andreww wrote: Hound of Tindalos bite and claw damage are both listed as 2d10. The claws are agile and listed as 2d8 in the regular creature. My Table Call I run as the stat block, because otherwise there isn't a reason to utilize the jaws.andreww wrote: At the start of the scenario it says it may be difficult to recover the PCs if they die. My Table Call Since this is in box text, I treat it as flavor, since there isn't a sidebar or anything that calls it out anywhere else.andreww wrote: Encounter B2, the text says at 9-10 you start with 2 weak ropers, the encounter section at the back suggests it is 1 normal roper with weak ropers added at higher CPs. My Table Call The balance at the back, since it follows the Game Mastery Guide encounter Balance for a Moderate encounter, which is what it is stated to be.I hope this helps others with clarity and consistency. ![]()
![]() Dearest Quinn, Even I, as horrid as I am with social clues, could see that man wishes to be more than just your waiter. Please, take my Hero Point so you can reroll that Nat 1 you made on the check to connect the dots the next time you see him (because I want to see what happens when this flame gets fanned). ![]()
![]() Eric Clingenpeel wrote: Hmmm... All good candidates... but I know one I won't vote for... Sorry Nykiti, your whole name is too easy to stumble through its pronunciation, the others are much easier to say at a glance. ;) As someone with a name no one seems to be able to pronounce, I feel the opposite- more representation for unique names! <3 ![]()
![]() Eythir wrote: I just realized the only eligible 1-4 level voter I have is the one who only cares about hunting for cultists of the Great Old Ones! Total single issue voter. I wonder if anyone will win him over Mine only one is a skittermander who tends to get a little too caught up in helping. So, I feel you. ![]()
![]() Doug Hahn wrote:
As I understand it, yup. ![]()
![]() Nic's arrow pierces through the brute, causing him to stumble and roar as the arrow goes cleanly through his arm. Delta and Zelen simultaneously attack as he is stumbling, his misstep causing them to miss with their attacks. As Watson goes to guide Ulvard, his greatsword swings true, first slicing off the zombie's arm, and then cleanly chopping off his head. With that, the immediate threat is over. However, the passengers of the caravan are more antsy than before, and even Arek and Andri seem shaken. Arek looks to you, speaking in a quiet voice, "I think we need to get moving before anyone else comes after us." He then echoes a similar sentiment to the others, moving to quickly gather up the camping supplies and load the wagons. Others move to join him as they shake off their shock, and the camp is broken down much faster than the previous morning. Once the caravan is packed, the group is able to leave, heading out into the fog. Though the fog remains heavy throughout the morning, the sounds of the forest quiet, and nothing more than the occasional chirping of a bird is heard. Right before lunch, the caravan enters the bustling town of Caliphas. Once they reach the marketplace, the Graghol's pull the wagons off to the side, and Arek begins to unload. Andri comes over to you, thanking you profusely for your help, admitting clearly that they would not have survived the trip without you. She then pays you each your reward of four gold, and bids you farewell as she goes to help her brother with the wagons. With that, you have survived your travels on the Tireless Path! ![]()
![]() I want to echo Alex's sentiments about PaizoCon - it was great getting to be there, and meet so many people in person (especially those that previously were only "virtual" acquaintances). Also seeing the energy in the Org. Play room the whole weekend was motivating, energizing, and rewarding for me personally. I hope that I get to meet even more of the awesome people in our community at GenCon. Also, congrats to all of the new coin holders, especially one of my partners in crime - David Peever! Welcome all of you to the club, for each and everyone of you has earned your place at the table. ![]()
![]() Ok - so first my apologies. Between PaizoCon and real life medical I got behind, and then posting again has been causing anxiety cause it was late, which would then cycle and get worse until I was much further behind here than I thought - and for that I am really, really sorry. (I also just realized I had the PM on here, I'm not the best at noticing them at times). CanisDirus got in touch with me earlier and I talked this out, and I think I am okay to pick this back up as long as y'all are okay keeping me as your GM. I am planning to try and get the post up moving us forward before I head to bed this evening. ![]()
![]() CorvusMask wrote: whats the qualifying gm btw? Like did I miss chance to gm at this paizocon already because I haven't been following up on news much because of sterss lately? If you are interested in trying to GM, send an email to paizoorgplayhq@gmail.com. We will work to see if we can fit you in where we have holes in our schedule. This goes for online as well as in-person. ![]()
![]() Lea - Cyerrah wrote:
This is not open to the public yet, which is why it hadn't been shared. Because gms have some choice in what they are running, we have more games on the schedule than GMs. As such, this schedule will be culled before it is officially shared. I promise we will have this information out for players to see in time to look it over before player registration opens, and when we do you will see it in a blog. ~Ivis
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| SP 56/56 | HP 52/52 | RP 10/10 | EAC 24 KAC 26 CMD 34 | Fort +3, Ref +12, Will +8 | Init +9 | Perception +15 [/b] | Active Effects: None | Armor Environmental Seals: Inactive (8 days remaining) | Female Screedreep (Street Rat) Operative (Thief) 8
![]() Pheobe will take a look at the corpses, trying to determine whence they came. Culture: 1d20 + 10 ⇒ (1) + 10 = 11 However, she cannot get past the smell of rotting flesh to figure anything out. ![]()
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| SP 56/56 | HP 52/52 | RP 10/10 | EAC 24 KAC 26 CMD 34 | Fort +3, Ref +12, Will +8 | Init +9 | Perception +15 [/b] | Active Effects: None | Armor Environmental Seals: Inactive (8 days remaining) | Female Screedreep (Street Rat) Operative (Thief) 8
![]() Sorry for my phase out this week. Work and PaizoCon got me flustered (to say the least), but trying to get caught up and get things moving forwards again. ![]()
| HP 36/36 | AC 20/21(mage armor) | Fort +7(T); Ref +12(E); Will +10(E); | Perception: +8(T); Low-light Vision; Darkvision | Hero Points: 0/3 | CG Female Elf (Aasimar) Wizard 5 | Active Effects: none |
![]() Hopefully you're ok! As for the fall - I believe it. Been dealing with back issues already from being hit by a car a few years ago... this has just been a crazy winter. ![]()
| HP 36/36 | AC 20/21(mage armor) | Fort +7(T); Ref +12(E); Will +10(E); | Perception: +8(T); Low-light Vision; Darkvision | Hero Points: 0/3 | CG Female Elf (Aasimar) Wizard 5 | Active Effects: none |
![]() Replying to Coptidel (in elven), "Barad can be very vicious with his words, and often they are sharper than his sword. He means no ill to you or Avonathalanthalasa, only wanting the greatest good for us all." Then looking to Gortek, as they are walking towards the next location they have been send, she replies to him, (in common), "My apologies for not including you in our conversation. I am so used to flipping tongues as I speak, that I did not stop to think about us leaving you out. I will endeavor to not do so again" As they com upon the octopus and waterfall, she takes a moment to start to look around, but quickly stops as he yells at the group to retreat, and turns her full attention to him. Wondering what the octopus really is, she tries to rack her brain for any information she can recall. (◆) Recall Knowledge
Reroll with hero point Arcana: 1d20 + 13 ⇒ (7) + 13 = 20 She then looks to the waterfall, and tries to see if she can remember any information about that. (◆) Recall Knowledge
Finally, she chooses to defend herself, casting a magically barrier around herself. (◆) Casting Shield ![]()
| HP 36/36 | AC 20/21(mage armor) | Fort +7(T); Ref +12(E); Will +10(E); | Perception: +8(T); Low-light Vision; Darkvision | Hero Points: 0/3 | CG Female Elf (Aasimar) Wizard 5 | Active Effects: none |
![]() Avonathalanthalasa Caldon wrote:
Nope, the base of the idea actually is derived from the character of Amarië in The Silmarillion, flavored by some of ideas from Lúthien's story. From there, it was things we spun up on our own for Barad and Amarië. ![]()
| HP 36/36 | AC 20/21(mage armor) | Fort +7(T); Ref +12(E); Will +10(E); | Perception: +8(T); Low-light Vision; Darkvision | Hero Points: 0/3 | CG Female Elf (Aasimar) Wizard 5 | Active Effects: none |
![]() GM Tyranius wrote:
All should be fixed. ![]()
| HP 36/36 | AC 20/21(mage armor) | Fort +7(T); Ref +12(E); Will +10(E); | Perception: +8(T); Low-light Vision; Darkvision | Hero Points: 0/3 | CG Female Elf (Aasimar) Wizard 5 | Active Effects: none |
![]() As everyone else is gathered, an elf with golden hair and violet eyes steps out from behind her companions. Amarië then curtseys to everyone in turn, somewhat apprehensively towards Avonathalanthalasa. "I am glad to meet you all as we step forward to assist our societal brethren in this endeavor. I will try to stay out of front liners way, as I tend to be better at talking my way out of things than trying to hit them." She then looks at Avonathalanthalasa, and addresses her in elven, "It's been a long time since I have seen another from Kyonin. It is good to see someone from home, even if not under the circumstances I would have wanted." Accompanying Amarië are a small raccoon as well as her lady Cassenia Ainur. They stick closely to Barad and André when possible. Escort, Perception (T): 1d20 + 8 ⇒ (16) + 8 = 24
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| SP 56/56 | HP 52/52 | RP 10/10 | EAC 24 KAC 26 CMD 34 | Fort +3, Ref +12, Will +8 | Init +9 | Perception +15 [/b] | Active Effects: None | Armor Environmental Seals: Inactive (8 days remaining) | Female Screedreep (Street Rat) Operative (Thief) 8
![]() Um... Just wow Dennis. That ending is powerful to say the least, cause I'm sitting here in a bit of shocked horror... And frustration that the forum ate my last post last night... downtime: +1 Lumina's Savior ![]()
| SP 56/56 | HP 52/52 | RP 10/10 | EAC 24 KAC 26 CMD 34 | Fort +3, Ref +12, Will +8 | Init +9 | Perception +15 [/b] | Active Effects: None | Armor Environmental Seals: Inactive (8 days remaining) | Female Screedreep (Street Rat) Operative (Thief) 8
![]() Pheobe prances up towards Deckhand #2, hoping to catch it off guard as they focus on Usyl. Trick attack: 1d20 - 20 + 17 ⇒ (13) - 20 + 17 = 10 Successful against CR 10
Pheobe looks down at her gun as it shoots wide, slaps in against her leg, then blows into the barrel while muttering to the gun, "C'mon, you can do better than that!" ![]()
Female |SP: 4/7, HP: 12/12, RP: 4/4|EAC 13, KAC 14|Fort +3, Ref +2, Will +3, +4 vs. critical hit effects Defensive Abilities hardened mantle|Init +6|Perception +7|Speed: 30 ft. Land (crawl at half this speed), 30ft. swim|Senses: Darkvision (60ft)| Biohacker 1
![]() Zee Zee takes a look at what everyone is fiddling with, and tries to lift some of the machinery blocking their way so that the more mechanically inclined have an easier time getting into the fiddly-bits. Athletics: 1d20 + 14 ⇒ (10) + 14 = 24 ![]()
Female |SP: 4/7, HP: 12/12, RP: 4/4|EAC 13, KAC 14|Fort +3, Ref +2, Will +3, +4 vs. critical hit effects Defensive Abilities hardened mantle|Init +6|Perception +7|Speed: 30 ft. Land (crawl at half this speed), 30ft. swim|Senses: Darkvision (60ft)| Biohacker 1
![]() Sorry for not posting to check in - medical and family stuff around the holiday completely threw my schedule for a loop the last week. :-/ .... and then realized that the last post I did make never appeared on top of that... ![]()
Female |SP: 4/7, HP: 12/12, RP: 4/4|EAC 13, KAC 14|Fort +3, Ref +2, Will +3, +4 vs. critical hit effects Defensive Abilities hardened mantle|Init +6|Perception +7|Speed: 30 ft. Land (crawl at half this speed), 30ft. swim|Senses: Darkvision (60ft)| Biohacker 1
![]() I'm all for keeping going - we've gotten a rhythm and this group is fun. ![]()
| SP 56/56 | HP 52/52 | RP 10/10 | EAC 24 KAC 26 CMD 34 | Fort +3, Ref +12, Will +8 | Init +9 | Perception +15 [/b] | Active Effects: None | Armor Environmental Seals: Inactive (8 days remaining) | Female Screedreep (Street Rat) Operative (Thief) 8
![]() Pheobe stands up, nods to the Venture Captain, and heads for the ship. Once there, she climbs up into one of the Gunnery seats, fiddling with the controls and adjusting the height of the seat. "One day they will start accommodating people who aren't just average size." Sighing in frustration, she starts looking for a book or similar to boost up her height. ![]()
| SP 56/56 | HP 52/52 | RP 10/10 | EAC 24 KAC 26 CMD 34 | Fort +3, Ref +12, Will +8 | Init +9 | Perception +15 [/b] | Active Effects: None | Armor Environmental Seals: Inactive (8 days remaining) | Female Screedreep (Street Rat) Operative (Thief) 8
![]() Poking her head out from her hood, eyes wide at you all, a small screedreep with a rainbow mohawk looks around at you all. "Battlebots, that seems really, really cool - though I don't think I've ever seen them on TV - we didn't get Pact Worlds shows where I'm from. I don't think I've meant and of you before, so hi! My name's Persephone Briarus, but you can call me Phoebe, cause people only use my full name when I'm in trouble.... Speaking of trouble, I'm a bit skittish, and tend to yell out when I'm surprised. Also, if we get into any scraps, don't worry immediately if I fall down... I tend to look for ways to pop up and catch people off guard." She takes a breath after talking so fast, and looks towards Lucius. "As for the Data Scourge... I don't know a lot about it, just that it seemed to throw Absalom Station for a tizzy last spring... Not good, not good at all." ![]()
Female |SP: 4/7, HP: 12/12, RP: 4/4|EAC 13, KAC 14|Fort +3, Ref +2, Will +3, +4 vs. critical hit effects Defensive Abilities hardened mantle|Init +6|Perception +7|Speed: 30 ft. Land (crawl at half this speed), 30ft. swim|Senses: Darkvision (60ft)| Biohacker 1
![]() Zee Zee looks down at her black, A-Line dress, and then at the pedestrian. Perception: 1d20 + 7 ⇒ (16) + 7 = 23 Using gestures, she tries to communicate to them and ask if they mean here? ![]()
Female |SP: 4/7, HP: 12/12, RP: 4/4|EAC 13, KAC 14|Fort +3, Ref +2, Will +3, +4 vs. critical hit effects Defensive Abilities hardened mantle|Init +6|Perception +7|Speed: 30 ft. Land (crawl at half this speed), 30ft. swim|Senses: Darkvision (60ft)| Biohacker 1
![]() Y'all my apologies for my silence this last week. Been dealing with some health issues among other things that pulled my attention away. Trying to jump back in and do better now. :-(
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