Kob-Kog

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Organized Play Member. 519 posts. No reviews. 1 list. No wishlists. 7 Organized Play characters.


Full Name

Rogar the Just

Race

Dwarf

Classes/Levels

Warpriest 1

Gender

Male

Size

Medium

About Rogar the Just

Unnamed Hero
Dwarf Warpriest 1
CN Medium humanoid (dwarf)
Init +2; Senses darkvision 60 ft.; Perception +2
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Defense
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AC 15, touch 12, flat-footed 13 (+2 armor, +1 shield, +2 Dex)
hp 9 (1d8+1)
Fort +3, Ref +2, Will +4; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training (+4 dodge bonus to AC vs. giants)
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Offense
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Speed 20 ft.
Melee dwarven maulaxe +2 (1d6+2/×3) and
. . masterwork dwarven longhammer +5 (2d6+3/×3) and
. . warhammer +2 (1d8+2/×3)
Special Attacks +1 on attack rolls against goblinoid and orc humanoids
Warpriest Spells Prepared (CL 1st; concentration +3):
. . 1st—abstemiousness, bless
. . 0 (at will)—create water, detect magic, purify food and drink (DC 12)
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Statistics
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Str 14, Dex 14, Con 12, Int 14, Wis 15, Cha 13
Base Atk +0; CMB +2; CMD 14 (18 vs. bull rush, 18 vs. trip)
Feats Cry of Mercy, Weapon Focus (dwarven longhammer)
Traits blessed touch, jenivere crew, rich parents
Skills Appraise +2 (+4 to determine the price of nonmagic items with precious metals or gemstones), Heal +8, Knowledge (nature) +7, Knowledge (religion) +6, Perception +2 (+4 to notice unusual stonework), Spellcraft +6, Survival +6 (+8 to get along in the wild, +8 to avoid becoming lost when using this)
Languages Common, Dwarven, Giant, Gnome
SQ aura, blessings, gentle rest, lore keeper, Sacred Weapon, blessings (knowledge blessing, repose blessing)
Combat Gear healer's kit; Other Gear leather armor, buckler, dwarven maulaxe, masterwork dwarven longhammer, warhammer, backpack, masterwork, compass, everburning torch, iron holy symbol, survival kit, masterwork, trail rations, 202 gp, 5 sp
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Special Abilities
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Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Blessed Touch Heal +1 damage when using lay on hands, channeling energy, or casting a cure spell.
Blessings (3/day) (Su) A warpriest’s deity influences his alignment, what magic he can perform, his values, and how others see him. Each warpriest can select two blessings from among those granted by his deity (each deity grants the blessings tied to its domains). A warpri
Compass +2 circumstance for Survival or Knowledge (Dungeoneering) to avoid becoming lost.
Cry of Mercy (1/day) (Su) For the remainder of the combat, stabilize all dying opponents and killing blows instead leave targets at -1 HP, stabilized.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Gentle Rest (Su) Touched living foe is staggered 1 rd (2 rds if undead). Sleep if already staggered.
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Lore Keeper (Sp) Learn abilities of touched foe as though made knowledge check of 15 + level + Wis.
Sacred Weapon (1 rounds/day) (Su) As a swift action, grant weapon enhancement bonus or certain powers.