Famfrit's page

33 posts (82 including aliases). No reviews. No lists. No wishlists. 4 aliases.


That would certainly be of help to me and the other three players that I play with...

Mistarrel wrote:
Can we please get this updated? It's been a year since the last update now!


Ah curses. I thought that edit went through with the change to Fela. Ah well...

GM Sphen wrote:

Father Zantus chimes in at this point. If you're willing to help, I'll guide you to the...

"Of course, Father Zantus. If you think it's important, I'll be glad to help."

Fela's snake tries to rise from her arm, but she gently rubs her arm as if her muscles ached and sinks the snake back in ink.

Yeah, I started to, but with 900+ on just the first book, and most of the first 100 being fixed with the Anniversary edition release, it seemed a bit much.
I did see the other post though. That one is a pretty good read.

Ok, fair enough.

Anything specific anyone would do differently if they were to run it all over again?

Sorry. Haven't been able to post. Back now.

What about something like character voicing for all those NPCs a GM is handling, how to differentiate without being cheesy, and how to keep track of all of them, and what you do for each of them?

(There was probably a better way to word this)

I guess it seems to me that The Skinsaw Murders seems to sidetrack from the main plot and doesn't do a whole lot to advance the main story. Something I'm missing here?

Note: "Foxlove" wasn't a typo.

Oceanshieldwolf wrote:
Thanks for the heads up GM. Congratulations on getting a new job.


Hey guys,
I'm finally going to run Rise of the Runelords with my group. This will be our 4th Adventure Path.
Could anyone point me to some specific advice/tips/pitfalls of this much played adventure?
More importantly, is there anything extraneous in this AP that could afford to be cut, as far as story purposes go?

Thanks in advance!

GM Sphen wrote:
As for order, I don't mind what order people post in. The important thing is that everyone goes before the enemy does. When we get into bigger battles and the enemy has multiple places in initiative, then all PC's who have turns between enemy turns need to go. So I kind of take it in chunks. Make sense to everyone?

Makes perfect sense.

How's that for a confirmation?

1 person marked this as a favorite.

I'm interested for sure.

4d6: 4d6 ⇒ (5, 4, 2, 6) = 17 = 15
4d6: 4d6 ⇒ (1, 5, 4, 2) = 12 = 11
4d6: 4d6 ⇒ (2, 3, 3, 5) = 13 = 8
4d6: 4d6 ⇒ (3, 1, 1, 4) = 9 = 11
4d6: 4d6 ⇒ (3, 6, 1, 3) = 13 = 8
4d6: 4d6 ⇒ (1, 1, 2, 1) = 5 = 13

4d6: 4d6 ⇒ (1, 4, 3, 5) = 13
4d6: 4d6 ⇒ (1, 5, 3, 1) = 10
4d6: 4d6 ⇒ (3, 1, 2, 6) = 12
4d6: 4d6 ⇒ (3, 1, 1, 3) = 8
4d6: 4d6 ⇒ (5, 4, 1, 1) = 11
4d6: 4d6 ⇒ (6, 3, 6, 1) = 16

Dot dot dot.

Harness wrote:
I'm ok with mapless/ theatre of the mind, but it seems the vote is going for maps... I think Pathfinder can be played simply, without maps, but so many mechanics will be lost by the wayside without the granularity of exact distances, flanking, auras, ranges etc...


I think I would also recommend using a different system. Perhaps Fate? Not sure, but I think reskinning a Pathfinder game with Stormlight Archives won't really feel like you're playing Stormlight Archives. IMHO

@Elery - Thanks. Good recommendation. I was also taking a hard look at the Runesage as well.

@All players
Anyone from else from Magnimar. Seeing if any other backstories might make sense to be connected with or not.

Or possibly a Elven Spellbinder if not. Anyone know any renowned spellcasters in the area?

Any thoughts on playing a Sin Mage specialist? Seems thematic for the adventure. Any problems plot wise if he's not evil but just has a problem in one area of life?

So what are we looking at so far, class-wise?

Placeholder- Erastil Cleric
Zamdoc - Magus
Ocean - Melee/Frontline?
SkaTalon - undecided?
Fire Drake -?

I guess I'll go full arcane caster. Either wizard or arcanist. I'll start working on crunch tonight.

Hey guys, looking forward to this one.

My quick character concept is a historian junkie who wants to make his own mark on history. So obviously, he's infatuated with all things Thassilonian.

Could go a lot of ways with this one.
1) Wizard/Arcanist
2) Magus
3) Warpriest/Cleric obsessed with glory
4) Fighter fascinated with architecture

The first 3 I'm kind of digging more than the last.

@GM - I have played a little of the first book of this adventure & ran Jade Regent in its entirety as a GM so...
One thought I just had was a Warpriest of Shizuru (Samurai-type with Glory & honor as its focus) being a younger brother of Ameiko? Thoughts? If you don't think that will work, that's fine.

The other concept is a based more on a full arcane caster/magus that is obsessed with Thassilonian history and wants to study the culture to see where the runelords went wrong along the way (or some such).

TheWaskally wrote:
I just wanted to let you know I laughed out loud when I saw the tagline for this recruitment. Good luck to you Sphen and all applicants.

For sure. I laughed hard reading it at work and wasn't even going to try to explain why...XD

Hey GM Sphen,

Please consider me for your game. I've tried to see this one through 2 or 3 times (like almost everyone else in the Paizoverse) and have never got past book 1.

Character concept:
I want to play someone that's obsessed with history, and really wants to engrave himself within the annals of the history he so adores. I figure this leaves him really open to the needs of the rest of the group mechanically, as that could really be so many classes (I tend to care more about concept and RPing anyway). Also, that would make him very interested in all things Thassilonian, which would only help of course, from a plot perspective.


Particularly enjoyed this line..."As a fresh-faced board member, I know that I need to kick off my first game with a fresh and exciting concept. That's why I'm recruiting a band of ragtag adventurers to meet up at an inn." Cute.

Thinking witch or druid...something to that effect...

I am definitely interested.
I've been GMing a few years now, both with my face-to-face group and on Roll20, and I tend to run Paizo APs for my players, so that would work fine for me. Just a few questions. Feel free to PM me for contact info.

What day(s) & time(s) would you guys be available/desiring to play?
How long have you guys been playing together?

Also, I'm thinking perhaps running a one-shot together (free of charge) may work best to see if we're a fit before we go forward? And then if we we feel like we can have some fun together, I have a good number of the APs that we could go forward with.

Super interested!

Interested...I'll start working on a character sheet.

Definitely interested as well at either being the hunter or hunted.

@DM Waz Up? - Have you looked at the Horror Adventures rules? Some of those could be interesting ideas as well...

Ditto to the above...Always wanted to play some L5R. If me being new to the system is a barrier for entry I understand. I can assure you I'm certainly not new to various RPGs (mostly d20 & FATE).