Crowe

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33 posts (82 including aliases). No reviews. No lists. No wishlists. 4 aliases.




Hey guys,
I'm finally going to run Rise of the Runelords with my group. This will be our 4th Adventure Path.
Could anyone point me to some specific advice/tips/pitfalls of this much played adventure?
More importantly, is there anything extraneous in this AP that could afford to be cut, as far as story purposes go?

Thanks in advance!


Dot here...


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