Mithral Scarab

Erie's page

76 posts. Alias of Vethcyr.


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Female Elf Scout 1/Fighter (Targeteer) 2

It's been a long time coming, but I'm dropping out of this game. This seems like the best time to avoid screwing over the party by leaving mid-adventure. As for why, I'm in too many games at the moment. Also, this one has been kind of railroady.

Cheers, and good luck to you all!


Female Elf Scout 1/Fighter (Targeteer) 2

Erie tosses her cloak into the fire.


Female Elf Scout 1/Fighter (Targeteer) 2

Erie will delay until further notice.


Female Elf Scout 1/Fighter (Targeteer) 2

Erie will also climb into the cellar, drawing her greatbow as she goes.


Female Elf Scout 1/Fighter (Targeteer) 2

Erie grabs the half-dragon's bow before running to join the others at the sewers, assuming nothing untoward happens.


Female Elf Scout 1/Fighter (Targeteer) 2

Reflex Save: 1d20 + 6 ⇒ (20) + 6 = 26

Dodging the worst of the flames, Erie steps back to P6 and lets fly at the half-dragon with two more arrows.

Attack 1: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d10 + 5 ⇒ (2) + 5 = 7
Attack 2: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d10 + 5 ⇒ (7) + 5 = 12


Female Elf Scout 1/Fighter (Targeteer) 2

In an attempt to take out both of the nearby targets, Erie will rapid shot at the half-dragon's last known location and that of the robed dude next to him (K6 and K5).

Attack 1 (vs K6): 1d20 + 5 ⇒ (13) + 5 = 18
Versus Miss Chance: 1d100 ⇒ 99
Damage: 1d10 + 5 ⇒ (10) + 5 = 15
Attack 2 (vs K5): 1d20 + 5 ⇒ (9) + 5 = 14
Versus Miss Chance: 1d100 ⇒ 57
Damage: 1d10 + 5 ⇒ (7) + 5 = 12


Female Elf Scout 1/Fighter (Targeteer) 2

Erie runs to O5 and fires her bow at the guy in K5.

Attack: 1d20 + 7 ⇒ (2) + 7 = 9

...and misses.


Female Elf Scout 1/Fighter (Targeteer) 2

Erie draws her bow.


Female Elf Scout 1/Fighter (Targeteer) 2

Sewers indeed.


Female Elf Scout 1/Fighter (Targeteer) 2

My condolences as well. Do what you need to do.


Female Elf Scout 1/Fighter (Targeteer) 2

"I can use the leather armor," Erie says, taking the lamellar armor if no one stops her. She tries the bow, but it proves too much for her and she puts it back down "I'm not strong enough to use this thing. Do any of you want it?"


Female Elf Scout 1/Fighter (Targeteer) 2

Likewise - I could have sworn you killed it.


Female Elf Scout 1/Fighter (Targeteer) 2

Erie will book it to safety. If she can do so via the city streets, she does so.

If not, here are some rolls for climbing and acrobatics checks.

Climb 1: 1d20 + 4 ⇒ (12) + 4 = 16
Climb 2: 1d20 + 4 ⇒ (3) + 4 = 7
Climb 3: 1d20 + 4 ⇒ (11) + 4 = 15
Acrobatics 1: 1d20 + 8 ⇒ (2) + 8 = 10
Acrobatics 2: 1d20 + 8 ⇒ (10) + 8 = 18
Acrobatics 3: 1d20 + 8 ⇒ (14) + 8 = 22

While moving through the city, Erie will attempt to blend in and hide from guards.
Stealth: 1d20 + 10 ⇒ (13) + 10 = 23


Female Elf Scout 1/Fighter (Targeteer) 2

Reflex Save: 1d20 + 6 ⇒ (5) + 6 = 11

Uh oh...


Female Elf Scout 1/Fighter (Targeteer) 2

Erie nods in agreement, and begins scrambling over buildings to get away from the scene.

Acrobatics: 1d20 + 8 ⇒ (1) + 8 = 9

...and probably falls off entirely.


Female Elf Scout 1/Fighter (Targeteer) 2

Erie continues to watch for anything suspicious.

Perception: 1d20 + 9 ⇒ (10) + 9 = 19


Female Elf Scout 1/Fighter (Targeteer) 2

If, by some miracle, the half-dragon is still alive on Erie's turn, she will dash to A15 and fire two arrows at him.

Attack 1: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d10 + 5 + 1d6 ⇒ (9) + 5 + (1) = 15
Attack 2: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d10 + 5 + 1d6 ⇒ (8) + 5 + (2) = 15

If the half-dragon is dead, Erie will stay where she is, watching for any more guards or onlookers.


Female Elf Scout 1/Fighter (Targeteer) 2

If the guard in H12 is still alive, Erie will move to B13, and will then fire two arrows at him. If that guard is dead before she shoots, she will instead move to -A15 and will fire at the half-dragon.

Attack 1: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d10 + 5 + 1d6 ⇒ (1) + 5 + (4) = 10
Attack 2: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d10 + 5 + 1d6 ⇒ (8) + 5 + (6) = 19


Female Elf Scout 1/Fighter (Targeteer) 2

Erie will tumble to -A14, firing one arrow at the half dragon when she gets there. She will then move (swift action w/ travel devotion) to B11.

Acrobatics: 1d20 + 8 ⇒ (10) + 8 = 18
Attack: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d10 + 5 ⇒ (2) + 5 = 7
Additional Skirmish Damage: 1d6 ⇒ 1


Female Elf Scout 1/Fighter (Targeteer) 2

As a swift action (due to Travel Devotion) Erie dashes to B15, launching two arrows at the half-dragon once she gets there.

Attack 1: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d10 + 5 + 1d6 ⇒ (6) + 5 + (2) = 13
Attack 2: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d10 + 5 + 1d6 ⇒ (4) + 5 + (2) = 11


Female Elf Scout 1/Fighter (Targeteer) 2

Erie steps to B12 and fires an arrow at the half dragon.

Attack: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d10 + 4 ⇒ (8) + 4 = 12

EDIT: Is the roof of the building to the west higher or lower than the roof we are situated on? If so, which? Is it flat or sloped? I ask because this may affect Erie's actions next turn.


Female Elf Scout 1/Fighter (Targeteer) 2

Initiative: 1d20 + 6 ⇒ (12) + 6 = 18
Stealth: 1d20 + 10 ⇒ (13) + 10 = 23

Erie hangs back, hiding behind the parapet. She does, however, appear to concentrate carefully for a moment before snapping back to the present (activating the Travel Devotion feat).


Female Elf Scout 1/Fighter (Targeteer) 2

Looks fine.

Erie nods at Belisarius, before drawing her massive bow and inspecting her arrows.


Female Elf Scout 1/Fighter (Targeteer) 2

Erie will position herself on the roof.


Female Elf Scout 1/Fighter (Targeteer) 2

Erie equips herself as normal, before speaking in Draconic.

Draconic:
[b]"We should hide the emblems on the cloaks during this mission, lest any observers trace this endeavor back to Urrax and ourselves.


Female Elf Scout 1/Fighter (Targeteer) 2

1 in 14,400

Erie would really like a masterwork composite greatbow with a strength bonus of 1, as well as some masterwork hide armor.


Female Elf Scout 1/Fighter (Targeteer) 2

Hit Point Rolls: 2d10 ⇒ (1, 1) = 2

Ouch. Mind if I, too, take the average?


Female Elf Scout 1/Fighter (Targeteer) 2

Sorry about the delay in advancing Erie, but I'm still waiting to hear back from you on the fighter variant I want to advance her in. Once I have a yes or no answer from you I can advance her as appropriate.

Targeteer Variant from Dragon 310


Female Elf Scout 1/Fighter (Targeteer) 2

I like the called shot rules - they allow for a bit more tactical choice and variety in attacks. Plus, we're fighting dragons. Aiming for the one missing scale on a dragon's chest is a classic tactic, after all.

I'm not so fond of partial armor, however.


Female Elf Scout 1/Fighter (Targeteer) 2
Orion Snow wrote:

So i'm generally not a Melee type and I've never played a barbarian...SO Any advice on feats/rage powers?

edit: Keep in mind I'm going to be a dragon disciple.

If you plan to go melee: Power Attack -> Furious Focus

- Step Up is good for threatening casters

Travel Devotion (CChampion) is great for every build


Female Elf Scout 1/Fighter (Targeteer) 2

Caleth - you never got back to me on the subject of the Targeteer fighter, so I'm not sure yet how Erie will advance.


Female Elf Scout 1/Fighter (Targeteer) 2

Erie is with Urrax, listening to what he says with great interest.


Female Elf Scout 1/Fighter (Targeteer) 2

Erie follows Belisarius, understanding him perfectly but not speaking as she listens intently to what he says.


Female Elf Scout 1/Fighter (Targeteer) 2

"I suppose weakening your draconic fellows is a good enough cause, for now," Erie says, reluctantly. "Very well, I too will help you."


Female Elf Scout 1/Fighter (Targeteer) 2

Intelligence: 1d20 + 3 ⇒ (8) + 3 = 11
Sense Motive: 1d20 + 5 ⇒ (10) + 5 = 15

Erie pauses in the middle of eating a piece of bread as Urrax's words sink in, but her questions are forestalled as Orion asks the very question she was about to.

Lovely. We're still pawns of the dragons. Who does this one want us to fight?


Female Elf Scout 1/Fighter (Targeteer) 2

Whatever "food" here consists of, at least the service will be better than it was in the cells...

With that sentiment in mind, Erie will simply say "Thank you, both for the rescue and for your hospitality." She will then join the others at the table.


Female Elf Scout 1/Fighter (Targeteer) 2

You might have copy-pasted the wrong field under Camthi.

Hearing the newcomer speak, Erie hesitantly says "Έχω τη χαρά να σας συναντήσω υπερβολικά, αλλά γιατί διάσωσης Αμερικανών; Δεν είναι ότι και εγώ είμαι καταγγέλλοντες, λάβετε υπόψη σας!"

Draconic:
A pleasure to meet you too, but why rescue us at all, then? Not that I'm complaining, mind you!


Female Elf Scout 1/Fighter (Targeteer) 2

Erie is slightly singed. 7/9 hit points


Female Elf Scout 1/Fighter (Targeteer) 2

Erie will follow the others down the hole.


Female Elf Scout 1/Fighter (Targeteer) 2

"Ze volgen ons! Snel, is er een andere uitgang?"

Camthi:
"They followed us! Quick, is there another exit?"

Erie looks around, trying to spot another way out of this room. Perception: 1d20 + 7 ⇒ (14) + 7 = 21


Female Elf Scout 1/Fighter (Targeteer) 2

Two quivers of arrows should prove adequate for now. Erie will equip herself accordingly.


Female Elf Scout 1/Fighter (Targeteer) 2

How many quivers are there, and how much does each weigh?


Female Elf Scout 1/Fighter (Targeteer) 2

Erie will exchange her current shortbow for a composite one, and she will restock her quiver of arrows. She will also equip herself with a second dagger and a handaxe, as well as three throwing axes.


Female Elf Scout 1/Fighter (Targeteer) 2

Moving on works for me. Erie will make her escape with the others.


Female Elf Scout 1/Fighter (Targeteer) 2

On her turn, Erie will say to her fellow escapees, "Pochodzą. Niech nas begone z tego miejsca z wszystkimi prędkości. Chciałbym zostać schwytane mi jak przez smoków po tym."

Xaidan:
"Come. Let us begone from this place with all speed. I wouldn't like to be caught by the dragons after this. First, though, let us be done with these slavers."

With that, she will move to K17 and fire at the half-dragon in L12.

Shortbow Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Skirmish Damage: 1d6 ⇒ 5

For 12 damage in total. Additionally, if I am reading your maps correctly I should have a clear shot at him. He is not in melee, and I have an unobstructed view to him, so no cover or concealment. My allies' squares can be safely fired through, which means that unless these "dragonborn" aren't really our allies and are leading us into a trap, I can safely fire through their squares just as I can with my PC allies.


Female Elf Scout 1/Fighter (Targeteer) 2

Reflex Save: 1d20 + 6 ⇒ (15) + 6 = 21

Ducking to avoid the worst of the blast, Erie will mutter under her breath "Si dovrà fare di meglio, si sputa bastardo."

Elven:
"You'll have to do better than that, you scaly bastard."


Female Elf Scout 1/Fighter (Targeteer) 2

Moving to reinforce the group's avenue of escape without abandoning her fellow escapees to the guards, Erie will tumble away from the action to J14 before turning and firing once more at the guard in H11.

Acrobatics to tumble: 1d20 + 8 ⇒ (11) + 8 = 19

As she will be 20 ft from her target when firing, both point blank shot and skirmish apply. However, her target is currently in melee, so she suffers a -4 to her attack roll (factored in below).

Shortbow Attack: 1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Skirmish Damage: 1d6 ⇒ 3


Female Elf Scout 1/Fighter (Targeteer) 2

Depending on what these "dragonborn" do, Erie's actions are subject to change.


Female Elf Scout 1/Fighter (Targeteer) 2
DM Caleth wrote:

I just wanted to ask since the guard you were targeting is now asleep from Moredrel's spell along with the one adjacent to him. I'm going to upload another map right after the guard's turn.

Erie, you shot hit, but you did not get you skirmish damage since your movement was forced.

No, I was targeting the guy in H11 - the guy who bullrushed Krathok and me. He's well clear of the spell.

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