Female Elf Scout 1/Fighter (Targeteer) 2
Reflex Save: 1d20 + 6 ⇒ (20) + 6 = 26 Dodging the worst of the flames, Erie steps back to P6 and lets fly at the half-dragon with two more arrows. Attack 1: 1d20 + 5 ⇒ (17) + 5 = 22
Female Elf Scout 1/Fighter (Targeteer) 2
In an attempt to take out both of the nearby targets, Erie will rapid shot at the half-dragon's last known location and that of the robed dude next to him (K6 and K5). Attack 1 (vs K6): 1d20 + 5 ⇒ (13) + 5 = 18
Female Elf Scout 1/Fighter (Targeteer) 2
Erie will book it to safety. If she can do so via the city streets, she does so. If not, here are some rolls for climbing and acrobatics checks. Climb 1: 1d20 + 4 ⇒ (12) + 4 = 16
While moving through the city, Erie will attempt to blend in and hide from guards.
Female Elf Scout 1/Fighter (Targeteer) 2
If, by some miracle, the half-dragon is still alive on Erie's turn, she will dash to A15 and fire two arrows at him. Attack 1: 1d20 + 5 ⇒ (5) + 5 = 10
If the half-dragon is dead, Erie will stay where she is, watching for any more guards or onlookers.
Female Elf Scout 1/Fighter (Targeteer) 2
If the guard in H12 is still alive, Erie will move to B13, and will then fire two arrows at him. If that guard is dead before she shoots, she will instead move to -A15 and will fire at the half-dragon. Attack 1: 1d20 + 5 ⇒ (9) + 5 = 14
Female Elf Scout 1/Fighter (Targeteer) 2
Erie will tumble to -A14, firing one arrow at the half dragon when she gets there. She will then move (swift action w/ travel devotion) to B11. Acrobatics: 1d20 + 8 ⇒ (10) + 8 = 18
Female Elf Scout 1/Fighter (Targeteer) 2
As a swift action (due to Travel Devotion) Erie dashes to B15, launching two arrows at the half-dragon once she gets there. Attack 1: 1d20 + 5 ⇒ (2) + 5 = 7
Female Elf Scout 1/Fighter (Targeteer) 2
Erie steps to B12 and fires an arrow at the half dragon. Attack: 1d20 + 6 ⇒ (8) + 6 = 14
EDIT: Is the roof of the building to the west higher or lower than the roof we are situated on? If so, which? Is it flat or sloped? I ask because this may affect Erie's actions next turn.
Female Elf Scout 1/Fighter (Targeteer) 2
Orion Snow wrote:
If you plan to go melee: Power Attack -> Furious Focus - Step Up is good for threatening castersTravel Devotion (CChampion) is great for every build
Female Elf Scout 1/Fighter (Targeteer) 2
Intelligence: 1d20 + 3 ⇒ (8) + 3 = 11
Erie pauses in the middle of eating a piece of bread as Urrax's words sink in, but her questions are forestalled as Orion asks the very question she was about to. Lovely. We're still pawns of the dragons. Who does this one want us to fight?
Female Elf Scout 1/Fighter (Targeteer) 2
You might have copy-pasted the wrong field under Camthi. Hearing the newcomer speak, Erie hesitantly says "Έχω τη χαρά να σας συναντήσω υπερβολικά, αλλά γιατί διάσωσης Αμερικανών; Δεν είναι ότι και εγώ είμαι καταγγέλλοντες, λάβετε υπόψη σας!" Draconic: A pleasure to meet you too, but why rescue us at all, then? Not that I'm complaining, mind you!
Female Elf Scout 1/Fighter (Targeteer) 2
On her turn, Erie will say to her fellow escapees, "Pochodzą. Niech nas begone z tego miejsca z wszystkimi prędkości. Chciałbym zostać schwytane mi jak przez smoków po tym." Xaidan:
"Come. Let us begone from this place with all speed. I wouldn't like to be caught by the dragons after this. First, though, let us be done with these slavers." With that, she will move to K17 and fire at the half-dragon in L12. Shortbow Attack: 1d20 + 5 ⇒ (12) + 5 = 17
For 12 damage in total. Additionally, if I am reading your maps correctly I should have a clear shot at him. He is not in melee, and I have an unobstructed view to him, so no cover or concealment. My allies' squares can be safely fired through, which means that unless these "dragonborn" aren't really our allies and are leading us into a trap, I can safely fire through their squares just as I can with my PC allies.
Female Elf Scout 1/Fighter (Targeteer) 2
Moving to reinforce the group's avenue of escape without abandoning her fellow escapees to the guards, Erie will tumble away from the action to J14 before turning and firing once more at the guard in H11. Acrobatics to tumble: 1d20 + 8 ⇒ (11) + 8 = 19 As she will be 20 ft from her target when firing, both point blank shot and skirmish apply. However, her target is currently in melee, so she suffers a -4 to her attack roll (factored in below). Shortbow Attack: 1d20 + 1 ⇒ (18) + 1 = 19
Female Elf Scout 1/Fighter (Targeteer) 2
DM Caleth wrote:
No, I was targeting the guy in H11 - the guy who bullrushed Krathok and me. He's well clear of the spell.
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