Tongue of Rebuke

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RPG Superstar 2014 Top 32. Goblin Squad Member. ***** Pathfinder Society GM. 62 posts (798 including aliases). No reviews. 2 lists. No wishlists. 24 Organized Play characters. 1 alias.


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The Exchange RPG Superstar 2014 Top 32

lareman wrote:
BigNorseWolf wrote:
Spell effects automatically go POOF in between scenarios unless its a continual flame , secret chest, or a masterwork transformation.
Or if you cast something into your spell-storing armor/weapon during the session and have the GM write it in the chronicle.

Tracking spells in spell-storing items is covered by a campaign ruling, and doesn't cover the general spellcasting that the OP is discussing. Normally all spells cast during a game don't last past the end of the adventure, except for a specific list of spells.

The Exchange 5/5 RPG Superstar 2014 Top 32

Quintin started off as Reaper mini 03071. I removed the integral base, weapon and the top of his head. I added the hat from the Reaper hats & helmets pack, and a base from Secret Weapon Miniatures. The Halfling slingstaff I made from scratch out of greenstuff and wire.

Quintin was a slip raised on an estate in Westcrown. His father was the valet and seneschal of the patriarch of House Delur. Who was tasked with cleaning up all of the master's little messes, and Quitin was raised to eventually replace him at their master's side. Unfortunately Quitin only served his father and their master for a few years before being used to pay off a debt to Zarta Dralneen. Zarta then pushed the young Quintin to join the Pathfinder Society, and serve her as another pair of eyes and ears.

The Exchange 5/5 RPG Superstar 2014 Top 32

Purple Fluffy CatBunnyGnome wrote:

It was easier to not have to seat GMs on top of players; my only minor issue is one that will not change ... as a shorter marshal being surrounded on all sides by players all clamoring for a seat.

Something for marshals to stand on would be awesome.

It might be possible to ask the players closest to you to take a knee, or bow down before the marshal, to help see the back of the crowd.

The Exchange 5/5 RPG Superstar 2014 Top 32

Rudy2 wrote:

Oh, and this is unrelated, but I can do the following, yes:

Take Power Attack as my 1st level feat, and then change it to Fey's Foundling when I reach level 2? Because you can change your character choices the first time you level in PFS?

If you look at This Post from Mike Brock. You wouldn't be able to retrain power attack for fey foundling at level 2.

The Exchange RPG Superstar 2014 Top 32

If you look at the Character Page for the character on the player's account. In the About section where he has a cut & pasted HeroLab stat block. Under melee and gear section he has a mithral falcate listed.

The Exchange RPG Superstar 2014 Top 32

The elven curve blade is primarily classified as an exotic weapon because it is the only two-handed weapon that can be used with weapon finesse.

The nodachi is a str based weapon, and that is why it is only a martial weapon in comparison.

The Exchange RPG Superstar 2014 Top 32

If a class grants access to all martial weapons. They are proficient in any weapon categorized as a martial weapon.

Eastern weapons are a regional style of weapon, and not a category. That is why you see eastern weapons still broken down into simple, martial, exotic, light, 1hand or 2hand.

The Exchange 5/5 RPG Superstar 2014 Top 32

Since the daikyo doesn't appear on the eastern weapon tables, expect the possibility of table variance when using a longbow with the Tengu's weapon training. The sidebar in UC says that the weapons simply have different names in eastern regions, but are the CRB weapons.

The Exchange 5/5 RPG Superstar 2014 Top 32

The event will be held on 9/21/12 from 5:30pm till 10pm. We will be running:

Pathfinder Society Scenario #2: The Hydra's Fang Incident
Written by Tim Hitchcock
A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2, 4–5). After an Andoren village is razed by the Hydra's Fang, a renegade Chelish slaver-ship, outrage threatens the stability of both nations. You and your fellow Pathfinders are sent to capture the Fang before the Inner Sea is pitched into political frenzy.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

The event will be held on 8/10/12 from 5:30pm till 10pm. We will be running:

Pathfinder Society Scenario #47: The Darkest Vengeance
Written by Tim Hitchcock and Mark Moreland
A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5). When a newly opened Ustalav Pathfinder Lodge goes silent, it's up to you to investigate and report back to the Society as to the source of the disappearance. The mystery deepens when you arrive and find the house silent but infiltrated by an old threat now in control of one of Ustalav's most powerful artifacts.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

The event will be held on 8/3/12 from 5:30pm till 10pm. We will be running:

Pathfinder Society Scenario #2-02: Before the Dawn—Part II: Rescue at Azlant Ridge
Written by Joshua J. Frost
A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7). With supplies in hand, you rush from Bloodcove to the Pathfinder expedition site at Azlant Ridge only to find it under siege. You must brave the newly discovered halls beneath the ridge in order to find the key that might save everyone. Rescue at Azlant Ridge is the second and final scenario in the Before the Dawn campaign arc and is the sequel to Pathfinder Society Scenario #2-01: Part I: The Bloodcove Disguise.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

The event will be held on 7/13/12 from 5:30pm till 10pm. We will be running:

PFS Scenario #3-13: The Quest for Perfection—Part III: Defenders of Nesting Swallow
Written by Sean McGowan
A Pathfinder Society Scenario designed for Levels 1–5. As the Pathfinders approach the village of Nesting Swallow in the Tian nation of Shokuro, they find it besieged by a gang of tengu bandits. Before their contact in the village will aid them in restoring the Iroran relic that brought them hundreds of miles to the isolated town, the PCs must repulse the attackers, using every ounce of tactical mettle and military strategy they possess to train the villagers, augment their defenses, and ultimately face off against the bandits' charge. "Defenders of Nesting Swallow" is the final scenario in the three-part The Quest for Perfection campaign arc. It follows Scenario #3–09: The Quest for Perfection—Part I: The Edge of Heaven and Scenario #3–11: The Quest for Perfection—Part II: On Hostile Waters. All three chapters are intended to be played in order.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

This Friday 6/8/12, from 5:30pm till 10pm, we will be running:

PFS Scenario #35: Voice in the Void
Written by Rob McCreary
A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).Mystery strikes again at the problem-plagued Blackros Museum in Absalom and its curator, Nigel Aldain, needs your help. When a famed Osirian tomb raider returns to Absalom and disappears in the museum's basement, Aldain fears the worst. When strange sounds echo from below and several of the curator's night watchmen go missing, he panics and begs the Society to investigate the mystery and save his museum from the darkness that infests it. Voice in the Void is a follow-up scenario to Pathfinder Society Scenario #5: Mists of Mwangi. When played together, the scenarios create a mini story arc in the famed Blackros Museum.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

This Friday 6/1/12, from 5:30pm till 10pm, we will be running:

PFS Scenario #37: The Beggar's Pearl
Written by James F. Mackenzie
A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7). When a thief arrives at the Pathfinder Lodge in Almas bearing stolen artifacts and writings pointing the way to a lost dwarven gallery, you are sent into the rugged Aspodell Mountains to find the famed dwarven explorer last known to be searching for the gallery as well as the gallery itself. Once there you find a tangled web of darklands creatures in the thrall of a charismatic cult leader with ties to the darkest shadows of the First Realm.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

This Friday 5/18/12, from 5:30pm till 10pm, we will be running:

Scenario #3-07: Echoes of the Overwatched
Written by James F. Mackenzie.
A Pathfinder Society Scenario designed for Levels 1–5.When a Pathfinder agent working in the famed Blakros Museum in Absalom falls victim to a terrible, ancient evil, if falls to the PCs to hunt down the released terror before it can retrieve a relic of the mad astronomer Ralzeros the Overwatched.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

Thanks for the replies everyone. This is the first time I have encountered having kids so young. Like I said they were around 9-10. Since they were so young I started thinking of issues like parental permission and possible user minimum age requirements for some of the online resources. I tried searching the forums for any earlier threads but didn’t see any, so I posted this one.

The Exchange 5/5 RPG Superstar 2014 Top 32

A father brought in his two sons and a few of their friends to play PFS. The kids are around 10, and just picked up the beginner box last week. I told the dad where to download the basic PFS rules, but I wasn’t sure how to handle getting the kids info set up in the paizo system.

Is there an age limit on creating an account on the paizo website, so they can register a PFS membership number on their own account?

If the children can’t create their own account, how do their parents set up PFS numbers for each child on the parent’s paizo account?

The Exchange 5/5 RPG Superstar 2014 Top 32

This Friday 5/11/12, from 5:30pm till 10pm, we will be running:

Scenario #3-05: Tide of Twilight
Written by Ron Lundeen.
A Pathfinder Society Scenario designed for Levels 1–5. In researching a recently recovered druidic lorestone, the Pathfinder Society learns of a powerful artifact with the power to turn men into bestial abominations. Amid claims of increased werewolf activity in the region, the PCs travel into the heart of the Verduran Forest to retrieve the valuable relic from a cabal of evil druids believed to currently hold it.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

This Friday 5/4/12, from 5:30pm till 10pm, we will be running:

Scenario #45: Delirium’s Tangle
Written by Crystal Frasier
A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5). The Pathfinder Society owes Grandmaster Torch a favor and he’s calling it in. It seems he misplaced Nuar Spiritskin, the famous minotaur prince of Absalom, and Torch needs you to find the prince before the city discovers that the minotaur is missing. He sends you deep beneath Absalom into a maddening maze of malign shapes, hideous creatures, and secrets that haven’t seen the light of day for more than a thousand years.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

This Friday 4/13/12, from 5:30pm till 10pm, we will be running either of these two mods depending on player turnout:

Pathfinder Society Scenario #37: The Beggar's Pearl
Written by James F. Mackenzie
A Pathfinder Society Scenario designed for 1st to 7th level characters. When a thief arrives at the Pathfinder Lodge in Almas bearing stolen artifacts and writings pointing the way to a lost dwarven gallery, you are sent into the rugged Aspodell Mountains to find the famed dwarven explorer last known to be searching for the gallery as well as the gallery itself. Once there you find a tangled web of darklands creatures in the thrall of a charismatic cult leader with ties to the darkest shadows of the First Realm.

OR

Pathfinder Society Scenario Intro 1: First Steps—Part I: In Service to Lore (PFRPG) PDF
Written by Adam Daigle.
A Pathfinder Society Scenario designed for 1st level characters. In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps,thieves, and even an unruly devil, all in the pursuit of knowledge.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

This Friday 3/30/12, from 5:30pm till 10pm, we will be running:

Pathfinder Society Scenario #55: The Infernal Vault
Written by Thurston Hillman
A Pathfinder Society Scenario designed for 1st to 7th level characters. A decade ago, the Decklands family, a house of Chelish nobles, were exiled from Absalom for treason. Their fate made for an interesting story and when a Pathfinder agent in Cheliax studying the family's long history and exile from the City at the Center of the World ends up murdered, the Society sends you to the recently discovered Deckland Vaults in Absalom to see what connection their old home might have to your murdered colleague.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

The weekly PFS game at All Things Fun is now Friday nights due to a change in store hours.

This Friday 3/23/12, from 5:30pm till 10pm, we will be running:

Scenario #2-19: Shades of Ice—Part III: Keep of the Huscarl King

Written by Jesse Benner.

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1-2 and 4-5). Information in the Shadow Lodge headquarters in Whitethrone leads you into the Realm of the Mammoth Lords in search of an abandoned tower of a lost Ulfen king. The powerful weapon rumored to be there could be disastrous if it falls into the hands of those who plot the Pathfinder Society’s destruction; who will find it first?
Keep of the Huscarl King is part three of the three-part Shades of Ice campaign arc. It follows PartI: Written in Blood and Part II: Exiles of Winter. All three scenarios are intended to be played in order.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

joeyfixit wrote:
Logged onto your site and saw that there's a few encounters on Thursday. I'd like to sign up; eager to level my character up before PAX.

I sent you a PM about the details, let me know if you have any other questions.

The Exchange 5/5 RPG Superstar 2014 Top 32

Getting Bulmahn as a GM is easy. He started pulling my friends and I out of every muster he saw us in, after we beat up on DM Erik Mona during our leisurely stroll through the Vault of the Drow LG special.

The Exchange 5/5 RPG Superstar 2014 Top 32

I'm helping get PFS started in my local game store. I had the same reservations about reporting incorrect information, and penalizing the players. This is how I handled the situation for reporting the intro series.

I just waited until all the players picked a faction. One player had his chosen when we began. The others didn’t make a final decision until the third intro module. I also had to remind them that they technically didn’t have any Fame until they picked a faction, but hey were still allowed to make basic PP purchases.

The game is weekly, so 3 weeks of waiting to report all three events it isn’t a huge span of time. If the game was held 1 day a month, I’d have a bigger problem with not reporting it in a timely fashion.

The Exchange RPG Superstar 2014 Top 32

Sean K Reynolds wrote:
Gluttony wrote:
Negative Energy Affinity (Ex) The creature is alive but is healed by negative energy and harmed by positive energy, and targeted by these effects as if it were an undead creature. Format: negative energy affinity; Location: Defensive Abilities.
Do the other people involved in this discussion think this sufficiently clarifies the rule?

this should be enough

The Exchange RPG Superstar 2014 Top 32

Sean K Reynolds wrote:

I think this general statement is clear enough. Any questions?

Negative Energy Affinity (Ex) The creature is alive but is healed by negative energy and harmed by positive energy, as if it were an undead creature. Format: negative energy affinity; Location: Defensive Abilities.

This wording still leaves some ambiguity as to how the NEA creature is targeted when the channeler selects living or undead targets.

Perhaps use something more along the lines of this.

Negative Energy Affinity (Ex) The living creature is treated as an undead creature for determining the target and effect of the channel energy ability and the Cure/Inflict family of spells.

The Exchange 5/5 RPG Superstar 2014 Top 32

So far the weekly games have been going smoothly. I’m still working with the store owner on building a stable player base.

The Exchange 5/5 RPG Superstar 2014 Top 32

The event will run from 5:30pm till 10pm. We will be running:

PFS Scenario Intro 3: First Steps—Part III: A Vision of Betrayal
Written by Larry Wilhelm
A Pathfinder Society Scenario designed for 1st level characters. Dispatched on an envoy mission overland from Absalom to port city Escadar, you must weather the harsh wilderness of the Isle of Kortos before you can hope to meet with the representative of the elusive gillmen, and only then come face to face with the greatest threat to the Pathfinder Society.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.
All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange 5/5 RPG Superstar 2014 Top 32

The event will run from 5:30pm till 10pm. We will be running:

PFS Scenario Intro 2: First Steps—Part II: To Delve the Dungeon Deep
Written by Stephen Radney-MacFarland
A Pathfinder Society Scenario designed for 1st level characters. You venture for the first time into the massive haunted dungeons beneath an abandoned siege tower in the deadly Cairnlands, where you will experience firsthand the true dangers of being a tomb-delving Pathfinder.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.
All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange RPG Superstar 2014 Top 32

alexanderb wrote:

when you Charge, do you move up to the target's adjacent square? and if I cast Enlarge Person to get 10ft reach, and then Charge, may I then Charge so that I am two squares away from the target?

furthermore, with Pounce, which grants me a Full-Attack Action, may I then do Flurry of Blows, and then 5-Foot Step away from the target? the rules for Charge dictate that you can't 5-Foot Step, but the rules for Full-Attack Actions specify that you may do a 5-foot step as part of this action, which I interpret as overruling the Charge rule due to the Pounce being a Special Ability, and thus a specific exception to the Charge rules (which also firmly states that you only get one attack).

lastly, if I am able to 5-Foot Step, placing me 15ft away from my target, does this mean that if it has to charge me to attack me, I get an Attack of Opportunity at 10ft?

You stop moving on a charge when you get within reach of the target. If you have a 5ft reach you stop in the adjacent square, if you have 10ft reach you stop 10ft away and make your attack, and so on.

As for pounce you can't take 2 movement actions in a round. So you couldn't charge then pounce then 5ft step. Some abilities such as Spring Attack allow you to interrupt a move action with an attack. Pounce only gives you all your attacks at the end of a charge instead of the single attack normally allowed.

The Exchange 5/5 RPG Superstar 2014 Top 32

Join us for the first Pathfinder Society event of 2012. The event will run from 5:30pm till 10pm. We will be running:

PFS Scenario Intro 1: First Steps—Part I: In Service to Lore
Written by Adam Daigle
A Pathfinder Society Scenario designed for 1st level characters. In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps,thieves, and even an unruly devil, all in the pursuit of knowledge.

Please visit the All Things Fun Forums for sign-up information. We will do our best to seat everyone who shows up, but preference will be shown to those who sign-up.

All Things Fun!
185 C Rt73 N
West Berlin , NJ 08091
856-719-1414
www.AllThingsFun.net
Games@AllThingsFun.net

The Exchange RPG Superstar 2014 Top 32

The Halfling sling staff allows you to attack with the sling or use it as a club. How would a Halfling Sling Staff be enchanted? Does it get treated as a double weapon for adding enhancements – sling portion and then club portion? Would it be treated similarly to a spear and share one set of magical enhancements for multiple combat functions?

The Exchange 5/5 RPG Superstar 2014 Top 32

Some of the Realm Raider guys that were running LC/LG in South Jersey will be taking over PFS at All Things Fun in West Berlin, NJ. It’s about 40 minutes from Philly.

Things won’t be getting started until early January, but the events will be posted here and on the store’s calendar. From most of the interest displayed during the Beginner Box Bash, it looks like almost all the potential players will be starting at level 1-2.

There is a meet & greet scheduled for 12/27/11 from 6pm-9pm to discuss how the group will be scheduling gamedays along with a general PFS Q&A. If you are interested and unable to attend, there is also a thread on the store’s forum asking about availability.

The Exchange 5/5 RPG Superstar 2014 Top 32

Bob Jonquet wrote:
Currently, there is no plan to write/develop 13+ level scenario as far as we know. But keep in mind that prior to this blog, there was no plan to allow characters an option to level beyond 12 either. So, never say never. :-)

I wasn’t referring to PFS scenarios for levels 12+. I was making reference to PFS events such as the Grand Melee from PaizoCon.

Now I’m not sure if there were ever play options in the Grand Melee event for characters either newly level 12 or fully retired level 12 characters (the ones who completed the Eyes of the Ten series).

If the Grand Melee did, in the past, allow level 12 characters, will similar events be adjusted to allow access for level 13+ characters in the future?

The Exchange 5/5 RPG Superstar 2014 Top 32

Will large con special scenarios be expanded to include options for level 13+ characters, or will high-level play be limited to retail modules.

The Exchange 5/5 RPG Superstar 2014 Top 32

I love the idea of having a higher level cap. I feel level 10-12 is the point when the fun really starts. I am disgruntled at the idea that I was not able to plan for it. I bought items and feats that mirror class abilities granted at level 13+.

Any chance of a limited rebuild upon reaching 13th level? Perhaps allowing players to add an archetype if they don’t already have one, swap one feat or selling one piece of equipment at full value. I'm not talking about a full rebuild. No changing ability scores or class levels.

The Exchange 5/5 RPG Superstar 2014 Top 32

The day’s events include four new, one-hour quests highlighting the Beginner Box characters and rules. No experience or supplies(dice, pencils, miniatures) are needed to participate in this free event. The Beginner Box uses a streamlined version of the rules from the Pathfinder Roleplaying Game from Paizo. Pregenerated characters will be provided to all players.

The Event will take place December 11, 2011 and will begin at 12pm when the store opens. The 4 quests run for 45 to 60 minutes each.

There will be a signup sheet at the store, or you can sign up by replying to this thread. Please make sure you reserve a spot to ensure that we have enough room for everyone. We will do our best to accommodate everyone who shows up. Depending on demand we may have a second wave of groups beginning at 3-4pm.

All participants will have a chance to win some prizes. Those who complete all four quests will receive a special reward: a Pathfinder Society Chronicle sheet to welcome them into the Pathfinder Society (or to enhance any existing Pathfinder Society character).

All Things Fun!
185 C Rt73 N
West Berlin, NJ 08091
856-719-1414
www.allthingsfun.net

The Exchange RPG Superstar 2014 Top 32

Mithral Full plate would require Heavy Armor Proficiency to avoid the armor check penalties to attack rolls, etc.

As previously suggested the Armored Hulk Archetype(UC) is the best choice for a heavy armor using Barbarian

The Exchange RPG Superstar 2014 Top 32

The Black Blade’s progression is fully charted in the Archetype. No where in the description do they detail rules for changing any of the listed stats. This includes the weapons ego score. The weapon’s ego score would change any time you added any powers to the weapon. Since the item’s ego score has a static progression based solely on the owner’s level, it would be safe to assume the Black Blade can’t be modified.

Also consider the fact that weapons in general can only be made +5/+5. Eventually the weapon will be +5 and the Magus will be able to add +5 worth of abilities from their Arcane Pool. Since the class/item combo caps the maximum progression, then allowing additional modifications would be pointless.

There are a few Arcana to expand the range of options for Arcane Pool abilities. Such as the one that allows you to add Holy, Ghost Touch or Brilliant Energy. If a player wanted something not currently allowed they could always ask the GM to houserule a new Arcana for that power.

In a home game a GM can be free to adjust the rules as they see fit.

The Exchange RPG Superstar 2014 Top 32

The most flexible Combat Maneuver for PFS would probably be Trip. Trip can be used against NPCs with equipment as well as creatures using natural attacks. The next useful would be Disarm and Sunder. They aren’t as versatile as Trip since they can’t be used on creatures that don’t use equipment.

Trip and Disarm really don’t mesh well with the brutish meat shield character. Sunder is nice since it can be used to weaken the opponent. If you need to neutralize a threat without killing people breaking their weapons is a good way to go. They can’t fight without weapons. CMD doesn’t scale as quickly as an opponent’s AC. For the badguy with high AC from his gear, you can sunder his armor and shield to make it easier for the rest of the party to hit him.

Depending on your party and the encounter, a downside could be bad guys that die faster than you can sunder their equipment.

You are correct that in PFS sundered equipment does not affect the treasure collected at the end of a scenario. This means you are not throwing away gold every time you break stuff.

Another downside is that at certain level/tier combinations you might not be able to hurt your target, since you need to have a matching or greater enchantment on your weapon to damage your target. If you have an Mw weapon and they have a +1 item your sunders will do no damage to their equipment. On a good note once you are able to get a furious weapon. Your weapon’s enhancement bonus will be 2 higher while you Rage.

If you do go with a sunder build make sure to pick up Sundering Strike from APG which grants a sunder attempt on a critical hit when you have a +9 BAB.

The Exchange RPG Superstar 2014 Top 32

Rangers at 6th level can opt to take Point Blank Master(Longbow) as an Archery Combat Style Feat with Weapon Focus(Longbow) as the only prerequisite.

It would allow you to use the longbow in melee without provoking the AoOs for ranged combat. If you put minimal feats into melee combat until 6th level you could just focus on being a purely ranged character.

The Exchange RPG Superstar 2014 Top 32

This archetype was already dicussed a lot in this thread. As the rules of Titan Mauler are written you won’t gain damage outside the range of what you would get using the wielder’s natural sized weapon.

The archetype is limited by the light weapon>1hand weapon>2hand weapon>impossible to use rule. A medium character using a medium greatsword does 2d6 damage. A med character using a lg longsword does 2d6 dmg with a -2 hit(mitigated by massive weapon, and a med character using a huge short sword does 2d6 dmg with a -4 hit(mitigated by massive weapon).

The best current uses for Massive Weapon for a medium wielder are a huge aklys, from ultimate combat. It is a exotic light weapon that does 1d8 dmg. Bumped to huge it would be a 2hand weapon that does 3d6. Other than that you take Exotic Weapon proficiency to make a bastard sword or dwarven waraxe one handed, and then using a large version doing 2d8 dmg.

Jotungrip and Massive Weapon probably should interact differently then the current printed rules. But there haven’t been any comments from developers or a FAQ published for it yet.

The Exchange RPG Superstar 2014 Top 32

I was thinking of making a Ranger with the Wild Stalker Archetype for Pathfinder Society. Two separate abilities say to replace Favored Enemy with the new Archetype abilities.

Rage Powers Ability replacing Favored Enemies matches up, but what baseline abilities should Wild Talents be replacing?

The Exchange RPG Superstar 2014 Top 32

SunsetPsychosis wrote:

Because out of the light martial weapons, the shortsword has the best damage dice/crit range combination.

Out of one-handed martial weapons, a Large scizore would be 2d8/x2.

If you want to look at exotic weapons, a Huge aklys would be 3d6/x2 with the Trip ability. A Huge wakizashi would be 2d6/18-20 x2. A Large Terbutje would be 2d8/19-20 x2.

I took note of the Aklys too, but I would assume that it's damage of 1d8 at medium size is an error that will be changed eventually.

The Exchange RPG Superstar 2014 Top 32

As the rules for this archetype are written now, massive weapon would make Jotungrip mostly obsolete at level 3. The only time it would make sense is to use a 2hander one handed with a shield. You could use it to build a duel wielder, but the penalties and feat requirements would make it problematic for a pure Barbarian.

Looking at Massive Weapon there is another problem. It scales to -6 at 18th level, but as it sits now you couldn’t use more than a -4 if a medium barbarian was using Huge light weapon. This reduction can’t be used to offset other melee penalties such as feats (power attack or two weapon fighting). Allowing unlimited progression is pointless, unless you could eventually wield any gargantuan weapon 2handed.

The Exchange 5/5 RPG Superstar 2014 Top 32

The feat Arcane Preparation can be found in Complete Arcane. It allows a spontaneous caster to prepare spells. The prepared spell holding a spot in their normal spells per day until cast. This allows the spontaneous caster to apply meta-magic feats to a spell ahead of time, and be able to cast these spells at their normal casting time.

For a home campaign you can just use Complete Arcane. Since CA is a 3.5 splatbook it can not be used in Pathfinder Society play. I was looking to see if an equivalent was available that was legal for Society play, since I do not own all the books listed in Additional Resources.

I have no idea why the original thread was moved to a different forum, since it isn’t a rules question. This is a question on the contents of the Additional Resources listed for Pathfinder Society Organized Play.

The Exchange 5/5 RPG Superstar 2014 Top 32

Mok wrote:
Is there are large sized weapon that is legal for purchase? IIRC only small and medium weapons can be bought.

In the Guide to Pathfinder Society Organized Play under Always Available Items. First Bullet Point lists all basic armor, gear and weapons from chapter 6 of Core Rules including small and large-sized items as available. The large items likely aimed at gearing animal companions/mounts/eidolons or weapon options for enlarged characters. Since Ranged Weapons don’t benefit from Enlarge Person.

The third level ability for Titan Mauler Massive Weapons eventually removes the penalty for using an inappropriately sized weapon. At 6th level you could use a large weapon at a 0 penalty to attack, and a huge weapon at a -2 penalty. The penalty for a huge weapon would be -1 at lvl 9 and 0 at lvl 12. The -2/-1 penalty should be worth it since the base damage for the weapon is bumped by 2 steps.

The rules already describe buying large weapons as always available. I was just trying to confirm that you would need the appropriate fame gp cap total to buy the huge weapon.

The Exchange RPG Superstar 2014 Top 32

The problem is that in Pathfinder Society, with gold rewards being limited, it is not very easy to pick up multiple meta-magic rods to cover all your bases. With one feat you can cover every meta-magic feat you have on your spontaneous caster. This would also allow you the freedom to buy meta-magic rods covering the feats you do not possess.

The feat Arcane Preparation already exists, and can be found in Complete Arcane. For a home campaign you can just use that source. Since it is a 3.5 splatbook it can not be used in Pathfinder Society play. I was looking to see if an equivalent was available that was legal for Society play, since I do not own all the books listed in Additional Resources.

The Exchange RPG Superstar 2014 Top 32

It would still be nice to be able to prepare one or two clutch spells with empower or maximized, and keep the standard action casting time. Sometimes you have to be able to make a move action to reposition to get the most out of your spell.

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