| Full Name |
Owens Roughlight |
| Race |
Half-Elf |
| Classes/Levels |
Cleric |
| Gender |
Male |
| Size |
6' 3" |
| Age |
35 |
| Special Abilities |
See Box Below Description |
| Alignment |
Chaotic Good |
| Deity |
Sarenrae |
| Languages |
Common, Elven |
| Strength |
15 |
| Dexterity |
14 |
| Constitution |
12 |
| Intelligence |
10 |
| Wisdom |
14 |
| Charisma |
14 |
About Owens Roughlight
Owens Roughlight
Male Half-Elf Cleric of Sarenrae 3
CG Medium humanoid (elf, human)
Init +2; Senses low-light vision; Perception +5
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Defense
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AC 19, touch 12, flat-footed 17 (+6 armor, +1 shield, +2 Dex)
hp 21 (3d8+3)
Fort +4, Ref +3, Will +5; +2 vs. enchantments
Immune sleep
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Offense
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Speed 20 ft.
Melee masterwork scimitar +5 (1d6+2/18-20) and
masterwork falcata +5 (1d8+2/19-20/×3)
Special Attacks channel positive energy 5/day (DC 16, 2d6)
Domain Spell-Like Abilities (CL 3rd; concentration +5)
5/day—rebuke death (1d4+1), touch of glory
Cleric Spells Prepared (CL 3rd; concentration +5):
2nd—bless weapon[D], bull's strength, hold person (DC 14)
1st—cure light wounds[D], obscuring mist, shield of faith, weapons against evil
0 (at will)—detect magic, resistance, sign of the dawnflower, stabilize
D Domain spell; Domains Glory, Healing, Heroism
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Statistics
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Str 15, Dex 14, Con 12, Int 10, Wis 14, Cha 14
Base Atk +2; CMB +4; CMD 16
Feats Alignment Channel, Selective Channeling
Traits flame of the dawnflower, sacred conduit
Skills Craft (tattoo) +3, Heal +7, Knowledge (religion) +6, Perception +5, Spellcraft +6; Racial Modifiers +2 Perception
Languages Common, Elven
SQ aura, elf blood, variant channeling (destruction variant channeling)
Combat Gear pearl of power (1st level), wand of color spray, wand of cure light wounds; Other Gear masterwork breastplate, light steel shield, masterwork scimitar, masterwork falcata, cleric's kit, crowbar, grappling hook, 1,777 gp
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Special Abilities
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Alignment Channel (Good) Channel Energy heals or harms outsiders of the chosen alignment.
Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Cleric Channel Positive Energy 2d6 (5/day, DC 16) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Healing) Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Cleric Domain (Heroism)
Destruction Variant Channeling (±1 Sacred) Attack bonus vs. Objects/Full damage
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Flame of the Dawnflower +2 damage with a scimitar on a critical hit.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Rebuke Death (5/day) (Sp) As a standard action, touch heals 1d4+1 dam to negative HP target.
Selective Channeling Exclude targets from the area of your Channel Energy.
Touch of Glory (5/day) (Sp) Grant +3 to a CHA-based skill or ability check.
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