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Tadaa! Dana is here! Isaku sees the fire coming.
Battle Medicine, DC 20, Assurance: 2d8 + 10 ⇒ (2, 1) + 10 = 13
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Lan renews his Glass Shield and hurls another set of Needle Darts at the witch. Flat Check vs Concealment: 1d20 ⇒ 8
Sigurd sees a stream of darts flash through the mist to hit the witch.
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With his Gravity Weapon and his marked Prey, Schek Nek lets Cirri's Four Winds carry him ahead. Now he attacks at a new angle. +1 Returning Striking Combat Grapnel Attack: 1d20 + 11 ⇒ (5) + 11 = 16 vs Prey, Purple Mother
+1 Returning Striking Combat Grapnel Attack - MAP: 1d20 + 11 - 5 ⇒ (6) + 11 - 5 = 12 vs Prey, Purple Mother
Hmm, bad angle. He ◆ Raises his steel Shield for protection. ↺ Cringe, Trigger: In case a creature he is aware of critically succeeds on a Strike against him and would deal damage to him or ↺ Activate Triangular Teeth (concentrate) Trigger: You would be hit by an attack against your AC. AC 21 (+1 vs prey's attacks)
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Zabu grins. Surrounded by targets? Now he doesn't have to waste time running after them. First, he starts with the Yellow wimp who stabbed him in the back.
Then he grabs Magenta.
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Soddy hears the information and Quickly Mixes a >Ghost Charge< before smashing it in the naginata's face... or pommel? Bomb: 1d20 + 6 ⇒ (15) + 6 = 21
Then Soddy Strides back. Deception: 1d20 + 5 ⇒ (5) + 5 = 10
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Soddy realizes he's right in front of the door. "Oh! Fire in the hole!" Soddy will open the door and will try to throw an >Alchemist's Fire< at the nearest foe (where the splash won't hurt one of his teammates.) But hey, maybe they readied an action. Bomb throw if it's possible: Alchemical Bomb: 1d20 + 6 ⇒ (6) + 6 = 12 Fire: 1d8 ⇒ 1 +1 Persistent Fire Damage, 1 Splash Damage
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"Is Bun still next to it?" Soddy shrugs. "Well, I can slow it down at least!" Soddy quickly mixes up a >Glue Bomb< before hurling it at the log. Glue Bomb: 1d20 + 6 ⇒ (17) + 6 = 23
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Soddy Daisy looks about. The Veiled Lady is too close, the alchemical bombs will splash on her. The log is an Elder Trunk, and it resists electricity. But out of Fortitude, Reflex and Willpower what is it weakest at? ◆ Recall Knowledge using Nature +6 Now it's time for the longspear.
Longspear: 1d20 + 4 ⇒ (14) + 4 = 18
"Okay, I'll aid... aha! I'll Aid the Velied Lady on her next Strike!" ◆ ↺ Aid (using Nature +6) on Veiled Lady on her next Strike vs the ELder Trunk
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Oooh! It got crowded here. "Wow, look at that fermented rice water." Eddie bobs their cap as the liquid sprays in their direction. Reflex: 1d20 + 8 ⇒ (20) + 8 = 28 "What a waste." Eddie neatly sidesteps the liquid. "Let's make some room." They point their staff at the Yellow Pot as intense cold forms. ◆◆ Frostbite, 60' Range, Cold: 1d20 + 10 ⇒ (17) + 10 = 27
"Hmm, I can't really move without getting close to one of these pots. Toady, help me Guide someone." 1 is Soddy, 2 is Sal'era, 3 is Veiled Lady: 1d3 ⇒ 3
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Veiled Lady it is! That's me! The Veiled Lady moves through the shrubbery, emerging with Vibrant Thorns. +1 Trident: 1d20 + 9 ⇒ (15) + 9 = 24
"Please, be at peace." She raises her shield. "I do not wish to hurt you more." ◇ Vibrant Thorns – Adjacent creatures that hit you with a melee attack, as well as creatures that hit you with unarmed attacks, take 2 piercing damage each time they do. Anytime you cast a vitality spell, the thorns' damage increases to 2d6 until the start of your next turn.
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Fran uses her magic to hurl a branch as a Telekinetic Projectile.
"Bella! Back to the tree!" She tries to Recall Knowledge on the smaller creatures, especially the White one. Nature +11 is the most likely skill She's interested in their weakest Saving Throw.
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How close do we need to be to the web to disable it? If she can get there with a single stride action: Fran realizes she can unwind part of the web if she is careful about it. Survival: 1d20 + 8 ⇒ (16) + 8 = 24 If the web hazard is too far away:
Telekinetic Projectile Spell Attack: 16 + 11 = 27 Piercing: 3d6 ⇒ (2, 2, 1) = 5 Fran hurls a pointy rock at the Red tinted creature right in front of Urwal.
If Fran has an action remaining, she will cast Shield.
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"Whoa!" Clover quickly >Produces Flame< from her hands. "Bad unicorn!" Spell Attack, Frightened: 1d20 + 9 - 1 ⇒ (13) + 9 - 1 = 21
The flames burn particularly brightly against the unicorn. "I think it's weak to fire?" She quickly hustles toward the rest of the team and dives into the nearby bushes. ◆◆ Produce Flame
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For the most part, I've been using Fran's cantrips. We had a full night's rest before entering the cave, so she hasn't spent any higher level spell slots. We can probably assemble a prepared list for her and work off of that. Alternatively it may not matter much and we can just cast whatever she needs to and retroactively claim she cast it. Mostly I'm just botting her for now. I hope her player is doing alright.
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Oh boy! I get to again! "Well, I should kept helping Roark." Fran continues to Nudge Fate on Roark while hurling another rock at the Blue furred cat... with her mind! Telekinetic Projectile vs. Red: 1d20 + 10 ⇒ (7) + 10 = 17
◆ Nudge Fate on Roark
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"Throwing money at me? Don't mind if I do!" Reflex: 1d20 + 7 ⇒ (4) + 7 = 11 Failure, takes 4 damage
"Well, time to clean up this swarm." He pulls a few levers and Meat Wagon belches smoke before a fiery exhaust shoots around him, consuming the bats. Explode: Unstable: 5' Radius Fire Damage around Meat Wagon vs Basic Reflex DC20: 4d6 ⇒ (3, 1, 3, 6) = 13
"Heh, good job Meat Wagon!" He pats the dashboard. "Let's go chop up some bats!" ◆◆ Explode
2d20 ⇒ (14, 2) = 16
If the swarm is still alive:
Meat Wagon's blades begin slicing through the swarm. Melee (Overdrive): Mower Blade (Agile)(Finesse): 14 + 10 = 24 Damage (S): 2d6 + 4 + 3 ⇒ (3, 5) + 4 + 3 = 15 Melee (Overdrive): Mower Blade (Agile)(Finesse): 2 + 10 - 4 = 8 Damage (S): 2d6 + 4 + 3 ⇒ (5, 4) + 4 + 3 = 16
If the swarm is dead:
Meat Wagon loads a boulder and hurls it at the White-furred bat harassing Khiari. Ranged (Overdrive): Mini Catapult: 30': 14 + 10 = 24
Ranged (Overdrive): Mini Catapult: 30': 2 + 10 - 5 = 7
◆ Meat Wagon Strikes ◆ Meat Wagon Strikes
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Ah! It's my turn to shine! Roark squawks madly at Dura, losing his coordination and panicking. Deception to Feint vs Dura's Will DC: 1d20 + 8 ⇒ (8) + 8 = 16 Then he begins to dance at her. Performance(E, Dance): 1d20 + 11 ⇒ (16) + 11 = 27 He feels full of panache! Beak: 1d20 + 9 ⇒ (4) + 9 = 13
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Quen casts Goodberry, and a bush with 2d4 ⇒ (3, 1) = 4 berries sprouts from the ground. "Here you go Evelyn. Eat some!" Each berry immediately heals some of the burns.
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Oooh! So many people to pretend! Ruinor and Grollax take a careful step away from the creature that's on fire. Zildaastin draws his starknife and steps in to try to flank with Evelyn. "Let's see if we can send a shock to its system!" Starknife: 1d20 + 7 ⇒ (19) + 7 = 26
He isn't able to take advantage of the flank, but it doesn't matter. "I've made my point clear, eh?" Quen casts Guidance on Igor, to improve his aim.
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Botting. Zildastin laughs. "I've got you right where I want you!" and slashes away with his starknife. starknife: 1d20 + 7 ⇒ (5) + 7 = 12
The blade fails to penetrate the skeleton's leather armor. Grollax, meanwhile, summons Vividaz who flanks with Zildastin. They bite down on the skeleton with their blessed jaw, and tear the thing to shreds. Melee bite: 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17
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Why hello there, Pathfinders! I'm Dana the Doppelgänger, and I'm here to "Bot" anyone who is absent for more than 36 hours. I'll post in your name so the game doesn't grind to a halt. No one likes that! If you know you'll be absent for a while, please leave a post indicating you'll be gone so I know to step in immediately. Also leave some instructions telling me how you want to be botted. Here's an example you can adjust and put in your profile. Bot Me!:
Daily: Cast Heroism and Magic Circle Against Evil on myself as soon as we enter a dungeon. Combat: Round 1, I'll begin bardsong for Inspire Courage +2 and cast Haste.
[dice=Longsword, Inspire Courage, flanking]1d20+6+2+2[/dice
(add closing square brackets ] to those attack rolls in your profile so they can be copied easily)
Thanks for helping me keep the game moving!
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Will Save, Bravery: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19 "She's somewhere around here, right?" Brak stares at the golden trail, noting how it ends right in front of him. "Let's see if the void protects you now!" High is good: 1d100 ⇒ 95
High is good: 1d100 ⇒ 20
High is good: 1d100 ⇒ 16
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Botting Brak. "Darkness death blah blah blah. I'll send you to meet your maker soon." He double moves ahead and raises his axe. Perception: 1d20 + 12 ⇒ (13) + 12 = 25 "Aye, do you hear that? Sounds like the wails of souls... watch it, this stone dais is haunted, just like the mist!" He calls out to his companions.
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Oh! Time for me to show up. Ginko runs behind Serge and casts Cure Light Wounds. CLW: 1d8 + 5 ⇒ (7) + 5 = 12 "Stand tall, Serge. We'll finish this off soon. Already, I hear the sounds of the spirits calling to us..." Perception: 1d20 + 26 ⇒ (9) + 26 = 35 "Oh, that's bad. We just stepped into a haunted area. Focused on the globe. That's not good."
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Why hello there, Pathfinders! I'm Dana the Doppelgänger, and I'm here to "Bot" anyone who is absent for more than 36 hours. I'll post in your name so the game doesn't grind to a halt. No one likes that! If you know you'll be absent for a while, please leave a post indicating you'll be gone so I know to step in immediately. Also leave some instructions telling me how you want to be botted. Here's an example you can adjust and put in your profile. Bot Me!:
Daily: Cast Heroism and Magic Circle Against Evil on myself as soon as we enter a dungeon. Combat: Round 1, I'll begin bardsong for Inspire Courage +2 and cast Haste.
[dice=Longsword, Inspire Courage, flanking]1d20+6+2+2[/dice
(add closing square brackets ] to those attack rolls in your profile so they can be copied easily)
Thanks for helping me keep the game moving!
◆◇◈ ↺ |
Why hello there, Pathfinders! I'm Dana the Doppelgänger, and I'm here to "Bot" anyone who is absent for more than 36 hours. I'll post in your name so the game doesn't grind to a halt. No one likes that! If you know you'll be absent for a while, please leave a post indicating you'll be gone so I know to step in immediately. Also leave some instructions telling me how you want to be botted. Here's an example you can adjust and put in your profile. Bot Me!:
Daily: Cast Heroism and Magic Circle Against Evil on myself as soon as we enter a dungeon. Combat: Round 1, I'll begin bardsong for Inspire Courage +2 and cast Haste.
[dice=Longsword, Inspire Courage, flanking]1d20+6+2+2[/dice
(add closing square brackets ] to those attack rolls in your profile so they can be copied easily)
Thanks for helping me keep the game moving!
◆◇◈ ↺ |
Will Save: 1d20 + 5 ⇒ (14) + 5 = 19 "Oh my!" Hopfrey croaks. "Standing near the Silver Spark is a bad idea. Tulvatha, you are going down!" Hopfrey takes aim with his pistol...
And frowns as Tulvatha deflects the shot. Then quickly reloads.
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Why hello there, Pathfinders! I'm Dana the Doppelgänger, and I'm here to "Bot" anyone who is absent for more than 36 hours. I'll post in your name so the game doesn't grind to a halt. No one likes that! If you know you'll be absent for a while, please leave a post indicating you'll be gone so I know to step in immediately. Also leave some instructions telling me how you want to be botted. Here's an example you can adjust and put in your profile. Bot Me!:
Daily: Cast Heroism and Magic Circle Against Evil on myself as soon as we enter a dungeon. Combat: Round 1, I'll begin bardsong for Inspire Courage +2 and cast Haste.
[dice=Longsword, Inspire Courage, flanking]1d20+6+2+2[/dice
(add closing square brackets ] to those attack rolls in your profile so they can be copied easily)
Thanks for helping me keep the game moving!
◆◇◈ ↺ |
Why hello there, Pathfinders! I'm Dana the Doppelgänger, and I'm here to "Bot" anyone who is absent for more than 36 hours. I'll post in your name so the game doesn't grind to a halt. No one likes that! If you know you'll be absent for a while, please leave a post indicating you'll be gone so I know to step in immediately. Also leave some instructions telling me how you want to be botted. Here's an example you can adjust and put in your profile. Bot Me!:
Daily: Cast Heroism and Magic Circle Against Evil on myself as soon as we enter a dungeon. Combat: Round 1, I'll begin bardsong for Inspire Courage +2 and cast Haste.
[dice=Longsword, Inspire Courage, flanking]1d20+6+2+2[/dice
(add closing square brackets ] to those attack rolls in your profile so they can be copied easily)
Thanks for helping me keep the game moving!
◆◇◈ ↺ |
Why hello there, Pathfinders! I'm Dana the Doppelgänger, and I'm here to "Bot" anyone who is absent for more than 36 hours. I'll post in your name so the game doesn't grind to a halt. No one likes that! If you know you'll be absent for a while, please leave a post indicating you'll be gone so I know to step in immediately. Also leave some instructions telling me how you want to be botted. Here's an example you can adjust and put in your profile. Bot Me!:
Daily: Cast Heroism and Magic Circle Against Evil on myself as soon as we enter a dungeon. Combat: Round 1, I'll begin bardsong for Inspire Courage +2 and cast Haste.
[dice=Longsword, Inspire Courage, flanking]1d20+6+2+2[/dice
(add closing square brackets ] to those attack rolls in your profile so they can be copied easily)
Thanks for helping me keep the game moving!
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