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Skills & Feats



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[Tweak] Disable Device / Open Locks and armor check penalty

[Tweak] Disable Device / Open Locks - INT-based instead of DEX , p. 57

[Tweak] Armor check penalty to STR / DEX skill checks - p. 53

[TOS+ Integration] Acrobatics vs Jump: Speed not taken into account...

[Think Tank] Two Weapon Fighting

[THINK TANK] General Feats

[THINK TANK] Fighter Feats

[THINK TANK] Divine Feats

[THINK TANK] Combat Feats

[Terminology] Skill ranks vs. skill points - Acquiring Skills, p 52. - (Alpha 2 horse reflogged)

[FEATS] Gorum and the Riddle of Steel

[EDIT] Typos and Errors in Alpha 3 Feats

[Clarification] Skill Points and Int Boosting items

[Beta preview #4, spead 1 pdf] Combat Expertise back as a prereq

Wizard: Adding knowledge only skill points

Wizard Bonus feats

Why Use Magic Device for Sorcerers

Why is Precise Shot still around?

Why is Heal wisdom-based instead of intelligence-based?

What's the new grappling hook mechanic?

Weapon Finesse- Damage

Weapon Finesse prerequisite

We have Swim and Fly, why not Burrow?

Virtual Hit Dice or Levels: An Integrated Solution to Maximum Skill Ranks and Starting Skill Points

Virtual Hit Dice or Levels: An Integrated Solution to Maximum Skill Ranks and Starting Skill Points

Using the Perception Skill

Using Intimidate to Taunt; anyone thought of it?

Use Rope and Grappling Hooks?

Use magic device haven't to be a skill

Two Weapon Fighting and Shield Bashing

Turn Elemental / Outsider

Treat Deadly Wounds-Heal Skill pg. 59, great idea that fails in practice

Toughness - pg. 67

too much skill consolidation. Also, Rogues don't need Int anymore

There's no concentration, and now casting defensively doesn't work

Taking 10 & 20

Synergy Bonuses

Synergies

Swim, Climb, Fly...

Swim and Armor checks

Stunned Defense? Do you just stand there? [p.72]

Static skill sets...why?

Spring Attack (Alpha 3 page 72)

Spellcraft Vs. Tumbling

Spellcraft and casting defensively

Spellcraft - Int based? Let us revisit this

Sorcerer's Bloodline Repeated Skill

Some feat suggestions

So... Many... Feats...

Skills-related feats

Skills errata

Skills & Attribute Bonuses

Skill Titles and Bonus

Skill Revision (p. 52)

Skill Points

Skill Point System "Tweaks": Proposals

Skill List { Think Tank }

Skill Groups and Trained Ability Checks

Skill Groups

Skill Groupings

Size bonuses to Perception

Shield Bashing

Scaleable Feats!

Rogues don't need Int anymore - too much skill consolidation

Revisiting Perform

Refitting the Appraise skill

Redundant Linguistics

Recommendations re: Skills

Re: changes in the skills

Random Thoughts on the Skill System

Quicken Spell for Sorc?

Quicken Spell as Draconic Bloodline bonus feat

Question concerning Backswing

Question about: Intimidating Prowess feat

Question about skills that have been folded into new skills.

Qualifying for Prestige Classes

Professions...

Problems With Improved Initiative

Problems between acrobatics and athletic checks

Power Attack; was it really that over powered???

Power Attack / Deadly Aim / Combat Expertise

Power Attack

Power down "Power Attack"?

Polyglotism

Please Give Fighters Perception and Stealth

please delete this

Perception?

Perception Vs. Search Argumentation

Parry -- two more feats to help reduce itinerant attacks

On Knowledge

OGL FEATS

Non combat endeavors, professions and skill challenges

Need Clarification on Weapon Swap

Natural Spell in Alpha 3 or not?

My players 1st look at PF

Must have missed Use Rope

Multi-classing and Skills

Multi-classing and skills

More Feats in Beta?

The Monk and Diplomacy

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