Meet the Schools of Lost Omens Rival Academies!

Wednesday, August 21, 2024

During Gen Con, we were finally able to reveal our newest Pathfinder setting book, Pathfinder Lost Omens Rival Academies! This book features Golarion’s most fantastic schools meeting and sharing their secrets in a grand Convocation. Over a dozen schools are attending, with each getting to show off its stories and teachings, but six sponsors are taking the main stage, so we thought we’d introduce them to you here!

These academies get to show off more of what they’re best at—not to mention, teach their secrets to player characters—whether that’s archetypes, gadgets, spells, wizard schools, or something else entirely. The six sponsors come from vastly different backgrounds, momentarily united in the dual goals of supporting a new academy at the edge of the devastated Sarkoris Scar and spreading some of their knowledge so that it cannot all be lost in a single disaster.

As with most academic gatherings, rivalry underscores the Convocation’s shared missions. In addition to sparking exhibits and clashes of wits, theories are tested daily on the demons that still linger in the lands of Sarkoris. With honest competition and underhanded dealings alike raising tensions, it’s important to know what side you’re on.

Pathfinder Second Edition Lost Omens Rival Academies Hard Cover

Students from the Magaambya and the University of Lepidstadt meet on the cover to Lost Omens Rival Academies, by Ekaterina Gordeeva!


The Six Sponsors


Academy of the Reclamation symbol by Riccardo Rullo.
Academy of the Reclamation School Symbol featuring a circle with a red, blue, and silver fish at the center

The Academy of the Reclamation is a new school dedicated to rebuilding Sarkoris and reuniting the knowledge of its scattered descendants. Built in Nerosyan just across the river from the Sarkoris Scar, this academy is the host of the Six Schools’ Convocation. In addition to learning this ancestral lore and the secrets of Sarkoris’s old gods, its students are also exploring the lessons hidden in the Sarkoris Scar and brought home by their returning cousins.


Cobyslarni symbol by Riccardo Rullo.
Cobyslarni School Symbol featuring a green shield with a blue eye in the center and wings sticking out from the side

Cobyslarni is the name of both an institution and the titanic elephantine headmaster on whose back it rests. Normally found wandering through the fey realms of the First World, Cobyslarni’s teachings focus on the magical power of oaths and agreements. With their headmaster temporarily residing on the Convocation grounds, many of their students are having their first taste of the mortal world.


Kitharodian Academy symbol by Riccardo Rullo.
Kitharodian Academy symbol featuring two gold lions on either side of a blue harp over a green shield

Kitharodian Academy teaches acting and music in the heart of Taldor, with every generation finding new ways to recapture hints of that empire’s golden age. It also serves a secondary purpose as the recruiting and training grounds for the Lion Blades, the empire’s intelligence service. Despite this open secret, the school is legitimately concerned with preserving the knowledge of their fading homeland.


Magaambya symbol by Rogier van de Beek.
Magaambya symbol featuring a ten pointed star with a leaf between each point

The Magaambya passes on their teachings over millennia in the Mwangi Expanse, blending arcane and primal magics. As one of the oldest and most influential academies in the Inner Sea, the Magaambya is a major force behind the Six Schools’ Convocation and the broader efforts to aid the Sarkorian people. However, this influence does not sit well with all the other academies, especially those espousing radical new solutions.


Monastery of Unbreaking Waves symbol by Oleg Bulatnikov.
Insert Monastery of Unbreaking Waves School Symbol featuring a circle with a continuous wave rolling around the internal edge

The Monastery of Unbreaking Waves believes there are many paths to perfection, with theirs focusing on the flexibility and tenacity of water. This perfection is visible in a variety of martial and mystical arts, but their academy’s recovery after utter destruction may display it better. Grueling effort reconstructs the secrets of the few remaining books with new lessons from other schools in Jalmeray and even genies from the Plane of Water.


University of Lepidstadt symbol by Riccardo Rullo.
University of Lepidstadt School Symbol featuring a raven, an open book, and a crown.

The University of Lepidstadt blazes at the forefront of discovery, heedless of any obstacles or objections. Even the religious and cultural strictures of Ustalav only drive Lepidstadt’s experiments with crackling Stasian coils and reanimation of the flesh into hiding.


Invitees across Golarion

In addition to the six schools sponsoring the Convocation, various invitees from all across Golarion are in attendance, from Absalom’s own Dacilane Academy to the Indraracha Institute in Tian Xia’s Tang Mai. Each is ready with their own perspective, as well as an item, spell, or some other piece of knowledge to contribute. One school we’re sure many will recognize is the Sihedron Spires, who bring with them their knowledge of rune magic and the (now fully remastered) runelord archetype!

Art by Cagdas Demiralp: a practitioner of rune magic, dressed in red robes with multiple blue scarves, summoning magic

A practitioner of rune magic calls on the destructive powers of Wrath! Art by Cagdas Demiralp.


Meet our Writers!

It was up to the authors of this book to bring these schools and other attendees to life, giving each their own voice and beliefs that you can embody through PCs and NPCs alike. I’d like to thank Sharang Biswas, Jeremy Blum, Carlos Cisco, Aoife Ester, Laura Lynn Horst, Andrew Mullen, Kendra Leigh Speedling, Stephanie Lundeen, Mahpiya, Collette Quach, Mikhail Rekun, Erin Roberts, Navaar Seik-Jackson, Shahreena Shahrani, Gina Susanna, Tan Shao Han, and Esther Wallace.

Developing the Looks

Lastly, an important part of bringing these schools to life was their look. While we had a good number of references for the look of the Magaambya and Lepidstadt, some of our other schools just haven’t had much time in the spotlight (and the Academy of the Reclamation is brand new!), so let me show you a bit of how they look around the Convocation in this concept art from our very own Kent Hamilton.




Lost Omens Rival Academies Uniform Concepts - Academy of the Reclamation Lost Omens Rival Academies Uniform Concepts - Cobyslarni

Academy of the Reclamation and Cobyslarni concept art by Kent Hamilton.

Lost Omens Rival Academies Uniform Concepts - Kitharodian Academy  Lost Omens Rival Academies Uniform Concepts - Monastery of Unbreaking Waves

Kitharodian Academy and Monastery of Unbreaking Waves concept art by Kent Hamilton.

Landon Winkler (they/them)
Developer




Pathfinder Second Edition Lost Omens Rival Academies Hard Cover Pathfinder Second Edition Lost Omens Rival Academies Special Edition Leather Textured Cover

Pathfinder Lost Omens Rival Academies is available now to pre-order in both standard hardcover and faux-leatherette bound special edition. Subscribe to the Pathfinder Lost Omens line to receive a free PDF when your copy ships!

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Mm-hm! I more mean we need more catchalls, like "constructs" and "clockworks".


Kobold Catgirl wrote:
I'm also excited to see if we get some clearer terminology for constructs, now that "golem" is out. "Constructs" is pretty good, but a girl needs synonyms, y'know?

I also thought we were going to get a synonym. Bastion, or guardian, or something like that--some word that connotes that these seemingly unrelated constructs share the role of protecting or defending some person, place, or thing, which is represented through their shared resistance to various kinds of damage and spells.

If nothing else, their shared lineage as ex-golems means folks are going to draw parallels, and giving them a shared name to be grouped under would help newcomers understand why these seemingly disparate constructs have got those traits in common.

Grand Lodge

Perpdepog wrote:
Kobold Catgirl wrote:
I'm also excited to see if we get some clearer terminology for constructs, now that "golem" is out. "Constructs" is pretty good, but a girl needs synonyms, y'know?

I also thought we were going to get a synonym. Bastion, or guardian, or something like that--some word that connotes that these seemingly unrelated constructs share the role of protecting or defending some person, place, or thing, which is represented through their shared resistance to various kinds of damage and spells.

If nothing else, their shared lineage as ex-golems means folks are going to draw parallels, and giving them a shared name to be grouped under would help newcomers understand why these seemingly disparate constructs have got those traits in common.

I can think of a couple. Let me know which you like most, Kobold Catgirl:

Emets: After the word inscribed into the golem to give it life.
Mets: After what Emet becomes after you erase the 'e'.
Matons: After 'Automatons' just remove the 'Auto'.
Workers: For something nice and simple? It would also give a new twist on Stone/Iron/Steel Workers, am I right?

Cognates

Mangaholic13 wrote:
Perpdepog wrote:
Kobold Catgirl wrote:
I'm also excited to see if we get some clearer terminology for constructs, now that "golem" is out. "Constructs" is pretty good, but a girl needs synonyms, y'know?

I also thought we were going to get a synonym. Bastion, or guardian, or something like that--some word that connotes that these seemingly unrelated constructs share the role of protecting or defending some person, place, or thing, which is represented through their shared resistance to various kinds of damage and spells.

If nothing else, their shared lineage as ex-golems means folks are going to draw parallels, and giving them a shared name to be grouped under would help newcomers understand why these seemingly disparate constructs have got those traits in common.

I can think of a couple. Let me know which you like most, Kobold Catgirl:

Emets: After the word inscribed into the golem to give it life.
Mets: After what Emet becomes after you erase the 'e'.
Matons: After 'Automatons' just remove the 'Auto'.
Workers: For something nice and simple? It would also give a new twist on Stone/Iron/Steel Workers, am I right?

I like workers, sounds about right. I went with Automen in my setting as I reshaped construct lore a bit for my purposes, but workers sounds more natural, even Autoworkers could work.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Hope the Stone of the Seers gets at least a mention. Have a character that belonged to them and would really like to know more!

Scarab Sages

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BotBrain wrote:

I like workers, sounds about right. I went with Automen in my setting as I reshaped construct lore a bit for my purposes, but workers sounds more natural, even Autoworkers could work.

Only if they belong to the UAW!

Cognates

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Arkat wrote:
BotBrain wrote:

I like workers, sounds about right. I went with Automen in my setting as I reshaped construct lore a bit for my purposes, but workers sounds more natural, even Autoworkers could work.

Only if they belong to the UAW!

Funnily enough, Automen rights and working conditions was a subplot at one point.


1 person marked this as a favorite.
Aenigma wrote:

Sigh. I hoped there would be a school in New Thassilon or Xin-Edasseril in this book.

Is the University of Lepidstadt a magic school? I have always thought it is a normal school, albeit very knowledgeable about the Elder Mythos and undead.

It seems that among the six schools in this book, none are from Absalom, Cheliax, or Varisia. This is quite strange, considering that Cheliax is the most powerful country in the world, and I have always thought that Varisia and Absalom are two centers of attention for Paizo developers. Does this mean that the Arcanamirium, the Egorian Academy of the Magical Arts, the Acadamae, the Order of Cyphers, and the Twilight Academy are not as prestigious as those included in this book? I'm also surprised to learn that there is no magical school in Magnimar at all.

It is confirmed that the remastered runelord archetype will appear in this book. But I heard that the ancient Thassilonian wizards actually didn't use the runelord archetype and they instead used the Thassilonian specialist archetype. Will the Thassilonian specialist archetype appear as well?

You do know the one school mentioned in this book deleted an entire army off the bat so badly that the remains are a distorted mess, went toe to toe with an actual God

Spoiler:
and won
, and whose creator spent time fighting multiple mythic tier enemies.

Cheliax all things considered is pretty weak.

Shadow Lodge

1 person marked this as a favorite.
MadScientistWorking wrote:
Aenigma wrote:

Sigh. I hoped there would be a school in New Thassilon or Xin-Edasseril in this book.

Is the University of Lepidstadt a magic school? I have always thought it is a normal school, albeit very knowledgeable about the Elder Mythos and undead.

It seems that among the six schools in this book, none are from Absalom, Cheliax, or Varisia. This is quite strange, considering that Cheliax is the most powerful country in the world, and I have always thought that Varisia and Absalom are two centers of attention for Paizo developers. Does this mean that the Arcanamirium, the Egorian Academy of the Magical Arts, the Acadamae, the Order of Cyphers, and the Twilight Academy are not as prestigious as those included in this book? I'm also surprised to learn that there is no magical school in Magnimar at all.

It is confirmed that the remastered runelord archetype will appear in this book. But I heard that the ancient Thassilonian wizards actually didn't use the runelord archetype and they instead used the Thassilonian specialist archetype. Will the Thassilonian specialist archetype appear as well?

You do know the one school mentioned in this book deleted an entire army off the bat so badly that the remains are a distorted mess, went toe to toe with an actual God ** spoiler omitted **, and whose creator spent time fighting multiple mythic tier enemies.

Cheliax all things considered is pretty weak.

Yeah, in order to be invited to this shindig it looks like you'd better be teaching something worth learning, or at least unique. The only one such in Old Cheliax or among its daughter states in the Saga Lands might be in Nidal, and they're probably not interested, being isolationist and exclusive.

Good riddance to bad rubbish, frankly.

Grand Lodge

zimmerwald1915 wrote:
MadScientistWorking wrote:
Aenigma wrote:

Sigh. I hoped there would be a school in New Thassilon or Xin-Edasseril in this book.

Is the University of Lepidstadt a magic school? I have always thought it is a normal school, albeit very knowledgeable about the Elder Mythos and undead.

It seems that among the six schools in this book, none are from Absalom, Cheliax, or Varisia. This is quite strange, considering that Cheliax is the most powerful country in the world, and I have always thought that Varisia and Absalom are two centers of attention for Paizo developers. Does this mean that the Arcanamirium, the Egorian Academy of the Magical Arts, the Acadamae, the Order of Cyphers, and the Twilight Academy are not as prestigious as those included in this book? I'm also surprised to learn that there is no magical school in Magnimar at all.

It is confirmed that the remastered runelord archetype will appear in this book. But I heard that the ancient Thassilonian wizards actually didn't use the runelord archetype and they instead used the Thassilonian specialist archetype. Will the Thassilonian specialist archetype appear as well?

You do know the one school mentioned in this book deleted an entire army off the bat so badly that the remains are a distorted mess, went toe to toe with an actual God ** spoiler omitted **, and whose creator spent time fighting multiple mythic tier enemies.

Cheliax all things considered is pretty weak.

Yeah, in order to be invited to this shindig it looks like you'd better be teaching something worth learning, or at least unique. The only one such in Old Cheliax or among its daughter states in the Saga Lands might be in Nidal, and they're probably not interested, being isolationist and exclusive.

Good riddance to bad rubbish, frankly.

Yeah, I feel like the only thing Cheliax would have to offer regarding magical education would be regarding Diabolic pacts... which I'm pretty sure they don't want to share with anyone.

Although, I'm hoping some of the self-taught Wizards show up to offer their wisdom/experience.


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^Actually, I'm sure Cheliax would be happy to share education (magical and otherwise) regarding Diabolic pacts . . . for a price.


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"School of making deals with fiends" is proooooooobably not the ones you wanna invite to Sarkoris.


TheCowardlyLion wrote:
"School of making deals with fiends" is proooooooobably not the ones you wanna invite to Sarkoris.

To be fair, the fiends Cheliax is friends with very much do not like the fiends that Sarkoris had beef with either. They might bond over that fact even as others prefer to draw a clear line with all fiends on the other side of it.

Not that I expect anything of the sort, but if the Egorian Academy does get invited to Sarkoris, this might actually be a place where we learn about what kind of tools post-remaster Hellknights & diabolists have to deal with demons now that anti-chaos magic is off the table. I really don't expect anything, but if there were something, I bet it would make at least one forumgoer around here happier.


Yeah- as much as I'd like to get the "wizards summoning up fiends" rules that we lack outside rituals, you either get to invite the Taldan spies-in-training or the Chelish diabolists, not both.

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber

is the Arcanamirum in Absalom extensively covered in the Absalom book?

seems like a bit of an omission otherwise...


Sounds like a cool book, though after no appearance in the TXWG, I was really hoping Jinin's Pavilion of Falling Flowers would get an arcane school writeup in this one.


1 person marked this as a favorite.
QuidEst wrote:
Yeah- as much as I'd like to get the "wizards summoning up fiends" rules that we lack outside rituals, you either get to invite the Taldan spies-in-training or the Chelish diabolists, not both.

It also seems like the Magaambya would vote against a seminar on "summoning fiends for fun and profit" just due to their entire ethos, and "magical academic culture" at least needs to acknowledge that those folks invented magic as it is currently practiced so you should defer to them at least a little.


This feels very manga-inspired :P

How many times have we seen adventurers attending schools to perfect their skills XD ?

I hope that there are archetypes, but for the "major class specialties". For instance, if there are archetypes for martials, spellcasters, religious students, scoundrels and specialists, everyone will be included.

Envoy's Alliance

Pathfinder Rulebook Subscriber
PossibleCabbage wrote:
QuidEst wrote:
Yeah- as much as I'd like to get the "wizards summoning up fiends" rules that we lack outside rituals, you either get to invite the Taldan spies-in-training or the Chelish diabolists, not both.
It also seems like the Magaambya would vote against a seminar on "summoning fiends for fun and profit" just due to their entire ethos, and "magical academic culture" at least needs to acknowledge that those folks invented magic as it is currently practiced so you should defer to them at least a little.

I'm betting that's not in cheliax text books. They likely teach that human magi started in Cheliax with the first demon summoning.


1 person marked this as a favorite.
QuidEst wrote:
Yeah- as much as I'd like to get the "wizards summoning up fiends" rules that we lack outside rituals, you either get to invite the Taldan spies-in-training or the Chelish diabolists, not both.

Who says you won't accidentally get both? Actually might be hard to avoid, although it would also be hard to see.

Dark Archive

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PossibleCabbage wrote:
QuidEst wrote:
Yeah- as much as I'd like to get the "wizards summoning up fiends" rules that we lack outside rituals, you either get to invite the Taldan spies-in-training or the Chelish diabolists, not both.
It also seems like the Magaambya would vote against a seminar on "summoning fiends for fun and profit" just due to their entire ethos, and "magical academic culture" at least needs to acknowledge that those folks invented magic as it is currently practiced so you should defer to them at least a little.

And yet,

Quote:
Jatembe was the first human to rekindle the art of wizardry, of written magic, after the fall of Azlant, in an effort to help bring civilization back to his people. He is said to have regained this lost knowledge from many sources, including his dealings with angels, demons, and other inhabitants of the Great Beyond. Some claim that he stole his knowledge from the severed head of Ydersius, the god of the serpentfolk, after which he sewed its mouth shut.

So who knows how 'anti-summoning fiends' the Magaambya really is? It seems to be something that they know about, by necessity, if not for 'fun and profit,' just as a firefighter knows how fires get started, even if that's not what they generally do...

Might be kind of like a sex ed topic at the Magaambya. "Ideally, y'all shouldn't be summoning demons, but if you stumble on some fool summoning a demon, or get bamboozled into participating in some sketchy rite that an untrained person might not *recognize* as a demon summoning, or whatever, here's exactly what you should, and oh very much *should not* do..."


Kobold Catgirl wrote:
My favorite part about the Sihedron Spires is that we all know what the most popular technique of rune magic is going to be in New Thassilon. :)

Haha we're talking Lust, right?


Pathfinder Starfinder Society Subscriber
Yakman wrote:

is the Arcanamirum in Absalom extensively covered in the Absalom book?

seems like a bit of an omission otherwise...

The Arcanamirum gets a small section in LO:A:CoLO, but not a massive one. That said, there's a lot of academies out there which it'd feel like a major omission to not include, to the point that it's kind of inevitable that several of them will be left out (For the nation of Geb alone for example, there's the Ebon Mausoleum, Mortuarium, and that other academy which was mentioned in Legends that was the biggest necromancy academy in the country and would have presumably be off somewhere now the Hao Jin Tapestry's gone). As such, I would be quite surprised if multiple academies from Absalom will get anything major spoken about it, beyond maybe a single sidebar going "Here are some other academies!".


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Set wrote:
PossibleCabbage wrote:
QuidEst wrote:
Yeah- as much as I'd like to get the "wizards summoning up fiends" rules that we lack outside rituals, you either get to invite the Taldan spies-in-training or the Chelish diabolists, not both.
It also seems like the Magaambya would vote against a seminar on "summoning fiends for fun and profit" just due to their entire ethos, and "magical academic culture" at least needs to acknowledge that those folks invented magic as it is currently practiced so you should defer to them at least a little.

And yet,

Quote:
Jatembe was the first human to rekindle the art of wizardry, of written magic, after the fall of Azlant, in an effort to help bring civilization back to his people. He is said to have regained this lost knowledge from many sources, including his dealings with angels, demons, and other inhabitants of the Great Beyond. Some claim that he stole his knowledge from the severed head of Ydersius, the god of the serpentfolk, after which he sewed its mouth shut.

So who knows how 'anti-summoning fiends' the Magaambya really is? It seems to be something that they know about, by necessity, if not for 'fun and profit,' just as a firefighter knows how fires get started, even if that's not what they generally do...

Might be kind of like a sex ed topic at the Magaambya. "Ideally, y'all shouldn't be summoning demons, but if you stumble on some fool summoning a demon, or get bamboozled into participating in some sketchy rite that an untrained person might not *recognize* as a demon summoning, or whatever, here's exactly what you should, and oh very much *should not* do..."

I am running Strength of Thousands, an adventure path about students at the Magaambya Academy. We are only at the end of the 1st module, Kindled Magic, but I have looked ahead for information on all the teachers. Teacher Lesedi has her first appearance in the 2nd module, Spoken on the Song Wind. It describes her as, "The heroes receive an invitation to meet with Teacher Lesedi (CG female elf summoner 13), a Cascade Bearer [i.e., specializing in magical research] and specialist on extraplanar portals and creatures. ... Lesedi is a diminutive Alijae elf dressed in a pink caftan adorned with tiny [demon] bones. " The Alijae elves live near Nagisa, the White City, in the Mwangi Expanse. That city was built by demon-worshipping elves, who died out, and is filled with demonic totems. The Alijae are studying and cleansing the city.

Secrets of the Temple-City has an article about nine Magaambya teachers, including Lesedi. Her summoning work is described as, "the school assists Lesedi in her more risky studies of extraplanar creatures and the methods to both summon and banish them. She passes this information down to the Magaambya’s students and scholars, ensuring that students of this perilous field of magic can learn in a safe and controlled setting."

I concluded that the Magaambya scholars study and summon fiends in order to learn how to defend against them.

My players wanted a class schedule for their roleplaying as students. I assigned Lesedi to teach Basic Arcane Spellcasting (Arcana class), Fiendish Poisons (Medicine class), and Esoteric Order of the Palatine Eye (Arcana class). For the next semester I tentatively have her classes as The Planes (Religion class) and Spellcasting Signatures (Arcana class based on Lost Omens Travel Guide page 76).

Furthermore, I created a character sheet for Lesedi as a 13th level wizard of the School of the Boundary. That school gives her Phantasmal Minion, Summon Undead, and Banishment as curriculum spells, but since she was described as a summoner and I did not want to go for Summoner class (her descriptions never mentioned an eidolon), I gave her several summoning spells: Phantasmal Minion (1st), Summon Elemental (2nd and 4th), Summon Fiend (5th and 6th), and Summon Dragon (7th).


Hope to see more Arcanamirum content from Paizo!

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