Pathfinder Second Edition Remaster Project!

Wednesday, April 26, 2023

Today, we are pleased to reveal the Pathfinder Second Edition Remaster Project, four new hardcover rulebooks that offer a fresh entry point to the Pathfinder Second Edition roleplaying game! The first two books, Pathfinder Player Core and Pathfinder GM Core, release this November, with Pathfinder Monster Core (March 2024) and Pathfinder Player Core 2 (July 2024) completing the remastered presentation of Pathfinder’s core rules. The new rulebooks are compatible with existing Pathfinder Second Edition products, incorporating comprehensive errata and rules updates as well as some of the best additions from later books into new, easy-to-access volumes with streamlined presentations inspired by years of player feedback.


Pathfinder Second Edition Remaster Project


This year saw a huge explosion of new Pathfinder players. Remastered books like Pathfinder Player Core and Pathfinder GM Core improve upon the presentation of our popular Pathfinder Second Edition rules, remixing four years of updates and refinements to make the game easier to learn and more fun to play.


Pathfinder Player Core Cover Mock


In time, the Pathfinder Player Core, Pathfinder GM Core, Pathfinder Monster Core, and Pathfinder Player Core 2 will replace the Pathfinder Core Rulebook, Gamemastery Guide, Bestiary, and Advanced Player’s Guide, which Paizo will not reprint once their current print runs expire. Existing Pathfinder players should be assured that the core rules system remains the same, and the overwhelming majority of the rules themselves will not change. Your existing books are still valid. The newly formatted books consolidate key information in a unified place—for example, Pathfinder Player Core will collect all the important rules for each of its featured classes in one volume rather than spreading out key information between the Core Rulebook and the Advanced Player’s Guide.

The new core rulebooks will also serve as a new foundation for our publishing partners, transitioning the game away from the Open Game License that caused so much controversy earlier this year to the more stable and reliable Open RPG Creative (ORC) license, which is currently being finalized with the help of hundreds of independent RPG publishers. This transition will result in a few minor modifications to the Pathfinder Second Edition system, notably the removal of alignment and a small number of nostalgic creatures, spells, and magic items exclusive to the OGL. These elements remain a part of the corpus of Pathfinder Second Edition rules for those who still want them, and are fully compatible with the new remastered rules, but will not appear in future Pathfinder releases.


Pathfinder GM Core mock cover


In the meantime, Pathfinder’s remaining projects and product schedule remain as-is and compatible with the newly remastered rules. This July’s Rage of Elements hardcover, along with the Lost Omens campaign setting books and our regular monthly Adventure Path volumes, continue as planned, as does the Pathfinder Society Organized Play campaign, which will incorporate the new rules as they become available.

Learn more with our FAQ here or read it below

Is this a new edition of Pathfinder?

No. The Pathfinder Second Edition Remaster Project does not change the fundamental core system design of Pathfinder. Small improvements and cosmetic changes appear throughout, but outside of a few minor changes in terminology, the changes are not anywhere substantive enough to be considered a new edition. We like Pathfinder Second Edition. You like Pathfinder Second Edition. This is a remastered version of the original, not a new version altogether.

Are my existing Pathfinder Second Edition books now obsolete?

No. With the exception of a few minor variations in terminology and a slightly different mix of monsters, spells, and magic items, the rules remain largely unchanged. A pre-Remaster stat block, spell, monster, or adventure should work with the remastered rules without any problems.

What does this mean for my digital content?

Paizo is working with its digital partners to integrate new system updates in the most seamless way possible. The new rules will be uploaded to Archives of Nethys as usual, and legacy content that does not appear in the remastered books will not disappear from online rules.

We will not be updating PDFs of legacy products with the updated rules.

Will the Pathfinder Second Edition Remaster books be part of my ongoing Pathfinder Rulebooks subscription?

Pathfinder Second Edition Remaster books will be included in ongoing Pathfinder Rulebooks subscriptions. We are currently working on a method whereby existing subscribers will have the opportunity to “opt out” of these volumes if they wish and will provide additional details as we get closer to the release of the first two volumes.

What impact will the Second Edition Remaster have on Pathfinder Society Organized Play?

We are working closely with our Organized Play team to seamlessly integrate new rules options in the upcoming books as those books are released, as normal. In the rare case of a conflict between a new book and legacy source, campaign management will provide clear advice with as little disruption as possible to player characters or the campaign itself.

Will there be more Remastered Core books to come? What about Monster Core 2 or Player Core 3?

It’s very likely that we will continue to update and remaster the Bestiaries in the future, but for now we’re focusing on the four announced books as well as Paizo’s regular schedule of Pathfinder releases. Publishing 100% new material remains Paizo’s primary focus, and we look forward to upcoming releases like Pathfinder Rage of Elements, the Lost Omens Tian Xia World Guide and Character Guide, our monthly Adventure Path installments, and other exciting projects we have yet to announce.

Will the new Pathfinder Second Edition Remaster books have Special Editions?

Yes. We are looking into various exciting print options for these books and will post more information soon.

Will the new Pathfinder Second Edition Remaster books have Pocket Editions?

Yes. Pocket editions of the new books will appear roughly three months following the hardcover releases.

Will these changes impact the Starfinder Roleplaying Game?

Not yet.

How can I learn more about the Pathfinder Second Edition Remaster books?

To learn more about the Remaster books, check out our live stream chat about the announcement happening later today on Twitch. Beyond that, we’ll be making a handful of additional announcements in the coming days and weeks to showcase more about this exciting project, culminating in your first full look at the project during PaizoCon (May 26th–29th)!

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Tags: Paizo Pathfinder Pathfinder Remaster Pathfinder Roleplaying Game Pathfinder Second Edition
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1 person marked this as a favorite.
Souls At War wrote:
Gisher wrote:

°C = (5/9)(°F – 32) = (5/9)(°F) – (160/9)

So if you graph Celsius as a function of Fahrenheit, you get a line with a slope of 5/9 and a y-intercept of 160/9.

But 0 °C = 32 °F and 0 °F = 160/9 °C so they are slightly more complicated linear conversions.

Aside from reminding me that I suck at trigonometry, what?

read needlessly complicated and/or this is the "new math" I heard about.

There's no trigonometry here. It is two simple arithmetic operations. Multiply by a scaler and add/subtract a static value. The most difficult part is remembering the static values.


1 person marked this as a favorite.
GM DarkLightHitomi wrote:
Souls At War wrote:
Gisher wrote:

°C = (5/9)(°F – 32) = (5/9)(°F) – (160/9)

So if you graph Celsius as a function of Fahrenheit, you get a line with a slope of 5/9 and a y-intercept of 160/9.

But 0 °C = 32 °F and 0 °F = 160/9 °C so they are slightly more complicated linear conversions.

Aside from reminding me that I suck at trigonometry, what?

read needlessly complicated and/or this is the "new math" I heard about.

There's no trigonometry here. It is two simple arithmetic operations. Multiply by a scaler and add/subtract a static value. The most difficult part is remembering the static values.

What does any of this have to do with the topic?

Grand Lodge

11 people marked this as a favorite.

Remaster will officially change the name to Mathfinder.


1 person marked this as a favorite.

I mean "double it and add 30" is a good rough approximation of C in F that works for "temperatures that it's likely to be outside." It's usually within a degree or three unless it's especially warm or cold.


PossibleCabbage wrote:
I mean "double it and add 30" is a good rough approximation of C in F that works for "temperatures that it's likely to be outside." It's usually within a degree or three unless it's especially warm or cold.

Having to know random specific temps are rare in my experience so that works. Or you can just put it in your browser, phone, ect and get the number without a formula. Just type in [temp]c to f and Fahrenheit comes up. I randomly typed in '50c to f' and it pops up 122f without issue. So it's a real option for those that do not want to 'math it' at all.


TriOmegaZero wrote:
Remaster will officially change the name to Mathfinder.

No! I need that name for my system!

:D Just kidding, my system's final name is ART: Advanced Roleplay Toolkit. But Mathfinder sounds so cool.


1 person marked this as a favorite.
Ezekieru wrote:
WatersLethe wrote:
Kobold Catgirl wrote:

Golly, I'm excited to see what they do with Edicts & Anathemas. I'd love it if it's a required step in character creation--heck, if you wanted to, you could add it to the end of the process and finally get to ABCDE.

I guess "Equipment" has always been the unofficial E, hasn't it?

Wait, what's D?

I think Jason Bulmahn mentioned they originally planned a "D" step called "Destiny" which would be the four free ability boosts.

For my own purposes of memorizing the steps, I always think of a "D" step called "Details", for doing the boosts and filling out the rest of the character sheet. Then into "E"/"Equipment".

That might have been me back in the earliest days of the playtest. The A, B, & C were ingrained in their topics, and obviously the last portion had to become D-whatever. Destiny struck me as something which set adventurers apart, and as a rule of thumb this also translated well when considering NPC stats.

A couple people liked the idea, yet it fizzled. It'd be cool of Buhlman thought of it too or even picked it up from my posts. I do like "Destiny" much more than "Details" which is utterly mundane not to mention hardly at the scale details when it forms nearly half your boosts.


6 people marked this as a favorite.
ReyalsKanras wrote:

Misery? That accurately describes this never-ending metric imperial discussion.

Metric seems to be an inevitability. Perhaps not with a Remaster. But eventually.

I doesn't have to be inevitability. I would be content if they just remembered the outside world existed. Especially when they do sell the game in the outside world too. Meaning including at least both systems. Even if it's a bit clunky.

It's not a problem in encounters: feet, squares, who cares? But when overland speeds come into play, that becomes really bad. And temperatures are a disaster. Fahrenheit is an abomination.


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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Fahrenheit isn't an abomination. if we want to compromise and use a unit that makes everyone unhappy we could use the abomination that is Rankine;)


5 people marked this as a favorite.

I really think "it is NINETY EIGHT degrees outside" gets the point across that it is "really too hot" than "it's 36C". Likewise I feel like "it's ten below out" makes it seem colder than it is because 14F isn't really that bad if you dress for it.


5 people marked this as a favorite.

...okay, now we're arguing between imperial and metric. Can we just accept that both measurement sets have their strengths and weaknesses and move on?


4 people marked this as a favorite.
PossibleCabbage wrote:
I really think "it is NINETY EIGHT degrees outside" gets the point across that it is "really too hot" than "it's 36C".

LOL Say it in Kelvin, as that'd be 310 Kelvin. That sounds HOT! ;)

Shadow Lodge

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PossibleCabbage wrote:
I really think "it is NINETY EIGHT degrees outside" gets the point across that it is "really too hot" than "it's 36C". Likewise I feel like "it's ten below out" makes it seem colder than it is because 14F isn't really that bad if you dress for it.

I don't.


fujisempai wrote:
Fahrenheit isn't an abomination. if we want to compromise and use a unit that makes everyone unhappy we could use the abomination that is Rankine;)

Rankine, Kelvin, Potato, potahto...


2 people marked this as a favorite.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Souls At War wrote:
Gisher wrote:

°C = (5/9)(°F – 32) = (5/9)(°F) – (160/9)

So if you graph Celsius as a function of Fahrenheit, you get a line with a slope of 5/9 and a y-intercept of 160/9.

But 0 °C = 32 °F and 0 °F = 160/9 °C so they are slightly more complicated linear conversions.

Aside from reminding me that I suck at trigonometry, what?

read needlessly complicated and/or this is the "new math" I heard about.

These formulas are the ones I learned in, oh about third grade. That would be about 65 years ago. long before anyone came up with "new math".


7 people marked this as a favorite.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

0ºF=Really Cold..................100ºF=Really Hot
0ºC=Cold............................100ºC=Dead
0ºK=Dead...........................100ºK=Dead

:-)


12 people marked this as a favorite.

Just occurred to me that at last, Paizo has the perfect opportunity to fix their greatest crime: make Ancestral Paragon Lv 1 again, so that humans can take a heritage or ancestry feat to take a general feat to take an ancestry feat to take a general feat to take a skill feat, as is their Aroden-given right!
(Making more gained proficiencies scale with class stuff would be cool too :b )


1 person marked this as a favorite.
breithauptclan wrote:
I would be willing to call the Remaster project "Pathfinder 2.5" only as long as we acknowledge that we are currently running "Pathfinder 2.4" since we are on the 4th printing right now.

Except the remaster is specifically more than just errata (see: alignment), but also less than a new edition. I don't think it is terribly helpful to treat it as either.


1 person marked this as a favorite.
TriOmegaZero wrote:
Remaster will officially change the name to Mathfinder.

Dude, everyone knows that 1st edition was Mathfinder. ;-)


1 person marked this as a favorite.
PossibleCabbage wrote:
I really think "it is NINETY EIGHT degrees outside" gets the point across that it is "really too hot" than "it's 36C". Likewise I feel like "it's ten below out" makes it seem colder than it is because 14F isn't really that bad if you dress for it.

Literally only because you're used to it. Celsius is (somewhat) less arbitrary, at least.

But yeah...dead horse.


6 people marked this as a favorite.

It's not literally--can y'all please stop taking potshots and just drop it without a parting remark?


2 people marked this as a favorite.
bugleyman wrote:
breithauptclan wrote:
I would be willing to call the Remaster project "Pathfinder 2.5" only as long as we acknowledge that we are currently running "Pathfinder 2.4" since we are on the 4th printing right now.
Except the remaster is specifically more than just errata (see: alignment), but also less than a new edition. I don't think it is terribly helpful to treat it as either.

It's also been described both as an "errata+" and not enough changes to warrant a shift, when comparing something like 3.0 into 3.5. They have repeatedly stated the vast majority of the system and rules are not changing. They'd just need to address a bigger chunk of errata, some class reworks ala Pathfinder Unchained, and ripping the OGL/SRD creatures and other terminology out from the books.

So at worst, this is maybe a 2.1. But I wouldn't even been trying to establish the numbering of this situation until the books are actually out.


The people says that 3.5 was a bigger change but it wasn't. It wasn't so different that was currently proposed by Remaster:

  • Some classes minor reworks
  • Some skills rework
  • Some some feats rework
  • Some spells rework
  • DR rework
  • Some Equipment reworks

    Basically the main rules still the same and 3.5 was fully compatible with all 3.0 material (but many GMs banned them due to prevent some unbalances from these materials others because think they are incompatibles what isn't true).
    In practice it isn't different from currently remaster idea. The main difference is that Paizo don't want to rename the edition specially to prevent some players to think that it will be incompatible with the currently release material.


  • In all fairness, erratas did have kind of a different place back then, when online content was used very minimally. Back then, an "errata" could feel pretty drastic, since you primarily played with your physical books and even minor changes would come up a lot. Nowadays, I wouldn't be surprised if most people preferred to use the PDFs, AONPRD and VTTs available. Erratas weren't really possibly back then the way they were now, so calling 3.5 an edition change made a lot of sense.


    4 people marked this as a favorite.
    Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

    Paizo has decided what it’s called. I don’t think we get to override them.


    4 people marked this as a favorite.
    Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

    Also, “errata” is plural. The singular is erratum.

    Wayfinders Contributor

    4 people marked this as a favorite.

    Aside: I love the word erratum. It sounds like a drumbeat.

    ♫ Erratum, erratum, tickety-thickety thumb! ♫


    4 people marked this as a favorite.

    Actually, the plural of errata is erratapodes. Common mistake.

    Wayfinders Contributor

    13 people marked this as a favorite.

    Erratapodes are a terrifying new swarm monster that will be appearing in Monster Core. They can erase your character's most powerful abilities.


    4 people marked this as a favorite.
    bugleyman wrote:
    breithauptclan wrote:
    I would be willing to call the Remaster project "Pathfinder 2.5" only as long as we acknowledge that we are currently running "Pathfinder 2.4" since we are on the 4th printing right now.
    Except the remaster is specifically more than just errata (see: alignment), but also less than a new edition. I don't think it is terribly helpful to treat it as either.

    The thing is that the alignment replacement isn't mechanically any bigger than some of the other errata changes.

    Sure it feels like it because it seems like it is a major change to how players think about and conceptualize their characters.

    But mechanically it isn't going to change all that much. Alignment is baked into the system enough that every character had to have one written down. But it isn't all that much of a core component of the character mechanically. The only things that require a character to have an alignment are a few spells, a few items, aligned damage, and a couple of class's class features.

    After the replacement of alignment, we are still going to have characters who have a moral code, an attitude towards government, and an approach towards organization. It just won't be distilled into a two character code.

    Some other things that are in the errata documents that I feel are at least as big of a mechanical impact on all characters as the replacement of alignment:

    changes to toolkit's hands requirements:
    Page 258: In Battle Medicine, change the Requirements entry to “You are holding or wearing healer's tools.” Change the second sentence of the effect to “Attempt a Medicine check with the same DC as for Treat Wounds, and restore a corresponding amount of Hit Points; this does not remove the wounded condition.” This means you need to use your healer's tools for Battle Medicine, but you can draw and replace worn tools as part of the action due to the errata on wearing tools on page 287.
    Update: We will be updating the tools revamp to indicate that worn healer's tools (along with other tool kits) take only one hand to use, as you don't have to hold the whole kit in your other hand, just pull out the things you need. What this means for Battle Medicine is that you only need one free hand to perform it with worn healer's tools, you don't need both hands.

    changes to Scare to Death:
    Page 266: Scare to Death's kill chances wound up being too high compared to its action cost and other abilities. Change the critical success to say "The target must attempt at a Fortitude save against your Intimidation DC. On a critical failure, it dies. On any other result, it becomes frightened 2 and is fleeing for 1 round. The critical failure effect has the death trait." Then remove the death trait from the feat itself, as creatures immune to death effects can still take the other consequences.

    making skill-based attack actions not be an attack roll:
    Page 446: While there are numerous places in the Core Rulebook that indicate that non-Strike attack actions like Shove and Trip take a multiple attack penalty on their checks, in one spot in the definition of multiple attack penalty, it mentions that you take your multiple attack penalty on attack rolls. This caused some confusion as to whether it applies to skill checks or other rolls you might make as part of an attack action despite the other references, so to clear that up, change "attack roll" to "check" in both places.

    including persistent damage in the double-on-critical:
    Page 451, 621: There are a lot of questions about persistent damage. Check the CRB FAQ for more information, but the one thing that we're adding in errata is explicitly stating " Like normal damage, it can be doubled or halved based on the results of an attack roll or saving throw."

    removing ranged flanking:
    Page 476: Flanking was ambiguous on what happened if you made a ranged attack while within reach of a foe you are flanking. To make it clear that only melee attacks benefit from flanking, change the second sentence to read "A creature is flat-footed (taking a –2 circumstance penalty to AC) to melee attacks from creatures that are flanking it."

    allowing two free boosts for all ancestries:
    The ability boosts and flaws listed in each ancestry represent general trends or help guide players to create the kinds of characters from that ancestry most likely to pursue the life of an adventurer. However, ancestries aren’t a monolith. You always have the option to replace your ancestry’s listed ability boosts and ability flaws entirely and instead select two free ability boosts when creating your character.

    None of those are even close to creating a 'new edition'. Neither is the removal and replacement of alignment.


    2 people marked this as a favorite.
    Kobold Catgirl wrote:
    It's not literally--can y'all please stop taking potshots and just drop it without a parting remark?

    A potshot was certainly not my intent, and I apologize.


    2 people marked this as a favorite.
    Ezekieru wrote:

    It's also been described both as an "errata+" and not enough changes to warrant a shift, when comparing something like 3.0 into 3.5. They have repeatedly stated the vast majority of the system and rules are not changing. They'd just need to address a bigger chunk of errata, some class reworks ala Pathfinder Unchained, and ripping the OGL/SRD creatures and other terminology out from the books.

    So at worst, this is maybe a 2.1. But I wouldn't even been trying to establish the numbering of this situation until the books are actually out.

    Call me crazy, but for the time being, I think "2.1" gets the "not a new edition, but a litter bigger than errata" idea across rather well.


    3 people marked this as a favorite.
    breithauptclan wrote:
    The thing is that the alignment replacement isn't mechanically any bigger than some of the other errata changes.

    Respectfully disagree, if for no other reason than the scope (e.g. the sheer number of rules elements it touches).


    Ed Reppert wrote:
    Paizo has decided what it’s called. I don’t think we get to override them.

    Forgive me, but we're not talking about branding here. Obviously Paizo controls the names that get printed on the books. :-)

    However, I think the very fact that the edition question keeps coming up demonstrates that a nickname which communicates the scope of the changes succinctly would be useful.


    Kobold Catgirl wrote:
    It's not literally--can y'all please stop taking potshots and just drop it without a parting remark?

    Taking potshots? Wow, I bet people get drunk really fast with shots that big.

    Also, once something has been marked, why remark it?

    :) I'm terrible I know.


    1 person marked this as a favorite.

    T_T

    (No worries, bugleyman! It just felt like a likely "let's just drop this" that would lead to people not dropping it.)


    In the end probably many people will just call as PF2 Core edition.


    1 person marked this as a favorite.
    YuriP wrote:
    In the end probably many people will just call as PF2 Core edition.

    Are you sure it won't be the nightcore edition? Fast paced, high pitched, and a remix?


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    Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
    Kobold Catgirl wrote:
    Actually, the plural of errata is erratapodes. Common mistake.

    I guess my Oxford Dictionary is wrong then. What’s your source?


    16 people marked this as a favorite.

    The Oxford Dictionary Errata. :)


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    Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

    LOL!


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    Fumarole wrote:
    Another thread about imperial versus metric? Lovely.

    Could be worse. At least it's not a Paladin alignment thread . . . .

    Liberty's Edge

    Gayel Nord wrote:
    Bye owlbear! We will miss you!

    Say hello to Pandaparrots!


    1 person marked this as a favorite.
    breithauptclan wrote:
    bugleyman wrote:
    breithauptclan wrote:
    I would be willing to call the Remaster project "Pathfinder 2.5" only as long as we acknowledge that we are currently running "Pathfinder 2.4" since we are on the 4th printing right now.
    Except the remaster is specifically more than just errata (see: alignment), but also less than a new edition. I don't think it is terribly helpful to treat it as either.

    The thing is that the alignment replacement isn't mechanically any bigger than some of the other errata changes.

    Sure it feels like it because it seems like it is a major change to how players think about and conceptualize their characters.

    But mechanically it isn't going to change all that much. Alignment is baked into the system enough that every character had to have one written down. But it isn't all that much of a core component of the character mechanically. The only things that require a character to have an alignment are a few spells, a few items, aligned damage, and a couple of class's class features.

    After the replacement of alignment, we are still going to have characters who have a moral code, an attitude towards government, and an approach towards organization. It just won't be distilled into a two character code.

    Some other things that are in the errata documents that I feel are at least as big of a mechanical impact on all characters as the replacement of alignment:

    ** spoiler omitted **...

    To add to that, too many people expect some drastic "remade from scratch" approach to class changes. While mostly they will be minimal. Champion pretty much only gets "cosmetic" changes to Causes/Mechanics that were using old alignment so their options are more open now. Barbarians will get changes to Dragon Instinct becasue of new Tradition Dragons so it has to be included there.

    I fully expect Alchemist to just finally get a better proficiency progression in their bombs etc.

    We get rid of some monsters/monster names for license sake and rename of some core stuff for same reason. We are not even getting "balance pass" on spells becasue come on, who will know balance pass thounsands spells.

    Aligment change is for convinience, rest is mostly for license reasons + erratas and some minor changes (like Wizard getting T in simple weapons).

    I think some people will be dissapointed expecting full mechanic overhaul or drastic changes to class balance or core mechanics. It's just minor stuff to "clear up" PF2e for future.

    Liberty's Edge

    4 people marked this as a favorite.

    Alignment-change is for licence reasons too.

    Liberty's Edge

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    Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

    Pathfinder remastered will feature extra CGI and inserted scene with Jabba the Hutt and Greedo shooting first.


    Kyle_TheBuilder wrote:

    To add to that, too many people expect some drastic "remade from scratch" approach to class changes. While mostly they will be minimal. Champion pretty much only gets "cosmetic" changes to Causes/Mechanics that were using old alignment so their options are more open now. Barbarians will get changes to Dragon Instinct becasue of new Tradition Dragons so it has to be included there.

    I fully expect Alchemist to just finally get a better proficiency progression in their bombs etc.

    IMO will be the opposite. Once they announced that will do a "remaster" into Alchemist, Champion, Oracle, and Witch I expect some bigger changes than this. But even with a good amount of players that uses this forum being favorable to a better proficiency to alchemist this is a thing that the Paizo designers knows about since the 1st print but these complains was never "fixed" probably because they never wanted Alchemists working in that way.

    Also once they transfered Barbarian and some other classes to Core 2 giving them more time to work I expect that these classes may receive some rework too than some too minor changes.


    2 people marked this as a favorite.

    Think we can get a remaster of pf1? I much much prefer the more holistic and naturalistic balance of the 3e derivatives.


    19 people marked this as a favorite.

    Those are certainly words.


    1 person marked this as a favorite.

    That sounds like you don't understand something. What part was confusing?

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