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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() I know percentages off aren't going to stack, but would the $20 off redemption stack with the 15% off from legendary tier or a legacy discount? Is the number spent on purchases what you actually pay for it or the value of the non discounted item? put me in on the points expiring being bad list. this does seem to try to steer people away from local game stores even more than the existing subscription model does which bothers me a bit. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() it might be related to a recent change twitch made with Vods policy. I don't know the specifics, but someone i know was complaining about having to go through all the videos on their channel and saving the ones that they wanted to keep. that being said I saw videos on the twitch channel for this year's paizocon. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() Mostly still doing pathfinder 1e due to not having completed all of the APs yet. Players in my groups also have a lot of character concepts they still want to try out. I do still play DnD 5e a bit, but I don't like it as much. Dead levels and what spells are actually concentration vs having a duration annoy me. I also don't want to support the shoreline casters. pathfinder streamlined the stuff in 3.5 my groups didn't like so we don't tend to go back to that. Older stuff just has a lot of things i don't like. e.g. different classes having different experience rates, weapon speeds, expectation of having leadership feat equivalent, etc. Thac0 is ok if terribly named/framed ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() Edeldhur wrote:
Its a bit early to say. we've only had 2 sessions so far and we meet fortnightly. fought a shark that was swimming in the air. when we killed it we noticed it was still floating in the air(actually rising up). In other campaigns probably would have been like this is weird and ignored it. In this campaign my thought drifted towards I wonder if we can sell this. oh the GM has also actually been using the treasure entries in the creature statblocks to generate loot. Granted my overall mindset going in though wasn't for taking this game as having a serious or much of a plot even before the GM revealed they were doing a wealth by level advancement. I made a shield champion brawler/hunter gestalt named Roger Stevens with a falcon companion. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() Interestingly I recently started playing in a pathfinder game that decided to use wealth by level to determine when we level. Its mostly dungeon crawling. The treasure value gets calculated based on the loot we get out of the dungeon and into town(whether we spend it or not). The dungeon has 20 levels with an access to every level in one place. higher numbered levels have greater challenge and greater rewards. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() well, what i ended up doing, with mixed success was have an exchange for each of the mini quests. The players had determination equal to their remaining fame points with edge based on the total fame they had accrued. If they ran out of determination the interview would have ended before all exchanges were complete. Used the team rules for the players while using the single participant rules for Vourne. less than 3 won exchanges - prosecuted
Made Vourne a level 16 cavalier with the skilled heroic npc array gave skills in profession soldier, ride, intimidate, profession barrister, sense motive overall the verbal duel tactics and such felt odd for what was more of an interrogation of events. I do think the having a limited number of exchanges works better than the default rules of increasing ante vs determination though. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() I'm nearing the end of the campaign with my group and I've been trying to come up with a way of resolving the total fame result in a way that isn't just a binary die roll. My thought is to have the party have a team verbal duel with Vourne to determine the final state of westcrown. I'm not certain how to set it up though while still using the fame they have gathered. one thought is to just have a verbal duel using the party's fame as their determination vs vourne whose determination i'll need to figure out and having their remaining fame determine the result. possibly doing a conversion of unspent fame points to edges in the duel. for this way i'm not sure where to put the demarkations of success. probably wouldn't include the westcrown independence option. another thought is to have the duel be a set number of exchanges based on the number of things (mini quests) they've done in the final chapter and have the result be based on the number of exchanges won ignoring the determination rules for verbal duels with fame granting edge. Lastly same as the last but using the party's fame or remaining points as their determination and if they run out they can't make more exchanges. I'm leaning towards the latter 2 methods, but am not sure how I should stat up vourne for the duel or what thresholds for success should be. Anyone have advice or alternate suggestions? ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() Abadar going away would be interesting. death of civilization, banks, and all that. gozreh kicking the bucket could have vast implications for the natural world. Would be neat to see irori do something like the capstone from the old monk of the healing hand. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() one of my players is playing a kineticist at level 11. they recently used a blast with a lot of modifiers (empowered maximized composite blast) that would have cost 5 burn. their claim is that because they have supercharge gathering power as a fullround+move action reduces the burn by 5 supercharge wrote: At 11th level, when using gather power as a move action, a kineticist can reduce the total burn cost of a single wild talent by 2 points instead of 1. When using gather power for 1 full round, she can reduce the burn cost of a single wild talent by 3 points instead of 2. given the text of supercharge my understanding is that it doesn't improve the total burn reduction from the fullround+move action variant of gather power and that its main purpose is to improve the action economy of gather power. gather power wrote: If she has both hands free (or all of her prehensile appendages free, for unusual kineticists), a kineticist can gather energy or elemental matter as a move action. Gathering power creates an extremely loud, visible display in a 20-foot radius centered on the kineticist, as the energy or matter swirls around her. Gathering power in this way allows the kineticist to reduce the total burn cost of a blast wild talent she uses in the same round by 1 point. The kineticist can instead gather power for 1 full round in order to reduce the total burn cost of a blast wild talent used on her next turn by 2 points (to a minimum of 0 points). If she does so, she can also gather power as a move action during her next turn to reduce the burn cost by a total of 3 points... the bolded part in gather power not being overridden by the supercharge text is the main reason for my thoughts that it wouldn't be 5 reduction ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() PossibleCabbage wrote:
Was there something more recent that changed them to be aligned with proteans? I haven't read any 2e AP material and I recall each of the drow houses being aligned with a specific demon lord. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() the quests related to aspects of those 2 APs were the result of backer quests so take them with a grain of salt. that being said I would love for the former to get made if only so that it would be a chance for paizo to finally fix the massive problems of that AP through owlcat.
I'm cautiously optimistic about the abomination vaults game ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() oh, one thing i noticed in the video, it seemed like you could make combination attacks with allies. like ezren making the wall of fire and then amiri spinning through it to launch balls of fire. The teamwork aspect seems like it could be really cool. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() from the video it looks like it would be more like Gauntlet or Champions of norath than diablo which would be a plus in my opinion (I Hate the loot loop of diablo likes). Looks like it could be fun though i can understand it not being to people's preferences for a pathfinder game. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() I was making an mbeke dwarf which would ostensibly be from the mwangi expanse where the common language is mwangi. if the common(taldane) that everyone gets counts for the common language granted by ancestry this dwarf with 10 int would not know the common language of their homeland which seems a little jarring. So is the common language granted by your ancestry separate from the free common(taldane) playing in PFS gives you? As far as I know the only regions that have different languages for common are tian xia and mwangi if that has any factors for a decision on this ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() Hi James, I'm GMing second darkness and have been converting it to pathfinder 1E as I go. Right now I'm looking at the aboleth mage Ndtkia. From my understanding aboleth mage was an entry in the monster manual that was basically an aboleth with 10 levels in wizard. I'm debating between whether it would be better thematically to rebuild an aboleth with 10 levels in wizard or psychic and just using a different published Alghollthu around the same CR. Any suggestions? ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() Name: Nana Darklight
Nana successfully saved her ally krogus the slayer of men from being crushed with a well placed fireball destroying two of the damnation's tentacles. On the next turn a new tentacle was appeared right next to her and pulled her into her abyssal doom. Name: Marciana
Cia managed to channel away two tentacles, making her a target. one attack and one constrict later she was lost to the party until they convince the shaitan to grant a wish to bring her back. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() Jim Butler wrote:
will this also fix the app on windows 10 on the east coast saying purchases not supported in your region? ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() hey,first a little background, so when I GM an adventure path I give each player one divine intervention. The intent is that if the character dies or the group thinks a TPK is inevitable or a TPK occurs they don't have to lose the character. who the player's character worships determines who helps. Good gods usually just help, but neutral and evil gods will likely have consequences afterwards (the corruption rules are fun). If they don't worship a specific god a random one intervenes. Now that the background is out of the way, I recently had a TPK at the BBEG of book one of legacy of fire. One of the characters decided to use the divine intervention. The god they worship is Erastil and I'm having a hard time figuring out how he would actually intervene. Do you have any suggestions on how he might intervene? ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() Cosmo why did you have make one of my players acquiesce the request of a glabrezu to wish down the wards of a building surrounded by demons? The AP didn't say what the demons did if that actually happened. So I spent 12 hours figuring out what everyone inside was going to do and what all of the demons were going to do if the players didn't interfere. Prerolled everything for 3.5 rounds. There were 75 things things in the initiative. It took 4 hours to go through 4 rounds of initiative. I blame Cosmo for my strange need to go into that much detail. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() I found these very enjoyable to listen to. I also found them useful inspiration as a GM Especially the scribbler. The Interactions between the iconics members was golden. Still need to listen to mummies mask, though I'm waiting until I end up GMing it or after I've played it. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() sessions 5 A new day a new trip into kelmerane. The reclaimers opted to take a mor circuitous route to the city going around the pesh field and entering from the north. in order to enter the town proper they needed make their way up the hillside. at the top they reached a gatehouse where some gnolls with hyenas we keeping a lookout. The reclaimers made managed to kill the gnolls, but not before they raised an alarm. Sif had noticed a winged woman come from the tannery and watch the altercation before returning to the tannery. The reclaimers had some time to prepare before another squad of gnolls came to investigate. Sif climbed atop the gatehouse to get a vantage point for the oncoming response team and managed to snipe 2 of them before they could react. The other two gnolls attempted to hide between buildings, but Sif jumped across the rooftops to get one of them and Astion ran in and struck down the other. That dealt with, the reclaimers decided, against the advice of almah, to make straight for the battle market. Noticing the nice openings near the top of the building Astion and Sif started climbing the building. They got up one level before the winged woman asked why they didn't just take the front door as she flew up to the opening they were going for. Feeling stupid they moved to above the front door and rained death from above on the two door guards while the rest of the group made their way there. A goblin in a jester suit at the doorway saw the death and attempted to run to the center of the building screaming. Sif having none of that shot him down. ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() Name: krogus slayer of men
krogus was the second to join the melee with the drow and the retriever. after taking down 4 drow soldiers in a single swing he was struck by a lightning stare from the retriever. The vonnarc son took advantage of spring attack to pepper krogus with several lethal wounds. The retriever took one more swing of its claws knocked him to one away from his negative con. unfortunately for him there was no one able to heal him before he failed to stabalize Name: marciana
cia across the chasm saw that radka the barbarian fashionista extraordinaire was near death. she attempted to save him by channeling concentrated entropy at the retriever and the drow.this bothered the retriever greatly causing it to give cia the icy beam of death freezing her on the spot. radka who was unconscious as well used his divine intervention which caused neith to weave them back to life ![]()
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
![]() Zethorn wrote: Thank you for sharing these. My group was supposed to start LoF but we have had delays due to health issues and Corona Virus. I will be sitting on my first level character for a bit, but glad to see someone else having fun. No problem, I'll try to keep sharing these. Needless to say, there will probably be spoilers here. I hope things improve soon.
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