Advanced Class Guide

Wednesday, August 28, 2013

Just a few weeks ago, we announced the Pathfinder RPG Advanced Class Guide, an exciting new addition to the Pathfinder Roleplaying Game due out next summer. While we talked about it a fair bit at Gencon, this blog post is here to get you caught up on all the news!

This 256-page rulebook will contain 10 new classes, each a mix of two existing classes, taking a bit from each class and adding new mechanics to give you a unique character. Around the office we're calling them "hybrid classes." You can think of the magus (from Ultimate Magic) as our first test of this concept. It takes some rules from the fighter, some rules from the wizard, and then adds its own unique mechanics.

At this point, you're probably wondering what new classes you can expect to see in the Advanced Class Guide. So far, we've announced five of the ten classes.

Bloodrager: This blend of sorcerer and barbarian can call upon the power of his blood whenever he goes into a rage. He also has a limited selection of spells he can call upon, even when in a mindless fury!

Hunter: Taking powers from both the druid and the ranger, the hunter is never without her trusted animal companion, hunting down foes with lethal accuracy.

Shaman: Calling upon the spirits to aid her, the shaman draws upon class features of the oracle and the witch. Each day, she can commune with different spirits to aid her and her allies.

Slayer: Look at all the blood! The slayer blends the rogue and the ranger to create a character that is all about taking down particular targets.

Warpriest: Most religions have martial traditions, and warpriests are often the backbones of such orders. This mix of cleric and fighter can call upon the blessings of the gods to defeat enemies of their faiths.

Of course, those are just half the classes in this book. There are four more we have yet to reveal.

"Four?" you say. "But I thought there were ten!" And you would be right—because I'm about to let you in on another of the classes that will appear in this book, which we haven't announced until this moment!

Swashbuckler: Break out your rapier and your wit! The swashbuckler uses panache and daring to get the job done, blending the powers of the fighter and the gunslinger! For those of you who don't use guns in your campaign, fear not—the base class is not proficient in firearms (although there will certainly be an archetype in the book that fix that).

But that's not all! This book will also contain archetypes for all 10 new classes, as well as a selection to help existing classes play with some of the new features in this book. There will also be feats and spells to support these new classes, as well as magic items that will undoubtedly become favorites for nearly any character. Last but not least, the final chapter in this book will give you a peek inside the design process for classes and archetypes, giving you plenty of tips and guides to build your own! Since class design is more art than science, this won't be a system (like in the Advanced Race Guide), but rather a chapter giving you advice on how the process works.

So, there you go. That's six of the 10 classes that will appear in the Advanced Class Guide and an overview of what else you can expect from this exciting new book. While it's due to release next August, you won't have to wait too long to get your hands on these classes, because we're planning to do a public playtest here this fall! Check back here for more news as the playtest draws close!

Jason Bulmahn
Lead Designer

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SmiloDan wrote:
Maybe if it did more than JUST healing? Maybe a variant on, um, Variant Channeling, where it gives boosts or removes conditions when channeling energy? Definitely a way to use shield other and self-heal extra efficiently, such as swift action lay on hands like a paladin. Maybe a way to get extra uses of channel energy by critting or dropping opponents? Maybe an (almost?) always active version of vampiric touch, and a way to spread those bonus hit points to your allies?

I think Dreamscarred Press' Vitalist class is close to this, if you use psionics.

RPG Superstar 2012 Top 32

"Devil's Advocate" wrote:
SmiloDan wrote:
Maybe if it did more than JUST healing? Maybe a variant on, um, Variant Channeling, where it gives boosts or removes conditions when channeling energy? Definitely a way to use shield other and self-heal extra efficiently, such as swift action lay on hands like a paladin. Maybe a way to get extra uses of channel energy by critting or dropping opponents? Maybe an (almost?) always active version of vampiric touch, and a way to spread those bonus hit points to your allies?
I don't know, I'd be extremely irritated if Paizo did this as anything besides a Cleric (and maybe Paladin) archtype/option, personally. Would be kind of like making a firearm based fighting style and then making it only for use by the Monk or Rogue.

Wouldn't this be adding an option to healing, not restricting it to one or two classes?

RPG Superstar 2012 Top 32

paizo's closed monday for the federal holiday... do you think there's any chance of releasing the playtest this tuesday if they're closed monday?

:(

Shadow Lodge

SmiloDan wrote:
"Devil's Advocate" wrote:
SmiloDan wrote:
Maybe if it did more than JUST healing? Maybe a variant on, um, Variant Channeling, where it gives boosts or removes conditions when channeling energy? Definitely a way to use shield other and self-heal extra efficiently, such as swift action lay on hands like a paladin. Maybe a way to get extra uses of channel energy by critting or dropping opponents? Maybe an (almost?) always active version of vampiric touch, and a way to spread those bonus hit points to your allies?
I don't know, I'd be extremely irritated if Paizo did this as anything besides a Cleric (and maybe Paladin) archtype/option, personally. Would be kind of like making a firearm based fighting style and then making it only for use by the Monk or Rogue.
Wouldn't this be adding an option to healing, not restricting it to one or two classes?

? The request was for a specifically non-Divine caster to do these things.


I would love to see some sort of an artificer class variant.

RPG Superstar 2012 Top 32

"Devil's Advocate" wrote:
SmiloDan wrote:
"Devil's Advocate" wrote:
SmiloDan wrote:
Maybe if it did more than JUST healing? Maybe a variant on, um, Variant Channeling, where it gives boosts or removes conditions when channeling energy? Definitely a way to use shield other and self-heal extra efficiently, such as swift action lay on hands like a paladin. Maybe a way to get extra uses of channel energy by critting or dropping opponents? Maybe an (almost?) always active version of vampiric touch, and a way to spread those bonus hit points to your allies?
I don't know, I'd be extremely irritated if Paizo did this as anything besides a Cleric (and maybe Paladin) archtype/option, personally. Would be kind of like making a firearm based fighting style and then making it only for use by the Monk or Rogue.
Wouldn't this be adding an option to healing, not restricting it to one or two classes?
? The request was for a specifically non-Divine caster to do these things.

Oh. OK. This could be a positive energy-based necromancer type of arcanist. What is the opposite of dread? Opposite-of-dread necromancer. Maybe a 1/2 BAB, Good Fort, 1d12 HD, Con-based casting class that shares hit points with allies? Maybe someone who can provide fast healing by speeding up time on the target's body at the cost of aging himself the same amount of time? Like, if he gives his ally the equivalent of 3 days of natural healing, he reduces his lifespan by 3 days.


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If you want an artificer type, it'd be nifty to throw your support here, so there's a central location to get a look at the number of people clamoring for it!


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Is the playtest here yet?
Is the playtest here yet?
Is the playtest here yet?
Is the playtest here yet?
Is the playtest here yet?


Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber

We won't know anything until tomorrow about the playtest, so in the meantime hug out your anxiety with a member of your family who is serving or has served in the military, thank them for their service and clean, clear, lock and load your questions or anticipations for tomorrow.


John Kretzer wrote:

Is the playtest here yet?

Is the playtest here yet?
Is the playtest here yet?
Is the playtest here yet?
Is the playtest here yet?

computer says no

edit:

and every time I hit the Refresh button, the computer still says no :(


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Has there been some post/interview/whatever that the release of the playtest is super-imminent, or why the sudden sturm and drang?

Grand Lodge

Wow 1,311 post. Despite the controversy, people are paying attention to this one.

Due to the amount of time it takes to edit and publish a book, and the number of new classes being introduced, I wouldn't be surprised if the play-test started later this week (or at least before the end of November).


3 people marked this as a favorite.
Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber

Well this is the last month of fall, so this is their last month in which they can complete their prophecy. Let's hope this doesn't end up like Aroden, unfulfilled.

President, Jon Brazer Enterprises

5 people marked this as a favorite.
Starsunder wrote:
Wanna know more about the slayer.

Read the manual.

There's a slayer manual? Giles, how come I never read the slayer manual?
Because you wouldn't read it, Buffy.
-Buffy the Vampire Slayer


magnuskn wrote:
Has there been some post/interview/whatever that the release of the playtest is super-imminent, or why the sudden sturm and drang?

Paizo's Facebook said it was in editing last week.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Cheapy wrote:
magnuskn wrote:
Has there been some post/interview/whatever that the release of the playtest is super-imminent, or why the sudden sturm and drang?
Paizo's Facebook said it was in editing last week.

Well, that can still be interpreted as "weeks away, guys, lol!". ^^


magnuskn wrote:
Has there been some post/interview/whatever that the release of the playtest is super-imminent, or why the sudden sturm and drang?

What do you mean with sudden? People have been aching for it since this blog post was put up.

Anyway,

are we there yet?


1 person marked this as a favorite.
magnuskn wrote:
Cheapy wrote:
magnuskn wrote:
Has there been some post/interview/whatever that the release of the playtest is super-imminent, or why the sudden sturm and drang?
Paizo's Facebook said it was in editing last week.
Well, that can still be interpreted as "weeks away, guys, lol!". ^^

Well, if I recall correctly, the mythic playtest started the week of 11/14, and that was generally considered 'late'.

BTW, I did remember correctly. Take THAT, sleep addled brain!

The mythic playtest came out on Wednesday of this week, 1 year ago.

Silver Crusade RPG Superstar 2014 Top 16

Cheapy wrote:
magnuskn wrote:
Cheapy wrote:
magnuskn wrote:
Has there been some post/interview/whatever that the release of the playtest is super-imminent, or why the sudden sturm and drang?
Paizo's Facebook said it was in editing last week.
Well, that can still be interpreted as "weeks away, guys, lol!". ^^

Well, if I recall correctly, the mythic playtest started the week of 11/14, and that was generally considered 'late'.

BTW, I did remember correctly. Take THAT, sleep addled brain!

The mythic playtest came out on Wednesday of this week, 1 year ago.

Well, given that Blog posts are generally put up on Wednesdays, there's a decent chance it'll be posted tomorrow. :)


I would definitely love it if the playtest would be released tomorrow. I just hope that I will be able to playtest.

RPG Superstar 2012 Top 32

darn you, Cheapy... now i'm going to be obsessively checking for it tomorrow


A good solution for that is to go on a 24-hour no-internet sabbatical.


Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Is it much farther, Papa Smurf?


Matthew Shelton wrote:
A good solution for that is to go on a 24-hour no-internet sabbatical.

WHAT! That is unheard of ;)


Well if you are looking at trends...

Advanced Player's Guide playtest come out on a Friday November 2009.
Ultimate Magic playtest came out on a Monday September 2010.
Then Advanced Race Guide playtest came out on a Tuesday in October 2011.
Then Mythic playtest came out on a Wednesday in November 2012.

So either it will come out on a Thursday or it will come out in December with the first playtest being an outlier.

However, either way it will come out when Paizo thinks that it is ready to come out.


Feros wrote:
Is it much farther, Papa Smurf?

Not far now!


I'm starting to feel a little bit like GLaDOS... I want to test!

RPG Superstar 2012 Top 32

Spontaneous Druid variant!


1 person marked this as a favorite.
El Ronza wrote:
I'm starting to feel a little bit like GLaDOS... I want to test!

Oh good, I just baked a cake.

Liberty's Edge

I got a feeling that today is the day!

Silver Crusade

2 people marked this as a favorite.
Paladinosaur wrote:
I got a feeling that today is the day!

*rips off Saurian mask*

Odraude!!!!!!!!!!!!!!!!!!!!!!!!


Just remember that Paizo never said today was the day. So expect to be disappointed, but be happy if you aren't :-)


2 people marked this as a favorite.
SLAaDOS wrote:
El Ronza wrote:
I'm starting to feel a little bit like GLaDOS... I want to test!
Oh good, I just baked a cake.

RunAwayRunAwayRunAwayRunAway!

Shadow Lodge

Quick someone get one of those kids from the make a wish foundation on the line, maybe they make something happen.


When was the playtest supposed to start?
I'm thinking it may wait till after the holidays now?


They said the playtest will start this fall. Which is up until December 21st, although many people equate December with winter.

I really hope it is today. It has been too long since we heard anything about this.


That would be cool, but plans change...

I too hope it's sooner ratherthan later ;)


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Some sort of "still working on it!" message would of course lower this sudden spike in anxiety. :p


I think it will land this month, based on other playtests and Paizo wanting to give people adequate time to playtest before sending the finalized version off to the printers

I think any plans on pinning down what day in November it will release are a bit foolhardy :P


MMCJawa wrote:


I think any plans on pinning down what day in November it will release are a bit foolhardy :P

You say that... but is coming out on Next Tuesday.


Ughbash wrote:
MMCJawa wrote:


I think any plans on pinning down what day in November it will release are a bit foolhardy :P
You say that... but is coming out on Next Tuesday.

But what makes YOU so sure of this?

Shadow Lodge

Do you think "they" are all chillin' out at the Paizo offices, just watching us all on this blog pulling our hair out biting our nails, and just laughing their collective butts off at us? Or are they running about and screaming at each new post that pops up as if each one were a poke from Asmodeus himself? Are we just prolonging our own torture with each new post?


Yes, no, yes.

Silver Crusade

Pathfinder Adventure Path Subscriber

I'll make sure to redirect any "no new classes please, too much bloat already, nobody wants new stuff" people here so you can have some fun with them while waiting for The Real Thing.


1 person marked this as a favorite.

It would be really funny if this keeps up until April 1st, when they would finally post an update saying something like- "APRIL FOOLS, THERE ISN'T GOING TO BE AN ADVANCED CLASS GUIDE"


5 people marked this as a favorite.

Son, you have a weird sense of humor.


4 people marked this as a favorite.
the Queen's Raven wrote:
Do you think "they" are all chillin' out at the Paizo offices, just watching us all on this blog pulling our hair out biting our nails, and just laughing their collective butts off at us? Or are they running about and screaming at each new post that pops up as if each one were a poke from Asmodeus himself? Are we just prolonging our own torture with each new post?

No, this playtest finally snapped Bulmahn's sanity. So, he went and annoyed the Lady of Pain with a +1 pokey stick of Aoskar Meyer and is now sitting at the center of a personal maze. The rest of the development crew is sending in interns with steaks around their necks to retrieve the playtest manuscript... but all have failed so far. For the Bulmahn has memorized "1,001 Ways to Terrorize Villagers and Kill Adventures by Mentzer & Gygax" and has converted his prison to a Temple of Elemental Armor Spiked Evil.

President, Jon Brazer Enterprises

SLAaDOS wrote:
Oh good, I just baked a cake.

The cake is a lie.


4 people marked this as a favorite.
Dale McCoy Jr wrote:
SLAaDOS wrote:
Oh good, I just baked a cake.
The cake is a lie.

Why would you choose to hit your golf ball from there? The frosting alone would make it in the rough, and the whole cake probably counts as a hazard. Just take the stroke penalty.

Shadow Lodge

@SLAaDOS
Ugh...*head smack* 0.o

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