Belkar Bitterleaf

Steve Shippy aka Beerwolf's page

107 posts. Alias of Beerwolf.


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Congrats and well deserved.


The con was a blast, met quite a few new folks, hung out with those I knew, played in a couple of lottery events, and now crashed on my couch at home after my flight just landed about an hour ago.


I'm hoping a fix for the broken Gunslinger class makes it into the book. Spells were mentioned coming out in the Advanced Class Guide, to temper them. So there is hope yet there.


I should be at the hotel around 12-1ish. I'll have a couple other folks with me and we'll be looking to do something!


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Packed and getting ready to head to the airport. Tons of fun ahead, and the chance to see folks I haven't seen for awhile, along with meeting new ones.

See you all in about 5 hours!


I'll be there on Thursday morning when I fly in. That place rocks!


Looking forward to it!


Count me out. Definitely heading north to Black Raven in the early afternoon. Maybe I'll see what the evening offers for games at the various meet and greet locations :)


Actually excited about this change!


I can't commit for sure, but I'd be up to it if I get back in time in the early afternoon. I get in around 10:30, but the I have to check in and I'm heading towards Redmond for a bit. I need to get some Growlers from Black Raven Brewery to stock my mini-fridge for the weekend. I love that place, and have to definitely stop by!


Is it 10th level characters or 12th level characters?

Emerald Spire Level 14: The Throne of Azlant
The Spokane Room
Pathfinder RPG Game featuring Erik Mona

Maximum 5 attendees.

Delve deep into the heart of the Emerald Spire and defeat the ancient Azlanti lich Nhur Athemon! This challenging dungeon pits 5 players against the secrets of Golarion's distant past and more than a few nasty monsters looking to take those secrets to the grave! Bring your own 10th-level Pathfinder RPG characters and get ready to take on one of the master villains of the Emerald Spire Superdungeon!

Materials Needed: 25-point-buy 12th-level characters, painted miniature, pencils, dice

Notes
Age rating: 18+.

Show event details


I'm prepping for Reign of Winter, but had a question. I've searched RAW and the boards for any bonus to the fortitude checks for winter exposure when a Character carries a torch. Did I miss it somewhere? If not, I've been thinking about giving any Character carrying a torch a +1 circumstance bonus to the check. Thoughts?


Congrats. You're still the best GM I've had the pleasure of sitting at a table playing under. It gives me something to strive for as a GM.


I'm in early Thursday and would be open to something.


I wouldn't mind a full water / underwater adventure.


I noticed when I purchased, but knew they'd fix it later. It's been awhile since I purchased, but haven't thought to see if the issue was fixed. Guess not, but they have over 6 months to remedy the situation. :)


Congrats


I'd second that, along with the elemental races.


Good reader and Herolab are my main stays for the iPad. They work great for me. I haven't played with any of the combat apps yet.

PFRRG is a nice reference app I use while playing or DMing.

Enjoy the iPad.


I do agree with folks that most players forget the specific boons associated with certain towns or organizations. It would flow easier to change the boon to you receive a +2 bonus to Diplomacy for the next two scenarios this character plays in.

As for those special boons, I agree you should be able to assign them to any character, not just the one used for the scenario, otherwise players will just come with a specific class for the boon.


Airfare is now booked, nice sale by US Air and Alaska Airlines this week. All set, see folks there!


Unfortunately, they don't do early registration the night before.


Tickets bought and hotel booked. Seattle here I come!


Thanks for the updates and taking our play test feedback into account. Anxiously awaiting the updated material!


I would think the Priest class just becomes a buff / debuff expert. Really no need to add divine blasts.


I posted this down in a PFS thread, but didn't know if some folks were reviewing things there:

Has any thought been given to making a 1st, 4th, and 7th level versions of all the classes for the play test and let folks use them like an iconic? Which would allow folks to apply the scenario to a character AND produce feedback on the new classes?

It would help with the higher level play testing of these classes.


Has any thought been given to making a 1st, 4th, and 7th level versions of all the classes for the play test and let folks use them like an iconic? Which would allow folks to apply the scenario to a character AND produce feedback on the new classes?

It would help with the higher level play testing of these classes.


I for one support these concepts. Let's give them a chance, play test them out, and then give constructive feedback.

And yes, I was afraid of rules bloat. A GM can only learn and execute so many rules. There are those extraordinary GM's who can remember them all, but lots of us have full time jobs, families, etc. and can only assimilate so many rules to keep the game moving and exciting for our players. Otherwise, we're looking up rules in books, have debates during the game, etc.


The maximum dexterity bonus still applies to the armor.


With enough people talking about the 3.5 conversions, would it be quicker and the best interest have the masses submit the conversions. Most folks have already done it, and it would streamline a lot of the work for the paizo developers.

Just thinking off the cuff here.


Very interested in the mechanics of the classes.


I have to admit I'm excited to try some of the new classes in society play. Check your email folks.


Check your email folks. Just received it about an hour ago. They are urging those of us that play PFS Society to start using them. Additional Resources will be updated on 11/19.


Dot on an artificer variant please!!!!


I've enjoyed my TWF Tengu Ranger (multi-classing in Barbarian). He has the angry bird concept. The wings and beak racial feats make great flair. I went ranger so I didn't have to meet the TWF dexterity prerequisites and helped with the -2 con hit.


You could buy these: http://www.darkswordminiatures.com

They have a couple of foxes.


I would love to see some sort of an artificer class variant.


All good comments. But in the end, What Do You want to play as a character. If you go full defensive, will that bore you? Do you like going for high DPR, etc.

A build fully relies on the player liking the build style.


The more I read this the more I side with rotating non core races. For me personally, it's about the character concept and background. I have boons that I haven't created characters yet, because of wanting to finish my characters I have flushed out.

For the record, I play a Tengu, but it took awhile before creating him because of flushing out a concept.

If Paizo revisits the elves and dwarfs with their own companion books, you will see a spike in core races. Sometimes, I thinks it's the flavor of the day with folks.

But the bottom line is to have fun.

Jiggy ... 42 years of age I've been playing for almost 30 years.


Wish I was back there and could play. Looks like a nice turnout. Phoenix is finally cooling down. PFS out here is pretty good. Getting to slowly met the players.


Thanks. Will do before I use him next. Thanks for the quick responses.


So, I'm finally focused again on pathfinder and pfs society after a job change and a move. I dusted off my high level character, which was played last at Gencon 2012. Since that time, the following items have been banned:

bracer's of falcon's aim and quick runner's shirt.

I've searched the boards, but been unable to find out whether these were grandfathered in to the character, or what the process is for removing them from the character.

Any help would be great!


Good luck. Hope it's successful. The boards here are great if you have any more questions.


1 person marked this as FAQ candidate.

In our session yesterday, we had a character fall prone and then decided to take a full withdraw while in combat. Neither full withdraw or prone guidance stated whether it could occur. Has there been a ruling on it?


When attacking with two weapons (and having the two weapon fighting feat), is the secondary natural attack (say a tengu's bite) just made at minus five when full attacking?


The build also depends on the campaign setting.


Is there a reason he wants to do fighter / wizard? Did your player tire of melee or healing? Just trying to see his motivation into a caster. All good options posted, but just trying to see what is motivating your player so he can enjoy the campaign.


I'd say do what makes you happy, or makes Jeff more annoyed while GMing!


Most times our group played the scenarios, we pretty much took initiative to self muster and create a group. Maybe a few signs to folks in the mustering areas encouraging folks to self muster to speed things up before the sessions would help.

As for the special, I would plan for too many GMs for the special, so that when GMs don't show up, folks are prepared for the specific tier. I felt sorry for some of those GMs who were unprepared during the pressure filled special.

I was really happy with Gencon. My compliments to all involved.


Truly a memorable Gencon. I took some time off between slots to really enjoy exhibit hall this year, and enjoy time with new friends that I met through the con.

I'm still teasing Jeff about dying in rats part I.

Race

Gnome

Classes/Levels

Druid 6

Gender

Female

Size

Small

Age

62

Special Abilities

Lioness Companion (Nina), Traits Ease of Faith & Beneficient Touch

Alignment

Neutral Good

Deity

Pantheistic

Location

Nirmathas

Languages

Common, Gnome, Sylvan, Druidic, Tien, Goblin, Infernal, Draconic, Aklo, Giant, Ignan, Terran, Auran, Aquan

Occupation

Herbalist

Strength 10
Dexterity 13
Constitution 12
Intelligence 10
Wisdom 18
Charisma 14

About Cheek

A friendly and caring gnomish girl, "Cheek" is so named for her rosy pink cheeks on her otherwise lightly tanned skin. She prefers discussion to combat, but her companion Nina is ready and able to protect her when danger arises.