DMD's Fly Free or Die

Game Master dickie

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Dragonkin Dragonblood Technomancer 2/Soldier 1 | SP 17/17 HP 23/23 RP 4/4 | EAC: 12 KAC: 15 | F +2 R -1 W +4 | Init 3 | Perc: +0 | 1st 3/3

Partly that, and partly 'at what point do we just give up and pursue a different job'.

"It sounds like there's nothing to do but see what it's going to take to get the cargo," Xevras says, and hits the call button.


"Come be part of the true singularity," says a soft, encouraging voice-over in automated adverts scrolling across the welcome terminal beside the door. "And then you too will know that existence begins at death!"

His draconic claw touches the screen and brings up a screen asking guests to either sign in for their appointment or record a voicemail to arrange a meeting.

A bluff or Diplomacy check would be good here.


Mechanic (Hand of the All-Code)

He flinches

"That doesn't sound fun... Not at all"


N Male Vulkarisu Soldier (Sharpshoot) 3 | SP 15/30 | HP 23/23 | RP 6/6 | EAC 15 / KAC 17 | Fort +6 / Ref +5 / Will +3 | Initiative +4 Perception +0 | Low-light vision

"Man am I glad Eox is parta the Pact Worlds, otherwise the Pharasmins woulda been nukin' people from orbit or somethin'" Ace says.


Dragonkin Dragonblood Technomancer 2/Soldier 1 | SP 17/17 HP 23/23 RP 4/4 | EAC: 12 KAC: 15 | F +2 R -1 W +4 | Init 3 | Perc: +0 | 1st 3/3

Xevras looks over to Nik-a-Nik and waves him at the screen. "You're probably the best talker out of us," he says.

I don't think any of the rest of us have Diplomacy or Bluff trained :D

Wayfinders

Male Ysoki Corporate Agent Operative (Free Trader) 3 (SP 18/18) (HP 22/22) (RP 4/4) (EAC 13, KAC 14) (Fort +1, Ref +6, Will +3) (Init +9) (Perception +8)

*cough* Nik-a-Nik isn't there - he left immediately after declaring his objection to going into debt / using his body as collateral, and is currently on the ship.

You can call him, and put him on speaker-phone to try Diplomacy, though!


Dragonkin Dragonblood Technomancer 2/Soldier 1 | SP 17/17 HP 23/23 RP 4/4 | EAC: 12 KAC: 15 | F +2 R -1 W +4 | Init 3 | Perc: +0 | 1st 3/3

Oh whoops, I missed that. We can say Xevras called him, then. :D

Wayfinders

Male Ysoki Corporate Agent Operative (Free Trader) 3 (SP 18/18) (HP 22/22) (RP 4/4) (EAC 13, KAC 14) (Fort +1, Ref +6, Will +3) (Init +9) (Perception +8)

Nik-a-Nik attempts to do some ego-stroking.

"Greetings. We were hoping to do a deal on the sort of top-quality merchandise that only you can provide."

Diplomacy: 1d20 + 13 ⇒ (6) + 13 = 19.


The screen flickers and the image of a male Corpsefolk appears on the screen. "I am afraid I am in the middle of a complex process, but you may wait for me within the reception area. Please, make yourselves comfortable, I will be with you shortly." The screen fades to black and a loud buzzer sounds from the door to indicate it is unlocked and accessible.

Inside is a spotlessly clean waiting room with several chairs (all sized and shaped for a medium humanoid) and a small counter with various bottled refreshments for a variety of species. A security camera sits in one corner of the room, and only a single door provides access into the larger building beyond.

To be clear, there is no expectation of violence in this scene, but there is a map available all the same. Roll20 is updated with it at the moment.

After about ten minutes, the door opens and a zombie with a variety of implants both mechanical and necrograft steps into the waiting room. It's eyes look bright and lively, more lively than the typical zombie. "I do apologize," the zombie says with a gravely, raspy voice. "But it will just be a few minutes more. I will leave my servitor with you, should you need anything." After it finishes speaking, the zombie's eyes grow milky.


Dragonkin Dragonblood Technomancer 2/Soldier 1 | SP 17/17 HP 23/23 RP 4/4 | EAC: 12 KAC: 15 | F +2 R -1 W +4 | Init 3 | Perc: +0 | 1st 3/3

Xevras ducks through the door into the room, scowls slightly at the undersized chairs, and figures out a space he can sit down on the floor without getting his tail too cramped. He keeps the call with Nik-a-Nik open.

Before the zombie comes in, he starts speaking. "So, we need a shipment of necrografts, and we don't want to sell our bodies post-mortem for them. Did anybody think to get Rishae's comm address before we left? She asked us to do this, she should at least pay part of it."

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