JD's Abomination Vaults
Game Master
Jack Daniels
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M Gunslinger (Drifter) 3 / Swashbuckler | Perc +7 (low-light vision) | Speed: 25' | HP: 35/35 | AC: 20 | Fort: +7 Ref: +11 Will: +7 | Conditions: OK |Hit the Dirt! ↺: When targeted by ranged atk: Leap, +2 AC vs atk, land prone | Hero Points: 2 | ◆ ◇ ↺
I finally updated the loot list for the stuff we have gotten since our last trip to town and removed the things we sold.
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Male Dwarf Fighter 3| HP 44/49| AC: 20| Fort: +10; Ref: +8; Will: +9 | Init: +2 | Per +9/+11 | Spd 20 ft. | Hero Points: 2 1 2
Thanks for doing that, Jon!
M Gunslinger (Drifter) 3 / Swashbuckler | Perc +7 (low-light vision) | Speed: 25' | HP: 35/35 | AC: 20 | Fort: +7 Ref: +11 Will: +7 | Conditions: OK |Hit the Dirt! ↺: When targeted by ranged atk: Leap, +2 AC vs atk, land prone | Hero Points: 2 | ◆ ◇ ↺
You're welcome!
@GM That Ineffable Hauntings book--is that reusable? Or is it like a scroll (retrain once with it, or copy it into a spellbook once and it's gone)?
Pen should definitely copy it into his spellbook. I know he can't cast rank 3 spells yet, but it will probably save our butts someday.
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The latter - copy it into a spellbook and it's gone.
Elf Magus (Fighter) 3 | AC 20 (22) | HP 6 / 31 | saves +7 +7 +7 (increased with arcane cascade) | Perception +5 | Shield 4/20 | Hero Points 1 | Focus 1/1 | conditions: Wouded 1
Ok, I'll write ghostly weapon to my spellbook when we get to town.
Is someone keeping track of the books we're collecting for Morlibint?
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M Thaumaturge 3 / Ghost Hunter | Perc +7 (low-light) | Speed: 25' | HP: 38 | AC: 20 | Fort: +8 Ref: +8 Will: +7, Conditions: none | Hero Points: 1 | ◆ ◇ ↺
i botch all my attacks, but my Diplomacy I usually ace :D
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M Thaumaturge 3 / Ghost Hunter | Perc +7 (low-light) | Speed: 25' | HP: 38 | AC: 20 | Fort: +8 Ref: +8 Will: +7, Conditions: none | Hero Points: 1 | ◆ ◇ ↺
@Hagrym: I asked this before, why don't you use the two-action version of Heal for 2d8+16???
or in this case, the three-action version to heal everyone and damage all enemies!?
M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’
I used one action to keep bless in effect and extended. I hate to let it go to waste this early in the battle.
M Thaumaturge 3 / Ghost Hunter | Perc +7 (low-light) | Speed: 25' | HP: 38 | AC: 20 | Fort: +8 Ref: +8 Will: +7, Conditions: none | Hero Points: 1 | ◆ ◇ ↺
but you don't need an action to sustain it. Its duration is 1 minute
M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’
Garidan Hemlock wrote: but you don't need an action to sustain it. Its duration is 1 minute But spending an action increases the range of the effect.
M Thaumaturge 3 / Ghost Hunter | Perc +7 (low-light) | Speed: 25' | HP: 38 | AC: 20 | Fort: +8 Ref: +8 Will: +7, Conditions: none | Hero Points: 1 | ◆ ◇ ↺
Hagrym wrote: Garidan Hemlock wrote: but you don't need an action to sustain it. Its duration is 1 minute But spending an action increases the range of the effect. but you can increase Bless size for one action and Heal someone for 2d8+16 for two actions at 30 ft range.
Anyway, I moved you, because you wrote you step towards Mac. I moved you so that your increased Bless actually has an effect on your party members inside the room.
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