Iron Gods for PF2E by DM Doctor Evil
Game Master
DM DoctorEvil
The Buried World
The Science Deck map
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Female Human L2 Mastermind Rogue. HP 26/26|AC 19|Fort +5|Ref +10|Will +8|Init +8|Per +8|Speed 25|DC 18|Hero Points: 3
Zaria's player says:
I'm back. I liked Bahir having a large family in his backstory, and asked if he would mind a sibling tagging along on his quest to find his divine power. He said he liked the idea, and so here I am.
Raika is a Mastermind Rogue, at least trained in every skill except performance, and I plan to play her as mid-range support, Recall Knowledge person, and field medic with battle medicine.
Damage will be middling without sneak attack or crits, but I think she will have a ton of utility.
Now I'll do the first gameplay post for her, and I still need to do some backstory, but didn't want to hold up the game.
Glad to have the tie in. I will do my typical build check reasonably soon.

Female Human L2 Mastermind Rogue. HP 26/26|AC 19|Fort +5|Ref +10|Will +8|Init +8|Per +8|Speed 25|DC 18|Hero Points: 3
As Mastermind Racket is built around RK, I have a question for the group, and one for Dr. Evil, before we go back into the dungeon.
For the group, since I will be RKing a lot, is there something that would help the rest of you if I focused on the questions for it? I tend to ask for immunities/resistances/weaknesses first, but if the group would prefer saves or something else, let me know.
For Dr. Evil, given the nature of PbP games, how do you want to handle it? I can see RK being a real slow down along the lines of something like this:
Day 1: Me, action 1, I RK.
Day 1, Later: You resolve the secret check, and then give info.
Day 2, Me: Actions 2 and 3, rinse and repeat.
It seems to me that this could really slow combat down.
Should I, and anyone else, that uses it use more if/then statements, or, in my case, just remind that if I succeed it's off guard to me?
Also, will it be an action or a free action to share RK info with the group?
On a side note, we do have that no potency Striking shortsword, and should move the Striking rune to one of melee's weapons before we enter the dungeon again.
I think if you say what you want to Recall Knowledge about, then it will speed up the turnaround time. If it isn't listed, I will try to provide the most relevant info you may want/need, trying not to waste a good roll and a useful skill. There just might not be anything too useful to share for some situations...
Unless you want it differently, I will allow sharing to be a free action and post the knowledge un-spoilered so all can see, assuming you relate it freely. If you prefer to see it spoilered and relate what you want, then LMK.
You will have to remind me, likely, about catching them off-guard with successes, but I will figure it out eventually.
Female Human L2 Mastermind Rogue. HP 26/26|AC 19|Fort +5|Ref +10|Will +8|Init +8|Per +8|Speed 25|DC 18|Hero Points: 3
I am 100 percent ok with it being a free action auto-relayed. That's what I do as a GM, but I did not want to presume you would do it that way.
Apologies for being a bit slower to post than usual. I was asked to take an interim role while continuing my usual job, and its created a lack of free time. Hopefully will get back in the swing of things soon enough.
Female Elven Barbarian 2 / Dandy | Perc +6 (darkvision) | Speed: 30' | HP: 32 | AC: 19 | Fort: +7 Ref: +5 Will: +6 | Hero Points: 1 | ◆ ◇ ↺
I read back to your discussion on the conversion and the striking rune instead of the potency rune.
It's a level 4 item and I'll be doing 2d12+10 damage with rage now. I hope this won't be too gamebreaking for the moment.
Male; F-+9, R+7, W+7; Hero Points 3/3 Human (Osirion) Exemplar / 2; PER: +5; AC 17(19); HP 34/24; SPD-30'
Family medical emergency DMPC me till further notice.
Male; F-+9, R+7, W+7; Hero Points 3/3 Human (Osirion) Exemplar / 2; PER: +5; AC 17(19); HP 34/24; SPD-30'
Should be able to catch up tomorrow... for a while anyway.
Male; F-+9, R+7, W+7; Hero Points 3/3 Human (Osirion) Exemplar / 2; PER: +5; AC 17(19); HP 34/24; SPD-30'
Health and family conditions continue to rear their ugly heads. Hope you can be patient while we work through this.
Female Human Witch 2| HP 22/22 | AC: 16 (18) | Fort: +5; Ref: +6; Will: +6 | Init: +8 | Per +4 | Stealth +2 | Intimidate +6 | Spd 25 ft. | Hero Points: 1 | ◆ ↺ ◇
Alright, sorry, rough weekend! Anyways, Karina is going to keep spamming it with electricity and viol smashes now that it's cornered. The lute moved so as to block any chance of escape with the snow.
Bahir Steele wrote: Health and family conditions continue to rear their ugly heads. Hope you can be patient while we work through this. Hang in there, we will be here when you get breathing space.
Efni, do you mind telling me where your +9 to attacks and +10 to damage comes from? I show you at +8 to hit, and +6 to damage (when raging) and at +4 to damage when not raging.
Female Elven Barbarian 2 / Dandy | Perc +6 (darkvision) | Speed: 30' | HP: 32 | AC: 19 | Fort: +7 Ref: +5 Will: +6 | Hero Points: 1 | ◆ ◇ ↺
DM DoctorEvil wrote: Efni, do you mind telling me where your +9 to attacks and +10 to damage comes from? I show you at +8 to hit, and +6 to damage (when raging) and at +4 to damage when not raging. damnit, that 9 is a relic from when I got the rune and thought it's a +1 rune. later you confirmed it's actually a striking rune and I never set my attack bonus back.
Giant Rage damage is +6:
Quote: When wielding a larger weapon in combat, increase your additional damage from Rage from 2 to 6, but you have the clumsy 1 condition because of the weapon’s unwieldy size

Efni Raan wrote: DM DoctorEvil wrote: Efni, do you mind telling me where your +9 to attacks and +10 to damage comes from? I show you at +8 to hit, and +6 to damage (when raging) and at +4 to damage when not raging. damnit, that 9 is a relic from when I got the rune and thought it's a +1 rune. later you confirmed it's actually a striking rune and I never set my attack bonus back.
Giant Rage damage is +6:
Quote: When wielding a larger weapon in combat, increase your additional damage from Rage from 2 to 6, but you have the clumsy 1 condition because of the weapon’s unwieldy size Even then, it took me a minute to understand how you got giant rage damage, but I see it now. I did not have your maul as Large. You can wield that with Giant Instinct, but as you say, it does give you the clumsy 1 condition the entire time. That reduces any DEX based stats including AC and reflex saves and skill checks like Acrobatics and Stealth etc, FYI.
Your stat block and tag line do not have those clumsy 1 reductions baked into them, so will just have to keep that in mind as we go forward.
Have been working late hours this week, so apologize for the lack of posting. I am OOO this weekend as well tomorrow AM through Monday afternoon. I will be able to post some most likely, but it maybe more limited than I'd like.
Coming out of the fight with the repair drone, Alpha (15/26hp) and Seoli (18/30hp) were the only ones with injuries. No one else used any resources except for Raika who fired 2 arrows, and has 38 remaining.
Male; F-+9, R+7, W+7; Hero Points 3/3 Human (Osirion) Exemplar / 2; PER: +5; AC 17(19); HP 34/24; SPD-30'
Is Bahir still here with the group. I didn't see his token on the map?
Yes, the map is new, and none of the tokens are on it at present, but they are off to the side.
Male; F-+9, R+7, W+7; Hero Points 3/3 Human (Osirion) Exemplar / 2; PER: +5; AC 17(19); HP 34/24; SPD-30'
DM DoctorEvil wrote: Yes, the map is new, and none of the tokens are on it at present, but they are off to the side. My bad. I was looking at an older map.
Bahir Steele wrote: DM DoctorEvil wrote: Yes, the map is new, and none of the tokens are on it at present, but they are off to the side. My bad. I was looking at an older map. My bad for leaving the link up. Sorry for the confusion
Male; F-+9, R+7, W+7; Hero Points 3/3 Human (Osirion) Exemplar / 2; PER: +5; AC 17(19); HP 34/24; SPD-30'
My mother passed yesterday... so I'll be AFK the rest of the week.
Bahir Steele wrote: My mother passed yesterday... so I'll be AFK the rest of the week. My condolences. Take all the time you need.
Starting Monday I will be back to working just one job, so should be able to get back into a regular daily cadence of posting. thanks for your patience during the last few weeks.
Female Human L2 Mastermind Rogue. HP 26/26|AC 19|Fort +5|Ref +10|Will +8|Init +8|Per +8|Speed 25|DC 18|Hero Points: 3
DM DoctorEvil wrote: Bahir Steele wrote: My mother passed yesterday... so I'll be AFK the rest of the week. My condolences. Take all the time you need. Exactly what Dr. Evil said.
Female Elven Barbarian 2 / Dandy | Perc +6 (darkvision) | Speed: 30' | HP: 32 | AC: 19 | Fort: +7 Ref: +5 Will: +6 | Hero Points: 1 | ◆ ◇ ↺
technically Efni comes before black and blue ;)
but if you try to cluster players and monster a little, I understand...
Female Human Witch 2| HP 22/22 | AC: 16 (18) | Fort: +5; Ref: +6; Will: +6 | Init: +8 | Per +4 | Stealth +2 | Intimidate +6 | Spd 25 ft. | Hero Points: 1 | ◆ ↺ ◇
Hopefully these guys stay in one place. As good as the damage buff is, the lack of action compression on the remaster version of Baba Yaga witch is a pain in the ass.
Efni Raan wrote: technically Efni comes before black and blue ;)
but if you try to cluster players and monster a little, I understand...
That's what i am doing. For PBP its easier to cluster when you can.
Female Elven Barbarian 2 / Dandy | Perc +6 (darkvision) | Speed: 30' | HP: 32 | AC: 19 | Fort: +7 Ref: +5 Will: +6 | Hero Points: 1 | ◆ ◇ ↺
I will be on vacation starting Friday for two weeks. Can't promise that I will regularly post from my phone.
Female Human L2 Mastermind Rogue. HP 26/26|AC 19|Fort +5|Ref +10|Will +8|Init +8|Per +8|Speed 25|DC 18|Hero Points: 3
I am away for the long weekend, and then flying out for work things T-TH so my posting this week will be spotty.
Sorry for the long delays in my posting for the last month or so. I expect those times are behind me, and we should be back on daily update schedule for the foreseeable future. I will try to update you if I expect to miss by chance.
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