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So did I... it doesn't change her place in Initiative for this combat, though.

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Nightkit Mythic changes.
Dexterity goes up by two to 21. Initiative also goes up 2 to +6
Hit points increase from 32 to 44
Amazing Initiative raises her initiative by another +3 to +9
Exceptional deeds are: Surprise Strike and Absorb Blow.

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Oh dang. I didn't add in Amazing Initiative. That puts him at +13 init!
You others might want to change your initiative & perception macros on slide 2.

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I apologize for my absence from the game, moving to a new home took much more time and effort than I expected. I'm going back to regular posts.

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Don't worry, Ashtoret. Gave me a chance to roleplay Merida's temper. She usually hasn't a reason to show it much. ;-)

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ok...second question...does the +2 from Cory's IC add to a CMB roll to get out? will roll tonight after i find out...
Yes - if Theron can still hear Corey from inside the creature.
A 1st-level bard can use his performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six bard levels thereafter, this bonus increases by +1, to a maximum of +4 at 17th level. Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance. (Source)
According to the Core Rulebook (see Combat / Special Attacks / Combat Maneuvers), you make an attack roll to perform a combat maneuver:
(...) Performing a Combat Maneuver: When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus. Add any bonuses you currently have on attack rolls due to spells, feats, and other effects. These bonuses must be applicable to the weapon or attack used to perform the maneuver. The DC of this maneuver is your target’s Combat Maneuver Defense. Combat maneuvers are attack rolls, so you must roll for concealment and take any other penalties that would normally apply to an attack roll. (...)
(Source: PRPG Core Rulebook pg. 198)

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I don't mind being questioned, math is not my strong suit, and I do make mistakes. Also, the adventure doesn't provide full stats for this creature but only references the Bestiary and tells me to apply two templates and mythic. In short, there are potentially a number of steps in which I could have made errors.
To that end, I don't mind laying my cards out on the table. The advanced savage behir's AC is 27 (21 base stat, +4 to AC for advanced template, and +2 natural armor for savage template). The savage template also grants the creature DR 5/epic.
With that knowledge, feel free to point out mistakes that need correcting (including any below).
Okay, thanks. I just don't want Theron to die because of calculation mistakes. So, here we go.
Before Merida hit with her crit, the Behir was at -47 HP (start of round 4) which is correct in my book. Then the following happened:
- Merida hit twice for 12 and 36 (crit) piercing damage, DR 5/epic reduces that by 5 each, so it's 7 and 31 damage.
- Nightkit cast MM for 9 force damage (no DR and no energy resistance apply).
The Behir should now be at -47-7-31-9 = -94 HP.
- Theron attacks:
attack: 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 29 1d4 + 6 + 2 ⇒ (1) + 6 + 2 = 9 reduced to 4 by DR
attack2: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13 1d4 + 6 + 2 ⇒ (2) + 6 + 2 = 10
attack2 reroll: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18 1d4 + 6 + 2 ⇒ (1) + 6 + 2 = 9 reduced to 4 by DR
I think that both attacks hit, but if the result of the reroll is still too low (because of the AC [maybe only natural armor?] increase), he could use the Surge ability (see below) to increase his result and hopefully change the outcome of the roll. Please indicate if that's the case, @GM Valen, so Theron can roll to make it a hit (before he got unconscious).
- Alton uses his wand of MM for 3 force damage.Start of round 5: The Behir should now be at -94-4-4-3 = -105 HP.
- Ashtoret uses her wand of MM for 5 force damage.
- Nightkit cast MM for 9 force damage
- Merida's last arrow hits for 17 damage that bypass DR (Fleet Charge)
Round 5 continued: The Behir should now be at -105-5-9-17 = -136 HP.
I hope my calculations are correct - please check.
Surge (Su): You can call upon your mythic power to overcome difficult challenges. You can expend one use of mythic power to increase any d2o roll you just made by rolling 1d6+1 twice and adding the higher roll to the result. Using this ability is an immediate action taken after the result of the original roll is revealed. This can change the outcome of the roll.

GM Valen |

I hope my calculations are correct - please check.
They look correct to me.

GM Valen |

I will be spending time vacationing with the family next week. I expect to be able to post, but my schedule may be erratic.

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Reminder: It's a free action to use one mythic power to Clear The Path. There are also other options to succeed at a check. For Details look at this Slide.
It would be really great if someone (besides Corey and Merida) would clear an obstacle or two; especially if they exceeded the DC of the skill check or Saving Throw and have not spent a lot of Mythic Powers - or any at all - so far. Thanks!

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As Nightkit reaches for antitoxin (which is not core, I believe) the poison runs its course, leaving Theron no worse than during combat.
Actually, Antitoxin is core - it can be found CORE Rulebook (scroll down to Goods And Services: Special Substances and Items)
However, Antiplague and Antivenom are not.
GM Valen |

I will be travelling between September 4 and September 8. During that time, I expect my posting to be very limited, if not non-existent.

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Hello everyone, folks!
It's been a long time, guys, more than two months. I apologize for such a disappearance. I've always said that this can't happen to me. And every time I've said "never" in my life, life itself "taps me on the nose" and shows me that "never say never".
Roughly speaking, there were two emotionally difficult moments in my life that happened at the same time. One is breaking off the engagement and canceling the wedding (on my initiative). The other is the sale of my parents' house, the place where I grew up. The place where I remember my parents alive and young, and whose walls still bore the marks of my childhood vandalism. The second was a long and difficult process. Take the parent library to the warehouse, sort out the mother's things and give something to charity, then find a buyer and prepare a bunch of all sorts of documents, and so on and so on… Well, the first one added fuel to the fire, and so I emotionally burned out and shut down for a couple of months, and I had to put a lot of important areas in my life on pause. Including the PbP. I just didn't have the strength to do anything else, the internal processes consumed all the energy. However, meditation and psychotherapy work wonders, and now I'm back in the ranks.
I'm sorry for leaving you like that... I will appear on this forum for two weeks, and then I will leave again for a month on a yoga and meditation retreat. So there's probably no point in joining to this game, but in any case, I want to apologize again for disappearing like this. Life can be hard sometimes.
See you in quieter times in other games. Hug!

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1 person marked this as a favorite. |

Hello everyone, folks!
It's been a long time, guys, more than two months. I apologize for such a disappearance. I've always said that this can't happen to me. And every time I've said "never" in my life, life itself "taps me on the nose" and shows me that "never say never".
** spoiler omitted **
I'm sorry for leaving you like that... I will appear on this forum for two weeks, and then I will leave again for a month on a yoga and meditation retreat. So there's probably no point in joining to this game, but in any case, I want to apologize again for disappearing like this. Life can be hard sometimes.
See you in quieter times in other games. Hug!
Hugs! I hope things go well for you soon.
Take care.
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1 person marked this as a favorite. |

Best wishes, Ashtoret!
Sometimes, life really sucks... :-(

GM Valen |
1 person marked this as a favorite. |

@ Ashtoret - I appreciate you letting us know. I am sorry to hear of the difficulties and challenges you've been dealt and continue to manage. You were wise to seek help and support. You are also wise to know your limits. Best wishes to you and I look forward to playing with you in the future should the opportunity arise.

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I'm definitely not going to stop playing forum games, which means there will be more opportunities. Thank you all!

GM Valen |

I do not anticipate posting again between now and my return next week.

GM Valen |

I will traveling over the next few days and through the weekend. I will try to get another post in before going to bed tonight, but if do not, my next update will be Monday or Tuesday.

GM Valen |

Do we need to order the lights to shine on the accompanying Sage? ie red on red.
That is a logical assumption.
I'm a little confused. Sorry.
If I am reading the scenario correctly, I think that may be by design. The encounter is intended to force the PCs to decide where to put their individual focus/resource, whether between working on solving a puzzle or on staying alive during combat.

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Corey was planning on working on the puzzle while the others combat the creatures, however, I'm a bit confused about how the puzzle works as well.
Corey will work on placing lanterns and see what happens. Hopefully, the others can keep the creatures away from him.

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Merida is putting her Knowledge (Engineering) skill to good use - I'm happy that she can help this way! :-D
Also, Merida spills her Knowledge as soon as she learns new information. Therefore, Corey also knows (ingame!) what Merida learns.
I'm also a bit confused about how the puzzle works.
It's a pity that none of us speak Ancient Osiriani - understanding the task would be a big help...
Edit: I just saw that Alton Hilltopple does speak Ancient Osiriani - and he also posted:
He explains what he's learned and translates for the party.
I originally missed that part. Now I went back to read the Ancient Osiriani spoiler: “As the light aligns, so too do the sages stand.”

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1 person marked this as a favorite. |

Merida is putting her Knowledge (Engineering) skill to good use - I'm happy that she can help this way! :-D
I'm also a bit confused about how the puzzle works.
It's a pity that none of us speak Ancient Osiriani - understanding the task would be a big help...Merida spills her Knowledge as soon as she learns new information. Therefore, Corey also knows (ingame!) what Merida learns.
Alton speaks that and translated for the party

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What knowledge check is needed to identify the blue & red statues attacking us in the chamber with the lantern/light puzzle?

GM Valen |

What knowledge check is needed to identify the blue & red statues attacking us in the chamber with the lantern/light puzzle?
Knowledge (arcana) (DC 16) to ID red and blue

GM Valen |

Can I try the check on my turn?
Yes.

GM Valen |

It appears that I did not set up a RPGChronicles link for this adventure at this table. That has now been remedied here.
Once the RPGChronicles is filled in, I will prepare the chronicle sheets and report the game.
It has been a long and, I think, fun and interesting run delving into some deep 1st edition lore. Thank you for coming along this journey with me!

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Filled in RPGChronicles.
It has been a long and, I think, fun and interesting run delving into some deep 1st edition lore. Thank you for coming along this journey with me!
Thank you for running these series - it was really interesting!
I'll be happy to sit at one of your tables anytime.
And if you want to continue running any - or all - of the Scarab Sages Faction scenarios (in order?), send me a PM!

GM Valen |

Chronicle sheets are available here.
The table has been reported.
I will keep this campaign open for one week to give everyone a chance to grab their chronicle sheets from this adventure and the others in the series. Then, I will mark it inactive.
I don't have any plans to run PF 1e in the near future, but I will advertise on the forums when I do. There are still a number of 1e scenarios I have yet to play, so I hope to share a table with one or more of you soon.
Thanks again and Happy Gaming!
Lysle (GM Valen)

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Thank you all for an awesome game! Sorry I was a bit inactive at the end. New job is kicking my butt.
Chronicle looks good!

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@GM Valen: it appears you didn't award us any prestige when reporting the game. It's showing up blank for my character in the reporting notes.

GM Valen |

@GM Valen: it appears you didn't award us any prestige when reporting the game. It's showing up blank for my character in the reporting notes.
I double checked the reporting and saw that it had been awarded, but that not all players received prestige due to having previously played the scenario with another PC.
For instance, beneath Corenthiir the reporting pages states:
"Prestige does not count. Player has already played scenario at session # 67 of event # 37694 PFS at Enchanted Grounds 2014 on May 17, 2014."
I have added a screenshot of the reporting page to Slides so you can reference it.
I have confirmed that the table was reported as Core, so unless this is a replay for some of you, I am not sure what the issue is. You may need to contact Alex Speidel at Paizo to sort this one out.

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Interesting. Ok. Because I only played it in standard mode before.