![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Valen |
![Golden Orb](http://cdn.paizo.com/image/avatar/PZO9434-GoldenOrb_500.jpeg)
Letting loose both tales and arrows, Corey pierces a tentacle of the creature even though much of it remains below, covered by the surrounding sand.
Nightkit is greeted by a tentacle as she approaches and shoots.
Dust digger, melee (tentacle of opportunity): 1d20 + 3 ⇒ (20) + 3 = 23
Confirm?: 1d20 + 3 ⇒ (12) + 3 = 15
Damage (B) plus grab: 1d4 + 1 ⇒ (3) + 1 = 4
CMB to grab: 1d20 + 7 ⇒ (9) + 7 = 16
I don't have access to Nightkit's character sheet, but I assume that does not overcome CMD
Nightkit's bolt misses.
Theron, overlooking the creature, is able to cut deep with his blade.
AMBUSH AT THE OASIS! - First Round Cont'd/Round Two Cont'd!
PCs in bold may act
First Round
Ashtoret
Second Round
Theron
Corey
Nightkit -4 HP
Merida
Gnoll
Dust Digger -28 HP
Seebonicck
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Acadamae Student Korvosa](http://cdn.paizo.com/image/avatar/34_Acadamae-Student.jpg)
CMD is 17. Nightkit's sheet is linked from her profile
It is linked there, but we have no access rights.
Merida 5-foot-steps closer and fires two arrows at the Dust Digger...
To hit: BAB, Dex, Magic, Weapon Focus, Weapon Training 1, PBS, Precise Shot, Rapid Shot, Deadly Aim
Damage: Str, Magic, Weapon Specialization, Weapon Training 1, PBS, Deadly Aim
+1 Longbow Rapid Shot Deadly Aim, IC: 1d20 + 5 + 4 + 1 + 1 + 1 - 2 - 2 + 2 ⇒ (7) + 5 + 4 + 1 + 1 + 1 - 2 - 2 + 2 = 17
Magic Piercing, IC: 1d8 + 2 + 1 + 2 + 1 + 4 + 2 ⇒ (3) + 2 + 1 + 2 + 1 + 4 + 2 = 15
+1 Longbow Rapid Shot Deadly Aim, IC: 1d20 + 5 + 4 + 1 + 1 + 1 - 2 - 2 + 2 ⇒ (7) + 5 + 4 + 1 + 1 + 1 - 2 - 2 + 2 = 17
Magic Piercing, IC: 1d8 + 2 + 1 + 2 + 1 + 4 + 2 ⇒ (7) + 2 + 1 + 2 + 1 + 4 + 2 = 19
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Acadamae Student Korvosa](http://cdn.paizo.com/image/avatar/34_Acadamae-Student.jpg)
Whoops - hopefully I just fixed that
Now it works. :-)
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Ursathella](http://cdn.paizo.com/image/avatar/PZO9076-Ursathella_90.jpeg)
Sorry, there was a lot of work on the weekend.
Oh, what a dangerous creature... Ashtoret squints at her boot, looking at the scorpion crawling past. She kicks it away, then returns her mind to the battle. Guys, I see that you have everything under control! The wizardess takes out her wand and fires two magic projectiles at the tentacle monster.
Magic Missile, CL3: 2d4 + 2 ⇒ (1, 1) + 2 = 4 vs Dust Digger
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Valen |
![Golden Orb](http://cdn.paizo.com/image/avatar/PZO9434-GoldenOrb_500.jpeg)
Merida 5-foot-steps closer and fires two arrows at the Dust Digger...
The dust digger lies in the hole that it created beneath the sands.
It is 10 feet below the surface, so it currently has cover from all the PCs except for Theron.The arrows miss their mark.
The magic missile, however, cannot.
The dust digger grabs at Theron.
Full attack
bite: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
tenacle: 1d20 + 3 ⇒ (10) + 3 = 13
Damage plus grab: 1d4 + 1 ⇒ (4) + 1 = 5
tenacle: 1d20 + 3 ⇒ (1) + 3 = 4
Damage plus grab: 1d4 + 1 ⇒ (4) + 1 = 5
tenacle: 1d20 + 3 ⇒ (11) + 3 = 14
Damage plus grab: 1d4 + 1 ⇒ (1) + 1 = 2
tenacle: 1d20 + 3 ⇒ (1) + 3 = 4
Damage plus grab: 1d4 + 1 ⇒ (4) + 1 = 5
tenacle: 1d20 + 3 ⇒ (13) + 3 = 16
Damage plus grab: 1d4 + 1 ⇒ (4) + 1 = 5
The gnoll moves behind another tree, then hurls her spear.
Ranged (spear) v. Theron w/range: 1d20 + 3 - 2 ⇒ (18) + 3 - 2 = 19
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
AMBUSH AT THE OASIS! - Second Round Cont'd/Round Three Begins!
PCs in bold may act
Second Round
Ashtoret
Seebonickk
Third Round
Theron
Corey
Nightkit -4 HP
Merida
Gnoll
Dust Digger -32 HP
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Technic League Hireling](http://cdn.paizo.com/image/avatar/PZO9270-Hireling_500.jpeg)
Nightkit grabs her shortsword and dives in to help Theron
ss: 1d20 + 8 ⇒ (19) + 8 = 27 piercing: 1d6 + 1 ⇒ (4) + 1 = 5
crit check: 1d20 + 8 ⇒ (8) + 8 = 16 crit damage: 1d6 + 1 ⇒ (4) + 1 = 5
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Celestial Gnome](http://cdn.paizo.com/image/avatar/PZO9424-CelestialGnome_90.jpeg)
acrobatics: 1d20 + 14 ⇒ (10) + 14 = 24
attack: 1d20 + 6 ⇒ (20) + 6 = 26
The gnome moves and stabs.
damage: 1d6 + 2 ⇒ (1) + 2 = 3
if flank
damage: 3d6 ⇒ (5, 1, 1) = 7
crit: 1d20 + 6 ⇒ (3) + 6 = 9
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Taergan Flinn](http://cdn.paizo.com/image/avatar/PZO9544-Taergan_90.jpeg)
Corey takes a step forward and quickly fires two shots from his bow at the tentacled creature.
+1 longbow, Rapid Shot, deadly aim, PBS: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
cold-iron piercing: 1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14
+1 longbow, Rapid Shot, deadly aim, PBS: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26
cold-iron piercing: 1d8 + 4 + 2 ⇒ (6) + 4 + 2 = 12
He continues to spout heroic tales.
+2 to attack & damage rolls!
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Acadamae Student Korvosa](http://cdn.paizo.com/image/avatar/34_Acadamae-Student.jpg)
"Darn! I hate cover!"
Merida decides to switch targets. She 5-foot-steps closer and fires two arrows at the gnoll...
To hit: BAB, Dex, Magic, Weapon Focus, Weapon Training 1, PBS, Precise Shot, Rapid Shot, Deadly Aim
Damage: Str, Magic, Weapon Specialization, Weapon Training 1, PBS, Deadly Aim
+1 Longbow Rapid Shot Deadly Aim, IC: 1d20 + 5 + 4 + 1 + 1 + 1 - 2 - 2 + 2 ⇒ (13) + 5 + 4 + 1 + 1 + 1 - 2 - 2 + 2 = 23
Magic Piercing, IC: 1d8 + 2 + 1 + 2 + 1 + 4 + 2 ⇒ (2) + 2 + 1 + 2 + 1 + 4 + 2 = 14
+1 Longbow Rapid Shot Deadly Aim, IC: 1d20 + 5 + 4 + 1 + 1 + 1 - 2 - 2 + 2 ⇒ (3) + 5 + 4 + 1 + 1 + 1 - 2 - 2 + 2 = 13
Magic Piercing, IC: 1d8 + 2 + 1 + 2 + 1 + 4 + 2 ⇒ (5) + 2 + 1 + 2 + 1 + 4 + 2 = 17
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Valen |
![Golden Orb](http://cdn.paizo.com/image/avatar/PZO9434-GoldenOrb_500.jpeg)
Nightkit grabs her shortsword and dives in to help Theron
Nightkit finishes the tentacled creature off.
"Darn! I hate cover!"
Merida decides to switch targets. She 5-foot-steps closer and fires two arrows at the gnoll...
Only one hits, but it wounds the gnoll severely.
As the dust digger is dead, I will allow all the other PCs to "redo" their actions for this round.
AMBUSH AT THE OASIS! - Second Round Cont'd/Round Three Cont'd!
PCs in bold may act
Second Round
Ashtoret
Seebonickk
Third Round
Theron
Corey
Nightkit -4 HP
Merida
Gnoll -14 HP
Dust Digger -42 HP
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Valeros](http://cdn.paizo.com/image/avatar/PF3_BarlBre.jpg)
Theron turns to face the gnoll and barrels forward to deal with it.
can i keep the rolls or want new ones? will roll new ones in case..
attack, PA: 1d20 + 13 + 2 - 2 ⇒ (4) + 13 + 2 - 2 = 171d8 + 7 + 2 + 4 ⇒ (1) + 7 + 2 + 4 = 14
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Valen |
![Golden Orb](http://cdn.paizo.com/image/avatar/PZO9434-GoldenOrb_500.jpeg)
Theron turns to face the gnoll and barrels forward to deal with it.
can i keep the rolls or want new ones? will roll new ones in case..
It matters not, the outcome of each set of rolls would be the same.
Remaining in rounds for reasons.
AMBUSH AT THE OASIS! - Second Round Cont'd/Round Three Cont'd!
PCs in bold may act
Second Round
Ashtoret
Seebonickk
Third Round
Theron
Corey
Nightkit -4 HP
Merida
gnoll -28+ HP
?
Combat Map on Slides.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Taergan Flinn](http://cdn.paizo.com/image/avatar/PZO9544-Taergan_90.jpeg)
With both creatures dispatched, Corey runs over to the edge of the pool and gazes into the water, hoping there's treasure or maybe something interesting lying on the floor of the pool.
"I'm hoping there's some good loot in the pool! Oh yeah, we should search that gnoll too!"
Perception: 1d20 + 10 ⇒ (8) + 10 = 18
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Celestial Gnome](http://cdn.paizo.com/image/avatar/PZO9424-CelestialGnome_90.jpeg)
darn wasted a 20 LOL
The gnome fires and loads his crossbow and readies to fire at a bad guy.
attack: 1d20 + 7 ⇒ (17) + 7 = 24
damage: 1d6 ⇒ 6
"Good job Nightkit!"
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Acadamae Student Korvosa](http://cdn.paizo.com/image/avatar/34_Acadamae-Student.jpg)
darn wasted a 20 LOL
The gnome fires and loads his crossbow and readies to fire at a bad guy.
attack: 1d20 + 7 ⇒ (17) + 7 = 24
damage: 1d6 ⇒ 6
And now you wasted a 17 and a 6, too! :-P ;-)
Theron already killed the gnoll, so currently, we have no visible enemies. Ashtoret does not need to cast the second MM."Were these all enemies? Or are there more around? That seemed... to easy." Merida moves towards Theron, ready to fire an arrow at any new foe that might appear. move action to move, standard to ready
Ready attack, condition: an enemy appears
Readied attack +1 Longbow: 1d20 + 5 + 4 + 1 + 1 + 1 ⇒ (6) + 5 + 4 + 1 + 1 + 1 = 18 +1 if PBS applies)
Piercing: 1d8 + 2 + 1 + 2 + 1 ⇒ (5) + 2 + 1 + 2 + 1 = 11 +1 if PBS applies
As Corey stopped spouting heroic tales :-P, we do not get +2 to attack & damage rolls anymore, right?
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Valeros](http://cdn.paizo.com/image/avatar/PF3_BarlBre.jpg)
Theron flicks the dust digger's entrails from his blade and looks around for any more threats. Everyone good? Kit...how bad were you hit? he asks as he sees the others gathering.
perc to look for any bad guys: 1d20 + 7 ⇒ (4) + 7 = 11
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Valen |
![Golden Orb](http://cdn.paizo.com/image/avatar/PZO9434-GoldenOrb_500.jpeg)
Seemingly disappointed that none of the other Pathfinders approached the rocks, a pair of impatient gnolls appear from behind the rocks. Rushing forward, each has a spear in hand.
The first to appear is greeted by one of Merida's arrows. Each then hurls a spear at Theron.
Gnoll (red), ranged (spear) w/range penalty: 1d20 + 3 - 4 ⇒ (10) + 3 - 4 = 9
Gnoll (blue), ranged (spear) w/range penalty: 1d20 + 3 - 4 ⇒ (2) + 3 - 4 = 1
AMBUSH AT THE OASIS! - Third Round Cont'd/Round Four Begins!
PCs in bold may act
Third Round
Ashtoret
Seebonickk
Fourth Round
Theron
Corey
Nightkit -4 HP
Merida
Gnoll (red) -11 HP
Gnoll (blue)
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Technic League Hireling](http://cdn.paizo.com/image/avatar/PZO9270-Hireling_500.jpeg)
Nightkit spends this entire round getting out of the sandpit.
Thanks Seenonickk. Oh goody. Two more want to play.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Acadamae Student Korvosa](http://cdn.paizo.com/image/avatar/34_Acadamae-Student.jpg)
"A-HA! I knew it was too easy!"
Merida 5-foot-steps back a bit and fires two arrows at the red gnoll...
To hit: BAB, Dex, Magic, Weapon Focus, Weapon Training 1, PBS, Precise Shot, Rapid Shot, Deadly Aim
Damage: Str, Magic, Weapon Specialization, Weapon Training 1, PBS, Deadly Aim
+1 Longbow Rapid Shot: 1d20 + 5 + 4 + 1 + 1 + 1 - 2 ⇒ (8) + 5 + 4 + 1 + 1 + 1 - 2 = 18
Magic Piercing: 1d8 + 2 + 1 + 2 + 1 ⇒ (4) + 2 + 1 + 2 + 1 = 10
+1 Longbow Rapid Shot: 1d20 + 5 + 4 + 1 + 1 + 1 - 2 ⇒ (1) + 5 + 4 + 1 + 1 + 1 - 2 = 11
Magic Piercing: 1d8 + 2 + 1 + 2 + 1 ⇒ (8) + 2 + 1 + 2 + 1 = 14
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Valen |
![Golden Orb](http://cdn.paizo.com/image/avatar/PZO9434-GoldenOrb_500.jpeg)
Another one of Merida's arrows strikes the bloodied gnoll, dropping it.
AMBUSH AT THE OASIS! - Third Round Cont'd/Round Four Begins!
PCs in bold may act
Third Round
Ashtoret
Seebonickk
Fourth Round
Theron
Corey
Nightkit -4 HP
Merida
Gnoll (red) -21 HP
Gnoll (blue)
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Technic League Hireling](http://cdn.paizo.com/image/avatar/PZO9270-Hireling_500.jpeg)
Nightkit delays for Theron. Assuming he goes in to the attack, Nightkit will follow to form the flank.
Well shot Merida
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Valeros](http://cdn.paizo.com/image/avatar/PF3_BarlBre.jpg)
Theron turns to face the gnoll that dared to attack him. He barrels forward, grabbing a javelin from his back and tossing it at the gnoll.
attack: 1d20 + 7 ⇒ (14) + 7 = 211d6 + 5 ⇒ (1) + 5 = 630 ft, and toss at the end...so it's withing the range increment
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Taergan Flinn](http://cdn.paizo.com/image/avatar/PZO9544-Taergan_90.jpeg)
Gazing into the pool, Corey is suddenly startled as two gnolls rush out from hiding.
"Gah! More of them!?"
He raises his bow and quickly fires off two shots in rapid succession at the gnoll in blue.
+1 longbow, Rapid Shot, deadly aim: 1d20 + 5 ⇒ (9) + 5 = 14
cold-iron piercing: 1d8 + 4 ⇒ (5) + 4 = 9
+1 longbow, Rapid Shot, deadly aim: 1d20 + 5 ⇒ (19) + 5 = 24
cold-iron piercing: 1d8 + 4 ⇒ (6) + 4 = 10
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Ursathella](http://cdn.paizo.com/image/avatar/PZO9076-Ursathella_90.jpeg)
Ashtoret walks a little forward to get a better view of her foes and sends magic projectiles from her wand into one of the gnolls.
MM: 2d4 + 2 ⇒ (1, 3) + 2 = 6 against any gnoll still alive
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
Lysle |
![Troll](http://cdn.paizo.com/image/avatar/PZO1126-Troll_90.jpeg)
The combined firepower brought by the Pathfinders causes the last of the gnolls to drop.
OUT OF COMBAT
With the dust digger and gnolls defeated, the party has a safe location to rest before continuing to the ruins.
Here, a weathered, partially buried marker about 100 feet west of the oasis matches the description in Grandmaster Torch’s notes. During the hour before dusk, the setting sun’s light causes a weathered hieroglyph depicting an arch to glow. Even as the sun sets, the long shadow cast by the stone never shifts, always pointing to the northwest with exactly the same bearing.
I will assume the party rested for the night unless otherwise indicated.
Traveling in that direction for several hours leads the party to the ruins of Seeker’s Folly.
The remainder of the journey through the desert proceeds uneventfully, with only the rise and fall of the dunes to break the monotony. A low, uneven hill of granite appears on the horizon to the northwest, presenting the only shelter for miles around. Although the crag appears solid from a distance, on closer examination there is a wide fissure in the rock sealed by a heavily weathered stone wall fitted with a large iron door.
The ruins that Grandmaster Torch calls Seeker’s Folly appear to have sat virtually undisturbed for centuries. The khamsin storms have worn away the carvings that once decorated the outer wall, which serves as a barrier against the abrasive sand, leaving the courtyard relatively protected.
The wall stands 30 feet tall, and a 15-foot-tall set of iron doors keeps out the weather.
A map of Seeker's Folly now on Slides.
An iron gate, which seals the entrance, is heavy and partially buried by sand, yet it is unbarred and can be opened with sufficient effort.
A PC who succeeds at a DC 20 Linguistics check, may open the spoiler below:
If you read Ancient Osiriani, you may attempt a Linguistics or Perception check.
The stone wall is 30 feet high and worn smooth, however, the canyon wall is uneven.
Those wishing to climb the stone wall or the canyon wall (please indicated which), may attempt a Climb check.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Ursathella](http://cdn.paizo.com/image/avatar/PZO9076-Ursathella_90.jpeg)
In Seeker’s Folly. I think someone should try hard with this door... No idea how to help .)
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Technic League Hireling](http://cdn.paizo.com/image/avatar/PZO9270-Hireling_500.jpeg)
Earlier Nightkit had a brief swim in the oasis to get all the sand off her.
Now, Nightkit looks around for something to use as a lever.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
GM Valen |
![Golden Orb](http://cdn.paizo.com/image/avatar/PZO9434-GoldenOrb_500.jpeg)
Now, Nightkit looks around for something to use as a lever.
There do not appear to be any levers littering the nearby sands and rock.
Theron tries to shoulder the door.
Theron has no luck on his first try. However, his efforts do not appear to have drawn any attention.
I would allow Theron to take 20, if he so chooses.
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Acadamae Student Korvosa](http://cdn.paizo.com/image/avatar/34_Acadamae-Student.jpg)
Merida tries to help Theron with the door.
aid str: 1d20 + 2 ⇒ (10) + 2 = 12 :-)
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Acadamae Student Korvosa](http://cdn.paizo.com/image/avatar/34_Acadamae-Student.jpg)
after Theron and Merida open the door:
"No idea - yet. Seems it's time to use one of my wands!"
Merida draws her wand of comprehend languages and tries to activate it...
UMD: 1d20 + 9 ⇒ (19) + 9 = 28 :-D
...and the first attempt is successful!
I assume this bypasses the need for the Linguistics check, but just in case it doesn't, I'll spoiler it:
![](/WebObjects/Frameworks/Ajax.framework/WebServerResources/wait30.gif)
![]() |
![Technic League Hireling](http://cdn.paizo.com/image/avatar/PZO9270-Hireling_500.jpeg)
Lemme see
Nightkit leant Osirion - just in case
Does it say anything about cool baths available?