| Dorianna Menhemes |
Technically no, because it's a weird "not-quite-an-attack-but-simulates-an-attack" troop thing. But the flavour is definitely the enemy hitting you, so I'll say that it counts.
BUT.
Dutiful Strike says Trigger An enemy within 15 feet of you hits you with a Strike and deals damage to you.
I believe you weren't within 15 foot range at the time of the attack. You've moved since then, but if I read my version history right, Aesephna was 10 feet away from the troop and you even more, so a) you weren't in 15 feet for the trigger, and b) she wouldn't have the reach to hit it anyway.
If you move to within 15 feet (which you've done with your current turn, I see), yes, you can do Dutiful Strike.
Good catch, the reaction is weird as:
Enemy need to be 15 ft from Dorianna - they were further away so no way Jose!Eidolon needs to be 15 ft from Dorianna - that was true
Eidolon does not need to have reach to the enemy per the description of the feat: ' Your eidolon makes a melee unarmed Strike against the triggering enemy, even if that enemy isn't within your eidolon's reach.'
So in theory Eidolon can swing a hook 30 ft away (15 ft to enemy 15 ft to eidolon)
| GM Kwinten |
Lough, if I read it correctly, you don't add splash damage to your cone attack:
Immanence
Strikes with your hands of the wildling deal an additional 1 spirit splash damage per weapon damage die. You are immune to this splash damage.
Transcendence — Feral Swing
[two-actions]
Spirit Transcendence
You lash out with both arms, rending all before you. Each creature in a 15-foot cone must succeed at a basic Reflex save against your class DC or take spirit damage equal to your normal Strike damage with your hands of the wildling. You can choose to swing with abandon, which imposes a –2 circumstance bonus to enemies’ saving throws, but causes you to become off-guard until the start of your next turn.
Yes, your Strikes get the splash, but a Strike is a specific one-action activity that requires an attack roll. Your transcendence is a separate action that requires a Reflex save on my part. So, if I read it correctly, that doesn't get the splash added to it.
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Also, that troop went down faster than expected. Originally I was supposed to throw like 30 enemies at you, but that would've been hell to keep track of, so I aggregated them into a troop. But I may have misjudged the encounter budget and undershot. Still, Dorianna rolled badly and that could've ended up bad in a more serious encounter.
| GM Kwinten |
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I don't know what you mean. There's only one point of entry, the one Aesephna is in front of right now. You can stand north and west of Khurfel.
Does that help?
| GM Kwinten |
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Reminder to all that the website might be down for a while starting on Monday the 3rd of November, per this blog post.
| GM Kwinten |
The casters are a bit lower level (as evidenced by the 3d8 channel), but it certainly feels good to blast some enemies once in a while. :)
| GM Kwinten |
Also, normally I would totally allow you to pop the blisters on the dead urdefhan, but its ability specifically says its skin decays and melts off when it dies, so too bad. :(