Coldwater's Abomination Vaults

Game Master Quentin Coldwater

Maps
Loot sheet

Initiatives:

[dice=Cherry Berry]1d20+17[/dice]
[dice=Dorianna]1d20+17[/dice]
[dice=Kvit]1d20+15[/dice]
[dice=Lough]1d20+15[/dice]

[dice=Dorianna's Battle Cry]1d20+20[/dice]

Cherry Berry 98/98
Dorianna 134/134
Kvit 60/60
Lough 107/107


2,051 to 2,065 of 2,065 << first < prev | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | next > last >>

N Female Human Summoner 9 | HP 134/134 | AC 27 | F +17 R +18 W +16 | Perc +15 (+2 Init) | Stealth +16 | Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2
GM Kwinten wrote:

Technically no, because it's a weird "not-quite-an-attack-but-simulates-an-attack" troop thing. But the flavour is definitely the enemy hitting you, so I'll say that it counts.

BUT.

Dutiful Strike says Trigger An enemy within 15 feet of you hits you with a Strike and deals damage to you.

I believe you weren't within 15 foot range at the time of the attack. You've moved since then, but if I read my version history right, Aesephna was 10 feet away from the troop and you even more, so a) you weren't in 15 feet for the trigger, and b) she wouldn't have the reach to hit it anyway.

If you move to within 15 feet (which you've done with your current turn, I see), yes, you can do Dutiful Strike.

Good catch, the reaction is weird as:

Enemy need to be 15 ft from Dorianna - they were further away so no way Jose!
Eidolon needs to be 15 ft from Dorianna - that was true
Eidolon does not need to have reach to the enemy per the description of the feat: ' Your eidolon makes a melee unarmed Strike against the triggering enemy, even if that enemy isn't within your eidolon's reach.'
So in theory Eidolon can swing a hook 30 ft away (15 ft to enemy 15 ft to eidolon)


Slides Loot sheet

Herp derp, good catch.

Verdant Wheel

1 person marked this as a favorite.
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Long work day and have live PFS game in an hour - maybe tonite else tomorrow!


Slides Loot sheet

Lough, if I read it correctly, you don't add splash damage to your cone attack:

Immanence
Strikes with your hands of the wildling deal an additional 1 spirit splash damage per weapon damage die. You are immune to this splash damage.

Transcendence — Feral Swing
[two-actions]
Spirit Transcendence
You lash out with both arms, rending all before you. Each creature in a 15-foot cone must succeed at a basic Reflex save against your class DC or take spirit damage equal to your normal Strike damage with your hands of the wildling. You can choose to swing with abandon, which imposes a –2 circumstance bonus to enemies’ saving throws, but causes you to become off-guard until the start of your next turn.

Yes, your Strikes get the splash, but a Strike is a specific one-action activity that requires an attack roll. Your transcendence is a separate action that requires a Reflex save on my part. So, if I read it correctly, that doesn't get the splash added to it.

---

Also, that troop went down faster than expected. Originally I was supposed to throw like 30 enemies at you, but that would've been hell to keep track of, so I aggregated them into a troop. But I may have misjudged the encounter budget and undershot. Still, Dorianna rolled badly and that could've ended up bad in a more serious encounter.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

I could read it either way, and accept your interpretation.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

GM - passage through the back door - are those two legal squares to Stride into?


1 person marked this as a favorite.
Slides Loot sheet

I don't know what you mean. There's only one point of entry, the one Aesephna is in front of right now. You can stand north and west of Khurfel.

Does that help?


1 person marked this as a favorite.
Slides Loot sheet

Reminder to all that the website might be down for a while starting on Monday the 3rd of November, per this blog post.


N Male Ratfolk (Longsnout) Wizard 9 | HP 60/60 | AC 26 | F +14 R +18 W +16 | Perc +13 (+2 Init, scent 30ft, imprecise) | Stealth +15| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 1

That was disgustingly effective


Slides Loot sheet

The casters are a bit lower level (as evidenced by the 3d8 channel), but it certainly feels good to blast some enemies once in a while. :)


Slides Loot sheet

Also, normally I would totally allow you to pop the blisters on the dead urdefhan, but its ability specifically says its skin decays and melts off when it dies, so too bad. :(


N Male Ratfolk (Longsnout) Wizard 9 | HP 60/60 | AC 26 | F +14 R +18 W +16 | Perc +13 (+2 Init, scent 30ft, imprecise) | Stealth +15| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 1

That seems fair enough. I didn't think about something dying with any active blisters until this time.


- LG Fruit Leshy | Cleric 9 | HP 98/98 | AC 24 | F +17 R +16 W +20 | speed 25 ft | Perc +17(lowlight) | Hero Point 1/3 | Focus: 2/2 | Spells: 1: 4/5 2: 4/4 3: 3/4 4: 3/3 5: 2/2 | Heals: 2/5 | Berry: 1 | Spell DC 27 | active condition: | Exploration activity: Search

We’re back.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Had me a Gap Baby while we were away, and unlike first child's birth, this one went incredibly smooth.

Anyway, climbing back into PbP slowly.

=)


Slides Loot sheet

Hooray for Gap Baby!

2,051 to 2,065 of 2,065 << first < prev | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Coldwater's Abomination Vaults Discussion All Messageboards

Want to post a reply? Sign in.