Curse of the Crimson Throne - Foxy Quickpaw

Game Master Foxy Quickpaw

Bad things are going to happen in Korvosa.
Maps, etc.
Roll20 Game


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Grand Lodge

F Dwarf Cleric (4)/ HP 28/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 1/1 /CE 3/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 4/4/ Harrow 0/2

"A clerk," Ernhild corrects Tisha. "Though legal matters have always interested me than the financial ones." She drinks a sip from her cheap mead, and winces. Hopefully will not be long. She resists the temptation of looking around to find her.

"Mostly drugs." She looks down at her tankard, not sure if she wants to take another gulp.

"What about you? How did you end up picking locks?"


A woman that you don't recognize, dressed in well used farmer's clothes, approaches your table and sits down on a free chair. "I'd be interested in that too."

The voice you recognize. But the facial features, and the ginger haircolor don't fit to what you hear.


M Dwarf Fighter4HP26/45,AC20T13FF17,F8R3W5,Init+2,Per+8

Briggi remains at the house, keeping watch.


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

Hi Sandra, I see you finally got away from the farm for the night.
She nods at the newly arrived woman.

As for locks: I wanted to know how they work. Like how do you put a simple piece of metal into a slot and if it is shaped just right it pulls back a latch, but if it is a little bit off it never engages. For a girl who grew up where we never even latched our doors. Those little chucks of metal were the best kind of magic.

I wanted to learn all the parts and how to make better ones…. I still do.

If you are interested, I could show you some of my designs and you could tell me if you think they might work. I have a couple of the drawings back in my flat.

Grand Lodge

F Dwarf Cleric (4)/ HP 28/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 1/1 /CE 3/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 4/4/ Harrow 0/2

"I'm afraid I don't have much knowledge about locks," Ernhild smiles. "Though I dare say the place I come from used too many of them." The smile fades. "Certain clichés are true, I suppose."


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

Ya. Big city, lots of locks. That’s why I want to set up a shop someday.

She looks over at the new woman.
So before we get dinner, I have to ask, how is Grau?


"He still is a sad sack compared to his former days, but he is mostly sober again and doing his job."


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

Glad to hear it. We were worried about him.

Well do you two want to go grab dinner, and see the a few more of our old friends? This place is fun to people watch at, but I don’t know that I would trust any food here.

Tisha smiles widely as she looks around trying to see if anyone else is watching them.
Perception: 1d20 + 10 ⇒ (1) + 10 = 11


M Goblin Rogue5HP 34/34,Init+4,F3R8W3Per9AC17T15FF13

Welcome to the ship Kaliban. I'm most important person ever!


"No meal for me here. I've seen how this guy makes drinks and it is disgusting enough. I'm ready to go." Kroft tells and downs the rest of her drink.


M Dwarf Fighter4HP26/45,AC20T13FF17,F8R3W5,Init+2,Per+8

Briggi keeps watch at the door near Lamm's lair


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

Lets go then.

Assuming the others agree Tisha leads the other two women out after paying the tab.

It will be a bit of a walk. Hope you don’t mind.
Tisha leads them in the direction of high bridge avoiding the palace and any riots before turning words west dock.

Glad you could make it out tonight. I know how busy you are. Tisha say conversationally while she tries to keep an eye out for anyone who might be following them or trying to ambush them.


Kitsune Game Master

Tonight no one is interested in these three women. You reach your destination without incidents and without being followed.

Grand Lodge

F Dwarf Cleric (4)/ HP 28/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 1/1 /CE 3/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 4/4/ Harrow 0/2

"I'll see if we are being expected," Ernhild approaches Briggi, alone. "All clear? No one's been watching this place? Trinia is still in?"


M Dwarf Fighter4HP26/45,AC20T13FF17,F8R3W5,Init+2,Per+8

All clear


M 1/2 Elf| HP 29/29 | AC: 13, T: 12, FF:11 | Spd: 30ft | Sorcerer (Tattooed, Wildblooded) 4 | Init +6, Low Light Vision; Percept: +11, Sense Motive: +2 | Saves: F: +4, R: +4, W: +9 +2 vs enchantments| CMB +2 / CMD 14

Narciso broods quietly while keeping watch...


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

If all seems clear, Tisha leads Kroft down to the secret room and Trinia.

Trinia, Be as honest as you can answering this Woman’s questions. She has put in some serious effort to learn the truth. Being honest with her can only help us all.

Tisha steps back against the wall and watches intently all parties to make sure nothing dangerous happens to either party during this chat. If it does she will interupt to keep the other party safe.

If I’m wrong and Trinia is a master Assasin playing us, or that isn’t Kroft, we will know in the next few minutes. Damn, I never thought I would miss Narciso’s message spells so quick.


"Why is everyone acting as if I'm the one lying. That's really putting me off. And it's not like she is learning the truth about the kings death from me. I had nothing to do with that and I have no clue who had or what he died of." Trinia scoffs.

"And who are you? You are not who I was told to meet."


"I am. But I can't be seen with you other than with a squad of my guards putting you in chains. So you have to put up with this look." Croft replies calmly.

"How about you tell me about what you know. How did it happen that you were hired, what was your job and how was it executed?"


Trinia eyes Kroft with suspicion, but answers anyway. "I was hired by the king's chamberlain to paint a portrait of the king. I wasn't told explicitly, but getting a painting wasn't the main reason. I should be to better the mood of the king. He wasn't well back then."

"It was well paid and an easy job. I went to the palace and worked on the portrait for several hours a day until the king grew tired of it. After about two weeks the portrait was finished, my work done and the king was still alive. Still not well, but alive. And I haven't seen him since then. That was over two weeks before he died."

"And my job only consisted of doing the portrait. Nothing else. Of course I talked to him when he asked, but it was only small talk. And nothing else."

Grand Lodge

F Dwarf Cleric (4)/ HP 28/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 1/1 /CE 3/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 4/4/ Harrow 0/2

"We do not believe that you are lying," Ernhild says patiently. "But you are our only witness, and your perspective counts if we want to find out who would want to frame you."

"You said he was already showing signs of physical illness when you arrived at the palace?"


"Yes he was. It was no secret, at least in the circles who had to know." Kroft cuts that short.

"So as of now we have the testimony of a palace guard who saw Trinia doing something suspicious. With no detail given. And the witness now being dead after 'falling' off the castle wall."

"Together with the fact that there is no trial planned to find out more and Trinia's totally unprofessional behaviour for a professional assassin I think I see the picture." Kroft states.

"Have you found anything else that could shed more light into this situation?" she inquires from her agents.


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

Calistria's mercy!
Tisha goes visibly pale as she looks at the others.

She turns to Kroft:
Commander, This is important. Did the guard fall from the wall or was it actually the top of a tower? This happened less than a hour after we left your office this afternoon?

Unless two people died this afternoon falling from the castle, we all witnessed it happen. I can tell you for certain it was not an accident, he was pushed.

She looks at Trinia for a moment then continues.
Well I suppose knowing will not put you in any more danger then you are now.

She looks back at Kroft and says:
Lady Commander, Sabina Merrin pushed that guard. I swear to having seen her do it with my own eyes.


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M Dwarf Fighter4HP26/45,AC20T13FF17,F8R3W5,Init+2,Per+8

Briggi for the life of him cannot remember seeing this or being told about it.

Briggi would forevermore be known as the Eternal Private.


"So no questioning the witness seither. How convenient." Kroft voices her disappointment. "I'm leaving, there is nothing more to find out here for me. Trinia shouldn't be seen by anyone here in town again. Get her out of town today and without anyone noticing."

"And you better practice the art of never been seen anywhere close to Korvosa again. If you show your face again, I'll personally drag your dead body to the queen."

"Have a nice day y'all."

Kroft leaves this place that stinks of death and fish.

Grand Lodge

F Dwarf Cleric (4)/ HP 28/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 1/1 /CE 3/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 4/4/ Harrow 0/2

"... Well. That's settled."

"I guess the only remaining question is where you want to go," Ernhild turns to Trinia.


"I don't know. Where can we go where an artist can make a living?"


M Dwarf Fighter4HP26/45,AC20T13FF17,F8R3W5,Init+2,Per+8

Kaer Maga? It is known as The City of Strangers and you can find a new home there.


M 1/2 Elf| HP 29/29 | AC: 13, T: 12, FF:11 | Spd: 30ft | Sorcerer (Tattooed, Wildblooded) 4 | Init +6, Low Light Vision; Percept: +11, Sense Motive: +2 | Saves: F: +4, R: +4, W: +9 +2 vs enchantments| CMB +2 / CMD 14

"A good enough artist can make a living just about anywhere. Might be better to approach the problem from the other end: 'Get her out of town today and without anyone noticing.'... I figure that mean either slipping Trinia onto a ship going out of town, or smuggling her out one of the gates."


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

Do any of you know anyone with a ship? If not probably best to just use a gate and disguise her in some way. They don’t watch the gates that closely.


M 1/2 Elf| HP 29/29 | AC: 13, T: 12, FF:11 | Spd: 30ft | Sorcerer (Tattooed, Wildblooded) 4 | Init +6, Low Light Vision; Percept: +11, Sense Motive: +2 | Saves: F: +4, R: +4, W: +9 +2 vs enchantments| CMB +2 / CMD 14
Tisha Nerifaren wrote:
Do any of you know anyone with a ship? If not probably best to just use a gate and disguise her in some way. They don’t watch the gates that closely.

"Can't say that I do, any more than I know about how tight the gate watch is, particularly in these troubled times. I do know that those are pretty much the only two options to get out of town... "


M Dwarf Fighter4HP26/45,AC20T13FF17,F8R3W5,Init+2,Per+8

I can get information on the watches at the gates. You could slip her own during say a shift change or I couldtake a shift myself and wave you through.


"There is more than one guard at each gate and if you leave over one of the bridges you have guards on both sides." Trinia objects, not liking the idea.

"From Old Korvosa you can swim out of town easily. And it's cheaper than hiring someone with a ship."

Grand Lodge

F Dwarf Cleric (4)/ HP 28/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 1/1 /CE 3/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 4/4/ Harrow 0/2

"I wouldn't trust the waters of Old Korvosa, but if you'd rather try your luck this way..." Ernhild shrugs. "Perhaps take a weapon with you, just in case. And a potion that cures diseases."


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

We know there are at least crocodiles in the water. I would not want you swimming in there unless it’s the last option.

There is another option. I bet there is not much security getting into the grey district with a “dead” body. From there it’s just a quick jump over the walls to get out.


M Dwarf Fighter4HP26/45,AC20T13FF17,F8R3W5,Init+2,Per+8

If we do the Grey District, we better go in daylight. No telling what lurks around in there. We could also get a rowboat if we want to do the water route.

Grand Lodge

F Dwarf Cleric (4)/ HP 28/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 1/1 /CE 3/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 4/4/ Harrow 0/2

"Sounds like much better options than swimming."


"And we wouldn't have to travel through the whole town again." Trinia agrees.


Kitsune Game Master

Tisha turns Trinia into a corpse with makeup. The stinking cart from the fishery is used and some linen blanket to cover the 'corpse'. On the way are no guards posts and none of the patrols are interested to check the stinking cart.

Through the entrance of the Gray District the cart is pulled towards the Potter's Ward. Of course this draws the attention of a Pharasma priest, but he is easily persuaded to leave you to dig the grave yourself after you pay the fee of a copper.

Trinia casts a minor image to cover the escape with some shrubbery and climbs the wall. No one notices it and she is finally gone from town. Which leaves you with the decision if and how deep you dig the grave.

Grand Lodge

F Dwarf Cleric (4)/ HP 28/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 1/1 /CE 3/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 4/4/ Harrow 0/2

"So," Ernhild rolls her shoulders, easying the weight of her armour. "Another murder."

"You hadn't told us that you had seen the murderer's face," she says casually to Tisha.


M Dwarf Fighter4HP26/45,AC20T13FF17,F8R3W5,Init+2,Per+8

Well let's make a show of it at least. Briggi digs about two feet down.[/b]


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

I worried if you knew then you would seek justice. Anything involving the queen and her guards is going to be a political nightmare. It will also put a target on our backs. Better to stay quiet for now.

I did tell you I saw someone push him.
I but when a innocent life is at stake, I couldn’t be quiet.

Grand Lodge

F Dwarf Cleric (4)/ HP 28/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 1/1 /CE 3/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 4/4/ Harrow 0/2

"I'm well aware that charging into the situation without thinking is going to bring more harm than good."

"We need to play our cards right, and lie low until we have enough means to actually do something against them both." Ernhild helps out Briggi if there is another shovel available.


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

Tisha takes her turn digging when one of the others needs a break. The question is now what happens in the city…. Will the riots continue? she wonders aloud as she digs.


M 1/2 Elf| HP 29/29 | AC: 13, T: 12, FF:11 | Spd: 30ft | Sorcerer (Tattooed, Wildblooded) 4 | Init +6, Low Light Vision; Percept: +11, Sense Motive: +2 | Saves: F: +4, R: +4, W: +9 +2 vs enchantments| CMB +2 / CMD 14
Briggi Plannten wrote:
Well let's make a show of it at least. Briggi digs about two feet down.[/b]

"Make it shallow; it's a pauper's grave and I figure the sooner we're out of here, the better..."

Narciso uses Silent Image to make it seem like we still have a corpse to bury, and when the grave is dug, have something to put in it...

He calls forth Bun-bun (his rabbit familiar) and tries to keep a wary eye out for anyone watching us.

Perception: 1d20 + 3 + 3 + 2 + 2 + 2 ⇒ (11) + 3 + 3 + 2 + 2 + 2 = 23
3 rank +3 trained +2 wis+2 racial+2 alertness (familiar)


M Dwarf Fighter4HP26/45,AC20T13FF17,F8R3W5,Init+2,Per+8

Well the riots will quiet down eventually and I figure we go back to our own lives. Lamm is dead and Trinia has escaped so we Chieved our goals.


Kitsune Game Master

With the dwarfs doing the digging the job is quickly done and another grave for the poor is closed sans the corpse.

Grand Lodge

F Dwarf Cleric (4)/ HP 28/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 1/1 /CE 3/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 4/4/ Harrow 0/2

"You're right, Briggi. There is nothing else for us to investigate tonight."

Splitting up, and going back to Kroft the next day?


Kitsune Game Master

Why the ooc? You could ask that in game too.


M Dwarf Fighter4HP26/45,AC20T13FF17,F8R3W5,Init+2,Per+8

Let's head back then. I'll just give Kroft the nod that things have been done.

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