Curse of the Crimson Throne - Foxy Quickpaw

Game Master Foxy Quickpaw

Bad things are going to happen in Korvosa.
Maps, etc.
Roll20 Game


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M Dwarf Fighter4HP45/45,AC20T13FF17,F8R3W5,Init+2,Per+8

Briggi moves south and smashes
Hammer: 1d20 + 8 ⇒ (10) + 8 = 181d8 + 3 ⇒ (2) + 3 = 5

Grand Lodge

F Dwarf Cleric (4)/ HP 29/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 0/1 /CE 2/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 1/4/ Harrow 0/2

With one construct down, Ernhild can take a 5ft step back and heal the party.

Channel Energy: 2d6 ⇒ (1, 4) = 5 I'm excluding the remaining construct from this channeling- just in case.


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

Adjusted hit points for no AoO and the heal.
Tisha’s brain screams at her to move, but her limbs refuse to cooperate.
Dazed round 2/4


Kitsune Game Master

Briggi starts over demolishing the next construct, but he has a long way to go.

With Ernhild stepping back, Briggi is left to deal with the constructs agression.

@Briggi
Bite: 1d20 + 6 ⇒ (12) + 6 = 181d8 + 4 ⇒ (5) + 4 = 9

Narciso, Ernhild, Tisha, Briggi <--
Snake(12)

Grand Lodge

F Dwarf Cleric (4)/ HP 29/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 0/1 /CE 2/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 1/4/ Harrow 0/2

Sorry Briggi, I'm low on HPs

A second wave of divine energy sweeps through the party.

HP: 2d6 ⇒ (2, 6) = 8


M 1/2 Elf| HP 29/29 | AC: 13, T: 12, FF:11 | Spd: 30ft | Sorcerer (Tattooed, Wildblooded) 4 | Init +6, Low Light Vision; Percept: +11, Sense Motive: +2 | Saves: F: +4, R: +4, W: +9 +2 vs enchantments| CMB +2 / CMD 14

Another bolt of magic launches from Narciso's wand.

Standard action use wand of magic missile

Damage: 1d4 + 1 ⇒ (3) + 1 = 4


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

Dazed round 3/4
Tisha’s vision starts to clear but the world is still spinning.


M Dwarf Fighter4HP45/45,AC20T13FF17,F8R3W5,Init+2,Per+8

Warhammer: 1d20 + 8 ⇒ (3) + 8 = 111d8 + 3 ⇒ (4) + 3 = 7


Kitsune Game Master

Narciso has the only reliable way to deal damage to that thing. But with little of it he carves away it will take forever. Briggi on the other hand has sweaty hands or something as he doesn't manage to steer his hammer to hit the construct. At least his heavy armor makes it just as hard for the anomated bones to hit him.

@Briggi
Bite: 1d20 + 6 ⇒ (8) + 6 = 141d8 + 4 ⇒ (6) + 4 = 10

Narciso, Ernhild, Tisha, Briggi <--
Snake(16)


M 1/2 Elf| HP 29/29 | AC: 13, T: 12, FF:11 | Spd: 30ft | Sorcerer (Tattooed, Wildblooded) 4 | Init +6, Low Light Vision; Percept: +11, Sense Motive: +2 | Saves: F: +4, R: +4, W: +9 +2 vs enchantments| CMB +2 / CMD 14

Yet again...

Standard action use wand of magic missile

Damage: 1d4 + 1 ⇒ (4) + 1 = 5


M Dwarf Fighter4HP45/45,AC20T13FF17,F8R3W5,Init+2,Per+8

Hammer: 1d20 + 8 ⇒ (7) + 8 = 151d8 + 3 ⇒ (6) + 3 = 9

Grand Lodge

F Dwarf Cleric (4)/ HP 29/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 0/1 /CE 2/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 1/4/ Harrow 0/2

Her most severe wounds healed, Ernhild steps back into battle.

Attack: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 2 ⇒ (3) + 2 = 5


Kitsune Game Master

After taking two more hits the thing is more a skull on a vertebrae, but it is still attacking.

@Ernhild
Bite: 1d20 + 6 ⇒ (8) + 6 = 141d8 + 4 ⇒ (5) + 4 = 9

Narciso, Ernhild, Tisha, Briggi <--
Snake(30)


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

Tisha finally managed to clear her head enough that she can get herself together and take stock of the situation.
That hurt you bastard! she hisses as she stabs over Briggi’s head.
Spear: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d8 + 6 ⇒ (5) + 6 = 11


M Dwarf Fighter4HP45/45,AC20T13FF17,F8R3W5,Init+2,Per+8

Briggi bashes.

Hammer: 1d20 + 8 ⇒ (4) + 8 = 121d8 + 3 ⇒ (6) + 3 = 9


M 1/2 Elf| HP 29/29 | AC: 13, T: 12, FF:11 | Spd: 30ft | Sorcerer (Tattooed, Wildblooded) 4 | Init +6, Low Light Vision; Percept: +11, Sense Motive: +2 | Saves: F: +4, R: +4, W: +9 +2 vs enchantments| CMB +2 / CMD 14

I suspect that Tisha has finished matters, so I am going to conserve wand charges until Foxy updates...


Kitsune Game Master

When Tisha finally is her stabby self again she makes quick work of the construct. While Briggi manages to miss it a final time.

Grand Lodge

F Dwarf Cleric (4)/ HP 29/31, AC 18/ T 18/ FF 10/ Saves: Fort +8, Ref +2, Will +9/ Perception +4/ Ini +1 / Touch of Law 0/7/ Deflection Aura 0/1 /CE 2/4/ Orisons 2/4/ Lvl 1 3/5/ Lvl 2 1/4/ Harrow 0/2

Ernhild spontaneously casts a healing spell to close her remaining wounds. "That was a pretty close call."

HP: 1d8 + 4 ⇒ (6) + 4 = 10

She takes a look around the room.

Perception: 1d20 + 4 ⇒ (6) + 4 = 10


M Dwarf Fighter4HP45/45,AC20T13FF17,F8R3W5,Init+2,Per+8

Briggi grumbles about having to get a new handgrip on his hammer. Let's keep going. He takes the lead going north.


Female Elf Unchained Rogue (Scout) Lvl 4 (HP 31/31| AC:18 | T: 15 | FF: 13| Fort:+2 | Ref:+8 (Evasion) | Will:+3 (+5 Vs Enchant)| Init + 4 | Perc + 11 (+12 vs Suprise)
Spells:
CL, DM, DP, RM| Harrow Points: 1

Perception: 1d20 + 11 ⇒ (1) + 11 = 12

Tisha glances around to see if anything was hidden behind or in the snake things before following Briggi.


M 1/2 Elf| HP 29/29 | AC: 13, T: 12, FF:11 | Spd: 30ft | Sorcerer (Tattooed, Wildblooded) 4 | Init +6, Low Light Vision; Percept: +11, Sense Motive: +2 | Saves: F: +4, R: +4, W: +9 +2 vs enchantments| CMB +2 / CMD 14

Narciso also takes a look around, before grabbing up the wheel-barrow and taking his customary third place in line.

Perception: 1d20 + 4 + 3 + 2 + 2 + 4 ⇒ (20) + 4 + 3 + 2 + 2 + 4 = 35
4 rank +3 trained +2 wis+2 racial+4 alertness(familiar)

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