
GM Super Zero |

Have you played/GMed/read this before?
Anything unusual about your character I should know?
In the event that a player is expected for more than 24 hours in combat or another situation where we're waiting on that person, I may bot you. I will not use any consumable resources unless asked. If you'd like to share some bot instructions, great!
On the Slides (also linked in the header), you'll find space to add your character information and token and to set a general marching order.
There's some information and images for you there, as well.
Make sure there's a character sheet accessible in your profile.

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Slides inaccessible.
2nd time playing this. Running my 5th table.

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3 glyphs to share. I'll post my token tomorrow. I'm exhausted.

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I have played this quest a few times and currently running it.
Done with Slides. Basag is a cavalier of the Pathfinder Society and his mount is a giant beetle named Salagubang. He usually rides on his mount unless tight spaces require him to go without the mount.
I have a glyph to share. The same quest I am running, once finished, will complete my table credits for the second glyph.

GM Super Zero |

I have played this quest a few times and currently running it.
I'm in that game.
I have a glyph to share. The same quest I am running, once finished, will complete my table credits for the second glyph.
Uh, same.

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oooh. so this one's a milestone for you Zero? :)

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As for unusual things about my character - plenty.
Oh, for mechanics. Right.
Dubious Knowledge. Makes Recall Knowledge checks more interesting.
Fey-Touched. Lets me change the cantrip that it gives me once per day. Starting today with Disrupt Undead.
Oracle curse can muddle around with my initiative rolls. I'll try to keep the charts updated.

GM Super Zero |

Still need information from Quinthalas, Pennpockets, and Swix on the slides.
And who's getting those bonus Hero Points from Glyphs?

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we all get 2. Swix has 3 as well.

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Head's Up - I'll be traveling from 13-23 November for work/vacation. I'll be checking the forums but please expect delays in updates.

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Putting this on your dashboard, GM:
While you hold your lantern, its burning light leaves secrets no place to hide. You can light or extinguish your lantern as a free action once each turn with nothing but a thought, which has the concentrate trait. The lantern shines bright light out to 20 feet and dim light out 20 feet further; this has the evocation, light, and magical traits (the counteract level against magical darkness is equal to half your level rounded up).
Swix is Level Three
The lantern's magical light attempts to reveal the unseen. You and your allies in the lantern's area of bright light gain a +1 status bonus to visual Perception checks to notice anything that is also within the bright light, and a +1 status bonus to checks to Recall Knowledge against creatures within the bright light, as the light exposes their true natures. During exploration, even if you aren't Searching, the GM rolls a secret check for you to find traps, environmental hazards, haunts, and secrets (such as secret doors). The GM rolls each time a given hazard or secret comes within 20 feet of you and within the lantern's bright light. These effects have the divination, magical, and revelation traits.

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Esoteric Lore is a skill, but what are you trying to do with it? Is that a Recall Knowledge or an Exploit Vulnerability?
Exploit Vulnerability - apologies for my confusion.
I see Swix is up again - is he fully up, or are you awaiting my answer to the question above?

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I'll be away tomorrow and Sunday, so my posts might be a bit scarce during that time. Basag will keep commanding Salagubang to Move and/or Support him, Strike the enemy, and Raise his Shield.

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You should be able to Move through the space of a prone creature.

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You should be able to Move through the space of a prone creature.
“The GM might allow you to climb atop the corpse or unconscious body of a larger creature in some situations.”
!

GM Super Zero |

Feel free to make downtime checks if you'd like to, and to double-check the information on RPG Chronicles.

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Lore (library): 1d20 + 5 ⇒ (9) + 5 = 14
Macondi helps to analyze, catalog, and organize the various things that they bring back from their mission.

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DC 14 Pathfinder Society Lore: 1d20 + 5 ⇒ (7) + 5 = 12

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Circus Lore: 1d20 + 4 ⇒ (19) + 4 = 23
Apologies for the silence. I totally forgot about the games. I only remembered when Macondi pinged me...

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Yeah, healing up before heading down the stairs would be a much better idea. Especially if we can do it using renewable resources rather than our last spell slots - keep the spell slots in case of emergencies.

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I can go melee with weapon and shield without riding on Salagubang, you can spend healing on Basag. If we do not have time constraints here, maybe somebody can try Treating his Wounds?

GM Super Zero |

Nothing bothers you if you stay there to patch up, so feel free to assume you've done that.
Sorry for the low responsiveness. I thought I was finally on top of things last night, and then the power went out. The weather was completely calm, so it was a real surprise. I use a laptop, but... no power to the router. Got an e-mail from the power company this morning, which just says it was an "equipment problem."

GM Super Zero |

And there we go. Please take a moment to double check RPGChronicles, and if you'd like to make downtime rolls go ahead and do so.

GM Super Zero |

I don't need to wait to see if you remember to take the rubbings of the murals back in the normal Universe, as you've earned full rewards regardless.
Main Objective for 2 Reputation: Return with any rubbings, either from the Netherworld or Universe.
Treasure Bundles:
One for defeating the shadowborn creatures.
One for recovering Alystair's full notes.
One each for taking a rubbing of each mural in the Netherworld, and for collecting the rubbings in the Universe, to a maximum of two.
One for defeating Alystair.

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Got my chronicle! Thanks GM!
Sorry for going quiet close to the end.

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Chronicle looks good. Thank you for running!