Zero's Q15: In the Footsteps of Horror (Inactive)

Game Master Super Zero

Slides Tabletop
RPG Chronicles
Low Tier - 15 CP



Have you played/GMed/read this before?
Anything unusual about your character I should know?

In the event that a player is expected for more than 24 hours in combat or another situation where we're waiting on that person, I may bot you. I will not use any consumable resources unless asked. If you'd like to share some bot instructions, great!

On the Slides (also linked in the header), you'll find space to add your character information and token and to set a general marching order.
There's some information and images for you there, as well.

Make sure there's a character sheet accessible in your profile.

Radiant Oath

2396852-2033 | CG Female Halfling | Acrobat | Monk Lvl 1 | ◆◇↺ | HP 17/17 | AC 18 | F/R/W: 6/8/8 | Perc +6 | 25 feet | Class DC 16 | Acrobatics/Medicine/Stealth/Survival: +6, Athletics: +5, Lore (Circus, PFS): +3, Nature(U)/Religion(U)/Thievery(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Slides inaccessible.

2nd time playing this. Running my 5th table.


Whoops, try now.

Radiant Oath

2396852-2033 | CG Female Halfling | Acrobat | Monk Lvl 1 | ◆◇↺ | HP 17/17 | AC 18 | F/R/W: 6/8/8 | Perc +6 | 25 feet | Class DC 16 | Acrobatics/Medicine/Stealth/Survival: +6, Athletics: +5, Lore (Circus, PFS): +3, Nature(U)/Religion(U)/Thievery(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

3 glyphs to share. I'll post my token tomorrow. I'm exhausted.

Radiant Oath

NG Male Rock Dwarf Fighter 2 / Cavalier of the Pathfinder Society | Guard | Animal Companion (Mount) Salagubang | HP 34/34, AC 19 (21 w Steel Shield raised or ↺ Reactive Shield), Fortitude** +8 (+1 Poison Resistance, DC +2 vs Shove or Trip), Reflex** +7 (DC +2 vs Shove or Trip), Will* +5, Perception** +7 (darkvision), Stealth +1 | Speed 20 ft. | Exploration Activity Defend | Active Conditions none | ◆◇↺

I have played this quest a few times and currently running it.

Done with Slides. Basag is a cavalier of the Pathfinder Society and his mount is a giant beetle named Salagubang. He usually rides on his mount unless tight spaces require him to go without the mount.

I have a glyph to share. The same quest I am running, once finished, will complete my table credits for the second glyph.


Basag Bungo wrote:
I have played this quest a few times and currently running it.

I'm in that game.

Basag Bungo wrote:
I have a glyph to share. The same quest I am running, once finished, will complete my table credits for the second glyph.

Uh, same.

Radiant Oath

2396852-2033 | CG Female Halfling | Acrobat | Monk Lvl 1 | ◆◇↺ | HP 17/17 | AC 18 | F/R/W: 6/8/8 | Perc +6 | 25 feet | Class DC 16 | Acrobatics/Medicine/Stealth/Survival: +6, Athletics: +5, Lore (Circus, PFS): +3, Nature(U)/Religion(U)/Thievery(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

oooh. so this one's a milestone for you Zero? :)


Very likely!

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Oracle 2 | HP 26 | AC 18 | Fort +5; Ref +6; Will +7; | Perception +5 low-light vision | Speed 25 | Spell DC 18 | Exploration (search)

I'm most of the way through playing this with a different character currently.

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Oracle 2 | HP 26 | AC 18 | Fort +5; Ref +6; Will +7; | Perception +5 low-light vision | Speed 25 | Spell DC 18 | Exploration (search)

As for unusual things about my character - plenty.

Oh, for mechanics. Right.

Dubious Knowledge. Makes Recall Knowledge checks more interesting.
Fey-Touched. Lets me change the cantrip that it gives me once per day. Starting today with Disrupt Undead.
Oracle curse can muddle around with my initiative rolls. I'll try to keep the charts updated.


Still need information from Quinthalas, Pennpockets, and Swix on the slides.

And who's getting those bonus Hero Points from Glyphs?

Radiant Oath

2396852-2033 | CG Female Halfling | Acrobat | Monk Lvl 1 | ◆◇↺ | HP 17/17 | AC 18 | F/R/W: 6/8/8 | Perc +6 | 25 feet | Class DC 16 | Acrobatics/Medicine/Stealth/Survival: +6, Athletics: +5, Lore (Circus, PFS): +3, Nature(U)/Religion(U)/Thievery(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

we all get 2. Swix has 3 as well.

Radiant Oath

2396852-2033 | CG Female Halfling | Acrobat | Monk Lvl 1 | ◆◇↺ | HP 17/17 | AC 18 | F/R/W: 6/8/8 | Perc +6 | 25 feet | Class DC 16 | Acrobatics/Medicine/Stealth/Survival: +6, Athletics: +5, Lore (Circus, PFS): +3, Nature(U)/Religion(U)/Thievery(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Head's Up - I'll be traveling from 13-23 November for work/vacation. I'll be checking the forums but please expect delays in updates.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Putting this on your dashboard, GM:

Lantern Implement:

While you hold your lantern, its burning light leaves secrets no place to hide. You can light or extinguish your lantern as a free action once each turn with nothing but a thought, which has the concentrate trait. The lantern shines bright light out to 20 feet and dim light out 20 feet further; this has the evocation, light, and magical traits (the counteract level against magical darkness is equal to half your level rounded up).

Swix is Level Three

The lantern's magical light attempts to reveal the unseen. You and your allies in the lantern's area of bright light gain a +1 status bonus to visual Perception checks to notice anything that is also within the bright light, and a +1 status bonus to checks to Recall Knowledge against creatures within the bright light, as the light exposes their true natures. During exploration, even if you aren't Searching, the GM rolls a secret check for you to find traps, environmental hazards, haunts, and secrets (such as secret doors). The GM rolls each time a given hazard or secret comes within 20 feet of you and within the lantern's bright light. These effects have the divination, magical, and revelation traits.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
GM Super Zero wrote:
Esoteric Lore is a skill, but what are you trying to do with it? Is that a Recall Knowledge or an Exploit Vulnerability?

Exploit Vulnerability - apologies for my confusion.

I see Swix is up again - is he fully up, or are you awaiting my answer to the question above?

Grand Lodge

NG Male Human Educator

I put both answers in spoiler boxes, so just open the relevant one and go ahead.

Radiant Oath

NG Male Rock Dwarf Fighter 2 / Cavalier of the Pathfinder Society | Guard | Animal Companion (Mount) Salagubang | HP 34/34, AC 19 (21 w Steel Shield raised or ↺ Reactive Shield), Fortitude** +8 (+1 Poison Resistance, DC +2 vs Shove or Trip), Reflex** +7 (DC +2 vs Shove or Trip), Will* +5, Perception** +7 (darkvision), Stealth +1 | Speed 20 ft. | Exploration Activity Defend | Active Conditions none | ◆◇↺

I'll be away tomorrow and Sunday, so my posts might be a bit scarce during that time. Basag will keep commanding Salagubang to Move and/or Support him, Strike the enemy, and Raise his Shield.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Omigod is the skeleton man trapped behind the body of the massive unconscious beetle?

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Oracle 2 | HP 26 | AC 18 | Fort +5; Ref +6; Will +7; | Perception +5 low-light vision | Speed 25 | Spell DC 18 | Exploration (search)

You should be able to Move through the space of a prone creature.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
Macondi Missani wrote:
You should be able to Move through the space of a prone creature.

“The GM might allow you to climb atop the corpse or unconscious body of a larger creature in some situations.”

!

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Oracle 2 | HP 26 | AC 18 | Fort +5; Ref +6; Will +7; | Perception +5 low-light vision | Speed 25 | Spell DC 18 | Exploration (search)

Yeah, the details of how it works and what it costs are up to GM to decide.


You can certainly move through an ally's space.


Feel free to make downtime checks if you'd like to, and to double-check the information on RPG Chronicles.

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Oracle 2 | HP 26 | AC 18 | Fort +5; Ref +6; Will +7; | Perception +5 low-light vision | Speed 25 | Spell DC 18 | Exploration (search)

Lore (library): 1d20 + 5 ⇒ (9) + 5 = 14

Macondi helps to analyze, catalog, and organize the various things that they bring back from their mission.

Radiant Oath

NG Male Rock Dwarf Fighter 2 / Cavalier of the Pathfinder Society | Guard | Animal Companion (Mount) Salagubang | HP 34/34, AC 19 (21 w Steel Shield raised or ↺ Reactive Shield), Fortitude** +8 (+1 Poison Resistance, DC +2 vs Shove or Trip), Reflex** +7 (DC +2 vs Shove or Trip), Will* +5, Perception** +7 (darkvision), Stealth +1 | Speed 20 ft. | Exploration Activity Defend | Active Conditions none | ◆◇↺

DC 14 Pathfinder Society Lore: 1d20 + 5 ⇒ (7) + 5 = 12

Radiant Oath

2396852-2033 | CG Female Halfling | Acrobat | Monk Lvl 1 | ◆◇↺ | HP 17/17 | AC 18 | F/R/W: 6/8/8 | Perc +6 | 25 feet | Class DC 16 | Acrobatics/Medicine/Stealth/Survival: +6, Athletics: +5, Lore (Circus, PFS): +3, Nature(U)/Religion(U)/Thievery(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Circus Lore: 1d20 + 4 ⇒ (19) + 4 = 23

Apologies for the silence. I totally forgot about the games. I only remembered when Macondi pinged me...

Grand Archive

"Huh? Wait, what?" | CG Male Gnome Oracle 2 | HP 26 | AC 18 | Fort +5; Ref +6; Will +7; | Perception +5 low-light vision | Speed 25 | Spell DC 18 | Exploration (search)

Yeah, healing up before heading down the stairs would be a much better idea. Especially if we can do it using renewable resources rather than our last spell slots - keep the spell slots in case of emergencies.

Radiant Oath

NG Male Rock Dwarf Fighter 2 / Cavalier of the Pathfinder Society | Guard | Animal Companion (Mount) Salagubang | HP 34/34, AC 19 (21 w Steel Shield raised or ↺ Reactive Shield), Fortitude** +8 (+1 Poison Resistance, DC +2 vs Shove or Trip), Reflex** +7 (DC +2 vs Shove or Trip), Will* +5, Perception** +7 (darkvision), Stealth +1 | Speed 20 ft. | Exploration Activity Defend | Active Conditions none | ◆◇↺

I can go melee with weapon and shield without riding on Salagubang, you can spend healing on Basag. If we do not have time constraints here, maybe somebody can try Treating his Wounds?


Nothing bothers you if you stay there to patch up, so feel free to assume you've done that.

Sorry for the low responsiveness. I thought I was finally on top of things last night, and then the power went out. The weather was completely calm, so it was a real surprise. I use a laptop, but... no power to the router. Got an e-mail from the power company this morning, which just says it was an "equipment problem."

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

GM - are the pixies tiny or small?

Can we walk through their squares or must we Tumble Through?


They are Small, so you'd have to Tumble Through.


And there we go. Please take a moment to double check RPGChronicles, and if you'd like to make downtime rolls go ahead and do so.

Envoy's Alliance

Male Goblin Champion 3 | AC 21/23 | HP 43/43 | Shield HP 20/20 | F+8 R+7 W+6 | Perc +4 | Speed 25 ft | Hero Points 2 | Focus [_] | Exploration: Defend | Active Conditions: None

Fishing Lore: 1d20 + 7 ⇒ (5) + 7 = 12


I don't need to wait to see if you remember to take the rubbings of the murals back in the normal Universe, as you've earned full rewards regardless.

Main Objective for 2 Reputation: Return with any rubbings, either from the Netherworld or Universe.
Treasure Bundles:
One for defeating the shadowborn creatures.
One for recovering Alystair's full notes.
One each for taking a rubbing of each mural in the Netherworld, and for collecting the rubbings in the Universe, to a maximum of two.
One for defeating Alystair.

Radiant Oath

2396852-2033 | CG Female Halfling | Acrobat | Monk Lvl 1 | ◆◇↺ | HP 17/17 | AC 18 | F/R/W: 6/8/8 | Perc +6 | 25 feet | Class DC 16 | Acrobatics/Medicine/Stealth/Survival: +6, Athletics: +5, Lore (Circus, PFS): +3, Nature(U)/Religion(U)/Thievery(U): +3 | Exploration Activity: Avoid Notice | Hero Points: 1/3 |

Got my chronicle! Thanks GM!

Sorry for going quiet close to the end.

Radiant Oath

NG Male Rock Dwarf Fighter 2 / Cavalier of the Pathfinder Society | Guard | Animal Companion (Mount) Salagubang | HP 34/34, AC 19 (21 w Steel Shield raised or ↺ Reactive Shield), Fortitude** +8 (+1 Poison Resistance, DC +2 vs Shove or Trip), Reflex** +7 (DC +2 vs Shove or Trip), Will* +5, Perception** +7 (darkvision), Stealth +1 | Speed 20 ft. | Exploration Activity Defend | Active Conditions none | ◆◇↺

Chronicle looks good. Thank you for running!

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