
Ho Lan |

Spoilers open.
A large hole has been torn into this room’s northern door. Shredded cots, ruined chairs and tables, and other debris adorn the floor, and deep, long gashes have been carved into the walls. A thick rancid smell permeates the chamber, while battered shelves lie in a heap against the western wall.
"Ew. I don't like what you've done to this place," Lan says, holding his nose.
“Have you come to join Kugaptee? Are you here to escape the prison of life? Come lie down, and offer yourself!”
Two skeletal beings with lurched backs wearing tattered monastic clothing speak in deathish rasps.
The party, unwilling to offer themselves as sacrifice, find the ensuing attack, most likely, inevitable.
"Sure - anything to get rid of that smell."
Initiative (Deception): 1d20 + 15 ⇒ (5) + 15 = 20 vs DC 24
Placing Lan's token inside E5, since he's pretending to offer himself as a sacrifice. I'm attempting to center him within 30' of the undead so he can blast them all with a Heal spell.

DM rainzax |

"Ew. I don't like what you've done to this place," Lan says, holding his nose.
"Sure - anything to get rid of that smell."
"Ah yes. The smell of Deceit. We shall offer you before him, Lesser Being!"
They spring to attack with bent spine (see picture) and fists of undead fury!
Pink Skeleton to Initiative (Perception): 1d20 + 14 ⇒ (8) + 14 = 22
Purple Skeleton to Initiative (Perception): 1d20 + 14 ⇒ (10) + 14 = 24
Weapons out, reactions ready.
Religion or Occult to ID them!
Anyone who beats their initiative is Up!

Sigurd Kolphan, Season of Ghost |

The smell is horrible.
But the things inside are worse.
"You will leave my allies alone. And you shall find rest."
Perception: 1d20 + 13 ⇒ (12) + 13 = 25
Sigurd tries to identify these things. What are their weaknesses? Can they see using eyesight? What is their weakest save?
Remaining actions depend on results of RK

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Anxiety blooms in Auntie Wu's gut. It's bound to be a trap. She gulps from her never-ending gourd of alcohol and follows the boys into the next room.
“Have you come to join Kugaptee? Are you here to escape the prison of life? Come lie down, and offer yourself!”
I've had it up to *here* with Kugaptee! Auntie Wu glares stonily as Lan quips about the smell (flippant, but it really is awful!) and walks deeper into the room.
Perception Initiative: 1d20 + 14 ⇒ (7) + 14 = 21
She's not one to be the first to throw punches, but the skeletons promptly give her ample reason to let Pharasma's righteous anger loose.

Vekka Tchakon |

Vekka, per usual, follows along with Sigurd and positions himself at his side. Token placed.
Initiative, avoid notice (Stealth, trained): 1d20 + 11 ⇒ (6) + 11 = 17 Does not beat
I'm starting to think this Kugaptee is onto something...
DC24 Deception, expert: 1d20 + 11 ⇒ (8) + 11 = 19
Nobody in the room is buying the bird-lie.

Kazuki Sato |

Kazuki sticks to the shadows.
Stealth (T), Inc Init +2 & Season Boon +2: 1d20 + 12 + 2 + 2 ⇒ (16) + 12 + 2 + 2 = 32
Kazuki marks the purple thing as his prey.
He lets the arrows fly...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 15 - 2 ⇒ (17) + 15 - 2 = 302d8 ⇒ (4, 4) = 81d10 ⇒ 6
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 15 - 3 - 2 ⇒ (5) + 15 - 3 - 2 = 152d8 ⇒ (7, 6) = 131d10 ⇒ 9
And another...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-6) vs Target: 1d20 + 15 - 6 - 2 ⇒ (10) + 15 - 6 - 2 = 172d8 ⇒ (7, 1) = 81d10 ⇒ 6
◆ hunt prey (purple)
◆ hunted shot
◆ strike

DM rainzax |

No weaknesses, usual undead immunities: death effects, disease, paralyzed, poison, unconscious
They have darkvision, and use their eyes - so yes Dazzling Display
Kazuki's first arrows sticks out of the creature's... is that it's rump by it's neck? - it contorts to miss the others.
8 piercing damage vs Purple, all through
Sigurd takes stock of the situation, and...
...is Up w/ ◆◆!

Sigurd Kolphan, Season of Ghost |

Sigurd was willing to parlay with the monks. But these creatures...
"More undead to cleanse." Sigurd Raises his Shield and Steps forward. "No obvious weaknesses. Be careful." He hopes he can draw them close.

DM rainzax |

Pink and Purple absolutely pummel Sigurd!
Pink
◆) Step
◆) Stunning Flurry
◆) Strike
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) vs Sigurd (AC 25 / shield): 1d20 + 17 ⇒ (15) + 17 = 321d6 + 8 ⇒ (1) + 8 = 91d4 ⇒ 1
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) w/ MAP (-4) vs Sigurd (AC 25 / shield): 1d20 + 17 - 4 ⇒ (4) + 17 - 4 = 171d6 + 8 ⇒ (1) + 8 = 91d4 ⇒ 3
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) w/ MAP (-8) vs Sigurd (AC 25 / shield): 1d20 + 17 - 8 ⇒ (19) + 17 - 8 = 281d6 + 8 ⇒ (2) + 8 = 101d4 ⇒ 2
Sigurd - Two DC 22 Fortitude saves vs Sagebane (see below)
The first one uses strange martial arts to take him down, but missing his solar plexus...
Purple
◆) Stride
◆) Stunning Flurry
◆) Strike
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) vs Sigurd (AC 25 / shield): 1d20 + 17 ⇒ (14) + 17 = 311d6 + 8 ⇒ (4) + 8 = 121d4 ⇒ 4
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) w/ MAP (-4) vs Sigurd (AC 25 / shield): 1d20 + 17 - 4 ⇒ (4) + 17 - 4 = 171d6 + 8 ⇒ (2) + 8 = 101d4 ⇒ 4
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) w/ MAP (-8) vs Sigurd (AC 25 / shield): 1d20 + 17 - 8 ⇒ (20) + 17 - 8 = 291d6 + 8 ⇒ (5) + 8 = 131d4 ⇒ 3
Sigurd - Two more DC 22 Fortitude saves vs Sagebane (see below)
The second's assault is stranger, and more brutal - I glancing blow throws the cleric off, setting him up for a risky roundhouse with bent backward spine!
Sigurd - Shield Block (the first hit?) and are you still Up!?
❄️❄️❄️ ❄️❄️❄️ ❄️❄️❄️
Stupified
Failed save inflicts Stupified 1
Treat CF as F
Repeated failures increases Stupified value by 1
Maximum Stupified 4
❄️❄️❄️ ❄️❄️❄️ ❄️❄️❄️
R2
Kazuki
Sigurd @ -10 then -12 then -16 then -34 @ 4x pending saves!
Pink Kurobozu
Purple Kurobozu
R1
Auntie Wu
Vekka
Lan
❄️❄️❄️ ❄️❄️❄️ ❄️❄️❄️
Sigurd, if you are down, save your stabilize roll till after the rest of the party goes!
The Party is Up!

Sigurd Kolphan, Season of Ghost |

Good, Sigurd has their attention. With his Shield at the ready, he blocks the first attack. Shield Block reduces damage from the first hit to -2.
He takes a total of 2 + 12 + 16 + 34 = 64 damage, nearly felling him. Then the poison kicks in.
Fort: 1d20 + 13 ⇒ (20) + 13 = 33
Fort: 1d20 + 13 ⇒ (6) + 13 = 19
Fort: 1d20 + 13 ⇒ (20) + 13 = 33
Fort: 1d20 + 13 ⇒ (12) + 13 = 25
"Ugh. I see. Quickly!" He Raises his Shield again.
He thinks about casting a spell to Heal his wounds.
Stupefied Flat Check DC 6: 1d20 ⇒ 2
But the magic fizzles from his hands.
4 HP left!

Ho Lan |

Lan unleashes a wave of vitality.
Heal, 3rd rank, 3 actions: 3d8 + 2 ⇒ (3, 1, 2) + 2 = 8
Boo. 8 healing to Sigurd, DC 22 Fortitude save vs -8 vitality for the undead. The two northernmost monks are in the radius, too.

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And this is only the first room! Auntie Wu is aghast at how quickly those...*things* savaged Sigurd to near death. Realizing that conserving healing spells might be necessary, she steps up to slap a bandage on the worst of his wounds, then grabs her shield.
Battle Medicine healing for Sigurd, Assurance, DC 20: 2d8 + 10 ⇒ (2, 6) + 10 = 18
◆ Step, ◆ Battle Medicine, ◆ Interact

Vekka Tchakon |

With a mere thought Vekka disappears and re-appears on the other side of the Kurobozu but I think not quite enough for a full flank?.
His blade immediately slashes at it.
◆ Cast a spell: Dimensional Assault
Strike PINK: +1 striking katana attack: 1d20 + 15 ⇒ (11) + 15 = 26
slashing damage (two-handed): 2d10 + 4 ⇒ (1, 10) + 4 = 15
deadly IFF crit: 1d8 ⇒ 4
His forms glows taking on residual energy from the spell.
◆ Enter stance: Arcane Cascade
He raises his blade up above his head and slashes down at it again.
◆ Strike PINK: +1 striking katana attack: 1d20 + 15 - 5 ⇒ (17) + 15 - 5 = 27
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (7, 6) + 4 + 1 = 18
deadly IFF crit: 1d8 ⇒ 7

Kazuki Sato |

Uncomfortable in such close quartes with his bow, Kazuki moves to get a better shot. He continues his assault on the purple-y creature...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 15 - 2 ⇒ (2) + 15 - 2 = 152d8 ⇒ (4, 1) = 51d10 ⇒ 6
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 15 - 3 - 2 ⇒ (19) + 15 - 3 - 2 = 292d8 ⇒ (3, 1) = 41d10 ⇒ 1
And another...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-6) vs Target: 1d20 + 15 - 6 - 2 ⇒ (17) + 15 - 6 - 2 = 242d8 ⇒ (6, 5) = 111d10 ⇒ 1
◆ stride
◆ hunted shot
◆ strike

DM rainzax |

Sigurd barely remains standing, thanks to his shield. His allies pool together to keep him standing against the brunt.
"That should have killed him!" one shrieks, aghast.
Meanwhile, Vekka teleports forward and lands two telling blows (-33 Pink) while two of Kazuki's arrows stay true (-23 Purple total so far)
Leaving Sigurd to his fate, each angrily closes and lashes out at his respective attacker!
Pink Fortitude vs Lan's 8 Vitality (DC 22): 1d20 + 12 ⇒ (2) + 12 = 14
Purple Fortitude vs Lan's 8 Vitality (DC 22): 1d20 + 12 ⇒ (19) + 12 = 31

DM rainzax |

Pink savages Vekka!
Pink
◆) Stunning Flurry
◆◆) Strike x2
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) vs Vekka (AC 24): 1d20 + 17 ⇒ (14) + 17 = 311d6 + 8 ⇒ (3) + 8 = 111d4 ⇒ 3
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) w/ MAP (-4) vs Vekka (AC 24): 1d20 + 17 - 4 ⇒ (13) + 17 - 4 = 261d6 + 8 ⇒ (1) + 8 = 91d4 ⇒ 3
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) w/ MAP (-8) vs Vekka (AC 24): 1d20 + 17 - 8 ⇒ (5) + 17 - 8 = 141d6 + 8 ⇒ (6) + 8 = 141d4 ⇒ 4
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) w/ MAP (-8) vs Vekka (AC 24): 1d20 + 17 - 8 ⇒ (3) + 17 - 8 = 121d6 + 8 ⇒ (2) + 8 = 101d4 ⇒ 3
Vekka - Two DC 22 Fortitude saves vs Sagebane (see below) followed by One More DC 22 Fortitude vs Stunning Flurry (see below)
Purple chases down Kazuki!
Purple
◆) Stride
◆) Stunning Flurry
◆) Strike
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) vs Kazuki (AC 24): 1d20 + 17 ⇒ (7) + 17 = 241d6 + 8 ⇒ (5) + 8 = 131d4 ⇒ 2
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) w/ MAP (-4) vs Kazuki (AC 24): 1d20 + 17 - 4 ⇒ (15) + 17 - 4 = 281d6 + 8 ⇒ (4) + 8 = 121d4 ⇒ 2
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) w/ MAP (-8) vs Kazuki (AC 24): 1d20 + 17 - 8 ⇒ (17) + 17 - 8 = 261d6 + 8 ⇒ (6) + 8 = 141d4 ⇒ 3
Kazuki - Two DC 22 Fortitude saves vs Sagebane (see below) followed by One DC 22 Fortitude vs Stunning Flurry (see below) followed by One More DC 22 Fortitude saves vs Sagebane (see below)
❄️❄️❄️ ❄️❄️❄️ ❄️❄️❄️
Stupified
Failed save inflicts Stupified 1
Treat CF as F
Repeated failures increases Stupified value by 1
Maximum Stupified 4
❄️❄️❄️ ❄️❄️❄️ ❄️❄️❄️
R3
Kazuki @ 4x pending saves @ -46
Sigurd @ 30 HP total @ Stupified 1 (1 minute)
Pink Kurobozu @ -41
Purple Kurobozu @ -27
R2
Auntie Wu
Vekka @ 3x pending saves @ -26
Lan
Please roll, finalize, and declare the final outcome of your saving throws!
❄️❄️❄️ ❄️❄️❄️ ❄️❄️❄️
The Party is Up!

a Stranger |

Lan's wave of vital energy spills over into the previous room. The two monks say nothing. Nor does the third. None move. Unnaturally still.
You feel that creeping sense of being watched.
If you encounter these monks again after completing their test, I'll give you another roll to try and see inside their clothes to look for "vitality burns"...

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Shuddering, Auntie Wu risks a peek at the room with the "monks". She can't see them through the door from this angle, but she can *feel* their eyes on her. Definitely evil. We're gonna have to kill them. They're hoping we'll use up all our spells before we get back. Not on my watch!
She raises her shield, then casts Vitality Lash at the skeleton in purple rags.
Vitality damage vs. Purple: 4d6 ⇒ (6, 2, 6, 3) = 17
DC 22 basic Fortitude save
◆ Raise Shield (AC 24), ◆◆ Cast a spell

Sigurd Kolphan, Season of Ghost |

These things are quite powerful. Sigurd keeps his Shield Raised and Steps to flank with Vekka. He lashes out at the one in Pink, hoping to end one of them quickly.
Katana: 1d20 + 13 ⇒ (6) + 13 = 19
Slashing: 2d6 + 4 ⇒ (5, 4) + 4 = 13
His head is swimming with thoughts. What did they hit him with?

DM rainzax |

Their AC is 24
Sigurd's katana finds fumbling hands dropping it - he moves into position defensively.
Purple Fortitude vs Wu's 17 Vitality (DC 22): 1d20 + 12 ⇒ (4) + 12 = 16 (Purple @ -44)
Auntie Wu's vitality burns the Kurobozu good, flaming off the remaining skin on his back!
And the rest of the party...
...is Up!

Vekka Tchakon |

DC 22 Fortitude saves vs Sagebane (lantern): 1d20 + 12 ⇒ (1) + 12 = 13
☘️DC 22 Fortitude saves vs Sagebane (lantern): 1d20 + 12 ⇒ (13) + 12 = 25
⇒ No affliction
DC 22 Fortitude saves vs Sagebane (lantern): 1d20 + 12 ⇒ (14) + 12 = 26
⇒ No affliction
DC 22 Fortitude saves vs Stunning Flurry (lantern): 1d20 + 12 ⇒ (16) + 12 = 28
⇒ No affliction

Vekka Tchakon |

Urk!...That hurt.
Along with the hits he felt something else encroaching on his body. Thankfully he fought it off. He shakes it off and hopes to not have to think to hard about it any further.
He imbues his katana with the familiar flames and slashes down hard at his aggressor.
◆◆ Spellstrike
Cast a spell Ignition
Strike PINK: +1 striking katana attack vs OFF-GUARD: 1d20 + 15 ⇒ (19) + 15 = 34
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (6, 4) + 4 + 1 = 15
deadly IFF crit: 1d8 ⇒ 5
Fire damage: 4d6 ⇒ (6, 5, 2, 2) = 15
On Critical Success The target takes double damage and 3d6 persistent fire damage.
◆ Recharge Spellstrike

DM rainzax |

Vekka cleaves Pink into two flaming hunks which collapse onto the floor...
...Everyone Else is Up!

Kazuki Sato |

"GAH!!! It's going to kill me!!!"
After the assault, Kazuki feels something affecting his mind...
Fortitude (E) vs. Sagebane DC 22: 1d20 + 12 ⇒ (13) + 12 = 25
Fortitude (E) vs. Sagebane DC 22: 1d20 + 12 ⇒ (9) + 12 = 21
Fortitude (E) vs. Stunning Flurry DC 22: 1d20 + 12 ⇒ (8) + 12 = 20
Fortitude (E) vs. Sagebane DC 22: 1d20 + 12 ⇒ (5) + 12 = 17
Stupefied 2 & Stunned 1
On the next attack by the creature, Kazuki will use his Lucky Escape reaction, forcing the creature to roll twice and take the worst result.
"Hey! Look! A squirrel!"

Ho Lan |

Lan raises his hand, and a cone of flame shoots out, bathing Auntie Wu, Kazuki, and Purple.
◆◆ Rejuvenating Flames: 3d4 ⇒ (2, 4, 1) = 7
7 healing to Kazuki, DC 22 basic Reflex save vs -7 fire for Purple.
◆ Glass Shield

DM rainzax |

Purple Basic Reflex vs 7 fire (DC 22): 1d20 + 16 ⇒ (15) + 16 = 31 @ 3 damage = -47 total
Lan burns and heals.
Kazuki, stunned a moment...
...is Up!

Kazuki Sato |

"Derp."
Kazuki is stunned after several bashes to his head.
He shakes it off and focuses on the purply creature in front of him.
"Ack! I need my sword!" he explains as he quickly swaps weapons.
"Oof. My head." he mumbles, a bit wobbly.
He swings at the creature with his blade...
+1 Shortsword (Agile, Finesse, Vers. P): 1d20 + 15 ⇒ (7) + 15 = 22
slashing: 1d6 + 1 ⇒ (6) + 1 = 7
Will use Lucky Escape (reaction) if creature targets/attacks Kazuki. It must roll twice and take worst result.

DM rainzax |

The creature backbends to dodge Kazuki's strike. And retaliates with fury!
Purple on Kazuki
◆) Stunning Flurry vs Kazuki (Lucky Escape)
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) vs Kazuki (AC 24): 1d20 + 17 ⇒ (14) + 17 = 311d6 + 8 ⇒ (3) + 8 = 111d4 ⇒ 2
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) vs Kazuki (AC 24): 1d20 + 17 ⇒ (19) + 17 = 361d6 + 8 ⇒ (3) + 8 = 111d4 ⇒ 3 (Lucky Escape)
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) w/ MAP (-4) vs Kazuki (AC 24): 1d20 + 17 - 4 ⇒ (20) + 17 - 4 = 331d6 + 8 ⇒ (5) + 8 = 131d4 ⇒ 1
Damage from both strikes combined for 41 damage = Kazuki now 01/81 thanks to Lan's healing
The combination nearly dispatches Kazuki, who dodging deftly out of one telling blow, incidentally lands right into another!
Kazuki - Two DC 22 Fortitude saves vs Sagebane (see below) followed by One DC 22 Fortitude vs Brawling Critical (see below) and finally One DC 22 Fortitude save vs Stunning Flurry (see below)!
Seeing him barely holding on, the Kurobozu tries to finish him off!
Purple on Kazuki
◆) Strike
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) w/ MAP (-8) vs Kazuki (AC 24): 1d20 + 17 - 8 ⇒ (8) + 17 - 8 = 171d6 + 8 ⇒ (4) + 8 = 121d4 ⇒ 2
Somehow, Kazuki's Lucky Escape continues! Kurobozu presses one final wild swing, whipping it's entire torso caddywhompus:
Purple on Kazuki
◆) Strike
Undead Fist (B, agile) plus Negative (1d4) plus Sagebane (Fort 22 if hit) w/ MAP (-8) vs Kazuki (AC 24): 1d20 + 17 - 8 ⇒ (1) + 17 - 8 = 101d6 + 8 ⇒ (6) + 8 = 141d4 ⇒ 4
But like a cat, Kazuki survives somehow...
"You lucky little unworthy shit!" the angry creature screams!
❄️❄️❄️ ❄️❄️❄️ ❄️❄️❄️
Failed save inflicts Stupified 1
Treat CF as F
Repeated failures increases Stupified value by 1
Maximum Stupified 4
❄️❄️❄️ ❄️❄️❄️ ❄️❄️❄️
R4
Kazuki @ 4x pending saves @ -80 @ 4x pending saves
Sigurd @ 37 HP total @ Stupified 1 (1 minute)
Purple Kurobozu @ (AC 24) 43/90 HPs left
R3
Auntie Wu
Vekka -19
Lan
Please roll, finalize, and declare the final outcome of your saving throws!
❄️❄️❄️ ❄️❄️❄️ ❄️❄️❄️
And the Party is Up!

Sigurd Kolphan, Season of Ghost |

Sigurd is still dizzy. It's too risky to ask Shizuru for more healing. Better for him to set up a flank.
So he ◆Strides into position. Hopefully Vekka can benefit from flank like he did last time.
Sigurd ◆Raises his Shield and ◆Strikes again.
Katana: 1d20 + 13 ⇒ (1) + 13 = 14
Slashing: 2d6 + 4 ⇒ (1, 2) + 4 = 7
Well at least he's flanking...
↺ Will use Shield Block. Hardness 8.

Kazuki Sato |

After a terrible beating, Kazuki is about to drop to his knees.
Fortitude (E) Sagebane (DC 22): 1d20 + 12 ⇒ (1) + 12 = 13
Fortitude (E) Sagebane (DC 22): 1d20 + 12 ⇒ (11) + 12 = 23
Fortitude (E) Brawling Crit (DC 22): 1d20 + 12 ⇒ (16) + 12 = 28
Fortitude (E) Stunning Flurry (DC 22): 1d20 + 12 ⇒ (20) + 12 = 32
"You lucky little unworthy s*~&!" the angry creature screams!
"I have a hard head, you bastard." Kazuki retorts.
Stupefied 1.

Vekka Tchakon |

I forget which/if squares were declared as difficult, but they all look pretty rough.
Vekka steps carefully and deliberately to avoid tripping as he reaches the side of the creature opposite Kazuki.
◆ Stride 10ft
◆ Stride 10tt
Time is too short to include a spell. He simply slashes downward at the thing.
◆ Strike off-guard PURPLE: +1 striking katana attack: 1d20 + 15 ⇒ (14) + 15 = 29
slashing damage (arcane cascade vs flat-footed, two-handed): 2d10 + 4 + 3 ⇒ (1, 9) + 4 + 3 = 17
deadly IFF crit: 1d8 ⇒ 4

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Arrrgh! The boys are so close to death, but Auntie Wu is determined to save her spells as long as possible. Quickly she patches up Kazuki and Vekka, then ducks behind her shield. That thing is going for me as soon as it realizes I'm keeping the boys up!
Battle Medicine DC 20, Assurance 20, Kazuki: 2d8 + 10 ⇒ (5, 5) + 10 = 20
Battle Medicine DC 20, Assurance 20, Vekka: 2d8 + 10 ⇒ (1, 8) + 10 = 19
Auntie Wu will ↺ Shield Block the next Strike that would hit her.
◆ Battle Medicine, ◆ Battle Medicine, ◆ Raise Shield (AC 24), ↺ Shield Block

DM rainzax |

Realizing the floor isn't as rough, Vekka infuses his swordstrike with fire!
Ignition Rank Three: 4d6 ⇒ (5, 4, 2, 1) = 12
Spellstrike un-charged
Purple Kurobozu @ (AC 24) 72/90 HPs
While Auntie Wu continues using her herbalism skills to patch the boys.
Kazuki @ 4x pending saves @ 21/81
Vekka @ full
❄️❄️❄️ ❄️❄️❄️ ❄️❄️❄️
Lan and Kazuki are Up]!

Kazuki Sato |

*I already rolled the saves. Do I need to roll again?*
Kazuki continues to slash at the creature with his blade...
+1 Shortsword (Agile, Finesse, Vers. P): 1d20 + 15 ⇒ (17) + 15 = 32
slashing: 1d6 + 1 ⇒ (6) + 1 = 7
If Crit vs. Hunted Prey: Flat-footed until start of next turn.
+1 Shortsword (Agile, Finesse, Vers. P) & map: 1d20 + 15 - 3 ⇒ (7) + 15 - 3 = 19
slashing: 1d6 + 1 ⇒ (1) + 1 = 2
+1 Shortsword (Agile, Finesse, Vers. P) & map: 1d20 + 15 - 6 ⇒ (10) + 15 - 6 = 19
slashing: 1d6 + 1 ⇒ (4) + 1 = 5
◆ strike
◆ strike
◆ strike

DM rainzax |

Quantity over quality swordsmanship, our archer hero nips away at the final Kurobozu before it can retaliate lethally!
...Can Lan finish it off!?
Purple Kurobozu @ (AC 24) 4 HPs left!
Go ahead and roll it's Saving Throw if you like:
Fort +12, Ref +16, Will +14

Ho Lan |

Seeing as it's on its last legs, Lan will cast Electric Arc.
Electricity: 4d4 ⇒ (3, 4, 4, 3) = 14
DC 22 basic Reflex save.
Opening spoiler.
Reflex: 1d20 + 16 ⇒ (3) + 16 = 19 vs DC 22

DM rainzax |

ZORP
The body hits the ground sizzling. Looking back in the previous room, the Monks Three continue to stare, motionless...
The party decides whether to approach them, to take a breather, or to press on...
Quorum of two

Sigurd Kolphan, Season of Ghost |

"Pass on to death." Sigurd mourns the fallen creatures. "How long were they... ugh, my head hurts..."
Sigurd wouldn't mind taking a breather to work on the dents on his shield. "I will pray for their souls, at least. This monastery has served its purpose well, but Kugaptee has this in his grip."
Sigurd's nose disagrees. "Maybe away from the smell?"