☠ Season of Ghosts w/ DM rainzax ☠

Game Master rainzax

Year, Season: 7108, Fall, Week 10
Current Weather: Crisp Autumn Breeze
Wandering Monster @ Town (graveyard) 20% / Hinterlands 20%
Cerulean Teahouse @ +1i to Raise Hope, +1c to Tea Lore to Raise Hope
Eternal Lantern @ Abadar, Pharasma, Shizuru for +1 party item bonus to Medicine, Society, and Religion

PC Macros ➤ Season of Ghosts
Maps / Slides ➤ Tan Sugi Monastery
Loot / Downtime / Wealth ➤ Lan's Accounting Sheet
Useful Info for Character Building ➤ Info
NPC Relationships ➤ LINK

Influence w/ Granny Hu vs Old Matsuki ➤ 2pts vs 12pts
Reputation w/ Northridge vs Southbank ➤ 7pts vs 10pts


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male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None

Responding in Aklo:
Kugaptee’s kingdom will suffer US!
--------------------

He turns to the space pointed out right next to him and slashes down hard into it.

hidden (DC11 flat): 1d20 ⇒ 5 oof, disappointing
◆ Strike: +1 striking katana attack: 1d20 + 14 ⇒ (18) + 14 = 32
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (2, 6) + 4 + 1 = 13
deadly IFF crit: 1d8 ⇒ 4

Hold still!

Snarling in frustration he continues to slash down in the space.

hidden (DC11 flat): 1d20 ⇒ 17
◆ Strike: +1 striking katana attack (MAP): 1d20 + 14 - 5 ⇒ (4) + 14 - 5 = 13 lol now in reverse
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (3, 1) + 4 + 1 = 9
deadly IFF crit: 1d8 ⇒ 5

hidden (DC11 flat): 1d20 ⇒ 12
◆ Strike: +1 striking katana attack (MAP): 1d20 + 14 - 10 ⇒ (10) + 14 - 10 = 14
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (3, 7) + 4 + 1 = 15
deadly IFF crit: 1d8 ⇒ 4


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Auntie Wu mud misses (see "Fling Mud" below)

Sigurd's followup and all of Vekka's slashes whish and whoosh as the Wisp dances and flashes, confounding the party utterly!

Kaz or Vek?: 1d6 ⇒ 6

Shock vs Kazuki (AC 21 / Off-guard): 1d20 + 17 ⇒ (8) + 17 = 252d8 + 4 ⇒ (8, 7) + 4 = 19

A cruel shock to Vekka, and it once again disappears completely!

Sneak (Stealth) vs Party Perception (17/17/22/22/23): 1d20 + 16 ⇒ (12) + 16 = 28 @ Undetected by Everyone

◆) Shock
◆) Go Dark
◆) Sneak

☠☠☠ ☠☠☠ ☠☠☠

Monster RK: Occultism (DC 22)
Recall Knowledge Success (Why haven't our spells worked?)
Recall Knowledge Success (How fast is it?)

☠☠☠ ☠☠☠ ☠☠☠

Secret Checks
Hide and Seek: Please indicate a 30-ft scan area (30-cone or 15-burst) to Seek and roll in a Spoiler

Weather
Fog imposes -1 to physical ranged attacks

Fling Mud?
Interact (◆) to grab some from the ground
Improvised weapon attack w/ range increment 10-ft
A "splat" will impose a cumulative -2 to it's Stealth check; -4 if crit
Wisp can Interact (◆/◆◆/◆◆◆) to remove one -2 "splat" per ◆ on it's turn

Tracker
R7
Auntie Wu
Kazuki
Sigurd @ -34
Lan @ -10 HPs
Creature @ Undetected by Everyone
R6
Vekka @ -39 HPs

☠☠☠ ☠☠☠ ☠☠☠

Party Up!


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki stops spinning the chain of his kusarigama and looks quite annoyed.
"That's it. Screw this. Let's get the hell outta here!!!"

Should we flee? Not one of us has hit the thing. Even when I am able to target the creature, my dice rolls have been terrible this entire combat.

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2

"Yeah, let's go! Maybe it's just guarding territory and once we leave it'll stop zapping us. Come on, guys! Vekka and Sigurd, run next to me so I can heal you!" Auntie Wu grabs her Battle Medic's Baton and takes off running. Again. And follow me this time, please!

◆ Interact, ◆ Stride, ◆ Stride


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

Sigurd sighs and begins Striding to keep up with Auntie Wu.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Later, stupid wisp!"

Kazuki runs away from the wisp, Auntie and Sigurd close behind.


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Auntie Wu, Sigurd, and Kazuki bolt, but not very far…

Lan and Vekka…

Up!


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None
DM rainzax wrote:

dice=Shock vs Kazuki (AC 21 / Off-guard)]1d20+17; 2d8+4

A cruel shock to Vekka, and it once again disappears completely!

Looks like you used Kazuki's AC, but a 25 hits Vekka anyway.

Vekka thinks there might be electrical steam or smoke rising off of his feathers. It doesn't feel good. Hurts inside of him too, near his hollow avian bones.

He doesn't have to be told twice to approach Auntie Wu for healing.

Yes...

As he goes he holds his katana out in front of him, hoping he might brush with the hidden foe.

◆ Stride 25ft
◆ Stride 25ft
◆ Stride 25ft

There are two Sigurds on the map!


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 6 | ◆◇↺ | HP 62/62 | AC 23 (24) | P+8 (NV, NH), F+12, R+12, W+10 | 25' | Explore: Scout | Spells: Focus 0/2, 1st 3/4, 2nd 4/4, 3rd 1/4 | Hero: 5/8 | Tsukiyo boon [ ] | Active Conditions: none

Lan runs as well, unable to do anything.

◆◆◆ Stride x3 (20' off map now)


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

"ಕುಗಪ್ತಿ ರಾಜ್ಯ ನಿನನ್ ನುಂಗುಂಡು!"

Translation (Aklo):

"Kugaptee's kingdom will swallow you!"

☠☠☠ ☠☠☠ ☠☠☠

Enraged, the Willow Wisp - showcasing it's incredibly fast flying speed - chases the party, picking off their wounded tail: Sigurd!

◆) Fly (50 feet!)
◆◆) Shock x2

Shock vs Sigurd (AC 20 / Off-guard): 1d20 + 17 ⇒ (15) + 17 = 322d8 + 4 ⇒ (3, 2) + 4 = 9
Shock w/ MAP (-5) vs Sigurd (AC 20 / Off-guard): 1d20 + 17 - 5 ⇒ (2) + 17 - 5 = 142d8 + 4 ⇒ (2, 6) + 4 = 12

Hanging on just barely, Sigurd weathers the attack, and...

☠☠☠ ☠☠☠ ☠☠☠

Monster RK: Occultism (DC 22)
Recall Knowledge Success (Why haven't our spells worked?)

☠☠☠ ☠☠☠ ☠☠☠

Secret Checks
Hide and Seek: Please indicate a 30-ft scan area (30-cone or 15-burst) to Seek and roll in a Spoiler

Weather
Fog imposes -1 to physical ranged attacks

Fling Mud?
Interact (◆) to grab some from the ground
Improvised weapon attack w/ range increment 10-ft
A "splat" will impose a cumulative -2 to it's Stealth check; -4 if crit
Wisp can Interact (◆/◆◆/◆◆◆) to remove one -2 "splat" per ◆ on it's turn

Tracker
R8
Auntie Wu
Kazuki
Sigurd @ -52
Lan @ -10 HPs
Creature @ Hidden to Everyone
R7
Vekka @ -39 HPs

☠☠☠ ☠☠☠ ☠☠☠

Party Up!


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

Is the Wisp Hidden? Looks like it did not have a chance to hide after attacking.

Sigurd heals himself, calling upon Shizuru.

Heal: 3d8 + 24 ⇒ (1, 8, 7) + 24 = 40

Flat Check vs Hidden: 1d20 ⇒ 7
Composite Shortbow with Magic Weapon: 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25
Piercing: 2d6 + 2 ⇒ (4, 6) + 2 = 12

Shizuru, guide my aim...

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2

Oh, that is not good! Can we even out-run this thing? Auntie Wu frantically muses as she applies some salve on Sigurd's burns.

Battle Medicine vs. Sigurd, Battle Medic's Baton, Expert DC 20: 1d20 + 14 ⇒ (16) + 14 = 30
Crit healing for Sigurd: 4d8 + 10 ⇒ (1, 2, 4, 2) + 10 = 19

Not having any Hero Points or Halfling Luck left and feeling like I've used up my luck with the dice roller, I'm not going to risk failing this roll.
Battle Medicine vs. Vekka, Battle Medic's Baton, Assurance vs. DC 15: 19 = 19
Healing for Vekka: 2d8 ⇒ (6, 7) = 13

And then she high-tails it some more, her short little legs blurring as she skedaddles. Auntie Wu is 15 ft from the edge of the map.

◆ Battle Medicine, ◆ Battle Medicine, ◆ Stride


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None

Vekka grimaces as Sigurd suffers more electrical shock.

Keep moving!

He follows Lan, continuing westward after Auntie Wu patches up some of his wounds.

◆ Stride 25ft
◆ Stride 25ft
◆ Stride 25ft


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Partial Retcon

Auntie Wu heals Sigurd and Vekka; Sigurd heals himself and draws first blood on the Will o Wisp - it "bleeds" a thick, black smoke, and wails with anger!

AC 25 - I won't impose the -1 to attacks from fog due to being point blank / adjacent

The party strongly contemplates running, but then...

☠☠☠ ☠☠☠ ☠☠☠

Secret Checks
Hide and Seek: Please indicate a 30-ft scan area (30-cone or 15-burst) to Seek and roll in a Spoiler

Weather
Fog imposes -1 to physical ranged attacks (Unless adjacent to target)

Fling Mud?
Interact (◆) to grab some from the ground
Improvised weapon attack w/ range increment 10-ft
A "splat" will impose a cumulative -2 to it's Stealth check; -4 if crit
Wisp can Interact (◆/◆◆/◆◆◆) to remove one -2 "splat" per ◆ on it's turn

DANGER IN THE MIST
R8
Auntie Wu
Kazuki
Sigurd @ -0
Lan @ -10 HPs
Wisp (AC 25) @ Observed by Everyone @ -12 shot
R7
Vekka @ -26 HPs

☠☠☠ ☠☠☠ ☠☠☠

Auntie Wu (◆) and Vekka (◆◆◆) may redo any of their Strides

Lan (◆◆◆) and Kazuki (◆◆◆) are Up!

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2

Dang, I wish Auntie Wu had a weapon out already so she could do something useful while it's visible. Since she doesn't, she'll keep the Stride.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Dammit! The thing isn't going to let us flee!"

Now that the creature is visible, Kazuki stops in his tracks and steps towards the creature as he spins the chain of his weapon. He marks the creature as his prey and tries to crack the floating skull in two...
+1 Kusarigama (10' reach): 1d20 + 12 ⇒ (9) + 12 = 21
bludgeoning: 1d8 + 2 ⇒ (4) + 2 = 6

◆ step
◆ hunt prey
◆ strike

Looking back at my past dice rolls this entire combat, I'm never going to hit the thing. The dice gods won't let me roll a 13 or higher.


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None

Oh! I will redo to: approach, attack, withdraw

Vekka grimaces as Sigurd suffers more electrical shock.

There it is!

He approaches...

◆ Step

Slashes down hard at it...

◆Strike: +1 striking katana attack: 1d20 + 14 ⇒ (6) + 14 = 20
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (6, 6) + 4 + 1 = 17
deadly IFF crit: 1d8 ⇒ 5

and then gains some distance from it, following his friends.

◆ Stride 25ft


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 6 | ◆◇↺ | HP 62/62 | AC 23 (24) | P+8 (NV, NH), F+12, R+12, W+10 | 25' | Explore: Scout | Spells: Focus 0/2, 1st 3/4, 2nd 4/4, 3rd 1/4 | Hero: 5/8 | Tsukiyo boon [ ] | Active Conditions: none

"If it won't let us run, then we have no choice."

Lan draws a dagger ◆ and casts a healing spell on Vekka.

◆◆ Heal (2-actions, 2nd rank): 2d8 + 16 + 2 ⇒ (5, 5) + 16 + 2 = 28


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

The party converges upon the Wisp - it emerges unscathed!

Lan brings Vekka up to health.

And the Wisp resumes it's earlier successful tactics of shock and go seek!

Shock vs Sigurd (AC 20 / off-guard): 1d20 + 17 ⇒ (2) + 17 = 192d8 + 4 ⇒ (1, 7) + 4 = 12

Shizuru guides her devoted's reflexes!

Sneak (Stealth) vs Party Perception (17/17/22/22/23): 1d20 + 16 ⇒ (6) + 16 = 22 @ Undetected by Everyone except Auntie Wu

◆) Go Dark
◆) Shock
◆) Sneak

☠☠☠ ☠☠☠ ☠☠☠

Secret Checks
Hide and Seek: Please indicate a 30-ft scan area (30-cone or 15-burst) to Seek and roll in a Spoiler

Weather
Fog imposes -1 to physical ranged attacks (Unless adjacent to target)

Fling Mud?
Interact (◆) to grab some from the ground
Improvised weapon attack w/ range increment 10-ft
A "splat" will impose a cumulative -2 to it's Stealth check; -4 if crit
Wisp can Interact (◆/◆◆/◆◆◆) to remove one -2 "splat" per ◆ on it's turn

DANGER IN THE MIST
R9
Auntie Wu
Kazuki
Sigurd @ -0
Lan @ -10 HPs
Wisp (AC 25) @ Hidden to Auntie Wu, Undetected by Everyone Else @ -12 shot (Last known position on Map depicted)
R8
Vekka @ -0

☠☠☠ ☠☠☠ ☠☠☠

Auntie Wu:

It is between Sigurd and Kazuki, adjacent to both, upper left side.

Remember you cannot share this position without using the Point Out action!

Auntie Wu is the only character who knows the Wisp's location - if she Points Out, everyone can go, otherwise, we will have to observe her tactics and guess!

Auntie Wu is Up!

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2

"There it is! Between Sigurd and Kazuki!" Auntie Wu shouts and points to the upper left side, adjacent to both. (Spoiler open) She grabs some mud and chucks it at the persistent zapper with all her might, putting all her frustration and anger into the throw.

Hidden DC 11 flat check: 1d20 ⇒ 18
Throw Mud, 2nd range increment: 1d20 + 10 - 2 ⇒ (4) + 10 - 2 = 12

Maybe she should've taken more time to aim first.

◆ Point Out, ◆ Interact, ◆ Throw mud


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None

Vekka sighs as Lan reverses from his retreat.

This is going to hurt...

He trots back towards the space Auntie Wu pointed out.

◆ Stride 10ft

His confidence still isn't high for making contact with the hidden wisp. Never-the-less he tries, more calm than emotional as before.

I'm assuming off-guard doesn't count when it's hidden.

Target hidden (DC11 flat): 1d20 ⇒ 5
◆ Strike: +1 striking katana attack: 1d20 + 14 ⇒ (17) + 14 = 31
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (7, 8) + 4 + 1 = 20
deadly IFF crit: 1d8 ⇒ 4

Target hidden (DC11 flat): 1d20 ⇒ 3
◆ Strike: +1 striking katana attack: 1d20 + 14 - 5 ⇒ (7) + 14 - 5 = 16
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (6, 2) + 4 + 1 = 13
deadly IFF crit: 1d8 ⇒ 5

Sigh. Standing by for shock.


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

"May the sun burn you for your arrogance and sadism."

The Wisp could have run away. It could have mocked them as they fled.
But no, it had to continue the chase.

Shizuru infuses his body with a glow. He calls upon a magical ◆ >Shield< to protect him. Hardness 15, will Shield Block

Auntie Wu points and Sigurd almost sees it. Distorted air. He drops his bow. This is either the dumbest idea he's ever had or the smartest. He's not certain. Either way, he reaches for a ◆Grapple.

Flat Check vs Hidden: 1d20 ⇒ 17
Grapple vs Wisp's Fort Save: 1d20 + 11 ⇒ (1) + 11 = 12
Hero Point: 1d20 + 11 ⇒ (18) + 11 = 29

"Hold. Still." Sigurd growls. "You should have left when you had the chance." He tries to ◆Demoralize it, but in reality he's just annoyed.

Flat Check vs Hidden: 1d20 ⇒ 16
Demoralize vs Wisp's Will Save: 1d20 + 9 ⇒ (13) + 9 = 22

"Cover it in mud so it cannot hide!"


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Auntie Wu points out the Wisp’s location (Map updated), but her mud, as well as Vekka’s katana, go wide.

Edit (Cross post): Sigurd snatches it out of the air! But, it doesn’t seem to be frightened…

Everyone else Up!


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 6 | ◆◇↺ | HP 62/62 | AC 23 (24) | P+8 (NV, NH), F+12, R+12, W+10 | 25' | Explore: Scout | Spells: Focus 0/2, 1st 3/4, 2nd 4/4, 3rd 1/4 | Hero: 5/8 | Tsukiyo boon [ ] | Active Conditions: none

Lan shields himself and moves in, dagger in hand, and slashes.

Hidden: 1d20 ⇒ 5 vs DC 11
Dagger: 1d20 + 9 ⇒ (13) + 9 = 22 vs flanking
Slashing: 1d4 ⇒ 4


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Did... did he really snatch it out of the air?" Kazuki says in awe.

Being right there in front of Kazuki in Sigurd's hands and surrounded, Kazuki unleases several strikes with his kusarigama...
"Hold it still sigurd! I don't want to smash your hand!"
DC 11 flat: 1d20 ⇒ 3
+1 Kusarigama: 1d20 + 12 ⇒ (14) + 12 = 26
bludgeoning: 1d8 + 2 ⇒ (3) + 2 = 5

DC 11 flat: 1d20 ⇒ 4
+1 Kusarigama & map: 1d20 + 12 - 3 ⇒ (3) + 12 - 3 = 12
bludgeoning: 1d8 + 2 ⇒ (4) + 2 = 6

DC 11 flat: 1d20 ⇒ 17
+1 Kusarigama & map: 1d20 + 12 - 6 ⇒ (6) + 12 - 6 = 12
bludgeoning: 1d8 + 2 ⇒ (1) + 2 = 3

◆ strike
◆ strike
◆ strike


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

The wisp continues to confound our heroes as they surround it.

But, held fast by Sigurd, it rages with electricity, and fades back to black…

Shock vs Sigurd (AC 20 / off-guard): 1d20 + 17 ⇒ (7) + 17 = 242d8 + 4 ⇒ (2, 6) + 4 = 12
Shock w/ MAP (-5) vs Sigurd (AC 22): 1d20 + 17 - 5 ⇒ (17) + 17 - 5 = 292d8 + 4 ⇒ (1, 8) + 4 = 13

◆) Shock
◆) Shock
◆) Go Dark

☠☠☠ ☠☠☠ ☠☠☠

Secret Checks
Hide and Seek: Please indicate a 30-ft scan area (30-cone or 15-burst) to Seek and roll in a Spoiler

Weather
Fog imposes -1 to physical ranged attacks (Unless adjacent to target)

Fling Mud?
Interact (◆) to grab some from the ground
Improvised weapon attack w/ range increment 10-ft
A "splat" will impose a cumulative -2 to it's Stealth check; -4 if crit
Wisp can Interact (◆/◆◆/◆◆◆) to remove one -2 "splat" per ◆ on it's turn

DANGER IN THE MIST
R10
Auntie Wu
Kazuki
Sigurd @ -25 @ Grabbing Wisp
Lan @ -10 HPs
Wisp (AC 25) @ Hidden to Everyone @ -12 @ Grabbed by Sigurd
R9
Vekka @ -0

☠☠☠ ☠☠☠ ☠☠☠

Wisp didn’t move, but still invisible so Hidden!

Party Up!


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

As the sparks fly, Shizuru's shield shatters and absorbs the first shock. Shield blocks the first attack, second attack hits, he should be at -13

Sigurd maintains his grip. I'm still holding the Will O Wisp. Is it still Hidden?

Flat Check: 1d20 ⇒ 19
Athletics (T): 1d20 + 11 ⇒ (18) + 11 = 29

"Stop that." Sigurd tries to pin the thing with a ◆Grapple.

He ◆draws a short sword and ◆Strikes.

Flat Check: 1d20 ⇒ 13
+1 Striking Silver Short Sword: 1d20 + 12 - 5 ⇒ (15) + 12 - 5 = 22
Slashing: 2d6 + 3 ⇒ (1, 6) + 3 = 10


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None

Vekka shakes off his earlier frustrations.

Nethys, show me the other side of the coin. It is still between us all, surely one of us must find it...

It's like a game of piñata, but we're all blindfolded and going at it at once.

Target hidden (DC11 flat): 1d20 ⇒ 1
◆ Strike: +1 striking katana attack: 1d20 + 14 ⇒ (2) + 14 = 16
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (7, 2) + 4 + 1 = 14
deadly IFF crit: 1d8 ⇒ 5

and the comedy of dice continues

Target hidden (DC11 flat): 1d20 ⇒ 8
◆ Strike: +1 striking katana attack: 1d20 + 14 - 5 ⇒ (18) + 14 - 5 = 27
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (10, 5) + 4 + 1 = 20
deadly IFF crit: 1d8 ⇒ 8

Finally!

Target hidden (DC11 flat): 1d20 ⇒ 19
◆ Strike: +1 striking katana attack: 1d20 + 14 - 10 ⇒ (15) + 14 - 10 = 19
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (5, 5) + 4 + 1 = 15
deadly IFF crit: 1d8 ⇒ 4

26,000!


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Sigurd holds the Will o Piñata down once more, stowing his bow.

But its inherent invisibility otherwise continues to confound him and Vekka!

Rest of party Up


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

“I need my bow!” Kazuki shouts, fully annoyed by the creature's ability to go invisible at will.

In one swift motion, he slings his kusarigama over his shoulder and draws his bow. As he nocks an arrow, his adrenaline-fueled hands fumble—he pulls too hard, and the arrow slips loose with a sharp twang, firing straight up into the sky.

“Oh no! Heads up!” he yells, eyes wide. “I have no idea where that arrow’s coming down!”

Then—he spots it. A glint in the sky. The arrow arcs... and begins falling fast.

Right toward the wisp...

Accidental Shot ◆◆:

(fortune) Frequency: 1/day; Effect: You make a Strike with a ranged weapon, rolling the attack and damage twice and using the better results for each. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being concealed or hidden.

+1 Striking Ghost Touch Longbow: 1d20 + 14 ⇒ (16) + 14 = 30
piercing: 2d8 ⇒ (8, 6) = 14
+1 Striking Ghost Touch Longbow: 1d20 + 14 ⇒ (1) + 14 = 15
piercing: 2d8 ⇒ (8, 3) = 11

◆ swap to bow
◆◆ accidental shot

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2

This won't do. Determined to do something about that danged thing's invisibility, Auntie Wu grabs a fistful of mud, steps over so she's got a clear shot at the space between Sigurd's arms, and chucks the mud ball at it with all her might.

DC 11 flat check vs. Hidden: 1d20 ⇒ 20
Smear Mud (Improvised): 1d20 + 10 - 2 ⇒ (18) + 10 - 2 = 26
@GM: Any chance that would do a little damage? Like, 1d4 + STR, as per Thrown weapons? (Can't blame me for hoping!)

◆ Interact, ◆ Step, ◆ Fling mud


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Up, up, up… and right into the wisp! Does Kazuki’s arrow land. It screams in dark faerie!

And just then, Auntie Wu cakes it in mud, too. @ -2 Stealth until removed

Lan!


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 6 | ◆◇↺ | HP 62/62 | AC 23 (24) | P+8 (NV, NH), F+12, R+12, W+10 | 25' | Explore: Scout | Spells: Focus 0/2, 1st 3/4, 2nd 4/4, 3rd 1/4 | Hero: 5/8 | Tsukiyo boon [ ] | Active Conditions: none

Lan stabs at it ◆ hesitantly. He doesn't want to hurt Sigurd, but he does want to hurt the wisp.

Hidden: 1d20 ⇒ 16 vs DC 11
Dagger: 1d20 + 11 ⇒ (5) + 11 = 16 vs grabbed
Slashing: 1d4 ⇒ 4

Deciding he isn't very good at daggering, Lan will stick his soft, uncalloused fingers into the - eww - mud ◆, and smear it on the wisp ◆.

Hidden: 1d20 ⇒ 18 vs DC 11
Mud, MAP: 1d20 + 11 - 5 - 2 ⇒ (2) + 11 - 5 - 2 = 6 vs grabbed


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Lan gets his hands dirty, but fails. Magic is so much easier.

Still held fast, wisp tries again to shock itself free!

Shock vs Sigurd (AC 20 / off-guard): 1d20 + 17 ⇒ (9) + 17 = 262d8 + 4 ⇒ (5, 4) + 4 = 13
Shock w/ MAP (-5) vs Sigurd (AC 22): 1d20 + 17 - 5 ⇒ (16) + 17 - 5 = 282d8 + 4 ⇒ (6, 2) + 4 = 12

◆) Shock
◆) Shock
◆) Go Dark

Double shock!

☠☠☠ ☠☠☠ ☠☠☠

Secret Checks
Hide and Seek: Please indicate a 30-ft scan area (30-cone or 15-burst) to Seek and roll in a Spoiler

Weather
Fog imposes -1 to physical ranged attacks (Unless adjacent to target)

Fling Mud?
Interact (◆) to grab some from the ground
Improvised weapon attack w/ range increment 10-ft
A "splat" will impose a cumulative -2 to it's Stealth check; -4 if crit
Wisp can Interact (◆/◆◆/◆◆◆) to remove one -2 "splat" per ◆ on it's turn

DANGER IN THE MIST
R11
Auntie Wu
Kazuki
Sigurd @ -38 @ Grabbing Wisp
Lan @ -10 HPs
Wisp (AC 25) @ Hidden to Everyone @ -26 @ Grabbed by Sigurd, -2 mudded
R10
Vekka @ -0

☠☠☠ ☠☠☠ ☠☠☠

Wisp didn’t move, but still invisible so Hidden!

Party Up!


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki Tries to hit the invisible wisp at point blank range a few times...

DC 11 flat: 1d20 ⇒ 1
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 14 - 2 ⇒ (4) + 14 - 2 = 162d8 ⇒ (6, 6) = 121d10 ⇒ 7
DC 11 flat: 1d20 ⇒ 8
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 14 - 3 - 2 ⇒ (5) + 14 - 3 - 2 = 142d8 ⇒ (4, 1) = 51d10 ⇒ 3

DC 11 flat: 1d20 ⇒ 8
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-6) vs Target: 1d20 + 14 - 6 - 2 ⇒ (16) + 14 - 6 - 2 = 222d8 ⇒ (1, 6) = 71d10 ⇒ 5

And then pulls back, to better fire his bow at long distance next.

◆ hunted shot
◆ strike
◆ stride 24' 11"

This is getting ridiculously annoying. I either fail the flat check or don't get high enough attack roll. I'm never going to hit it. I might give up soon.


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

Sigurd has to heal himself.

Heal: 3d8 + 24 ⇒ (4, 6, 2) + 24 = 36

Then he tries to hold the Wisp again.

Flat Check vs Hidden: 1d20 ⇒ 16
Athletics vs Fort Save: 1d20 + 11 ⇒ (12) + 11 = 23

"Maybe you should have left when you had a chance!"


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Kazuki feels like the worst archer ever. Except when he isn’t aiming.

Sigurd digs deeper into his font - he retains his grip on the creature, which can’t seem to shake him!

Everyone else!


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None

Where is it?!?

Vekka continues slashing in the space where it has to be! His frustration is boiling over.

Target Hidden (DC11 flat): 1d20 ⇒ 1
◆Strike: +1 striking katana attack: 1d20 + 14 ⇒ (14) + 14 = 28
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (6, 3) + 4 + 1 = 14
deadly IFF crit: 1d8 ⇒ 2

Target Hidden (DC11 flat): 1d20 ⇒ 11
◆Strike: +1 striking katana attack: 1d20 + 14 - 5 ⇒ (8) + 14 - 5 = 17
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (1, 8) + 4 + 1 = 14
deadly IFF crit: 1d8 ⇒ 6

Target Hidden (DC11 flat): 1d20 ⇒ 7
◆Strike: +1 striking katana attack: 1d20 + 14 - 10 ⇒ (1) + 14 - 10 = 5
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (7, 1) + 4 + 1 = 13
deadly IFF crit: 1d8 ⇒ 4

sigh


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Like the Ranger, the Magus too struggles to strike the invisible, if held, wisp…

Auntie Wu and Lan!


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 6 | ◆◇↺ | HP 62/62 | AC 23 (24) | P+8 (NV, NH), F+12, R+12, W+10 | 25' | Explore: Scout | Spells: Focus 0/2, 1st 3/4, 2nd 4/4, 3rd 1/4 | Hero: 5/8 | Tsukiyo boon [ ] | Active Conditions: none

"Sigurd, focus on keeping that thing held and hitting it - I'll heal you!"

Lan gives up on the dagger and just goes full mudball.

◆ Scoop Mud
◆ Throw Mud
◆ Scoop Mud

Hidden: 1d20 ⇒ 9 vs DC 11
Mud: 1d20 + 11 - 2 ⇒ (3) + 11 - 2 = 12 vs grabbed


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Lan gets his delicate hands dirtier - but he sucks at throwing it...

Auntie Wu!

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 6 | HP 34/66 | AC 22/24| F +12+1 R +13+1 W +14+1 w/Gutsy | Perc +14 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Staff 3/3 | HL 0/1 | Hero 2 | focus 2/2 | spells 1: 3/3 2: 3/3 3: 3/3| Active Conditions: Wounded 2

"Oh gosh Sigurd! Let me keep you healed. You just keep that thing from getting away!" Auntie Wu urges, grabbing another fistful of mud and chucking it at the gap between his arms.

DC 11 flat check vs. Hidden: 1d20 ⇒ 2
Smear Mud (Improvised): 1d20 + 10 - 2 ⇒ (1) + 10 - 2 = 9

The mud hits Sigurd in the face. "Gah! Sorry!" She grabs her Staff of Healing, preparing to undo the harm this thing will inevitably do to him shortly.

◆ Interact, ◆ Fling mud, ◆ Interact


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

"Something tells me we'll need to rest again after this." Sigurd keeps his spirits up despite a face full of mud.


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Lan isn’t the only one who sucks at mud-slinging…

Still held fast, wisp once again tries to shock itself free!

Shock vs Sigurd (AC 20 / off-guard): 1d20 + 17 ⇒ (8) + 17 = 252d8 + 4 ⇒ (6, 3) + 4 = 13
Shock w/ MAP (-5) vs Sigurd (AC 22): 1d20 + 17 - 5 ⇒ (13) + 17 - 5 = 252d8 + 4 ⇒ (4, 5) + 4 = 13

◆) Shock
◆) Shock
◆) Go Dark

Double shock!

☠☠☠ ☠☠☠ ☠☠☠

Secret Checks
Hide and Seek: Please indicate a 30-ft scan area (30-cone or 15-burst) to Seek and roll in a Spoiler

Weather
Fog imposes -1 to physical ranged attacks (Unless adjacent to target)

Fling Mud?
Interact (◆) to grab some from the ground
Improvised weapon attack w/ range increment 10-ft
A "splat" will impose a cumulative -2 to it's Stealth check; -4 if crit
Wisp can Interact (◆/◆◆/◆◆◆) to remove one -2 "splat" per ◆ on it's turn

DANGER IN THE MIST
R12
Auntie Wu
Kazuki
Sigurd @ -38 @ Grabbing Wisp
Lan @ -10 HPs
Wisp (AC 25, Fort DC 20) @ Hidden to Everyone @ -26 @ Grabbed by Sigurd, -2 mudded
R11
Vekka @ -0

☠☠☠ ☠☠☠ ☠☠☠

Wisp didn’t move, but still invisible so Hidden!

Party Up!


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

Flat Check vs Hidden: 1d20 ⇒ 10
Flat Check vs Hidden: 1d20 ⇒ 17
Grapple vs Fort Save, MAP: 1d20 + 11 - 4 ⇒ (11) + 11 - 4 = 18

You'd think it would be easier to hold it since he held it before, but it wriggles so much.

Sigurd relies on a wild swing with his sword.

+1 Striking Silver (low grade) Short Sword, 2 MAP, Agile: 1d20 + 11 + 1 - 8 ⇒ (6) + 11 + 1 - 8 = 10

Sigurd didn't expect it to land, anyway.


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

The wisp shocks itself free!

"ಮಲ್ಲ ರಾಕ್ಷಸ ಆತ್ಮದ ಸೇವಕೆ ಆಯಿನೆಡ್ದಾವರ, ಕುಗಪ್ತಿ, ನಿಕುಲು ಎಂಕ್ ಹಿಡಿಯೆರೆ ಸಾಧ್ಯ ಇಜ್ಜಿ, ಬೊಕ್ಕ ಯಾನ್ ನಿನನ್ ನಾಶ ಮಲ್ಪುವೆ!"

Translation (Aklo):

"As a servant of the Great Demon Spirit, Kugaptee, you cannot hold me, and I will destroy you!"


male mountainkeeper tengu close ties magus 6 | ♥️60/60 | ⛨24 | F +12* R +14* W +11* (latern) | Perc +8; arcane sense, low-light vision | Stealth +11 | speed 25 ft; Uncanny Agility | ↻Attack of Opportunity | spells 3 ☐haste, ☐time jump; spells 2 ☐splinter volley ☐thunderstrike | Focus☐ | Wand of Enfeeble☐ | Eat fortune☐ | Seasonal Boon☐ | ⚕None

Oh Nethys, guide me in redirecting the nature of your destructive side... Though I fight with blade, I imbue it with mystical energies.

Target hidden (DC11 flat): 1d20 ⇒ 10
◆Strike: +1 striking katana attack: 1d20 + 14 ⇒ (8) + 14 = 22
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (5, 7) + 4 + 1 = 17
deadly IFF crit: 1d8 ⇒ 2

Target hidden (DC11 flat): 1d20 ⇒ 12
◆Strike: +1 striking katana attack: 1d20 + 14 - 5 ⇒ (19) + 14 - 5 = 28
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (10, 9) + 4 + 1 = 24
deadly IFF crit: 1d8 ⇒ 6

Is that the one? :D

Target hidden (DC11 flat): 1d20 ⇒ 1
◆Strike: +1 striking katana attack: 1d20 + 14 - 10 ⇒ (7) + 14 - 10 = 11
slashing damage (arcane cascade, two-handed): 2d10 + 4 + 1 ⇒ (2, 9) + 4 + 1 = 16
deadly IFF crit: 1d8 ⇒ 7

loool


Tan Sugi Monastery | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□☑☑☑☑☑☑☑☑), Kazuki (☘️□□□☑☑☑☑☑☑), Lan (☘️□□□□□☑☑☑☑☑☑), Sigurd (☘️□□☑☑☑☑☑☑☑), Vekka (☘️□□☑☑☑☑☑☑☑) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | RPG Chronicles

Vekka's sword comes down with a crash, just as the Wisp was boasting!

Exit Encounter

It falls to the ground, sliced in half, such a pitiful, little thing that had caused so much trouble...

Party Health:

Auntie Wu @ -0
Kazuki @ -0
Sigurd @ -38 HPs
Lan @ -10 HPs
Vekka @ -0

To Do:
1) Take stock (resources spent)
2) Quick Rest or Long Rest?
3) Exploration Activity when moving forward


Yami, talking kitty w/ necromancy magic

Leaping immediately out of a bush from hiding, Yami approaches the tiny corpse (pieces), and starts playing with one, trapping it like a mouse, only for the grass to flink it along, and POUNCE!

...when he thinks nobody is looking (busy healing Sigurd or Refocusing?), he himself focuses upon it with concentrated intent, and little dark purple magic energies start flowing from his claws...


6 Warpriest of Shizuru | ♥️ 68 | ☘️ ☑☑☑☑☑/☑☑ | Spells (DC 21) -/□□/☑□/☑□ | Focus □ | ◆◇↺ | Saves 13/11/14 12/10/13 | Divine Font ☑☑☑☑□ ✋ Longbow | AC 24 | Perception 13 (Low-light vision)|

Sigurd sighs as the fragments shatter falls around him. "Good riddance." The rain, and the shocks are tiring. He can feel fatigue setting in. "How is everyone doing?"

He holds onto his sword and shield, but he's unable to concentrate on much.

A Short Rest is fine with me, but I am Fatigued, so no exploration activity for me.

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