[YFF/SFS/DMK] 6-05 Unearthing Ulumbia (Inactive)

Game Master Kludde

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RPG Chronicles
Low Tier


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Exo-Guardians

Uplifted Koala sp 73 | hp 55| rp 10 | EAC 24 KAC 24| fort +7 ref +9 will +7 | init +11 | Perc 14 (DV)/ UPBear

"I suspect so" Blinky offers "Reckon you could have a look at what is going on?" he hands it over watching their face for a reaction.

"The Space-Admiral will be along in a moment, he's from a major Kasathan clan, 'House on Fire' or something. He's kind of a big deal, lacking in patience, and so I'm keen to get this resolved and out of your business as quickly as possible before he and his drow-dragon from HR come in and start demanding to speak to the manager in ways that make people uncomfortable"

Blinky then looks to Chorizal "That about sum it up?"

Second Seekers (Jadnura)

Male LG Kasathan Career Trooper Vanguard Battle Leader 9 (PC sheet) | SP 93/126 HP 67/67 | RP 10/10 | EAC 29, KAC 31 | Fort +12, Ref +9, Will +4 | Init: +3 | Perc +11, SM +1 | Speed 25 ft. | Active Conditions: Unflankable.

"I am Space Admiral J'Shun Kay, first son of Clan Summersword, House Davion, line of Atsu, born in fire! You will fix this credstick immediately. THIS I COMMAND!"

Dataphiles

Female Human Mystic(Star Shaman)-6 | SP:16/36, HP:40/40, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+13 | Spells/day 1:4/4 2:4/4 | DB:1/1 | CG | 124312-718

Amy just facepalms.

Oh for goodness sakes ...

She gives the clerk a look as if to say "I'm SO sorry"

Exo-Guardians

Kasatha Paladin of Iomedae 7 EAC20 - KAC22 | SP45/45 HP49/49 RP8/11 | Init +4 | Perc +15 SM +15| F +4, R +2, W +12 | Fortification (20%)

Eselar almost smiles at J'Shun's words.


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J'Shun the manager echoes as he types on a console Summersword... Davion... Atsu... fire... He looks up I'm sorry, I can't seem to locate your account. Is that Davion with an 'o' or Davian with an 'a'? Would you have a date of birth?

As Amy hands the credstick he says Ah, that helps. I can just get the account number from here... Oh... oh my... where did you get this? Caliavet breaks out in sweat We have a policy of client confidentiality here. Scajamine treats out nondisclosure agreements with the utmost respect.

Dataphiles

Female Human Mystic(Star Shaman)-6 | SP:16/36, HP:40/40, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+13 | Spells/day 1:4/4 2:4/4 | DB:1/1 | CG | 124312-718

Erm ..... we're trying to trace the owner Amy replies. Or at least the entities they represent. They .... attacked us with deadly force.

diplomacy: 1d20 + 4 ⇒ (14) + 4 = 18

We have reason to believe that they are part of an ... erm ... organisation that is up to no good and needs to be stopped. she continues hesitantly.

Exo-Guardians

Uplifted Koala sp 73 | hp 55| rp 10 | EAC 24 KAC 24| fort +7 ref +9 will +7 | init +11 | Perc 14 (DV)/ UPBear

Blinky drops the drow weapon on the counter "We got that stick the same place we got this weapon, out of the cold dead hands of some would-be assassins. You can either be part of the problem and side with the bad guys, or part of the solution and side with us. Onshore, or House on Fire"

"Do the right thing here, we understand confidentiality too"

Blinky 1d20 + 9 ⇒ (16) + 9 = 25

Acquisitives

Vesk Soldier (Blitz)/Starknight 8th| INIT + 6, Senses Perception +0, Low-light vision | EAC 26 KAC 28 DR 6 | Fort +8, Ref +4, Will +6 | [SP] 24/72[HP] 62/62| Resolve: 7/8 | Fire Resistance: 7

"Yes, confidentiality. We know all about confidentiality. It's like my grandsire always said '7 people can keep a secret if one of them is dead,'" Chorizal chimes in, looking around at his five companions and the clerk.


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The clerk just buggers off in a panic as Chorizal eyes him, but Caliavet has altogether different reaction. Shh.. he says Not too loud... Onshore owns this building... I'm not going to risk my business by meddling in their affairs.

DC 18 Sense Motive:

He seems to be very nervous about crossing onshore, quite afraid indeed, but if pressed enough could potentially have something useful. He's also lying about Onshore owning the building.

Exo-Guardians

Kasatha Paladin of Iomedae 7 EAC20 - KAC22 | SP45/45 HP49/49 RP8/11 | Init +4 | Perc +15 SM +15| F +4, R +2, W +12 | Fortification (20%)

Sense Motive: 1d20 + 14 ⇒ (20) + 14 = 34

Sensing the the man is ready to break, Eselar jumps in.

We know that Onshore is not owning this building. Stop delaying and tell us everything you know.

Intimidate (aid): 1d20 + 1 ⇒ (11) + 1 = 12


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Alright, let me show you something in the back. Caliavet guides the group to a back room with a metal door in the ground. He whispers That would be a secret door that leads to Onshore, then sighs as if to muster courage My brother... my brother was killed by Freyan and Davaine. We had long suspected Onshore were up to no good, so when Eleveri, my brother, decided to figure what illegals things it was that they were doing, he went through this passage. He never returned, and I can only suspect that those ghouls killed him.

I checked in with law enforcement, of course, but that only led to Onshore being cleared wihtin the day! To this day, Eleveri is listed as missing. I don't dare to cross onshore, because I'll 'disappear' the same way...

The door is locked, and I no longer have a key... but I'm sure you can pry it open if you want to take this route...

Exo-Guardians

Kasatha Paladin of Iomedae 7 EAC20 - KAC22 | SP45/45 HP49/49 RP8/11 | Init +4 | Perc +15 SM +15| F +4, R +2, W +12 | Fortification (20%)

Eselar turns to Caliavet he says In Iomedae's name, we will avenge your brother my friend and we will put an end to Onshore evil doing.
Thanks for the help. We will take over now, and sorry for being so rude with you.

THen he waits for his more capable comrades to open the door without to much noise.

Exo-Guardians

Uplifted Koala sp 73 | hp 55| rp 10 | EAC 24 KAC 24| fort +7 ref +9 will +7 | init +11 | Perc 14 (DV)/ UPBear

"Righto then, seems like it is pretty clear how these characters work. They were even planning on offing the poor owner of the music shop for complaining about the noise"

Blinky carefully checks the door for traps or alarms...
Perception 1d20 + 16 + 4 ⇒ (9) + 16 + 4 = 29
Broad Spectrum Scanning Kit

Then tries getting it open.
Engineering 1d20 + 13 ⇒ (18) + 13 = 31

"Rebreathers on, if they are processing star metals in there no telling what sort of chemicals or gasses might be involved"

Exo-Guardians

Kasatha Paladin of Iomedae 7 EAC20 - KAC22 | SP45/45 HP49/49 RP8/11 | Init +4 | Perc +15 SM +15| F +4, R +2, W +12 | Fortification (20%)

Eselar casts Life Bubble on himself and two other companions.

Perception (aid): 1d20 + 14 ⇒ (14) + 14 = 28

Second Seekers (Jadnura)

f CN drow Envoy 4 / Operative 2 [Corporate Agent] | sp 0/38 | hp 3/40 | rp 6/6 | EAC 16 KAC 17 | F+3 R+12 W+9 [+2 vs enchantment] | Evasion | Init +6 | Perc +16 | DV60'

Shari goes inside the store. I tried to send a voice message, I remembered that the client is waiting for a couple of instructions, but there's just a problem with the connection... It's not that she's making excuses, rather she's still in her thoughts. So, we're finally breaking into the bad guys, right? Good.

Perception: 1d20 + 15 ⇒ (15) + 15 = 30

Dataphiles

Female Human Mystic(Star Shaman)-6 | SP:16/36, HP:40/40, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+13 | Spells/day 1:4/4 2:4/4 | DB:1/1 | CG | 124312-718

Amy casts Life Bubble on herself. Anyone else need it?

Yes mistress ..... I mean ma'am she answers Shari. She then turns as red as a beetroot when she realises what just slipped out.

Second Seekers (Jadnura)

f CN drow Envoy 4 / Operative 2 [Corporate Agent] | sp 0/38 | hp 3/40 | rp 6/6 | EAC 16 KAC 17 | F+3 R+12 W+9 [+2 vs enchantment] | Evasion | Init +6 | Perc +16 | DV60'

Amy understands that Shari paid attention to this only when she corrected herself. She looks at Amy in surprise, but with noticeable sympathy.

Dataphiles

Female Human Mystic(Star Shaman)-6 | SP:16/36, HP:40/40, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+13 | Spells/day 1:4/4 2:4/4 | DB:1/1 | CG | 124312-718

Amy gives Shari a slight reassuring smile It's okay she mouths.

Exo-Guardians

Uplifted Koala sp 73 | hp 55| rp 10 | EAC 24 KAC 24| fort +7 ref +9 will +7 | init +11 | Perc 14 (DV)/ UPBear

"Yep, we're breaking into the bad guys, I think we've seen enough so far to know not to worry about cracking heads - they are really good at intimidating local shopkeepers, but they haven't met the good Space-Admiral who doesn't seem the type to give in to these petty criminals"

Second Seekers (Jadnura)

Male LG Kasathan Career Trooper Vanguard Battle Leader 9 (PC sheet) | SP 93/126 HP 67/67 | RP 10/10 | EAC 29, KAC 31 | Fort +12, Ref +9, Will +4 | Init: +3 | Perc +11, SM +1 | Speed 25 ft. | Active Conditions: Unflankable.

J'Shun activates his armor's environmental protections. Light glints of Tears of the Sun as he draws the ancient blade that is a pride and joy of Clan Summersword. In his other two hands he holds a snub nosed SMG and a tactical shield.

"Alright by the numbers troop. Captain Chorizal you're on point. Petty Officer Bluegum you are flanker left and Chaplain Eselar you are flanker right. Commander Misraria, Midshipman Mercury, and I will will form a skirmish line behind you. Keep your formation tight. Smash and destroy any hostiles we encounter. Expend all your ordinance. I don't want anybody coming home with extra ammo."

He looks each of the rest of the team in the eye and says, "Don’t buy a farm. You know your job; do it. Just do it. Don’t try to win a medal. Now move out!"

"Midshipman Mercury stop lingering in the rear!"

Exo-Guardians

Uplifted Koala sp 73 | hp 55| rp 10 | EAC 24 KAC 24| fort +7 ref +9 will +7 | init +11 | Perc 14 (DV)/ UPBear
J'Shun Kay wrote:
I don't want anybody coming home with extra ammo."[/b]

"You guys use ammo?" Blinky flexes his massive paw as he grins to Chorizal, looking forward to cracking some heads again.


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Blinky cracks open the door to reveal an underground tunnel, which ends after a few hundred feet, leading to a metal ladder. The ladder leads up to the backside of a bookshelf, which can be pushed out of the way.

The otherside of the bookshelf has a book 'Demise without Time' sticking out, marking it as the lever to open the bookcase from that side. The bookcase itself is located in a modest office that, beside the bookcase, contains two desks and a whiteboard.

There's a lot of paperwork - witness of the unreliability of technology on this planet - filed away in binders and desk drawers.

DC 18 Culture or a relevant Profession check (accountant, bookkeeper, librarian...):

The paperwork is sparse and their contract work unnaturally consistent, which gives the impression that it’s all forged.

Map updated - please place your tokens

Exo-Guardians

Uplifted Koala sp 73 | hp 55| rp 10 | EAC 24 KAC 24| fort +7 ref +9 will +7 | init +11 | Perc 14 (DV)/ UPBear

Culture 1d20 + 14 ⇒ (8) + 14 = 22

"Well this is all fake, clearly designed to throw off any investigators and add an air of legitimacy" Blinky shows the identified anomolies to J'Shun as the highest ranking person present.

He then heads to the door.

Will push on in the direction of the arrow, checking for traps as he go, but also has Trap Spotter if it is relevant

Dataphiles

Female Human Mystic(Star Shaman)-6 | SP:16/36, HP:40/40, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+13 | Spells/day 1:4/4 2:4/4 | DB:1/1 | CG | 124312-718

Yessir Amy replies meekly and falls into the position designated.

Skirmish line? I'm a spellcaster ... not a soldier. This guy is INSANE

culture: 1d20 + 7 ⇒ (8) + 7 = 15

All this room reminds her of is her messy home office. Being a member of the Cognates, she too uses paper a lot, but she makes sure it's recycled afterwards.

Exo-Guardians

Kasatha Paladin of Iomedae 7 EAC20 - KAC22 | SP45/45 HP49/49 RP8/11 | Init +4 | Perc +15 SM +15| F +4, R +2, W +12 | Fortification (20%)

Eselar follows J'Shun orders more of amusement than respect for the guy. He knows that contradicting that type of people brings more harm than help.

Culture: 1d20 + 12 ⇒ (7) + 12 = 19

Agreed. says Eselar after coming to the same conclusion as Blinky.


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Blinky moves through the door into a staff area, decked out with motivational posters, a water cooler, and with side rooms to a small meeting office an a kitchenette.

The walls are decked with motivational posters "Devour challenges to satiate your professional appetite", or "Reach for success with a grip that even death can't break.", or Embrace change like a ghoul seeking fresh souls.

Init:

Amy: 1d20 + 2 ⇒ (1) + 2 = 3
Blinky: 1d20 + 10 ⇒ (12) + 10 = 22
Chorizal: 1d20 + 6 ⇒ (12) + 6 = 18
Shari: 1d20 + 6 ⇒ (8) + 6 = 14
Eselar: 1d20 + 4 ⇒ (4) + 4 = 8
JShun: 1d20 + 3 ⇒ (13) + 3 = 16

Ghouls: 1d20 + 7 ⇒ (18) + 7 = 25

As soon as blinky walks through the door, he draws fire by a trio of ghoul employees, whose dead grip seems to be solely on their cold frost-bite rifles...

Frost-bite class zero, Blinky: 1d20 + 9 ⇒ (11) + 9 = 201d8 + 4 ⇒ (2) + 4 = 6
Frost-bite class zero, Blinky: 1d20 + 9 ⇒ (5) + 9 = 141d8 + 4 ⇒ (8) + 4 = 12
Frost-bite class zero, Blinky: 1d20 + 9 ⇒ (13) + 9 = 221d8 + 4 ⇒ (8) + 4 = 12

---
Blinky
Chorizal
J'Shun etc.
Shari
Eselar
Amy

---

Second Seekers (Jadnura)

Male LG Kasathan Career Trooper Vanguard Battle Leader 9 (PC sheet) | SP 93/126 HP 67/67 | RP 10/10 | EAC 29, KAC 31 | Fort +12, Ref +9, Will +4 | Init: +3 | Perc +11, SM +1 | Speed 25 ft. | Active Conditions: Unflankable.

"Ambush!"

J'Shun reacts, word for word, how the textbook at infantry school says he should. He doesn't hit the ground and take cover he charges straight at the ambushers with Tears of the Sun held high above his head.

"Summersword!!!"

Waves of entropic energy ripple around J'Shun's body as he leaps at the closest ghoul and swings his devastation blade at it in a strike designed to decapitate.

Entropic Strike vs. Red EAC: 1d20 + 10 ⇒ (10) + 10 = 20
Acid Damage (Force): 2d6 + 13 ⇒ (4, 4) + 13 = 21

Entropy points +1, EAC 24, KAC 27 this round.

J'Shun will charge past the ghoul so he doesn't block Blinky. This could provoke a AOO.

Exo-Guardians

Kasatha Paladin of Iomedae 7 EAC20 - KAC22 | SP45/45 HP49/49 RP8/11 | Init +4 | Perc +15 SM +15| F +4, R +2, W +12 | Fortification (20%)

Eselar follows J'Shun into the fray and strike the same target.

For Iomedae!

Longsword vs KAC: 1d20 + 12 ⇒ (6) + 12 = 18
Damages, S: 1d8 + 15 ⇒ (1) + 15 = 16

Acquisitives

Vesk Soldier (Blitz)/Starknight 8th| INIT + 6, Senses Perception +0, Low-light vision | EAC 26 KAC 28 DR 6 | Fort +8, Ref +4, Will +6 | [SP] 24/72[HP] 62/62| Resolve: 7/8 | Fire Resistance: 7

"Oh look...you brought pistols to a dragon glaive fight," Chorizal says. He also walks past the first ghoul and positions himself between the two of them. He chops down at the one that the Kasathas have attacked and uses the momentum to spin around for an upward slash at the other.

Basic Dragonglaive (Red, Flanking, Cleave): 1d20 + 12 + 2 - 2 ⇒ (9) + 12 + 2 - 2 = 21
Slashing and Electricity Damage: 1d8 + 14 ⇒ (2) + 14 = 16

Cleave Feat and Spinning Cleave. The below attack doesn't happen unless the above hits.

Basic Dragonglaive (Blue, Cleave): 1d20 + 12 - 2 ⇒ (2) + 12 - 2 = 12
Slashing and Electricity Damage: 1d8 + 14 ⇒ (8) + 14 = 22

If Red is already down by the time I attack, I'll go after Orange with the first attack (and the roll is only a 19 due to no flank.)


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J'Shun runs past the ghoul, who doesn't have a claw free to strike at the admiral, then bring down his sword with entropic might. Eselar hurts the ghoul enough for Chorizal to cut down the enemy, then swipes at the immediate next one, but with so much fervour that he misses.

---
Blinky
Chorizal
J'Shun etc.
Shari
Eselar
Amy
---
Ghoul - Red (DOWN)
Ghoul - Blue
Ghoul - Orange

Exo-Guardians

Uplifted Koala sp 73 | hp 55| rp 10 | EAC 24 KAC 24| fort +7 ref +9 will +7 | init +11 | Perc 14 (DV)/ UPBear

Blinky comes steaming in after one of those shots landed and starts trying to punch holes in the ghoul.

Trick - Survival 1d20 + 20 - 20 ⇒ (2) + 20 - 20 = 2 = CR or lower tricked
Unarmed strike 1d20 + 12 ⇒ (5) + 12 = 17 vs KAC
Damage 1d6 + 16 ⇒ (2) + 16 = 18

He might not be fooling anyone, but the punches seem pretty serious.

Dataphiles

Female Human Mystic(Star Shaman)-6 | SP:16/36, HP:40/40, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+13 | Spells/day 1:4/4 2:4/4 | DB:1/1 | CG | 124312-718

Amy takes a shot at Blue with her Explorer's handcoil
eh: 1d20 + 6 ⇒ (12) + 6 = 18 electricity: 1d6 + 2 ⇒ (6) + 2 = 8

Second Seekers (Jadnura)

f CN drow Envoy 4 / Operative 2 [Corporate Agent] | sp 0/38 | hp 3/40 | rp 6/6 | EAC 16 KAC 17 | F+3 R+12 W+9 [+2 vs enchantment] | Evasion | Init +6 | Perc +16 | DV60'

I picked up a gun from the dead assassins that didn't belong to them... Let's finally see how it works.

Stunt and Strike: Slight of Hand: 1d20 + 17 + 1d6 ⇒ (5) + 17 + (1) = 23 - DC = 20 + target’s CR; FF vs attack
Drow Pistol: 1d20 + 7 ⇒ (7) + 7 = 141d6 + 2 ⇒ (5) + 2 = 7 - vs EAC vs BLUE


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Blinky pounds at the ghoul's armor plate, but other than knocking the air out of the undead (which it doesn't need anyway), he does no lasting damage.

Amy zaps the ghoul from afar, while Shari is trying to make a point about drow weaponry by shooting the ceiling.

Faced with close combat, the ghouls just drop their weapons and starts using their claws

Claw, Blinky: 1d20 + 12 ⇒ (15) + 12 = 271d6 + 11 ⇒ (4) + 11 = 15
DC 13 Fort or be paralyzed for 1d4 + 1 ⇒ (4) + 1 = 5 rounds (you can use a full round action to attempt another save in case)

Claw, Chorizal: 1d20 + 12 ⇒ (19) + 12 = 311d6 + 11 ⇒ (3) + 11 = 14
DC 13 Fort or be paralyzed for 1d4 + 1 ⇒ (3) + 1 = 4 rounds (you can use a full round action to attempt another save in case)

---
Blinky
Chorizal
J'Shun etc.
Shari
Eselar
Amy

---
Ghoul - Red (DOWN)
Ghoul - Blue (8)
Ghoul - Orange
---

Second Seekers (Jadnura)

Male LG Kasathan Career Trooper Vanguard Battle Leader 9 (PC sheet) | SP 93/126 HP 67/67 | RP 10/10 | EAC 29, KAC 31 | Fort +12, Ref +9, Will +4 | Init: +3 | Perc +11, SM +1 | Speed 25 ft. | Active Conditions: Unflankable.

J'Shun, moves to assist Chorizal. The two have fought side by side for so long that it's as if they have a mental link with one another. The Space Admiral vaults over a crate as time seems to stand still because of the entropic energy he focuses into his sword strike.

"You cannot defeat the sons of Summersword!"

Entropic Strike vs. Blue EAC: 1d20 + 10 ⇒ (20) + 10 = 30
Acid Damage (Force): 2d6 + 13 ⇒ (5, 5) + 13 = 23
Critical Acid Damage (Force): 2d6 + 13 ⇒ (2, 2) + 13 = 17
DC 19 fortitude save or the ghoul is afflicted with the staggered condition for 1 round.

Entropy Points +2, EAC 25, KAC 27 this round.

Dataphiles

Female Human Mystic(Star Shaman)-6 | SP:16/36, HP:40/40, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+13 | Spells/day 1:4/4 2:4/4 | DB:1/1 | CG | 124312-718

Amy takes another shot at Blue
eh: 1d20 + 6 ⇒ (11) + 6 = 17 electricity: 1d6 + 2 ⇒ (3) + 2 = 5

Exo-Guardians

Uplifted Koala sp 73 | hp 55| rp 10 | EAC 24 KAC 24| fort +7 ref +9 will +7 | init +11 | Perc 14 (DV)/ UPBear

Fort 1d20 + 7 ⇒ (8) + 7 = 15

Trick - Survival 1d20 + 20 - 20 ⇒ (19) + 20 - 20 = 19 = CR or lower tricked
Unarmed strike 1d20 + 12 ⇒ (3) + 12 = 15 vs FF KAC
Damage 1d6 + 13 + 3d8 ⇒ (6) + 13 + (3, 4, 4) = 30

Blinky's punches are a little off...

Acquisitives

Vesk Soldier (Blitz)/Starknight 8th| INIT + 6, Senses Perception +0, Low-light vision | EAC 26 KAC 28 DR 6 | Fort +8, Ref +4, Will +6 | [SP] 24/72[HP] 62/62| Resolve: 7/8 | Fire Resistance: 7

Fort: 1d20 + 6 ⇒ (11) + 6 = 17

"Ok, now it's getting interesting," Chorizal says, as he takes a claw to the chest.

"For Summersword!" he says as his clan brother comes alongside him.

He raises his dragonglaive high and swings it in a diagonal arc that goes over J'Shun's head and comes down across the blue ghoul before darting out toward orange.

Basic Dragonglaive (Blue, Cleave): 1d20 + 12 ⇒ (14) + 12 = 26
Slashing and Electricity Damage: 1d8 + 14 ⇒ (7) + 14 = 21

Basic Dragonglaive (Orange, Cleave): 1d20 + 12 ⇒ (19) + 12 = 31
Slashing and Electricity Damage: 1d8 + 14 ⇒ (7) + 14 = 21


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J'Shun batters the ghoul within an inch of his unlife, and Amy follows through with a shot that bring the ghoul down.

Blinky feints with a punch, but hits only air, something that can not be said of Chorizal, who slashes the last ghoul, leaving a gaping hole in the rotting flesh.

---
Blinky
Chorizal
J'Shun etc.
Shari
Eselar
Amy
---
Ghoul - Red (DOWN)
Ghoul - Blue (DOWN)
Ghoul - Orange (21)
---

Exo-Guardians

Kasatha Paladin of Iomedae 7 EAC20 - KAC22 | SP45/45 HP49/49 RP8/11 | Init +4 | Perc +15 SM +15| F +4, R +2, W +12 | Fortification (20%)

Eselar moves next to the last ghoul and strikes.

For Iomedae!

Longsword vs KAC: 1d20 + 12 ⇒ (20) + 12 = 32
Critical Damages, S: 2d8 + 30 ⇒ (3, 5) + 30 = 38


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Eselar splatters the ghoul all over a motivational poster that says Strive for growth, because stagnation is truly bone-chilling

Combat over!

The door in the east wall (the one at the end of the corridor) has a red right flashing over it.

Exo-Guardians

Uplifted Koala sp 73 | hp 55| rp 10 | EAC 24 KAC 24| fort +7 ref +9 will +7 | init +11 | Perc 14 (DV)/ UPBear

27 damage taken, press on or search the room for 10 mins?

Second Seekers (Jadnura)

Male LG Kasathan Career Trooper Vanguard Battle Leader 9 (PC sheet) | SP 93/126 HP 67/67 | RP 10/10 | EAC 29, KAC 31 | Fort +12, Ref +9, Will +4 | Init: +3 | Perc +11, SM +1 | Speed 25 ft. | Active Conditions: Unflankable.

"Midshipman Mercury and Chaplain Eselar search this room before we move on. Petty Officer Blinky check the door on the east wall for traps. Captain Chorizal and Commander Misraria secure the perimeter, there may be more ghouls in the vicinity."

Dataphiles

Female Human Mystic(Star Shaman)-6 | SP:16/36, HP:40/40, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+13 | Spells/day 1:4/4 2:4/4 | DB:1/1 | CG | 124312-718

Aye sir

Amy starts by scanning the room with a Detect Magic before doing a physical search. She also pockets all the whiteboard markers - at least all the ones that work and have caps. Yes, she uses whiteboards too.Can't have too many of those

perception: 1d20 + 13 ⇒ (11) + 13 = 24

Exo-Guardians

Kasatha Paladin of Iomedae 7 EAC20 - KAC22 | SP45/45 HP49/49 RP8/11 | Init +4 | Perc +15 SM +15| F +4, R +2, W +12 | Fortification (20%)

Eselar search the room, but not before casting token spell on himself so the splatter on his armor are removed and so his armor could shine.

Perception: 1d20 + 14 ⇒ (16) + 14 = 30


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

A through inspection of the staff area - while Blinky takes a break - tours the group around enough undead motivational posters to get really productive in the afterlife, and loads of mundane paperwork. It's clear though, that most of this is for show, and the paperwork is rarely used.

The hallway is very cramped, stacked with crates and digging equipment, but the contents fo the crates are somewhat unremarkable. The kitchenette is
clean and well-used. The fridge is filled almost entirely with raw meat.

There's a workshop contains mechanical equipment and tools, mostly related to archaeological work.

The staff rec has a noqual-shielded media setup (that's quite an expensive extravagance!), including a large vidscreen and multiple vidgame systems. Shooter games are notably popular, with copies of 'Half-Lich 2', 'Left 4 dread' and 'Call of Doom: Ghoul Ops' lying about.

The easternmost door, the one with the flashing light, is locked.

Dataphiles

Female Human Mystic(Star Shaman)-6 | SP:16/36, HP:40/40, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+13 | Spells/day 1:4/4 2:4/4 | DB:1/1 | CG | 124312-718

Amy has a look through the desks.

Exo-Guardians

Uplifted Koala sp 73 | hp 55| rp 10 | EAC 24 KAC 24| fort +7 ref +9 will +7 | init +11 | Perc 14 (DV)/ UPBear

"Good taste in games, just missing StarfinderCraft:Swarm"

Blinky heads off to explore the next area.

Red arrow

Second Seekers (Jadnura)

Male LG Kasathan Career Trooper Vanguard Battle Leader 9 (PC sheet) | SP 93/126 HP 67/67 | RP 10/10 | EAC 29, KAC 31 | Fort +12, Ref +9, Will +4 | Init: +3 | Perc +11, SM +1 | Speed 25 ft. | Active Conditions: Unflankable.

J'Shun will search the ghouls bodies for anything of note.

Acquisitives

Vesk Soldier (Blitz)/Starknight 8th| INIT + 6, Senses Perception +0, Low-light vision | EAC 26 KAC 28 DR 6 | Fort +8, Ref +4, Will +6 | [SP] 24/72[HP] 62/62| Resolve: 7/8 | Fire Resistance: 7

Chorizal performs a thorough search of the fridge and samples some of the raw meat just to make sure there is nothing special about it.

When they're ready to go he steps in front of Blinky.

"Sorry, big guy. You can see past me but I can't see past you," he says.

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| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

This is a central discussion thread for the year of Fortune's Fall playthrough. More info to follow.


VC - Sydney, Australia

/cough - Super keen!


VC - Sydney, Australia

When do you want sign ups to begin?


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Hey Shifty, great to have you! You can already sign up your name in the linked spreadsheet, which is the system I'll use for now. I've started inviting other players, so let's see who wants to join.

I can imagine it will be harder to fill the 6-01 and 6-02 tables, because they're offered at conventions (e.g. PaizonCon online) and the playerbase for PbP Starfinder tends to be sparser. I can start the games anytime on or after May 31st, which is when they become available for the general public.


Ruby Phoenix Tournament Games I've Played (Session Tracker)

Hello! Thanks for inviting me. I'd definitely like to be involved.

The only caveat is that I'm trying not to overload myself on games so I could only commit to one game at a time if you're going to run 2 or 3.

But I love getting a group of characters together and running them through several scenarios as a group, so I hope you'll consider me.


"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.

I am here! Looking forward to playing through season six with everyone and thank you Kludde for inviting me.

@Shifty, happy to have the chance to play with you this time as opposed to you trying to TPK my PC's party!

Grand Lodge

Venture-Lieutenant - NH | Proprietor of Castamir's Station

Oh, thanks for this invite. I'm definitely in. I've got the bandwidth for once too!


VC - Sydney, Australia
Scottybobotti wrote:


@Shifty, happy to have the chance to play with you this time as opposed to you trying to TPK my PC's party!

...I mean, I can still give it a red hot go to nuke the party, just from the INSIDE this time.

I'm hoping to see a J'Shun/Chorizal appearance when we hot the correct tier adventures.


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Wonderful! Looks like we have a core group of players, which is really great news. If you know any further players that you think would be interested in this, please send me a PM and I'll reach out to them. I'm still awaiting a response from two invites, but I'm not expecting both of them to say yes (though I'm always ready to be pleasantly surprised).

I'll also set up tables for 6-01 and 6-02 once the 'herding cats' phase of the PaizonCon Online games is over. Can you already reserve your names in the sign-up sheet (if you haven't already done so), so I know how many seats I need to fill from open recruitment?


"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.

I'm pretty sure the space admiral will be making an appearance, hopefully with his favorite captain to back him up also.

Acquisitives

1 person marked this as a favorite.
Vesk Soldier (Blitz)/Starknight 8th| INIT + 6, Senses Perception +0, Low-light vision | EAC 26 KAC 28 DR 6 | Fort +8, Ref +4, Will +6 | [SP] 24/72[HP] 62/62| Resolve: 7/8 | Fire Resistance: 7

I just made purchases from our technically successful last mission so I'm ready to rock when something befitting our abilities comes up.


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Great! As promised, the gameplay threads have been set up, you can find them here:

6-01
6-02

I'm going to see if I can get two c.q. three more players from open recruitment, but you can already dot in the and do the paperwork.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 26/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 12 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none

Ship roles:

Captain:
Chief Mate: ?Twila-5
Pilot:
Engineer:
Science Officer:
Gunner:
Magic Officer:

Twila-5's modifiers:
Engineering/Computers: +10
Gunnery: +7
Piloting +12
Acrobatics +13

She'd prefer to be the Chief Mate, but will fill in wherever there's a need.

Exo-Guardians

| [SP] 28/28 [HP]30/30| Resolve: 5/5 | Dwarf Mystic (Warmonger) 3rd| INIT + 1, Senses Perception +10 Darkvision 60' | EAC 16 KAC 16 Fort +2, Ref +2, Will +8

Darakwinn has a decent Intimidation so she could Captain, but she's better suited for the Magic Officer role.


1 person marked this as a favorite.
VC - Sydney, Australia

I've pulled everyones stats and popped the lot into a spreadsheet in the SLIDES deck.

It's tough as Cham is both the best pilot and the best gunner, and I have to admit that high a gunnery score could mean significantly more shots landed, but at the same time, it likely means a lot of winning init.

Pilot: Cham
Gun 1: HK (alternate Sci/Eng)
Gun 2: Doc (alternate Cap)
Gun 3: Twil
Mago: Dara
Chief: Astra

We're in a Drake so we can theoretically have up to FOUR weapons brought to bear each round, this ship is all about the Gunnery, or adding things that make our gunners able to moar-gun.

Grand Lodge

1 person marked this as a favorite.
Venture-Lieutenant - NH | Proprietor of Castamir's Station

Sorry, I'm slow to the discussion. (This is one of the busiest times of the year for me (assistant principal) and today was graduation. I'm typically good for a handful of posts each day. Chief works for me. It'll be cool to play aside Twila, and not just GM!

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 1 (PC sheet) | SP 42/42 HP 38/38 | RP 8/8 | EAC 22; KAC 22 | Fort +4, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +11, SM +10 | Speed 40 ft. | Active Conditions: None.

Cha'mon Cha'mon is level 6, so he can do a Broadside action if he is a gunner.


VC - Sydney, Australia

Just had another look - we're in the T6 Drake so:
Attack (Forward) particle beam (8d6), coilgun (4d4)
Attack (Port) coilgun (4d4)
Attack (Aft) coilgun (4d4)
Attack (Turret) heavy plasma torpedo launcher (5d10)

At best we get three weapons into play each round, but our combat effectiveness in the Drake is almost entirely reliant on positioning enemies into that frontal arc - which means we need to dominate the initiative - which means your super high +16 on Piloting. Ideally we give you a +2 off the Trinode as well to further ensure you can dominate initiative and force them to keep moving first.


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected
Cha'mon Cha'mon wrote:
Cha'mon Cha'mon is level 6, so he can do a Broadside action if he is a gunner.

Cha'mon Cha'mon!

Thanks to your character name, I found out that this awesome band is playing in my hometown this fall. Thanks for that.

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 1 (PC sheet) | SP 42/42 HP 38/38 | RP 8/8 | EAC 22; KAC 22 | Fort +4, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +11, SM +10 | Speed 40 ft. | Active Conditions: None.

I actually don't know anything about that band. Cha'mon's name was inspired by this scene from one of my favorite movies Rush Hour 2, Cha'mon, Lee!

Grand Lodge

1 person marked this as a favorite.
Venture-Lieutenant - NH | Proprietor of Castamir's Station

I assumed Rush Hour too :-)

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 26/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 12 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none
Shifty wrote:

I've pulled everyones stats and popped the lot into a spreadsheet in the SLIDES deck.

It's tough as Cham is both the best pilot and the best gunner, and I have to admit that high a gunnery score could mean significantly more shots landed, but at the same time, it likely means a lot of winning init.

Pilot: Cham
Gun 1: HK (alternate Sci/Eng)
Gun 2: Doc (alternate Cap)
Gun 3: Twil
Mago: Dara
Chief: Astra

We're in a Drake so we can theoretically have up to FOUR weapons brought to bear each round, this ship is all about the Gunnery, or adding things that make our gunners able to moar-gun.

Works for me. DocMedevac™ and HunterKiller 42-5 can have the particle beam and the Turret, since they'll be more likely to hit. I'll take a coilgun.


VC - Sydney, Australia

Geez the combat is running efficiently :)

Second Seekers (Luwazi Elsebo)

Male NG Kasatha Ace Pilot Soldier 1/Solarian 3 | SP 35/35 HP 35/35 RP 4/4 | EAC 18 KAC 20| Fort +6; Ref +4; Will +4 | Init: +5 | Perc: +7 | Speed 40 ft (Desert Stride) |

Apparently there is some serious errata for 6-01. I have no idea what, but was warned by friends...

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 26/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 12 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none
Quote:
Hey, It's Mama Rae. Mama Rae, eat or play. Does your horse neigh? Mama Rae! Don't go away! Come to Mama Rae! I can do this all day, Mama Rae!

Context question: Is this a commercial playing over an intercom or on a nearby video screen? A thought protruding into our minds? Does it have a catchy or cringey jingle?

Yes, I'm focused on the least important thing right now. ;p


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected
Twila-5 wrote:
Quote:
Hey, It's Mama Rae. Mama Rae, eat or play. Does your horse neigh? Mama Rae! Don't go away! Come to Mama Rae! I can do this all day, Mama Rae!
Context question: Is this a commercial playing over an intercom or on a nearby video screen? A thought protruding into our minds? Does it have a catchy or cringey jingle?

It might be a jingle that you have seen or heard, and it definitely comes with a cringey tune. The intention was for the jingle to be 'something that exists in the universe', for example a message you might encounter on the infosphere, like such:

---
This is AbadarCorp with a consumer warning. It has come to our attention that a number of recent Drake class starships have been outfitted with unauthorized personnel evaporation systems. AbadarCorp wishes to emphasize that the activation of any authorized system will lead to a voiding of warranty. AbadarCorp is not liable for any exposure to vacuum, radiation, or any loss of physical integrity as the result of the activation of such systems.
-AbadarCorp, official communication

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 26/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 12 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none

Thanks for the clarification.

Grand Lodge

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Venture-Lieutenant - NH | Proprietor of Castamir's Station

Final apology! That was the last of my craziness. I'm back full time all the time. Catching up this morning.


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected
Chris Marsh wrote:

Final apology! That was the last of my craziness. I'm back full time all the time. Catching up this morning.

Welcome back to the normal world, no crazy people here ;-). I suppose the first point of order would be to post a combat action in 6-01

Silver Crusade

Female Human Level 5 Homemaker

Well, "no crazy people here" might not be entirely accurate. [giggles maniacally]


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

I've added threads for 6-03 and 6-04, which will be released on June 28.

6-03 is a tier 3-6 game, and a metaplot follow-up of 6-01, so it makes sense to start that one after 6-01 is finished.

6-04 is a tier 9-12 game, which I'll offer as soon as 6-02 is completed.

At this point, I've opened up the Sign-up sheet and have created gameplay threads to dot in to.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 26/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 12 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none

Ooh, I'd love to play 6-03, but I'll be unable to post from July 1-9. Have fun without me, guys!

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 5 | SP 26/40 HP 34/34 | RP 6/6 | EAC 19; KAC 19 | Fort +5*^; Ref +9; Will +5* | Init: +7 | Perc: +12 | low-light vision; darkvision | PR: 20 | SA: 12 | TR: 26 | CF: 10/10 | HC: 1/1 | Speed 40ft | Active conditions: none

I'll be camping and at Scout camp from July 1-9 and have no idea if I'll be able to post while I'm gone. Fingers crossed, but please bot as needed.

Edit: Though it may not be an issue for this game.

Profession (electrition): 1d20 + 7 ⇒ (18) + 7 = 25


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

I'll be announcing the 6-03 and 6-04 games on the station in a couple of days. If you want to claim a spot before that time, put your name up on the sign-up sheet here

Twila-5 wrote:
Ooh, I'd love to play 6-03, but I'll be unable to post from July 1-9. Have fun without me, guys!

I've added a row to the sign-up sheet to allow players to voice their interest in a recent game, and I'll start it once I have enough players (provided I have capacity). You can sign up for 6-03 (on the lower row), and we can start it anytime after July 9, if we get enough players. It's a lot easier for me to run a second table of the same game.

Second Seekers (Luwazi Elsebo)

Male NG Kasatha Ace Pilot Soldier 1/Solarian 3 | SP 35/35 HP 35/35 RP 4/4 | EAC 18 KAC 20| Fort +6; Ref +4; Will +4 | Init: +5 | Perc: +7 | Speed 40 ft (Desert Stride) |

No Day Job here.

Silver Crusade

Female Human Level 5 Homemaker
DM Kludde wrote:

I'll be announcing the 6-03 and 6-04 games on the station in a couple of days. If you want to claim a spot before that time, put your name up on the sign-up sheet here

Twila-5 wrote:
Ooh, I'd love to play 6-03, but I'll be unable to post from July 1-9. Have fun without me, guys!
I've added a row to the sign-up sheet to allow players to voice their interest in a recent game, and I'll start it once I have enough players (provided I have capacity). You can sign up for 6-03 (on the lower row), and we can start it anytime after July 9, if we get enough players. It's a lot easier for me to run a second table of the same game.

Thanks! I'll do that.


VC - Sydney, Australia

Back! Sorry work got a little hectic in a remote area, back home now, 4 hours sleep in the last 72 so updating posts, cleaning all my gear, dinner, bed :p


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

The next games have been released, so let's get seated at the tables! Please dot in at the gameplay threads and do all the paperwork. There's enough paperwork to satisfy a Hellknight in there.

===
6-03 Project Dawn
---
Shifty
Scottybobotti
‘Eκάτη
DM S
Ilmakis
phaeton_nz
===

===
6-04 Secrets Long Submerged
---
Shifty
Scottybobotti
Krag (1824-702)
Ilmakis
phaeton_nz
Farol
---

Dark Archive

Unfortunately I need to bow out from 6-04. Both my characters that could have played this scenario are actually unavailable :(

Sorry DM Kludde!


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Thanks for letting me know, I'll call in the reserve player.


"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.

RPG Chronicles for 6-03 and 6-04 say they are still for 6-01 in the scenario section, so it won't let you register a PC that is higher than level 4 for them.


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

The scenario list for RPGC still doesn't contain the new scenarios. I've set the scenarios to 6-02 and 5-10 for now, they cover the same level ranges. Can you try again?


| AbadarCorp Entertainment Official GM | How is my flying? | DICEBOT LOVES YOU |Starship combat cheat sheet | STEAL THIS TEMPLATE | Traveling until Jan 3, reduced posting frequency expected

Also, still waiting for the pdfs in my subscription to drop... I can't really start without them :-/


"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.

It works now.

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

While Gunnz is always keen on the pilots seat, as a player, I'm real happy for Katrina to fly, that extra +4 is massive in space combat and winning initiative is the secret to winning the combat. Does this actually have space combat in it? I didn't think I saw the space combat tag.

Second Seekers (Luwazi Elsebo)

Female Human Operative (Dare Devil) - 13 | SP:130/130 HP:108/108 RP:15/15 | K:32 E:33 | I:11 | F:10 R:16 W:10 | P:21 | 124312-703 | SS(J)

Actually Kat has heard about Gunnz's flying ability on the gossip network and is curious to see what she can do. She'll probably ask for a demo - on the excuse of space combat drills.

Exo-Guardians

Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.

"You want to know who's the best? It's right here. The best pilot's name is on the Starfinder Fleet Top Gun trophy and it's been my call sign on it for the last five years and counting."

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

Next Wednesday I'm off on holiday for a week. I may be able to do some posting, but please just bot me by default

Acquisitives

'Big Jim' | sp 91 | hp 67 | rp 10| EAC 27 KAC 28| fort +10 |ref +10, will +9 init +10 | Perc 13 (LL&DV)/ Vesk Mechanic Icon 9/Sol 1 Buster hp 90 | EAC 20 KAC 23| fort +5 ref +6, will +2 | Perc 0 - Cnstrct /Buddy Elite Hireling - Life Science, Mysticism, Physical Science +18 (Goblin)

Vesk gonna vesk.

Dataphiles

(Alias of DM Kludde) | Male Android AI Overlord 3 | SP 21/21 HP 19/19 | RP 4/5 | EAC 12; KAC 13 | Fort +3; Ref +2; Will +5 | Init: +1 | Perc: +0, SM: -2 | Speed 30ft |

This is a public service announcement. Through routine checks, flaws in recordkeeping have been uncovered. It is every citizen's duty to keep immaculate identity records. Disregard of station regulations is an offense. Please use the toilet brush to keep the lavatories clean for the next user.

---

@Ilmakis, Shifty: can you make sure your RPG chronicles info for 6-03 is complete?

RPG Chronicles

In other news, the RPG chronicles now refer to the correct adventure

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