GM Watery Soup |
Please let me know when you're ready to continue.
Thorn Goldenoak |
Ready, profile is updated, slides as well.
I took defensive armaments giving my weapon parry trait => first round when I roll init i get +2 to AC until I go.
Kzem |
Ready.
No purchases.
Scroll Thaumaturgy (Can activate any scroll)
Intimidating Glare (Intimidate loses the auditory trait)
EbonFist |
Done. I'd messed some stuff up, too so an audit was useful.
GM Watery Soup |
Just in case anyone noticed, I stopped tracking XP and deleted it from the header. I only needed to know when you reached Level 2.
Grimmylow Grunderbuff |
The bad news is, that was my last heal spell.
The good news is Meadow is the only one I've used combat medicine on and I have a Sanctuary spell.
The really good news is that we've already done 30 points of damage to the dragon so it's probably mostly dead.
Right?
RIGHT?!
GM Watery Soup |
Well, Meadow revised her actions. She missed twice, and so the dragon has at least 11 hp remaining.
I have full confidence in y'all.
GM Watery Soup |
Brutal dice rolls ... but I still have full confidence in y'all!
Kzem |
right? Not great for the moment. Doubt Kzem makes it past this round with the dragon rolling +14 against an AC 21.
Thanks in advance Grimmy for keeping us in this fight. You da real Em-Vee-Pe
GM Watery Soup |
This adventure is wrapping up, and there are some logistical things.
1. Please let me know the PFS number for the character the credit will be assigned to. It needs to be a Level 1 PFS character.
2. Troubles in Otari thread is up, and UncleFroggy will be joining as a 5th. If anyone has preferences as to whether to recruit for a 6th, please let me know, here or in PM. Recommendations for private recruitment for a 6th are also welcome, please PM.
I will wrap up this adventure formally, and probably repost the last post here in the new campaign.
3. Halgur, I don't know what your plans are, but at some point, I will be running March of the Dead (from Book of the Dead) and at least some of the Dark Archive case files. If you'd like, I'll PM you before I post recruitment for those, in case Meadow wants to join.
4. I need to finish accounting for this adventure, so that the characters know what they can port over to Troubles. It'll be up in a day or two.
Grimmylow Grunderbuff |
1. 143948-2003
2. I have no opinion about adding a 6th but if you're going to, you might tag Shifty. He's an excellent player and you could do worse than run a game with not one but two VC's in it.
3.-4. Do not appear to be my action items. Proceed.
Thorn Goldenoak |
1. 2359780-2010 - Thorn Goldenoak
2. When I GM'ed it I found the fights to be a bit easy, it could be my inability to scale them well, but maybe for that reason let us stick with 5. At the same time, scaling fight to 6 means 50% more than to 4 (either by quantity or quality). On other note, I know that some maps were not to big for large parties
Meadow the Archer |
1. 35206-2012
2. n/a
3. Yes please. I'd love to play those. I've actually already played a few of the Dark Archive case files with Meadow though. A Song of Making and Unmaking, Lady of the Harvest, and Tomorrow’s Feast.
4. n/a
Thanks for running this, Soup. Lots of fun as always.
Kzem |
1. 273096-2003
2. I would vote Shifty as well, if interested/available.
3. I enjoy this group of players a lot. I'll play as many much as I can until ya'all wise up and kick me out.
4. Kzem will come along.
GM Watery Soup |
Okay, since things seem to be split, I'm going to go with the default, which is running with 5.
UncleFroggy has checked into the Troubles in Otari thread, so y'all can migrate over there after dropping by the grand opening of Meadow's Tours.
I still owe you bookkeeping.
GM Watery Soup |
Upstairs: 20.46 gp per character
Downstairs to level up: 5.28 gp per character
Since then:
silver bracelet: 5 gp
smoking sword: sell value 30 gp
wand of heal, 1st: sell value 30 gp
2 healing potions: sell value 12 gp each
hat of disguise: sell value 15 gp
Cash: 28.59 gp
Emerald: 20 gp
Total if all sold: 140.59 gp
Total per character: 28.12 gp
Sooo ... I've been a very bad accountant. Basically, over the course of the adventure, your characters have accumulated a grand total of 53.86 gp. But I clearly missed some purchases, like the +1 runes, so I'll trust you guys to be honest when porting characters over to Troubles.
If you're keeping anything directly from the adventure, you can buy it at the sell price, e.g., one smoking sword can be "purchased" for 30 gp, but a second one would have to be purchased at full price.
GM Watery Soup |
1 person marked this as a favorite. |
I noticed that not everyone has migrated over. Can I close up this campaign?