The Dire GM's [PFS 2e] Bounty #5: Witch's Winter Holiday (Inactive)

Game Master CanisDirus

PFS 2e PbP Bounty #5: Witch's Winter Holiday (Level 1)

GM Notes:
Perception
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice

Initiative
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice
[dice=Player]1d20 + 0[/dice

Witch's Winter Holiday Scenery & Maps


Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

This is the discussion thread for PFS 2e Bounty #5: Witch's Winter Holiday!

Recruitment for this game is already closed, but if you're seeing this and are curious, be sure to check out the Cottonseed PFS Online Lodge!

Feel free to pop in and say hello if you're part of the game!

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Dire's PbP "Table Rules" -

0 - RL > Game. No other rules trump rule 0! :D

1 - I'd like it if everyone posted once a day Mon-Fri. Friday night through Sunday night is eh-whatever (I am in US Eastern Time, for reference, currently UTC -04). I'll try to post when I can over weekends, but I know people have lives and won't always be online, so no worries. My local lodge's "game nights" are Sunday-Monday, so my GM posts on those days won't be until very late in the evening.

2 - If you don't post in the middle of an "action" scene for a day, you get skipped once (or botted if your action would be super obvious or you leave a note to me or another player "proxying" your character). If you don't post a second time, you get "botted" by me to do something simple (usually just attack or aid another). If we get into the 3-5 range, I'll probably drop you a line off-list to see what's up. If it goes on too long...well, I hate dropping people from games, but it unfortunately happens :(

3 - When you've got a saving throw to make, please roll that first before posting any other actions/rolls (unless it can occur before the save).

4 - Feel free to roll perception whenever you want. If you want to spend hero points before learning the result of the roll, feel free to set conditional statements (i.e. "if that's a failure on X, I'll reroll"), and so on.

5 - Have fun! Rule 5 trumps all other rules! :P

~~~~~

Thanks very much, and I look forward to running this adventure for you! :)

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

One note about the in-game soundtrack: an apparently recent change in Dropbox has them setting the volume to max when you hit play. I recommend keeping an eye on that so you don't blast your eardrums off! Some of the tracks for this are custom edits or else I'd just use -tube links and the like.

Radiant Oath

CG Male Tengu | Musical Prodigy (Dance) | Swashbuckler Lvl 2 | ◆◇↺ | HP 28/28 | AC 19 (21 w/ buckler) | F/R/W: 5/9/7 | Perc +7, Low Light | 25 feet | Class DC 17 | Performance (Dance): +8, Acrobatics/Stealth/Diplomacy/Deception/Thievery/Performance: +7, Athletics: +5, Lore (Music, PFS): +4, Intimidate(U): +3, Survival(U)/Nature(U)/Religion(U)/Medicine(U): +1 | Exploration Activity: Avoid Notice | Hero Points: 1

Just for full disclosure I have played this so I'll let those who haven't take the lead.

Horizon Hunters

Female CN Goblin Witch 1 | hp: 13/13 | AC: 16 | Fort: +4 Ref: +6 Will: +4 | Perc. +2 | hero: 0/3 | Speed 25 ft | Exploration: Scout | Active Conditions: none

Mama suggested brownies first. Any seconds? or other opinions?

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 20/20| AC 18 | F: +7, R: +7, W: +3 | Perception: +5 CN Human Figher 1

I'm fine with brownies

Radiant Oath

LG (Female) (Woodland) Elf (Flurry) Ranger 4 | Acrobat | Animal Companion Sophia The Owl | HP 46/46 | AC 21 (+1 with Shield raised) | Fortitude** +8 Reflex** +12 Will** +11 | Perception** +11 (low-light vision) | Stealth* +10 | Speed 30 ft. | Focus Points 1 | Exploration Activity Search | Active Conditions none | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺

I'm okay with brownies.

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Just fyi, my day/night kind of went off the rails a bit, but I'll get us going again tomorrow. Brownies ho!

Horizon Hunters

Female CN Goblin Witch 1 | hp: 13/13 | AC: 16 | Fort: +4 Ref: +6 Will: +4 | Perc. +2 | hero: 0/3 | Speed 25 ft | Exploration: Scout | Active Conditions: none

The dice are not being kind to us

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Not as such, no. But just enough to squeak by on that one! :)

Vigilant Seal

| Speed: 25 ft| Conditions: None | Hero Points: 1/1 | | HP 20/20| AC 18 | F: +7, R: +7, W: +3 | Perception: +5 CN Human Figher 1

Rosa will take the club if no one else needs it. She doesn't have a bludgeoning weapon yet

Wayfinders

| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Works for me.

Our resident gunslinger does actually have the potential to win initiative, so I'll hold off botting in case he wants to use a hero point to make a [s]stab[/b] shot at that or something, plus gunslinger initiative fun. We're almost done, so I see no reason to push/rush :)

Vigilant Seal

Male Human Gunslinger 3 | HP 38 | AC 20 | F +9, R +11, W +8 | Perc +8 | Init +10 | Acrobatics/Society/Stealth/Thievery +9 | Crafting/Warfare Lore/PFS Lore +7 | Survival +6 | Athletics +5 | ◆

I don't think swarms are immune to damage in PF2, but probably has resistance instead.

Horizon Hunters

Female CN Goblin Witch 1 | hp: 13/13 | AC: 16 | Fort: +4 Ref: +6 Will: +4 | Perc. +2 | hero: 0/3 | Speed 25 ft | Exploration: Scout | Active Conditions: none

Just checking, this swarm has the typical weakness to area damage such as from Mama's spout spell?

Wayfinders

1 person marked this as a favorite.
| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

I blanked on spout being an area spell, I'll adjust the damage accordingly - good catch!

Horizon Hunters

Female CN Goblin Witch 1 | hp: 13/13 | AC: 16 | Fort: +4 Ref: +6 Will: +4 | Perc. +2 | hero: 0/3 | Speed 25 ft | Exploration: Scout | Active Conditions: none

Thanks for GMing! I really appreciated the music and art you put together for this one. Such a fun touch.

Wayfinders

1 person marked this as a favorite.
| Dustbound Scenery & Maps D19 | Table 2 Scenery & Maps | | Table 3 Maps & Handouts | ◆ | ◆◆ | ◆◆◆ | ◇ | ↺ | Lucid Dreaming Handout

Chronicle sheets have been sent and the game has been reported. Thank you all again so much for playing, It was a lot of fun having you at my table!

Mama Jawchu wrote:
Thanks for GMing! I really appreciated the music and art you put together for this one. Such a fun touch.

Thank you for that as well! I try to put music to all of the games I run, and visuals for all of my virtual tables. The imagination is a fantastic engine, but every bit of extra data we can feed it makes processing that much more easy and enjoyable, says I! :)

Again, thank you all. Please let me know if something isn't right on your chronicle or reported XP, and I'll fix it up ASAP.

I'll leave this game thread open for a few days for questions or followup RP!

Radiant Oath

CG Male Tengu | Musical Prodigy (Dance) | Swashbuckler Lvl 2 | ◆◇↺ | HP 28/28 | AC 19 (21 w/ buckler) | F/R/W: 5/9/7 | Perc +7, Low Light | 25 feet | Class DC 17 | Performance (Dance): +8, Acrobatics/Stealth/Diplomacy/Deception/Thievery/Performance: +7, Athletics: +5, Lore (Music, PFS): +4, Intimidate(U): +3, Survival(U)/Nature(U)/Religion(U)/Medicine(U): +1 | Exploration Activity: Avoid Notice | Hero Points: 1

Chronicle looks good! Thanks GM

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