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About Roark ThunderbirdMale Tengu Swashbuckler 5
PFS Info:
PFS#: 2396852-2005 PFS Provision: Moderate Healing Potion Skills/Offensive Strikes:
See Botting Spoiler Primal Spellcasting:
Spell DC: 21 Spell Attack: +11/+6 Cantrip: Electric Arc (4d4; Basic Reflex for half) Cantrip: Produce Flame (4d4; 3d4 Persistent on crit; 30' range) Cantrip: Produce Flame (4d6; 3d4 Persistent on crit; Melee) Cantrip: Gust of Wind (Tengu Feather Fan) Cantrip: Light (from Wayfinder) Feats and Abilities:
Ancestry Feats: Storm's Lash - You can cast the electric arc cantrip as a primal innate spell at will Mariner's Fire (Ancestral Paragon) - Gain Ignition as an innate spell. Can cast this underwater Tengu Feather Fan - Gain a Tengu Feather Fan Heritage:
Skill Feats:
General Feats:
Class Features:
Panache
Precise Strike
BattleDancer
Class Feats:
Stylish Tricks: At 3rd level, 7th level, and 15th level, you gain a skill feat. This feat must be for Acrobatics or the trained skill from your swashbuckler’s style.
Other Abilities: Radiant Oath Champion
Equipment:
Combat Gear: Dagger, Shortsword, Throwing Knife(4) Armor: Studded Leather, Buckler Other Gear: backpack, bedroll, chalk (10), flint and steel, rations (2 weeks), rope 50', soap, waterskin, Thieves tools, Bandolier, Sheath (2) Magic Items: Wayfinder (with Personalized lid), +1 Striking Handwraps of Mighty Blows, Tengu Feather Fan Consumables: Healing Potion - Minor(1), Lesser(2) Wayfinder: Pearly White Spindle Aeon Stone Bulk: 2 (Encumbered at: 6; Maximum at: 11) Coins: 171.53 gp Botting:
Roark will usually enter combat either dancing or, if the enemy is too close, tumbling through the enemy's space to obtain Panache. His second action would be to move up and use his beak. Third action would be to raise his buckler in defense. SAVES / PERCEPTION
PANACHE
INITIATIVE
SKILLS
[dice=Music Lore]d20+7[/dice]
MELEE
[dice=Throwing Knife]d20+13[/dice] for [dice=Piercing Damage, Precision]1d4+1[/dice] [ooc]Critical Hit: Double Damage, 1d6 Persistent Bleed (Crit Spec)[/ooc]
[dice=Beak]d20+14[/dice] for [dice=Piercing Damage, Precision]2d6+1+3[/dice]
[dice=Shortsword]d20+13[/dice] for [dice=Piercing/Slashing Damage, Precision]1d6+1[/dice] [ooc]Critical Hit: Double Damage, OG until start of Roark's next turn (Crit Spec)[/ooc]
[dice=Confident Finisher]3d6[/dice] [ooc]Half if a miss (but not a critical miss)[/ooc] **Target is OG to Roark if he successfully tumbles through (Tumble Behind Feat)** [dice=Opportune Riposte; Beak]d20+14[/dice] for [dice=Piercing Damage, Precision]2d6+1+3[/dice]
CRITICAL SPECIALIZATION REFERENCE
RANGED
[dice=Dagger]d20+9[/dice] for [dice=Piercing/Slashing Damage]1d4+1[/dice] [ooc]Critical Hit: Double Damage, 1d6 Persistent Bleed (Crit Spec)[/ooc] SPELLS
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