Reta Bigbad

Mama Jawchu's page

37 posts. Organized Play character for KingOfAnything.


Race

| hp: 13/13 | AC: 16 | Fort: +4 Ref: +6 Will: +4 | Perc. +2

Classes/Levels

| hero: 0/3 | Speed 25 ft | Exploration: Scout | Active Conditions: none

Gender

Female CN Goblin Witch 1

About Mama Jawchu

Mama Jawchu
CN Female Goblin Witch 1
Perception +2; darkvision
Languages Common, Goblin, Jotun, Orcish, Undercommon, Gnoll, Varisian

Skills Acrobatics +6, Athletics +0, Deception +5, Diplomacy +5, Intimidation +5, Lore: Swamp +7, Nature +2, Occultism +7, Performance +5, Society +7, Stealth +6

Str +0, Dex +3, Con +1, Int +4, Wis -1, Cha +2

Items Unarmored, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap
AC 16, Fort +4, Ref +6, Will +4
HP 13
Speed 25 feet
Melee Staff +3 (Two-Hand d8), Damage 1d4 (B)
Melee Dagger +6 (Agile, Finesse, Thrown 10 ft., Versatile S), Damage 1d4 (P)
Goblin Song (1-action) You sing annoying goblin songs, distracting your foes with silly and repetitive lyrics. Attempt a Performance check against the Will DC of a single enemy within 30 feet. This has all the usual traits and restrictions of a Performance check.
Critical Success The target takes a –1 status penalty to Perception checks and Will saves for 1 minute.
Success The target takes a –1 status penalty to Perception checks and Will saves for 1 round.
Critical Failure The target is temporarily immune to attempts to use Goblin Song for 1 hour.

Primal Prepared Spells DC 17, attack +7
1st Fear, Heal;
Cantrips Gale Blast, Spout, Puff of Poison, Stabilize, Tanglefoot
Focus Spells (1/1 point) Phase Familiar [reaction] Range 60 feet; You draw upon your patron's power to momentarily shift your familiar from its solid, physical form into an ephemeral version of itself shaped of mist. Your familiar gains resistance 5 to all damage and is immune to precision damage. These apply only against the triggering damage.

Wilding Word Range 30 feet; Targets 1 animal, fungus, or plant Saving Throw Will; Duration sustained up to 1 minute With a few words, you convince a wild creature you are a kindred spirit, making it reluctant to harm you. The target must attempt a Will save. Regardless of the outcome, the target is then temporarily immune for 1 minute. Critical Success The target is unaffected. Success When the target attempts an attack roll or skill check that would harm you, it takes a –2 status penalty to its roll. Failure As success, but the target also becomes sickened 1 each time it damages you. Critical Failure As success, but the target also becomes sickened 2 each time it damages you.

Additional Feats Dubious Knowledge, Razortooth Goblin