GM Dennis - PFS #2-16 Freedom For Wishes (3-8) (Inactive)

Game Master Dennis Muldoon

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Vigilant Seal

CG female goblin (charhide goblin) wizard 9 | HP 78/78 | AC 26 (fire resist 4) | F +16 R +18 W +15 | Perc +12 | Stealth +13 | Speed:25 ft | Active Conditions: ---

"Thanks, Arrus!"

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

Perizia Reflex vs. electric arc: 1d20 + 19 ⇒ (6) + 19 = 25
Nixie Reflex vs. electric arc: 1d20 + 17 + 1 ⇒ (1) + 17 + 1 = 19

Xanno's electric arc catches both enemies by surprise, really jolting the nixie in particular!

Perizia calls out to the nixie "Be a dear and clean things up a bit for me, while you?" When the nixie fails to acknowledge her command, Perizia's smile leaves for the first time. She looks at Bardok with a scowl and says "this is all your fault." With that, she strides forward and tries to take her revenge on the sorcerer!

Trident vs. Bardok: 1d20 + 20 ⇒ (20) + 20 = 40
Piercing damage: 2d8 + 11 ⇒ (2, 5) + 11 = 18
36 piercing damage on the crit, plus 2d4 persistent bleed.

"Well, I do apologize for losing my temper there, dear. Perhaps I can make it up to you? What would you like most in this world?"

Bardok, please attempt a DC 26 Will save and choose power, wealth, or happiness, then open the spoiler below.

DC 26 Will Save Results (open after rolling, deciding on Hero Points, etc.):

Critical Success:
Spoiler:
You phrase your wish with the precision necessary to get a good outcome.
  • Wish for power: A burst of water empowers your attacks, which deal an extra 1d4 bludgeoning.
  • Wish for wealth: A sack appears at your waist, containing obvious fake coins and one of the following, of your choice: 1 moderate healing potion, 1 moderate oil of unlife, or 5 vials of moderate bottled lightning. All objects disappear after 1 hour if not used.
  • Wish for happiness: You feel hopeful and inspired, gaining a +1 status bonus to attack rolls and saves against fear effects.

  • Success:
    Spoiler:
    You resist Perizia’s efforts to trick you into making a foolish wish.

    Failure:
    Spoiler:
    Perizia twists your wish to cause you harm. The penalty depends on the type of wish you made:
  • Wish for power: You are rapidly pushed to your limits of physical exertion. You are fatigued.
  • Wish for wealth: Your pockets and bags fill with temporary treasures that resist all attempts to discard. You are encumbered.
  • Wish for happiness: Tiny flashes of pleasant emotions and positive memories flicker across your mind, interspersing with reality in a profoundly disorienting manner. You are sickened 1 and can’t reduce this condition until the effects of the wish end (1 hour).

  • Critical Failure:
    Spoiler:
    You phrase your wish poorly, and Perizia easily twists the outcome. In addition to the failure effect of your chosen type of wish, you are stunned 1.

    ---------

    Initiative!

  • N2 -58hp
  • Arrus
  • Xanno
  • Perizia -39hp
  • Omble stoneskin, invisibility (4th), sickened 1
  • Bardok tentacular limbs, 2d4 persistent bleed, Will save needed vs. wish
  • Rex

    Omble, Bardok, and Rex may act.

  • Vigilant Seal

    N male Varisian human (skilled - Deception) sorcerer (aberrant) 9 | HP 71/71 (Toughness) | AC 25 | F +14 R +17 W +16 (Haughty Obstinacy) | Resist fire 5 | Perc +13 | Stealth +3 | 25 ft | Focus 2/2 | Spells (DC 27) 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4, 5th 3/3 | SLAs Used: — | Active Conditions: — | Hero Points 1/1

    Before I post, does Haughty Obstinacy apply to this save?

    Grand Lodge

    Rusthenge || Spell Templates | Starship Roles | ◆◇↺

    I'll say yes. She's trying to manipulate you via force of will.

    Vigilant Seal

    N male Varisian human (skilled - Deception) sorcerer (aberrant) 9 | HP 71/71 (Toughness) | AC 25 | F +14 R +17 W +16 (Haughty Obstinacy) | Resist fire 5 | Perc +13 | Stealth +3 | 25 ft | Focus 2/2 | Spells (DC 27) 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4, 5th 3/3 | SLAs Used: — | Active Conditions: — | Hero Points 1/1

    Bardok gasps as the trident makes contact, wiping away his stolen life force, but then flashes a wicked smile as the genie tries to manipulate his will. "I would like most to tell my Venture-Captain the truth, that we destroyed a cruel water genie named Perizia. That would bring me great joy."

    Will DC 26 (happiness; Haughty Obstinacy): 1d20 + 15 ⇒ (16) + 15 = 31 Critical Success

    ◆ Stride, ◆◆ Cast a Spell (vampiric touch on Perizia [Fortitude DC 26])

    Negative Damage: 6d6 ⇒ (3, 3, 4, 4, 6, 1) = 21

    Bleed Damage: 2d4 ⇒ (3, 1) = 4
    Flat Check DC 15: 1d20 ⇒ 10

    Grand Lodge

    Rusthenge || Spell Templates | Starship Roles | ◆◇↺

    Perizia Fort vs. vampiric touch: 1d20 + 16 ⇒ (6) + 16 = 22

    Perizia grunts in pain, and her smiling facade cracks a bit more as Bardok drains some of her life force.

    Initiative!

  • N2 -58hp
  • Arrus
  • Xanno
  • Perizia -60hp
  • Omble stoneskin, invisibility (4th), sickened 1
  • Bardok tentacular limbs, 2d4 persistent bleed, 10 temp hp
  • Rex

    Omble and Rex may act.

  • Grand Archive

    Male Half-orc (Thief) (Pathfinder agent)(witch dedication:Baba Yaga)|Spell active: None , AC:28/29| HP: 119/119|Fort + 17 (E), Ref + 20 (M), Will + 17 (E); Perception: +20 (+1 trap);Darkvision|Speed: 40ft

    1d20 + 17 - 1 ⇒ (3) + 17 - 1 = 19
    2d6 + 2d6 + 6 ⇒ (5, 1) + (5, 5) + 6 = 22
    1d20 + 17 - 5 ⇒ (3) + 17 - 5 = 15
    2d6 + 2d6 + 6 ⇒ (4, 1) + (2, 6) + 6 = 19

    "We would have fought you in another way."

    Vigilant Seal

    male gnome (vivacious ☐) bard [alchemist/gunslinger] 11 | ♥️ 151| ⛨28 deathless ☐ | F+20 R+20 W+18* | Perc+17 low-light, darkvision | speed 25ft | focus ☐☐ | spells 1st ☐☐☐ 2nd ☐☐☐ 3rd ☐☐☐ 4th ☐☐☐ 5th ☑☑☐ 6th ☐☐| Cloak of Elvenkind ☐☐ | Diplomat's Badge ☐ |

    Rex takes out another healing elixir and feeds it to Bardok before tossing a bomb at Perizia.

    ◈ Interact (draw elixir)

    ◈ Interact (feed elixir)
    Healing (Bardok): 3d6 + 6 ⇒ (3, 6, 1) + 6 = 16 and +1 item bonus to save vs poison and disease for 10 minutes.

    [B]◈ Quick Bombs - Bottled Lightning - Moderate (alchemical, bomb, consumable, electricity, splash)
    Attack: 1d20 + 16 ⇒ (16) + 16 = 32
    Damage (Electricity): 2d6 ⇒ (1, 5) = 6
    Additional Effect: flat-footed until the start of my next turn.
    Splash Damage: 2 electricity. Only affects Perizia.

    Grand Lodge

    Rusthenge || Spell Templates | Starship Roles | ◆◇↺

    Omble stabs at Perizia twice, but is unable to land a blow on the dancing genie. Rex is more successful though, striking her with a bottle of lightning after healing Bardok.

    The nixie continues slashing at Arrus, catching the ranger across the neck with one nasty blow.

    Claw vs Arrus: 1d20 + 15 ⇒ (20) + 15 = 35
    Slashing damage: 2d6 + 7 ⇒ (2, 6) + 7 = 15 30 damage on the crit.

    Claw vs. Arrus (agile 2nd): 1d20 + 15 - 4 ⇒ (13) + 15 - 4 = 24
    Slashing damage: 2d6 + 7 ⇒ (2, 1) + 7 = 10

    Claw vs. Arrus (agile 3rd): 1d20 + 15 - 8 ⇒ (4) + 15 - 8 = 11
    Slashing damage: 2d6 + 7 ⇒ (3, 1) + 7 = 11

    --------

    Initiative!

  • N2 -58hp
  • Arrus
  • Xanno
  • Perizia -68hp, flat-footed until Rex
  • Omble stoneskin, invisibility (4th), sickened 1
  • Bardok tentacular limbs, 2d4 persistent bleed, 10 temp hp
  • Rex

    Arrus and Xanno may act.

  • Vigilant Seal

    CG female goblin (charhide goblin) wizard 9 | HP 78/78 | AC 26 (fire resist 4) | F +16 R +18 W +15 | Perc +12 | Stealth +13 | Speed:25 ft | Active Conditions: ---

    Xanno sends another electric arc surging!

    electric arc!: 4d4 + 4 ⇒ (2, 1, 2, 3) + 4 = 12, DC 26 basic Reflex save

    "Archimedes! Archimedes! Remind me how to do the force thing again!"

    Archimedes restores one focus point to Xanno.

    Grand Lodge

    Rusthenge || Spell Templates | Starship Roles | ◆◇↺

    Perizia Reflex: 1d20 + 19 ⇒ (18) + 19 = 37
    Nixie Reflex: 1d20 + 17 + 1 ⇒ (12) + 17 + 1 = 30

    Perizia completely evades Xanno's electricity, while the Nixie only dodges half of it.

    Initiative!

  • N2 -64hp
  • Arrus
  • Xanno
  • Perizia -68hp, flat-footed until Rex
  • Omble stoneskin, invisibility (4th), sickened 1
  • Bardok tentacular limbs, 2d4 persistent bleed, 10 temp hp
  • Rex

    Arrus may act.

  • Horizon Hunters

    M Human | Ranger 9 | HP 80/116 | AC 27 | F +16 R +20(S=>CS) W +17 | Perception +18 (+2 init)(+1 Sight)

    Glade to have been healed by Rex Arrus looks down in disgust at his destroyed vest

    Arrus regrips his crossbow and snaps off a shot at #2.

    crossbow: 1d20 + 16 ⇒ (14) + 16 = 30
    piercing damage: 2d10 + 4 ⇒ (3, 5) + 4 = 12

    Arrus then circles around as he reloads and fires again. #2 if still up, otherwise vs Perizia FF and add 1d8 percision.

    crossbow: 1d20 + 16 - 5 ⇒ (8) + 16 - 5 = 19
    piercing damage: 2d10 + 4 ⇒ (1, 7) + 4 = 12
    additional precision?: 1d8 ⇒ 5

    Grand Lodge

    Rusthenge || Spell Templates | Starship Roles | ◆◇↺

    Arrus hits the nixie with a point-blank bolt. His second shot is less successful, though, just missing and clattering off the stone floor.

    Perizia snaps her fingers and calls out once again to the Nixie, as she gestures to her wounds. "Ahem! Dearie, I asked you to take care of this." She then strides in amongst the casters, stabbing at Bardok again even as she asks Rex "and what would you like, dear? I wouldn't want you to feel left out!"

    Trident vs. Bardok: 1d20 + 20 ⇒ (14) + 20 = 34
    Piercing damage: 2d8 + 11 ⇒ (4, 3) + 11 = 18
    That looks like a crit for 36 damage (plus 2d4 persistent bleed, which you already have).

    Rex, please attempt at DC 26 Will save, and choose power, wealth, or happiness.

    DC 26 Will Save Results (open after rolling, deciding on Hero Points, etc.):

    Critical Success:
    Spoiler:
    You phrase your wish with the precision necessary to get a good outcome.
  • Wish for power: A burst of water empowers your attacks, which deal an extra 1d4 bludgeoning.
  • Wish for wealth: A sack appears at your waist, containing obvious fake coins and one of the following, of your choice: 1 moderate healing potion, 1 moderate oil of unlife, or 5 vials of moderate bottled lightning. All objects disappear after 1 hour if not used.
  • Wish for happiness: You feel hopeful and inspired, gaining a +1 status bonus to attack rolls and saves against fear effects.

  • Success:
    Spoiler:
    You resist Perizia’s efforts to trick you into making a foolish wish.

    Failure:
    Spoiler:
    Perizia twists your wish to cause you harm. The penalty depends on the type of wish you made:
  • Wish for power: You are rapidly pushed to your limits of physical exertion. You are fatigued.
  • Wish for wealth: Your pockets and bags fill with temporary treasures that resist all attempts to discard. You are encumbered.
  • Wish for happiness: Tiny flashes of pleasant emotions and positive memories flicker across your mind, interspersing with reality in a profoundly disorienting manner. You are sickened 1 and can’t reduce this condition until the effects of the wish end (1 hour).

  • Critical Failure:
    Spoiler:
    You phrase your wish poorly, and Perizia easily twists the outcome. In addition to the failure effect of your chosen type of wish, you are stunned 1.

    ---------

    Initiative!

  • N2 -76hp
  • Arrus
  • Xanno
  • Perizia -68hp, flat-footed until Rex
  • Omble stoneskin, invisibility (4th), sickened 1
  • Bardok tentacular limbs, 2d4 persistent bleed
  • Rex

    Omble, Bardok, and Rex may act.

  • Grand Archive

    Male Half-orc (Thief) (Pathfinder agent)(witch dedication:Baba Yaga)|Spell active: None , AC:28/29| HP: 119/119|Fort + 17 (E), Ref + 20 (M), Will + 17 (E); Perception: +20 (+1 trap);Darkvision|Speed: 40ft
    Inonotusoblitus wrote:

    someday, i will roll above a 10: 1d20 + 17 - 1 ⇒ (18) + 17 - 1 = 34

    and i would make them cry: 2d6 + 2d6 + 6 ⇒ (2, 3) + (1, 4) + 6 = 16
    Because another bite the dust: 1d20 + 17 - 5 ⇒ (5) + 17 - 5 = 17
    lol: 2d6 + 2d6 + 6 ⇒ (6, 6) + (3, 5) + 6 = 26

    Omble continues his attempts to wound Perizia... actually succeed.

    Vigilant Seal

    male gnome (vivacious ☐) bard [alchemist/gunslinger] 11 | ♥️ 151| ⛨28 deathless ☐ | F+20 R+20 W+18* | Perc+17 low-light, darkvision | speed 25ft | focus ☐☐ | spells 1st ☐☐☐ 2nd ☐☐☐ 3rd ☐☐☐ 4th ☐☐☐ 5th ☑☑☐ 6th ☐☐| Cloak of Elvenkind ☐☐ | Diplomat's Badge ☐ |

    "Well I am an inspiring entrepreneur. So wealth has always been my aim."

    Will: 1d20 + 11 ⇒ (12) + 11 = 23

    Despite suddenly overflowing riches, Rex attempts to take out the remaining nixie to that others can focus on Perizia.

    ◈◈ Cast a Spell - Telekinetic Projectile (attack, cantrip, evocation)
    Tradition: occult
    Components: somatic, verbal
    Range: 30 feet
    Targets: 1 creature

    Attack: 1d20 + 13 ⇒ (16) + 13 = 29
    Damage (Piercing): 4d6 + 4 ⇒ (5, 5, 2, 2) + 4 = 18

    If nixie is still up:
    Rex tries tossing a flask at the nixie:

    ◈ Strike - Acid Flask - Moderate (acid, alchemical, bomb, consumable, splash)
    Attack: 1d20 + 16 - 6 ⇒ (2) + 16 - 6 = 12
    Damage: 1 acid plus 2d6 persistent acid damage.
    Splash Damage: 2 acid.

    If that attack is a critical failure, spend my last hero point.
    Attack: 1d20 + 16 - 6 ⇒ (3) + 16 - 6 = 13sigh

    If nixie is down:
    Move away 15 feet.

    Vigilant Seal

    N male Varisian human (skilled - Deception) sorcerer (aberrant) 9 | HP 71/71 (Toughness) | AC 25 | F +14 R +17 W +16 (Haughty Obstinacy) | Resist fire 5 | Perc +13 | Stealth +3 | 25 ft | Focus 2/2 | Spells (DC 27) 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4, 5th 3/3 | SLAs Used: — | Active Conditions: — | Hero Points 1/1

    Now bleeding from two perforations, Bardok tries to get behind his more well-armored allies and reaches out to suck more life out of the genie to stay standing.

    ◆Stride, ◆◆ Cast a Spell (vampiric touch on Perizia [Fortitude DC 26])

    Negative Damage: 6d6 ⇒ (3, 6, 3, 2, 6, 2) = 22

    Bleed Damage: 2d4 ⇒ (2, 4) = 6
    Flat Check #2 DC 15: 1d20 ⇒ 12

    Grand Lodge

    Rusthenge || Spell Templates | Starship Roles | ◆◇↺

    Omble stabs Perizia once (not quite a crit, even flat-footed), but his followup misses. Rex, meanwhile, his pockets suddenly overflowing with ill-gotten gains, mentally smacks the nixie with a piece of debris. While the blow is serious, and she seems on the edge of falling over, she's still able to dodge his followup bomb completely (critical miss, even on the reroll). Bordok, badly wounded and bleeding from multiple puncture wounds, seeks shelter behind his allies and then tries to draw away some of the vivacious genie's life force.

    Perizia Fort: 1d20 + 16 ⇒ (13) + 16 = 29
    Success -> 11 negative damage (Bardok gains 5 temp hp, which is then wiped out by his bleeding)

    ----

    Despite her fresh wounds, Perizia smiles as the nixie replies to her request. "As you desire, ma'am." The nixie's magic seems augmented by Perizia's own, as the fey weaves a healing spell that closes many of Perizia's wounds!

    heal (4th); 2 actions: 4d8 + 32 ⇒ (2, 3, 4, 1) + 32 = 42

    Perizia smiles, and nods to the nixie. "Thank you dear, that was lovely." The nixie curtsies, then continues slashing at Arrus.

    Claw vs. Arrus: 1d20 + 15 ⇒ (9) + 15 = 24
    Slashing damage: 2d6 + 7 ⇒ (2, 5) + 7 = 14

    ----------

    Initiative!

  • N2 -94hp
  • Arrus
  • Xanno
  • Perizia -53hp
  • Omble stoneskin, invisibility (4th), sickened 1
  • Bardok tentacular limbs, 2d4 persistent bleed
  • Rex

    Arrus and Xanno may act.

  • Vigilant Seal

    CG female goblin (charhide goblin) wizard 9 | HP 78/78 | AC 26 (fire resist 4) | F +16 R +18 W +15 | Perc +12 | Stealth +13 | Speed:25 ft | Active Conditions: ---

    "Eep!"

    Xanno is nervous with the genie right next to her. She darts away, then casts another electric arc.

    electric arc!: 4d4 + 4 ⇒ (3, 2, 2, 1) + 4 = 12, DC 26 basic Reflex save

    Grand Lodge

    Rusthenge || Spell Templates | Starship Roles | ◆◇↺

    Perizia Reflex vs. electric arc: 1d20 + 19 ⇒ (16) + 19 = 35
    Nixie Reflex vs. electric arc: 1d20 + 17 + 1 ⇒ (12) + 17 + 1 = 30

    They both manage to dodge the worst of Xanno's spell, but even so the Nixie stumbles and slumps to the ground! Nixie down!

    Initiative!

  • Arrus
  • Xanno
  • Perizia -59hp
  • Omble stoneskin, invisibility (4th), sickened 1
  • Bardok tentacular limbs, 2d4 persistent bleed, 10 temp hp
  • Rex

    Arrus may act.

  • Horizon Hunters

    M Human | Ranger 9 | HP 80/116 | AC 27 | F +16 R +20(S=>CS) W +17 | Perception +18 (+2 init)(+1 Sight)

    Arrus heals Bardok. "Hang in there."

    Assurance BM DC 20
    Battle Medicine Bardok: 2d8 + 10 ⇒ (5, 2) + 10 = 17

    before reloading as he circles around before firing point blank.

    crossbow vs FF: 1d20 + 16 ⇒ (16) + 16 = 32
    piercing + precision damage: 2d10 + 4 + 1d8 ⇒ (3, 9) + 4 + (2) = 18

    Grand Lodge

    Rusthenge || Spell Templates | Starship Roles | ◆◇↺

    Arrus patches up some of Bardok's wounds before reloading and firing another bolt into Perizia.

    "Now, now, dear, no fair cutting in. This dance belongs to your friend! You'll get your turn." With that, Perizia stabs once at Arrus, then strides down beside Bardok and stabs at the sorcerer again.

    Trident vs. Arrus: 1d20 + 20 ⇒ (14) + 20 = 34
    Piercing damage: 2d8 + 11 ⇒ (6, 1) + 11 = 18
    Plus 1d4 persistent bleed on hit, 2d4 on crit.

    Trident vs. Bardok (2nd): 1d20 + 20 - 5 ⇒ (9) + 20 - 5 = 24
    Piercing damage: 2d8 + 11 ⇒ (5, 2) + 11 = 18
    Plus 1d4 persistent bleed on hit, 2d4 on crit.

    ------

    Initiative!

  • Arrus 1d4 persistent bleed
  • Xanno
  • Perizia -77hp
  • Omble stoneskin, invisibility (4th), sickened 1
  • Bardok tentacular limbs, 2d4 persistent bleed
  • Rex Encumbered

    Whole party may act.

  • Grand Archive

    Male Half-orc (Thief) (Pathfinder agent)(witch dedication:Baba Yaga)|Spell active: None , AC:28/29| HP: 119/119|Fort + 17 (E), Ref + 20 (M), Will + 17 (E); Perception: +20 (+1 trap);Darkvision|Speed: 40ft

    I am sad: 1d20 + 17 - 1 ⇒ (3) + 17 - 1 = 19
    very sad: 2d6 + 2d6 + 6 ⇒ (1, 5) + (4, 2) + 6 = 18
    why???????: 1d20 + 17 - 5 ⇒ (2) + 17 - 5 = 14
    sigh: 2d6 + 2d6 + 6 ⇒ (2, 1) + (6, 2) + 6 = 17

    Omble's wish of hapiness still hamped him.

    Horizon Hunters

    M Human | Ranger 9 | HP 80/116 | AC 27 | F +16 R +20(S=>CS) W +17 | Perception +18 (+2 init)(+1 Sight)

    Arrus follows once more as he reloads and once again fires point blank.

    crossbow vs ff: 1d20 + 16 ⇒ (17) + 16 = 33
    piercing+precision: 2d10 + 4 + 1d8 ⇒ (10, 7) + 4 + (2) = 23

    Arrus then draws his final healing potion.

    Grand Lodge

    Rusthenge || Spell Templates | Starship Roles | ◆◇↺

    Omble, distracted by the genie's wish magic, misses twice. Arrus has better luck, striking true with another bolt, though Perizia persists. Blood seeps from Arrus's most recent wounds as he draws a healing potion.

    Arrus bleed damage: 1d4 ⇒ 4 Please attempt your flat check to end the persistent bled.

    -----

    Initiative!

  • Arrus 1d4 persistent bleed
  • Xanno
  • Perizia -100hp
  • Omble stoneskin, invisibility (4th), sickened 1
  • Bardok tentacular limbs, 2d4 persistent bleed
  • Rex Encumbered

    Badok, Rex, and Xanno may act.

  • Vigilant Seal

    CG female goblin (charhide goblin) wizard 9 | HP 78/78 | AC 26 (fire resist 4) | F +16 R +18 W +15 | Perc +12 | Stealth +13 | Speed:25 ft | Active Conditions: ---

    Xanno aims at Perizia, letting loose an arrow made of acid!

    acid arrow!: 1d20 + 16 ⇒ (7) + 16 = 23
    ouch!: 3d8 ⇒ (3, 5, 8) = 16 plus 1d6 persistent acid

    Hero Point!
    acid arrow!: 1d20 + 16 + 1 ⇒ (15) + 16 + 1 = 32

    Xanno then follows up with two small bolts of force!

    force bolt: 2d4 + 2 ⇒ (2, 2) + 2 = 6

    Vigilant Seal

    N male Varisian human (skilled - Deception) sorcerer (aberrant) 9 | HP 71/71 (Toughness) | AC 25 | F +14 R +17 W +16 (Haughty Obstinacy) | Resist fire 5 | Perc +13 | Stealth +3 | 25 ft | Focus 2/2 | Spells (DC 27) 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4, 5th 3/3 | SLAs Used: — | Active Conditions: — | Hero Points 1/1

    Bardok rolls around Arrus and extends his tentacle, the end hardening into a venomous barb.

    ◆ Stride, ◆◆ Cast a Spell (spider sting on Perizia [Fortitude DC 26])

    Grand Lodge

    Rusthenge || Spell Templates | Starship Roles | ◆◇↺

    Xanno conjurs an arrow-shaped blob of acid, which flies off toward Perizia, hitting the genie squarely and splashing caustic liquid all over her. Before she can even react, however, the goblin follows that with two small bolts of force that hit Perizia right between the eyes and knocking her off her feet where she hits the ground and lays, unmoving, as the acid sizzles.

    Combat over!

    Grand Lodge

    Rusthenge || Spell Templates | Starship Roles | ◆◇↺

    Bleeding & Flat checks:
    Bardok bleed: 2d4 ⇒ (1, 2) = 3
    Flat: 1d20 ⇒ 15 Bleeding over

    Arrus bleed: 1d4 ⇒ 3
    Flat: 1d20 ⇒ 9

    Arrus bleed: 1d4 ⇒ 2
    Flat: 1d20 ⇒ 11
    Assuming someone would spend actions to staunch the bleeding, this would do it.

    After a moment of silence, one of the terrified dancers in the back of the room calls out "Is...is she dead?" Upon assurance from you, they all seem to relax, some bursting into tears of relief, others sitting or leaning against the wall. After allowing a few moments for them to collect themselves (and for you to collect Perizia's +1 striking trident and copious number of trinkets and jewelry made from planar coral and pearls), you lead the exhausted dancers outside where they join the other rescued hostages in a medical care tent. While they understandably all wish to go home, Commander Al-Sabri insists on bringing everyone who attended the party in for questioning regarding the collateral damage caused by the party.

    A few hours after Perizia's defeat, the wishcrafting magic altering the house begins to fade, eliminating some of the house's more outlandish features.

    -----

    Your return journey takes you through Katheer, where you meet personally with Venture-Captain Esmayl ibn Qaradi. He congratulates you on a job well done, and says that the city officials of Sedeq were very impressed with you. Upon their recommendation, the new Pathfinder lodge in Sedeq now has the full support of the Qadiran government.

    That’s the end! Thanks for playing everyone. Your primary objective was to defeat Perizia and rescue the suriving party guests and servants (which you did). Your secondary objective was to do one of the following: successfully disable the planar cracks in the entryway (you did this), calm or free the stranded melody (you did this), or talk down Corvius Vayn and escort him out of the manor to the authorities (you did not do this, but you did succeed on your secondary objective overall).

    Vigilant Seal

    N male Varisian human (skilled - Deception) sorcerer (aberrant) 9 | HP 71/71 (Toughness) | AC 25 | F +14 R +17 W +16 (Haughty Obstinacy) | Resist fire 5 | Perc +13 | Stealth +3 | 25 ft | Focus 2/2 | Spells (DC 27) 1st 4/4, 2nd 4/4, 3rd 4/4, 4th 4/4, 5th 3/3 | SLAs Used: — | Active Conditions: — | Hero Points 1/1

    Thanks for running, GM! This was fun!

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