| GM Halgur |
Looking over the escape action I'm not certain that Quickblade would have been able to crawl as part of the critical success. I'll go ahead and allow a crawl though since that kind of makes sense to me. Both crawl and stride provoke reactive strikes though, so...
Quickblade easily wiggles away from the weretiger. Annoyed at losing his prey it attacks the retreating cleric.
Red reactive strike, jaws vs Quickblade: 1d20 + 14 ⇒ (14) + 14 = 28
damage, piercing: 2d6 + 7 ⇒ (3, 3) + 7 = 13
| GM Halgur |
Green areas are difficult terrain and provide concealment. Fallen trees are difficult terrain and provide lesser cover
Round two
Bold can act
Clover
Bella-Grabbed by red ,restrained by yellow
-Khiari
Red-68 Grabbing Bella
Vardarel 18/60 Feeling kind of itchy
Green-9 grabbing Quickblade
Blue-38
Stitch
-Meat Wagon light 20ft
Quickblade 8/63 prone, feeling kind of itchy
Yellow-16 Grabbing Bella
Quickblade, since you're down to 8 hp after his reactive strike, I'll let you cast a heal instead of crawl twice if you want.
Quickblade Trueshot
|
Sure. That's the reason why I moved away to begin with! To cast a 2-action heal
Heal, 3rd Level, 2 action: 3d10 + 24 ⇒ (3, 10, 2) + 24 = 39
I should take my own advice -- tips for new clerics: don't stay in front!
Bella Sidare
|
The Tracker said Clover and Bella (with Khiari) could move the last time you posted, GM. I assume that's still the case?
Bella realizes she's gotten careless. Held AND Restrained by fast reacting creatures. It's like Slam Poetry. But every hit she takes is one less for her teammates.
So she tries to ◆Escape from being Restrained.
Acrobatics: 1d20 + 15 ⇒ (12) + 15 = 27
My other actions will depend on whether Bella Escaped or not.
Bella Sidare
|
"There!" Bella lodges herself away. "Now, sister!"
◆ Deception to Feint vs Yellow: 1d20 + 11 ⇒ (8) + 11 = 19
Whether or not the feint worked, Bella boots the Yellow cat again, hoping to thin the herd.
◆ Boot, MAP: 1d20 + 15 - 4 ⇒ (17) + 15 - 4 = 28
Bludgeoning Damage: 2d4 + 3 + 3 ⇒ (4, 3) + 3 + 3 = 13
Then she prepares a ↺>Flashy Dodge< to protect herself, even as the Red furred cat holds onto her.
Clover Nettlesoup
|
Clover spends an action to widen her favorite focus spell. A pool of dancing phoenixes erupts from her hands, burning green, yellow and red, and doing no damage at all to Bella and Stitch and healing Tjolfor.
◈ Widen spell
◈◈ Rejuvenating Flames (20 ft Cone, Reflex DC 22 for foes): 3d4 + 3 ⇒ (2, 1, 4) + 3 = 10
| GM Halgur |
red reflex save DC22: 1d20 + 13 ⇒ (8) + 13 = 21
green reflex save DC22: 1d20 + 13 ⇒ (11) + 13 = 24
Bella kicks the leopard into unconsciousness. Clover blasts fire, damaging foes and rejuvenating allies, finishing off one of the weres but unfortunately killing the wounded leopard.
| GM Halgur |
Green areas are difficult terrain and provide concealment. Fallen trees are difficult terrain and provide lesser cover
Round three
Bold can act
Clover
Bella
-Khiari
Red-68
Vardarel 18/60 Feeling kind of itchy
Green-14
Blue-38
Stitch
-Meat Wagon light 20ft
Quickblade 47/63 prone, feeling kind of itchy
Yellow-26
Quickblade Trueshot
|
What was the result of my heal spell? did it just turn out to be a 1-action heal?
| GM Halgur |
What was the result of my heal spell? did it just turn out to be a 1-action heal?
It was cast properly. I have corrected the tracker. I have also corrected the map as you would only have been able to move 5 feet as part of the critical success on the escape and still have enough actions remaining to cast a 2 action spell.
Vardarel
|
Vardarel carefully steps out of reach of Blue, then strides to a safer location.
He then uses his magic to heal himself. Evidently he should have concentrated on the spell a little more, it barely heals anything.
Heal, ◆, range touch: 3d10 ⇒ (1, 2, 3) = 6
“Sorry Khiari, these cats are tearing me apart.”
| Khiari Sidare, eidolon |
"Don't worry about it! Go help sis! I can keep this one distracted." She waves off Vardarel, knowing she can stall for time better than he can. Also, she can feel Bella's pain every time she's bitten. It's only a matter of time until they overwhelm her and Khiari is forced Home.
Stitch Steeltoe
|
“Sorry Khiari, these cats are tearing me apart.”
"Ya, it reminds me of Roark and Mr Midnight, little guy really had some sharp claws!" Stitch playfully bats one of the Roark feather toys hanging from Meat Wagon's rear view mirror.
| GM Halgur |
The remaining weres press the attack.
Green jaws vs Quickblade, OG: 1d20 + 14 ⇒ (17) + 14 = 31
damage, piercing: 2d6 + 7 ⇒ (4, 1) + 7 = 12
Green athletics vs Quickblade, grab: 1d20 + 12 ⇒ (10) + 12 = 22
Green claw vs Quickblade, OG: 1d20 + 14 - 4 ⇒ (20) + 14 - 4 = 30
damage, slashing: 2d4 + 7 ⇒ (2, 2) + 7 = 11
Blue Jaws vs Khiari: 1d20 + 14 ⇒ (15) + 14 = 29
damage, piercing: 2d6 + 7 ⇒ (2, 1) + 7 = 10
blue athletics vs Khiari, grab: 1d20 + 12 ⇒ (8) + 12 = 20
Blue claw vs Khiari: 1d20 + 14 - 4 ⇒ (12) + 14 - 4 = 22
damage, piercing: 2d4 + 7 ⇒ (1, 1) + 7 = 9
Quickblade is severely mauled as Green clamps his jaws on the cleric's leg. Khiari fares much better.
| GM Halgur |
Green areas are difficult terrain and provide concealment. Fallen trees are difficult terrain and provide lesser cover
Round three
Bold can act
Clover
Bella-73/92
-Khiari 73/92
Red-68
Vardarel 24/60 Feeling kind of itchy
Green-14 Grabbing Quickblade
Blue-38
Stitch
-Meat Wagon light 20ft
Quickblade 1/63 prone, grabbed by Green, feeling kind of itchy
Yellow-26
Stitch Steeltoe
|
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Some of Quickblade's blood sprays up across Stitch's glasses, snapping him back into serious mode "Smash that green one grabbing Quickblade while I try to keep his entrails contained a bit longer." He ◆ commands.
| Meat Wagon |
| 1 person marked this as a favorite. |
Smash time!
Meat Wagon ◆ squeals their tires and tries for ramming speed!
◆ Melee Strike (Overdrive): Bumper Ram: 1d20 + 12 ⇒ (11) + 12 = 23
Damage (B): 2d8 + 4 + 5 ⇒ (5, 2) + 4 + 5 = 16
Stitch Steeltoe
|
| 1 person marked this as a favorite. |
Once in range Stitch reaches down with his healer's gloves to try healing a few of Quick's injuries before giving a more thorough battle medicine job.
◆ Healer's Gloves: 2d6 + 7 ⇒ (3, 6) + 7 = 16
◆ Assurance: Medicine DC20: 2d8 + 10 ⇒ (8, 5) + 10 = 23
| GM Halgur |
The green were howls in pain as Meat Wagon's blades penetrate its hide. The creature doesn't take too kindly to Stitch's attempts to heal Quickblade and responds with a claw slash even as the cleric's wounds begin to mend.
Green claw vs Stitch: 1d20 + 14 ⇒ (12) + 14 = 26
damage, slashing: 2d4 + 7 ⇒ (2, 2) + 7 = 11
| GM Halgur |
Green areas are difficult terrain and provide concealment. Fallen trees are difficult terrain and provide lesser cover
Round three
Bold can act
Clover
Bella-73/92
-Khiari-73/92
Vardarel 24/60 Feeling kind of itchy
Green-30 Grabbing Quickblade
Blue-38
Stitch-65/76
-Meat Wagon light 20ft
Quickblade 40/63 prone, grabbed by green, feeling kind of itchy
Quickblade Trueshot
|
"Thank you, Stitch! Roark was right about you. You are a good companion!"
Quickblade attempts to break the hold... again...
Acrobatics(E): 1d20 + 12 ⇒ (14) + 12 = 26
Assuming that succeeds
Quickblade gets to his feet and swipes at Green with his halberd
+1 Striking Halberd, 10' Reach, MAP: 1d20 + 5 ⇒ (8) + 5 = 13 for Piercing/Slashing: 2d10 + 2 ⇒ (4, 2) + 2 = 8
◈ Escape
◈ Stand
◈ Whiff
Clover Nettlesoup
|
| 2 people marked this as a favorite. |
Clover snarls at Green. "You're next!" Then she unleashes energy from her hands.
◈ Intimidate E: 1d20 + 14 ⇒ (14) + 14 = 28
◈◈ Sudden Bolt Electricity Damage (Reflex DC 22): 4d12 + 2 ⇒ (11, 5, 10, 4) + 2 = 32
| GM Halgur |
Green areas are difficult terrain and provide concealment. Fallen trees are difficult terrain and provide lesser cover
Round three
Bold can act
Clover
Bella-73/92
-Khiari-73/92
Vardarel 24/60 Feeling kind of itchy
Green-62 Frightened 1
Blue-38
Stitch-11/76
-Meat Wagon light 20ft
Quickblade 40/63 Feeling kind of itchy
| Khiari Sidare, eidolon |
Bella ◆◆casts Befuddle on Blue, hoping to leave them uncoordinated. DC 21 Will Save "Now sister. I'll be there in a moment." Just in case the Green furred creature goes after her, Bella prepares a ↺Flashy Dodge.
Khiari snorts. "Take you time, Spellcaster Supreme!" She grins before lowering her horns at the Blue creature.
◆Headbutt: 1d20 + 13 ⇒ (11) + 13 = 24
Damage: 2d6 + 3 ⇒ (2, 2) + 3 = 7
"Bad kitty!"
Vardarel
|
Vardarel moves over next to Quickblade.
He then calls forth a bow made of spiritual energy and strikes at Green in hopes of killing it.
Spiritual Armament: 1d20 + 12 ⇒ (13) + 12 = 25
Holy Piercing or Spiritual Damage: 2d8 ⇒ (5, 2) = 7
Was going to move into the trees, then I saw they provide concealment.
| GM Halgur |
Blue Reactive strike, jaws vs Khiari: 1d20 + 14 ⇒ (1) + 14 = 15
damage, piercing: 2d6 + 7 ⇒ (1, 4) + 7 = 12
The were lashes out as Khiari casts her spell but she easily dodges. The spell's effect is immediate as the creature's eyes glaze over and it looks around clearly wondering what is happening. It nevertheless follows it's bloodthirst and attacks Khiari.
Blue Jaws vs Khiari: 1d20 + 14 ⇒ (11) + 14 = 25
damage, piercing: 2d6 + 7 ⇒ (3, 5) + 7 = 15
Blue athletics, grab vs Khiari: 1d20 + 12 ⇒ (14) + 12 = 26
Blue claw vs Khiari, OG: 1d20 + 14 - 4 ⇒ (10) + 14 - 4 = 20
damage, slashing: 2d4 + 7 ⇒ (2, 2) + 7 = 11
Khiari is caught in the creature's mighty jaws but manages to avoid being pulled to the ground by its claw. Meanwhile the other were continues to press the attack on Quickblade.
Green Jaws vs Quickblade: 1d20 + 14 ⇒ (1) + 14 = 15
damage, piercing: 2d6 + 7 ⇒ (4, 6) + 7 = 17
Green claw vs Quickblade: 1d20 + 14 - 4 ⇒ (18) + 14 - 4 = 28
damage, slashing: 2d4 + 7 ⇒ (1, 4) + 7 = 12
Green claw vs Quickblade: 1d20 + 14 - 8 ⇒ (19) + 14 - 8 = 25
damage, slashing: 2d4 + 7 ⇒ (3, 2) + 7 = 12
The cleric is slashed by a pair of claw attacks.
| GM Halgur |
Green areas are difficult terrain and provide concealment. Fallen trees are difficult terrain and provide lesser cover
Round four
Bold can act
Clover
Bella-58/92
-Khiari-58/92 Grabbed by Blue
Vardarel 24/60 Feeling kind of itchy
Green-69
Blue-38 Stupified 3, clumsy 3, off-guard, confused, grabbing Khiari
Stitch-65/76
-Meat Wagon light 20ft
Quickblade 16/63 Feeling kind of itchy
Round five
Bold can act
Clover
Bella-58/92
-Khiari-58/92 Grabbed by Blue
Vardarel 24/60 Feeling kind of itchy
Green-69
Blue-38 Stupified 3, clumsy 3, off-guard, confused, grabbing Khiari
Stitch-65/76
-Meat Wagon light 20ft
Quickblade 16/63 Feeling kind of itchy
Vardarel
|
Vardarel strikes with the spiritual bow.
Spiritual Armament: 1d20 + 12 ⇒ (4) + 12 = 16 No rerolls available
Holy Piercing or Spiritual Damage: 2d8 ⇒ (8, 6) = 14
Then he uses his last heal on Quickblade.
2 action Heal: 3d10 + 24 ⇒ (10, 5, 3) + 24 = 42
“We need to concentrate on killing Green!”
Quickblade Trueshot
|
"My thanks Vardarel! Appears I wagered on the longshot this time and lost."
Quickblade steps away from Green to give himself some room. He then focuses on Green and hurls the light of the moon at it.
Moonlight Ray: 1d20 + 11 ⇒ (9) + 11 = 20 for Cold: 5d6 ⇒ (1, 1, 1, 5, 3) = 11 plus Spirit if unholy: 5d6 ⇒ (2, 5, 4, 5, 3) = 19
Counts as Silver for resistances/weaknesses
◈ Step
◈◈ Moonlight Ray (though I think it misses)
Clover Nettlesoup
|
Clover releases a second pool of phoenixes to dance around her teammates and the green were, healing Bella, Stitch and Quick Blade and burning the Green Tiger.
◈ Widen Spell
◈◈ Rejuvenating Flames (20 ft Cone, Reflex DC 22 for foes): 3d4 + 3 ⇒ (1, 4, 2) + 3 = 10
| GM Halgur |
Clover's flames finish off one of the weres and provide Stitch, Bella and Khiari with some relief from their wounds.
Green areas are difficult terrain and provide concealment. Fallen trees are difficult terrain and provide lesser cover
Round four
Bold can act
Clover
Bella-83/92
-Khiari-83/92 Grabbed by Blue
Vardarel 24/60 Feeling kind of itchy
Green-69
Blue-38 Stupified 3, clumsy 3, off-guard, confused, grabbing Khiari
Stitch-75/76
-Meat Wagon light 20ft
Quickblade 40/63 Feeling kind of itchy
Round five
Bold can act
Clover
Bella-83/92
-Khiari-83/92 Grabbed by Blue
Vardarel 24/60 Feeling kind of itchy
Green-69
Blue-38 Stupified 3, clumsy 3, off-guard, confused, grabbing Khiari
Stitch-75/76
-Meat Wagon light 20ft
Quickblade 40/63 Feeling kind of itchy
Quickblade Trueshot
|
Green areas are difficult terrain and provide concealment. Fallen trees are difficult terrain and provide lesser cover
@ Quickblade. You cannot step into that square as it is difficult terrain that provides lesser cover. You may only stride. I have changed your step into a valid location.
Ah. ok.
Bella Sidare
|
"Ha! All brawn and no brain." Bella taunts from afar. "I'll protect you, sister. Hurry this up."
She ◆casts >Protect Companion< on Khiari and prepares to Life Block.
Khiari's AC is now 25. If she is hit for more than 5 damage, Bella can react with Life Block, reducing damage by 20 but taking 10 damage in the process. If Khiari takes 6-10 damage, Bella will block 10 and take 5 damage instead.
| Khiari Sidare, eidolon |
"Thanks sis!" With the creature already Off-guard and her teammates closing in, Khiari doesn't try to escape but continues to clobber the Blue cat.
◆Headbutt: 1d20 + 13 ⇒ (11) + 13 = 24
Damage: 2d6 + 3 ⇒ (5, 1) + 3 = 9
◆Hoof: 1d20 + 13 - 4 ⇒ (17) + 13 - 4 = 26
Damage: 2d6 + 3 ⇒ (4, 6) + 3 = 13
Stitch Steeltoe
|
"Thanks Clover." Stitch calls out as his wounds heal and the green kitty falls over in a heap.
He ◆ reloads his clan dueling pistol, takes aim and fires at the blue cat before unleashing Meat Wagon.
◆ Ranged: Overdrive: +1 Striking Dueling Pistol: 1d20 + 14 ⇒ (13) + 14 = 27 Damage (P/B)(Fatal D10): 2d6 + 5 ⇒ (3, 1) + 5 = 9
"CHARRGGEE!" He ◆ commands, his voice sounding funny with the now high pitched goblin tone instead of his previous lower Dwarven one.
| Meat Wagon |
Meaty wastes no time or thought? on the directive, only wanting to ram that kitty off the road with a drive-by.
◆ Stride 25'
◆ Melee Strike (Overdrive): Bumper Ram: 1d20 + 12 ⇒ (5) + 12 = 17
Damage (B): 2d8 + 4 + 5 ⇒ (8, 3) + 4 + 5 = 20
| Khiari Sidare, eidolon |
"Bad kitty!" Khiari does a quick flourish, hopping and kicking her hooves in mid-air.
| GM Halgur |
As the last of the weres fall, the clouds part, revealing the bright, full moon. Tjolfor grimaces and turns away, eyes closed. After a moment he opens one eye and slowly turns his head to confirm that the moon is indeed full. His brow furrows in confusion and he looks down at his chained and battered body. He checks his teeth with his tongue. He wiggles his fingers to confirm the lack of claws. "Huh. What do you know? It looks maybe like I'm not cursed after all." He shrugs. "Sorry everyone. I guess I could have just gone back to the village after all." He grins sheepishly.
Quickblade and Vardarel however seem troubled by the moon's appearance. Their teeth ache and their skin feels itchy. They are both sweating more than seems necessary. Tjolfor looks at them with concern. "Umm...Are you guys okay?"
Bella Sidare
|
"Let me help you out of those chains, Tjolfor." Bella and Khiari work on removing the restraints. While they don't say anything about Tjolfor's comment, both of them are wondering what's going on with Quickblade and Vardarel.
Recall Knowledge with Nature +11, if it's applicable.
Vardarel
|
Vardarel says “I was bitten by the creatures, as was Quickblade. Worst case, we could try using prayers to cleanse ourselves tomorrow.”
Occultism +10 trained for knowledge of lycanthropy please.
I also have Religion +15 but considering my god doubt that applies.
I also assume since we could cast it, we would know of the cleanse affliction spell.
Stitch Steeltoe
|
"Well, let's see about fixing up those bites and claw marks first, and then decide if you're going to howl at the next moon?" Stitch pulls out a clean scalpel and gets to work on healing Vardarel and Quick, and while he's at it tries to figure out what's going on, and what to do to fix it.
V: Medicine, Risky Surgery, Assurance DC20: 1d8 ⇒ 84d8 + 10 ⇒ (1, 7, 5, 1) + 10 = 24 So 16hp healed.
Q: V: Medicine, Risky Surgery, Assurance DC20: 1d8 ⇒ 14d8 + 10 ⇒ (7, 7, 7, 8) + 10 = 39 38 healed
As far as recall knowledge skills Stitch should have something applicable.
Vardarel
|
As Stitch sets to work on his injuries, Vardarel says “Getting a good night’s sleep would be good as well.”
| GM Halgur |
You already know all you need to know about werecreatures from earlier checks. The most pertinent information was revealed by Quickblade here.
You spend some time patching up wounds then head back to Viltydus's stump. Vardarel and Quickblade are irritable and sweating profusely but show no signs of transforming...yet.
You emerge from the forest to find Viltydus waiting patiently. Tjolfor the Bruised grimaces at the sight of the fey. "I guess maybe I wasn't quite ready for Valenhall. Thanks for sending help. Hopefully I haven't caused too much trouble for these kind heroes." The Ulfen meticulously avoids looking at Quickblade and Vardarel.
Vardarel
|
Vardarel assures Tjolfor “We should be able to cleanse ourselves of the curse in the morning.”
Quickblade Trueshot
|
Quickblade wonders why Stitch looks appetizing...