GM Xavier Kahlvet's Hell's Rebels 2e (Inactive)

Game Master KingTreyIII

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Chance: 1 | Edrakk: 0 | Jisara: 1 | Vitalis: 1


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| Strange Aeons | Prey for Death | ◆◇↻

My thing more stems from the fact that the big effect of the ritual (warding the city against devils) is on the critical success effect rather than the normal success effect. And, y’know, RAW the “making weapons treated as silver” thing doesn’t apply to devils, since they don’t have a weakness to silver, they have resistance to non-silver physical damage.


Female Cambion Witch 13 | HP 138/138 | AC 31 | F: +21, R: +22, W: +19 (+2 circ vs Devils) | Perc: +18 (+21 Init), Stealth: +25 (+28 Init) | Speed 35ft | Hero Points: 1/3 | Focus Pool: 1/3 | Staff Charges: 7/7 | Reactions: Blood Vendetta, Coven Spell, Fight with Fear| Conditions: Fire Resist 5, Mind of Menace, See the Unseen, Tailwind

Heads up that I will be traveling from June 10th through June 17th. I very much doubt I'll be able to get any posts in during that time!


LG Human Champion 13 |139/190 hp (Resist Fire 10, Mental 4, Slashing 4, Bludgeoning 3) | AC 37 | Fort +24 (Sacred Body), Ref +17 (+20 vs. Damage), Will +22 (Divine Will) | Perc +18 | Focus: 1/1 | Hero Pts 1/3 |

Looks like they are in no hurry to approach. Should I just move forward? Or maybe move back into the first room to force them closer?


| Strange Aeons | Prey for Death | ◆◇↻

This weekend is PaizoCon, and because of that I will be VERY busy. So do not expect any posting from me starting tomorrow (5/23) through to Monday (5/26).


LG Human Champion 13 |139/190 hp (Resist Fire 10, Mental 4, Slashing 4, Bludgeoning 3) | AC 37 | Fort +24 (Sacred Body), Ref +17 (+20 vs. Damage), Will +22 (Divine Will) | Perc +18 | Focus: 1/1 | Hero Pts 1/3 |

Have fun.


Female Cambion Witch 13 | HP 138/138 | AC 31 | F: +21, R: +22, W: +19 (+2 circ vs Devils) | Perc: +18 (+21 Init), Stealth: +25 (+28 Init) | Speed 35ft | Hero Points: 1/3 | Focus Pool: 1/3 | Staff Charges: 7/7 | Reactions: Blood Vendetta, Coven Spell, Fight with Fear| Conditions: Fire Resist 5, Mind of Menace, See the Unseen, Tailwind
Vitalis Tanessen wrote:
Looks like they are in no hurry to approach. Should I just move forward? Or maybe move back into the first room to force them closer?

I say rush them, they seem less powerful than they look. And they're outside the range of most of my spells, anyway.


| Strange Aeons | Prey for Death | ◆◇↻

Hero Points reset in a week


| Strange Aeons | Prey for Death | ◆◇↻

TL;DR: this campaign is ending because it’s too stressful on my brain to try to continue.

4.5 years ago I started this campaign because of my adoration for the story of Hell’s Rebels and my want to give it the narrative justice it deserved that I felt I didn’t give it when I ran it the first time in 2018. In these intervening years, I’ve grown to love this AP more and more, and it was…a cathartic way for me to cope with…everything going on in current events.

As time went on, though…things started changing. I finished college, got a job, got a girlfriend-now-fiancé, and am looking into buying a house. And similarly major life events occurred for the rest of y’all.

And life happens, I understand, but it’s had a detrimental effect on the game that has caused it to slow to a snail’s pace. I’ve tried to make things work in the interim—I’ve been talking to folks over discord, checking in and being a friend—but it’s been…rough for my mental health.

Trying to keep this game afloat has required me to almost micromanage people, and that’s had been incredibly difficult for me because I’m always worried that my micromanaging will have an adverse effect of causing MORE stress (because I know that’s what happens when I personally get micromanaged). So I have had to spend a lot of mental energy trying to check in while also not being painfully micromanage-y. And when that fails to have consistent results, it’s dealt another blow to my mental health.

This has been going on for…about 2 years now, and it’s been…deteriorating to my mental health. And…I don’t think I can do it anymore. I think I have to call this game.

I’m sad that there are a few lingering questions remaining, but I am very glad that I at least got to finish Book 4, because that is the ultimate climax where y’all manage to defeat Barzillai! That is so much more pertinent than anything else and I am so glad that we at least got to experience that particular narrative conclusion.

I’m very saddened that it has gotten to this, but…I really can’t keep being people’s “alarm clock” to post, because that’s going to cause me to feel immense guilt and likely create resentment.

This is…something that’s been weighing heavily on me for a while, because I don’t want this campaign to end. But for my and y’all’s sakes it…has to.

The only feasible way I can see this campaign continuing is if people overhaul their posting frequency, but…that’s something I’ve already been trying to do and it just…hasn’t.

Thank you all for sticking with me from beginning to end. I love all of you, and I will cherish the memories y’all have given me these past 4.5 years.

I’m planning on posting what I call “The Whole Story,” along with my notes on the Heart’s Harvest, because those are the final bits of closure that I can give for this campaign.

I’m sorry. I wish it didn’t have to end like this, but I…just can’t keep going like this. Thank you all for the memories you’ve given me.


Male Tengu Alchemist (Toxicologist) 13 | HP 123/123 | AC 34, Resistance (Poison) 6 | F : +21 (Chemical Hardiness) R: +22 W: +21 | Perc: +19, Stealth: +25 | Speed: 30 ft Swim: 20 ft | Hero Points: 1/3 | Dread 1/1, Lodestone 2/2, Mist 2/2, Numb 1/1, Titan 1/1, Pummel 2/2, Purple 2/2 | Versatile Vials 6/7, Invis. 3/3, Fan 2/2, Boots 1/1, Cloak 1/1 | Active Conditions: None

I wish it didn't have to end, but I can't fault you for making this decision. I know I've definitely been one of the people with problems posting regularly, and I know that must have been frustrating. I'm sorry this has been weighing on you so heavily for so long, and I'm sorry we couldn't keep the momentum going.

Still, I've had a great time, and you really did a great job GMing. Thanks for everything.


LG Human Champion 13 |139/190 hp (Resist Fire 10, Mental 4, Slashing 4, Bludgeoning 3) | AC 37 | Fort +24 (Sacred Body), Ref +17 (+20 vs. Damage), Will +22 (Divine Will) | Perc +18 | Focus: 1/1 | Hero Pts 1/3 |

It is a shame but I understand. It was a good 4-5 years playing with you all.


| Strange Aeons | Prey for Death | ◆◇↻

I will say, I feel that this song helps: an acknowledgement that the past is over and cannot continue, but a bittersweet revelry in the nostalgia of that time.


Female Cambion Witch 13 | HP 138/138 | AC 31 | F: +21, R: +22, W: +19 (+2 circ vs Devils) | Perc: +18 (+21 Init), Stealth: +25 (+28 Init) | Speed 35ft | Hero Points: 1/3 | Focus Pool: 1/3 | Staff Charges: 7/7 | Reactions: Blood Vendetta, Coven Spell, Fight with Fear| Conditions: Fire Resist 5, Mind of Menace, See the Unseen, Tailwind

Thanks for taking us this far, I really enjoyed the ride. <3


Male wellspring (fell) gnome bard (enigma) 13 (Ritualist dedication) | Perception (M) +20, low-light vis. | Bardic Lore +19, Diplo(E) +25, Occult(M) & Perform(M)* +24 (*+2 Perf {oratory)} | HP: 151+10/151* | AC 33 quenching | F: +21, R: +22, W: +21 (W success=crit) | Focus Pts: 2/2 | Spells: 7 2/2, 6 2/3, 5 2/3, 4 3/3, 3 2/3, 2 2/3, 1 3/3 | Speed 25' | spell atk +22 (DC 32), +1 str flmg rapier +22 (2d6+1 P +1d6 F, ddly d8), +2 str shortbow +22 (3d6+2 P, ddly d10, 60' range) |*Active: Resist Fire 5, False Vital.

I know I’ve been a big part of the problem, but I appreciate all of the effort you’ve put into the campaign - and that of my fellow players. Best wishes to all of you.

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