Star Wars Saga Dawn of Defiance

Game Master JASON RODARTE


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Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

Two thumbs way up.


Skills N-Z:
Perception (T) [Wis] +8 Persuasion [Cha] +14 Pilot (c) [Dex] +4 Ride [Dex] +4, Stealth [Dex] +4, Survival [Wis] +3, Swim [Str] +2, Treat Injury [Wis] +3, Use Computer [Int] +2, Use the Force (c/T) [Cha] +14
Skills A-M:
Acrobatics (c) [Dex] +4 Climb [Str] +2 Deception [Cha] +4 Endurance (c) [Con] +4 Gather Information [Cha] +4 Initiative (c) [Dex] +4 Jump (c) [Str] +3 Knowledge (c) [Int] +2 Mechanics (c/T) [Int] +7
Jedi 5; Init +4; Fort 17; Ref 18; Will 17; Force points 5/7 ; HP 58/58

Its step based, so that can greatly depend on where you are in the steps. But I do pretty well. Your local community college should have their pay scale as public record so you could look it up and see.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

I looked up more paperwork they sent the other day. Not bad.


Shadow's Status

Phineas Level 4 (Scout 2)
HP = 10
+1 Damage Bonus
+1 Defenses
+1 Skills
+1 Attack Bonus
Ability Score Increases +1 Dex - 14 +1 Con - 20.
Feat - Precise Shot.

Level 5 (Soldier 3)
HP = 12
+1 Defenses
+1 Attack Bonus
Talent - Mercenary Tree (Force Unleashed) Commanding Presence. Once per encounter, you can activate this Talent as a Swift Action. Until the end of the encounter, all your opponents within 6 squares of you take a -2 penalty to their Will Defense. This is a Mind-Affecting Fear effect.

Additionally, Persuasion is now considered a Class Skill for you.


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9
Quen Pah wrote:
Quen Pah wrote:
Master Rex reaponda to Waylorn. There are at least two other options to yoir jypoyhesis.
That is what I get for typing on my phone

And here I thought you were going for a mix of hypothesis, and Joyful. :)

and I agree with you in regards to the phone keyboard. :)


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

That and having fat fingers!


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9
Quen Pah wrote:
That and having fat fingers!

I resemble that remark as well. . .

My wife wants me to get into shape. .. . I keep telling her round is a shape. :)


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

I think my interview with the community college went well.I should hear back on Wednesday if I go to the second round.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

How would the other characters, especially the force sensitives, feel about working with a character that uses the Dark Side of the Force and Dark Side powers?


Male Human (Onderonian) Noble 5 | 41/41 HP | Fort 17 Ref 19 Will 20 | Damage Threshold 17 | Initiative +9 | Perception +9 | Force Power Suite: Cloak, Mind Trick, Rebuke

Tough call. Ardan dabbles in Sith sorcery, but as I mentioned, stripped of its moral context—he does not adhere to the Sith code, he mostly thinks that the Sith were a bunch of wankers, and he doesn't use Dark Side powers.

There's also the problem that the game system itself says "If you use too much Dark Side stuff, you stop being a playable character." You'd have to figure out some way to re-engineer that.

I personally find "Gray Jedi" types tedious, as I feel that if you are going to grapple with the morality of your spiritual actions, you should commit to accepting that your choices have consequences. Ardan may be a dissolute wastrel, but he ultimately chooses to do good things and reject evil, he just wants to have a good time along the way (he's not an ascetic, like the Jedi; he's a sybarite, perhaps a bit of eudaimonia in there). So, I tend to feel that "Giving in to the Dark Side has negative consequences, and one of those potential consequences is that your character isn't a hero and isn't playable in a typical SW game."

But that's just me. I tend to like a lot of deconstruction in my Star Wars, so I bend in different directions. :)


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

i am iffy, but the sentinel can use dark side iirc.


Soldier 3/Scout 1/Scoundrel 1; Init +9; Fort 22; Ref 19; Will 17; Force points 7/7 ; HP 74/74; Perception +8

OK by me, whatever the GM allows I am fine with, of course, I am also not long term invested in this campaign as the other PCs are. Though I am really hoping this time around to actually finish this campaign as a PC!


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

My concern is intra party conflict. + the Inquisitors are always looking for Dark Side users as well.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]
Dreamchaser Plainstalker wrote:
i am iffy, but the sentinel can use dark side iirc.

I don't remember reading that but it could be my own lack of knowledge. My understanding is that Sentinels are in-between the Counselor and the Guardian in how they use the Force.


Male Human Scoundrel L5 | hp 36/36 | Defense R20F17W17 | Perc +8 | Status: OK

I the player think Grey jedi are fooling themselves. It's not a matter of IF they fall to the dark side, but WHEN.
But the Force is a slippery concept; whatever the GM says we deal with it.


Skills N-Z:
Perception (T) [Wis] +8 Persuasion [Cha] +14 Pilot (c) [Dex] +4 Ride [Dex] +4, Stealth [Dex] +4, Survival [Wis] +3, Swim [Str] +2, Treat Injury [Wis] +3, Use Computer [Int] +2, Use the Force (c/T) [Cha] +14
Skills A-M:
Acrobatics (c) [Dex] +4 Climb [Str] +2 Deception [Cha] +4 Endurance (c) [Con] +4 Gather Information [Cha] +4 Initiative (c) [Dex] +4 Jump (c) [Str] +3 Knowledge (c) [Int] +2 Mechanics (c/T) [Int] +7
Jedi 5; Init +4; Fort 17; Ref 18; Will 17; Force points 5/7 ; HP 58/58

I would be pretty unhappy about it. I doubt I would ever trust them at all.


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

On a family trip to vegas. Will be haphazard on responses


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Be safe!


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Job Corps offered a position!


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

Congrats


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Now to do the bavkgroind check and drig testing.


Question is Polis Massam - actually Polis Massa? I saw reference to the group going to Polis Massam and as far as I can find that does not exist but Polis Massa does exist -- so I am thinking its a typo but wanted to be sure.


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

Will be home on 28th. Plz bot as needed.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

I cannot really bot your responses to the current situation.


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

Understood. In that case just assume i will be either meditating or working with the master to try and learn more.


Hey Dreamchaser -- once I get a bit more acclimated to the game I would be okay with ghosting your character during absences as I am pretty good at that.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

I am just going to move us ahead in the game since there has been no real response to the query what people are doing. I don't want to keep the new people from entering the game or having the game become stagnant again.


M Catharese Jedi 5 (HP 59/59 Threshold 15);Fort 16, Reflex 20, Will 17; Init +9; Force 5/7; Percept +9

I should be back on 28th.

As for someone else running me, please let me think on it.


Okay GM I have updated my character profile and I have PM'd you about the Droid. Will be moving things forward in ancipation and to facilitate moving things forward. Please let me know what is approved and not approved.

It is a shame I cannot post a picture of the Droid as I did create an image.


Hey a Droid

Gotee is the top portion of an R2 Unit, the bottom portion of a G0-T0 Infrastructure Planning System Unit with appendages dangling below that looks something like the underbelly of a Probe Droid but smaller.

I have an image but no way that I know of sharing it with you all.

Gotee is a hodge-podge Droid made from mostly the brains of an R2 Unit that had its chasis destroyed and a G0-T0 Unit that had most of its brain destroyed along with some appendages from other destroyed droids.

The technical name is R2-G0-T3, as the R2 is the predominate brain with some elements of the G0-T0 incorporated, the chassis is predominately the G0-T0 and the T3 stands for TECH-3 or the number of Droids use to create the appendages. This gets shortened to just G0-T or Gotee as with the appendages extended it looks like it has a goatee -- not the "a" gets left out of the spelling because Gotee considers themselves definitely not a Goat. In other words, it has some personality issues.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Uuugh, the background check came back and the number I gave for my last supervisor never answered. They called 3 times so that meant that the clearing house could not verify so it is a negative report back. So I filled out a form on the website that can appeal with a better telephone number.

Does this stuff happen often?


Male Human (Onderonian) Noble 5 | 41/41 HP | Fort 17 Ref 19 Will 20 | Damage Threshold 17 | Initiative +9 | Perception +9 | Force Power Suite: Cloak, Mind Trick, Rebuke

Depends. Your former employer really has no motivation to pick up the phone and answer any questions at all. It's not fair but... employees aren't exactly the ones with the power.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

That is true, hopefully the other number will pick up.

Schools are sometimes different, teachers can have different supervisors within their tenure at the same school so asking for supervisor is not always the best, asking for HR might be better.


Shadow's Status
Quen Pah wrote:

That is true, hopefully the other number will pick up.

Schools are sometimes different, teachers can have different supervisors within their tenure at the same school so asking for supervisor is not always the best, asking for HR might be better.

I always provide references that I can control, i.e. people in management who are friendly to me and will give me a good reference. Rarely have I found that to be a direct supervisor. Although my situation is a bit different as within Big 4 there are tons of Director/Partners/Principals to choose from. Though I don't see myself moving from my current firm until I retire.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

This is for employment verification putposes.


Shadow's Status
Quen Pah wrote:
This is for employment verification putposes.

Pretty strange then, never heard of that before.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

My former school district is not known for its professionalism


1 person marked this as a favorite.

For simple background checks all they really need to do is to verify you worked where you said you worked. So the HR phone number is all you really need, as your supervisor might no longer be there and thus they would not answer their phone (or see below).

So when supplying phone numbers for background checks you should always supply the phone number to the HR Dept (as well as your last supervisor's name) as HR is actually required by law to answer those phone calls in a timely manner or you can sue the organization for loss of wages if it causes you to fail a background check.

Further not all organizations allow their employees to answer these kind of calls, as they can be held liable by the employee for a bad recommendation or by the other company for a good recommendation if the employee turns out to be bad. Many companies have thus moved to just giving it to HR and simply verifying you worked there and nothing more.

I have been through several background checks in my career, several basic ones as well as a couple of higher level public trust/security clearances. Just keep plugging away and remember you have rights and if a company violates those rights you can sue them for loss of wages.

If you want to be serious about it, call the HR Dept. yourself and let them know that you need them to respond to a background phone call and let them know you have recorded the conversation. If you are in a two-party consent state you have to inform them before you record if not inform them at the end of the call. This way they know they have been legally notified and must respond.


Well here is hoping my Companion Droid passes GM Inspection -- it went from a hodge-podge workship (repurposed starfighter), to a hodge-podge droid, to a standard array droid but still waiting to hear back from the GM as to the standard droid chosen being okay. I gave them a list of 5 to 7 droids in preference order so I am sure one of them should be okay.

However, the name might change based on the Standard Droid that gets okayed as the name is based off the droid series. Still several of them were Rs so good chance the name does not change again, just its R-rating ;-)

I am looking forward to RPing with you all.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Turns out they were more concerned with drug and criminal check. I start on Tuesday.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Apparently the local school district has a history of not responding to calls for verification purposes. HR said I was not the only person in that situation.


Hey what kind of ship is being used?

Does it have any modifications over the Standard ship?

Or better yet has the GM created the Ship as a NPC Character that completely outlines all the aspects of what the ship is in its current state?


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

The specs of the ship are in the campaign tab.


Ah okay cool thanks


Okay yawl, how do I put that little header thing that outlines the basic info the GM might like to easily see.

Also what information does the GM want to see in this header. I noticed a couple of different formats but being a GM myself I know some information is rather helpful and other information not so important.

Lastly I have completed my character and their equipment awaiting final approval by the GM.


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Did the Mandalorian character ever check in?


Male Gnoll Brawler (Constructed Pugilist, Wild Child) 1

I'm here. Just wasn't sure if I got picked or not. I take I'm in, then?


Male Half Elf HP 10 | AC: 15 | Saves: Str: +0; Dex: +1; Con: +2; Int: +0; Wis: +5; Cha: +4 | Initiative: +1 | Spell Slots: 0 (2) | Inspiration: [ ]

Yes you are. I try not to turn anyone away who has worked on making a character they want to play. It sucks to go to all that work for nada.


Quen Pah I love and support your thoughts on this -- I have yet to meet a DM (not a GM - better than a DM - nor ST - even better yet) that was worth the contest they are running for their games. Making potential players jump through hoops just to tell them they were not good enough (HA!) for their game. Oh in case it was not clear neither GMs nor STs ever run contest as they fully understand that a game is about the players more so than it is about the one running it. IMHO only lowly DMs who do not understand the full concepts of running a game run contests where they choose to diss-respect by diss-missing players they do not feel are good enough for their poorly run games.

I would also note that in the early days this idiotic concept of running a contest did not exist. If you requested to join game, you were either accepted or not accepted up front -- then you built your character. Further if the GM/ST was worth their salt, they helped you with the creation of that character to tie them more tightly into the campaign they were running -- DMs never do this and it is a sign that someone has actually graduate to at least GM status if they do this.


Shadow's Status

Yeah I used to do the same thing, accept everyone, got me into a bit of a dilemma and would have to run multiple PbPs of the same Adventure Path!

Would have been fine but got burnt out due to RL s@%%. Nothing worse than having to drop a game as a GM when people put in hard work to make characters.

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