[Non-PFS] [3PP Class Only] Shadowed Keep on the Borderlands

Game Master djpika

Info
Character Order
Artfell Forest
Shadowed Keep
Shadowed Keep Overhead View

NPC's
Swallowfeld
Maban & Bleja
Melor Keast
Beryan Teague
Jory Mayne

Maps
*Shadowed Keep Ground Floor
*Tower
Swallowfeld
Camp
Silver Bulette
Olfden


151 to 200 of 203 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

1 person marked this as a favorite.

I guess if you want to leave it, make a few rolls and I'll adjust accordingly...


1 person marked this as a favorite.
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Its a line of fire. (30' long) So its hitting the door from about 10' away and spraying all over it. Andru has unlimited use of this one because its a contraption and not a gadget. Its like an 'orison'


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

Ah. neato.
Zupon is staying well out of that.


1 person marked this as a favorite.
Male Human Direlock (Predator) 1| HP 14/14 | AC: 17/T 11/ FF 16 | Fort: +4; Ref: +1; Will: +2 | Init: +2 | CMB +2; CMD 13 | Per +4 ; SM: +4 | Spd 25 ft. | Dire Pool: 4 | Dire Zone: 10' | Inimica DC: 14 | Perc + 4; SM +4

Hey sorry for the lack of attention folks, one of my dogs was bitten by a snake and was in the vet these past five days. Most probably a Brown snake bit him, one of Australia’s most dangerous, but as I never saw it I can’t be sure. Living in the bush we see snakes pretty regularly and the dogs are both high prey-drive (Husky and Shepherd-Husky). The Husky got bit, and by the time I got to the vet he was shaking and made no pupil dilation. He had the anti-venom administered twice and has spent the past five days on drips, with anti-seizure medicine, lube for his eyes because he couldn’t blink etc... He finally came home today, much worse for wear, but is on the improve. Now to see how well he recovers as the venom can impact kidneys, destroy muscle tissue and cause neurological damage. Yay!


1 person marked this as a favorite.

Hope your doggy is okay!! I'm always scared for my doggie here when we head out for walks.


True-Neutral, Female Human Kunoichi Ninja | HP: 9 | AC: 15 (13 TAC;12 FFAC ) | Init: +3 | Perception: +5; Low-Light | Fort: +1 Refl: +5 Will: +1 | CmD: 14 | +7 Stealth; +5 Sense Motive | 0 HealSalve | SLA's: active
Kurian wrote:
Hey sorry for the lack of attention folks, one of my dogs was bitten by a snake and was in the vet these past five days. Most probably a Brown snake bit him, one of Australia’s most dangerous, but as I never saw it I can’t be sure. Living in the bush we see snakes pretty regularly and the dogs are both high prey-drive (Husky and Shepherd-Husky). The Husky got bit, and by the time I got to the vet he was shaking and made no pupil dilation. He had the anti-venom administered twice and has spent the past five days on drips, with anti-seizure medicine, lube for his eyes because he couldn’t blink etc... He finally came home today, much worse for wear, but is on the improve. Now to see how well he recovers as the venom can impact kidneys, destroy muscle tissue and cause neurological damage. Yay!

No worries, Kurian, and I'm glad to hear that your Husky has come back home and is on the mend. :)

DM rel20 wrote:
Some quick googling shows applejack to be around 40% ABV, which appears to be questionable for flammability. We'll give it a 50/50 shot, so if it's high, then it'll work:

Heh, clearly Cayden wants that door to go all burnin'. ;p

Braggi Wrongeye wrote:

Well, cooks use brandy, wine or whiskey to flambé their dishes, and they usually have no problem igniting it. I doubt those liquors have - usually - more than 40%.

Actually, I have great doubts as to what ignites faster: liquor or olive oil.

Hmm, wonder if the combo of oil and liquor helps to light up more easier... ;)

DM rel20 wrote:
RE: flambé, I've made enough bananas foster to know that you need the 151 rum to set it aflame. Regular rum won't actually light and that's at 40% ABV...

Learned something new this day. :)


1 person marked this as a favorite.
Kurian wrote:

Hey sorry for the lack of attention folks, one of my dogs was bitten by a snake and was in the vet these past five days. Most probably a Brown snake bit him, one of Australia’s most dangerous, but as I never saw it I can’t be sure. Living in the bush we see snakes pretty regularly and the dogs are both high prey-drive (Husky and Shepherd-Husky). The Husky got bit, and by the time I got to the vet he was shaking and made no pupil dilation. He had the anti-venom administered twice and has spent the past five days on drips, with anti-seizure medicine, lube for his eyes because he couldn’t blink etc... He finally came home today, much worse for wear, but is on the improve. Now to see how well he recovers as the venom can impact kidneys, destroy muscle tissue and cause neurological damage. Yay!

Sorry to hear that; real life takes precedence so do what you need to do. There's some crazy wildlife you have to deal with in Australia on top of the drop bears. My area's main concern is brown recluses and ticks for lyme disease and that's enough for me :P


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

Urgh. Brown recluse I got bit by one that snuck up to Alaska, USA back when I lived up there. It put me down for a bit. I lucked out though that it apparnetly was having a bad venom day. Was not fun, real pinful and weird looking. But no long term damage somehow. Was identifited as BRecluse at least when i had taken its corpse with me.

I'm terrified my doggie'll get black widows where I live now. Dangerous wildlife is worriesome.

Heal well doggie


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

Salve Heals 1d8+4.

Whoever wants to rll can roll. I assume the one who activates the item should be the one to roll.

I should've rolled to see if I could've made them better this "morning" but didn't since I've had them the same one for most of the trip instead.. (can roll craft alchemy while making to try and improve them.)


True-Neutral, Female Human Kunoichi Ninja | HP: 9 | AC: 15 (13 TAC;12 FFAC ) | Init: +3 | Perception: +5; Low-Light | Fort: +1 Refl: +5 Will: +1 | CmD: 14 | +7 Stealth; +5 Sense Motive | 0 HealSalve | SLA's: active
Scholar Zupon wrote:

Salve Heals 1d8+4.

Whoever wants to rll can roll. I assume the one who activates the item should be the one to roll.

I should've rolled to see if I could've made them better this "morning" but didn't since I've had them the same one for most of the trip instead.. (can roll craft alchemy while making to try and improve them.)

Thank you for that reminder, Scholar Zupon; I didn't quite remember the bonuses from the last time they got used. :)

So what would the bonuses be from an improved salve? ;)


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

Depending on how well I rolled, it adds an extra D8 per DC marking.
If I fail to meet a DC I declare I'm going for, then it whiffs and becomes the base D8+INT. So at low level there is not much of a in trying a higher DC; but later on it could bomb and result in a pretty weak healing item if one rolled unlucky.
Its in my charcter sheet if one is curious about the levels of DC. I think its like every 10 or something. Pretty unlikely at my current level. But possible I think

its a fun mechanic. I simply forgot to try that prior. New class and PbP and all.

The bomb I have is simliar; though that DC increases are mild insanity and are basically impossible at my current level.


1 person marked this as a favorite.

I'll give Kurian another day before botting just to keep the game going.


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

No worries from me. Doggie care is quite valued time spent.


1 person marked this as a favorite.
Male Human Direlock (Predator) 1| HP 14/14 | AC: 17/T 11/ FF 16 | Fort: +4; Ref: +1; Will: +2 | Init: +2 | CMB +2; CMD 13 | Per +4 ; SM: +4 | Spd 25 ft. | Dire Pool: 4 | Dire Zone: 10' | Inimica DC: 14 | Perc + 4; SM +4

Dog improving day by day, but is real jumpy and skittish. Apart from that, appetite is good and energy, if not stamina back to normal. Thanks again for the well wishes!


1 person marked this as a favorite.
Male HP: 11/11|AC: 17 (13 Tch, 15 Fl)|CMB: +3, CMD: 15| F: +1, R: +4, W: +3 |Init: +2|SR 11|Perc: +5, SM: +5, Diplo: +6, Acro +6, Bluff +6| Astral Deva|Speed 30ft (30ft)

Hi Everyone,

Tomorrow I'm having a catheterization on my left side tomorrow, so I won't be on the boards that day. But I hope to be back on during the weekend. Thanks all.


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

Ah, be well, take your time.


1 person marked this as a favorite.
Male HP: 11/11|AC: 17 (13 Tch, 15 Fl)|CMB: +3, CMD: 15| F: +1, R: +4, W: +3 |Init: +2|SR 11|Perc: +5, SM: +5, Diplo: +6, Acro +6, Bluff +6| Astral Deva|Speed 30ft (30ft)

Thank you!


1 person marked this as a favorite.

That sounds uncomfortable... hope it goes well.


1 person marked this as a favorite.

So, with the sale going on @ DriveThruRPG, is there anything worth picking up?


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

Hasnt' come up extensively; which is more a matter of my options at level 1.
but so far Spheres stuff seems great. It allowed me realize a very specific concept in an interesting way.

Other than that? other stuff I loved previously is Machinesmith and interjection's Onmyouji. Which I own off this website a while back. Though limited play experience (Onmyouji in particularly is very odd but neat)

I'm really tempted to buy the Tinkerer stuff. becaus the Puppeteer concept is jusut really neat to me.


True-Neutral, Female Human Kunoichi Ninja | HP: 9 | AC: 15 (13 TAC;12 FFAC ) | Init: +3 | Perception: +5; Low-Light | Fort: +1 Refl: +5 Will: +1 | CmD: 14 | +7 Stealth; +5 Sense Motive | 0 HealSalve | SLA's: active
Scholar Zupon wrote:

Depending on how well I rolled, it adds an extra D8 per DC marking.

If I fail to meet a DC I declare I'm going for, then it whiffs and becomes the base D8+INT. So at low level there is not much of a in trying a higher DC; but later on it could bomb and result in a pretty weak healing item if one rolled unlucky.
Its in my charcter sheet if one is curious about the levels of DC. I think its like every 10 or something. Pretty unlikely at my current level. But possible I think

Good to know, Scholar Zupon. :)

By your mention of your character sheet, it'd be the same as the one in your profile that I've linkified here in Discussion? For some weird reason, the link doesn't seem to be working for me though. ;)

Kurian wrote:
Dog improving day by day, but is real jumpy and skittish. Apart from that, appetite is good and energy, if not stamina back to normal. Thanks again for the well wishes!

Glad to hear that your Dog's doing much better, Kurian. :)

Xephkiel wrote:

Hi Everyone,

Tomorrow I'm having a catheterization on my left side tomorrow, so I won't be on the boards that day. But I hope to be back on during the weekend. Thanks all.

Best wishes to you on that, Xeph, and here's to hoping for a successful procedure/operation and a swift, painless recovery for you. :)

DM rel20 wrote:
So, with the sale going on @ DriveThruRPG, is there anything worth picking up?

Although barely tangentially related to PF, I'm most likely gonna pick up the Savage Worlds Adventure Edition pdf for this sale; mainly to compare with and to see how it differs from the upcoming Savage Worlds version of Pathfinder. ;)

Haven't checked out the PF1e offerings for the sale yet- but there's probably going to be some neat titles out there; Might also pick up on some classic WOTC stuff for mostly nostalgias' sake.


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

That link's actually background frm earlier. Does have a copy of the stat block.
but my profile has the entire statblock in it thats the most updated.


1 person marked this as a favorite.

Ok, so I ended up grabbing Path of Iron, the Malefex, and Ultimate Onmyodo. I'd like to grab Manga d20 mianly for the "build a class" point system for comparison, but alas a dollar savings isn't a big enough incentive... a side effect of seeing too many Steam sales.


True-Neutral, Female Human Kunoichi Ninja | HP: 9 | AC: 15 (13 TAC;12 FFAC ) | Init: +3 | Perception: +5; Low-Light | Fort: +1 Refl: +5 Will: +1 | CmD: 14 | +7 Stealth; +5 Sense Motive | 0 HealSalve | SLA's: active
DM rel20 wrote:
Ok, so I ended up grabbing Path of Iron, the Malefex, and Ultimate Onmyodo. I'd like to grab Manga d20 mianly for the "build a class" point system for comparison, but alas a dollar savings isn't a big enough incentive... a side effect of seeing too many Steam sales.

Good to hear, DM rel20, and no worries on not getting the Play Manga d20 from the DrivethruRPG sale; your best bet for getting it at a good value would be thru the d20pfsrd storefront- mainly by getting one of their $20+ bundles and choosing Play Manga d20 as a free PDF of choice. ;)

PS. Besides getting SWADE and some stuff like Return to the Keep on the Borderlands and Willowby Hall, I also ended up picking up, in terms of the PF1e ruleset, Shadows over Vathak Hauntlings [race-guide], ASA:Alice in Wonderland #1, Mutants [race-guide], and much more importantly, got both the Bananas! and Expanded Bananas! Sourcebooks... and I regret nothing ;p


1 person marked this as a favorite.

Maybe I missed a meme, but why are bananas a thing in gaming?


1 person marked this as a favorite.
Male Human Direlock (Predator) 1| HP 14/14 | AC: 17/T 11/ FF 16 | Fort: +4; Ref: +1; Will: +2 | Init: +2 | CMB +2; CMD 13 | Per +4 ; SM: +4 | Spd 25 ft. | Dire Pool: 4 | Dire Zone: 10' | Inimica DC: 14 | Perc + 4; SM +4

Doors are the most dangerous foes in PbP - able to slow or even end games, defeat the staunchest of warriors...and Kurian.


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

I think that was a reference to.... the banana fosters commentary a week ago when we started burning the door? probably.

And this door is hilarious. Next round Zupon's giving up on the quiet if we don't manage to get in.


1 person marked this as a favorite.

The brute force approach does become a grind with the barred door... although the stats are just from the rule book.

This tactic could also work...


True-Neutral, Female Human Kunoichi Ninja | HP: 9 | AC: 15 (13 TAC;12 FFAC ) | Init: +3 | Perception: +5; Low-Light | Fort: +1 Refl: +5 Will: +1 | CmD: 14 | +7 Stealth; +5 Sense Motive | 0 HealSalve | SLA's: active
DM rel20 wrote:
Maybe I missed a meme, but why are bananas a thing in gaming?
Scholar Zupon wrote:
I think that was a reference to.... the banana fosters commentary a week ago when we started burning the door? probably.

That's actually a pretty neat callback, Scholar Zupon- nearly forgot all about it myself but there might've been some sorta subconscious thing going on 'cause I ended up having to pick up both bananas sourcebooks once I saw them while perusing the sale. ;)

There might've been a post [or 2] made about bananas in a gaming-stat context on the Know Direction network website, DM rel20, but apart from that, the people behind the bananas sourcebook definitely knew how to cover their niche... plus they somehow managed to mix bananas and tentacled aberrations together in such a way that became a must-buy for me; don't fret though, hardly anything would've been usable for this 3pp-friendly game of ours since they lean more towards the original races/spells/monsters and making archetypes for the standard Paizo core classes instead of any new 3pp classes. ;p

Kurian wrote:
Doors are the most dangerous foes in PbP - able to slow or even end games, defeat the staunchest of warriors...and Kurian.
Scholar Zupon wrote:
And this door is hilarious. Next round Zupon's giving up on the quiet if we don't manage to get in.
DM rel20 wrote:
The brute force approach does become a grind with the barred door... although the stats are just from the rule book.

Lucky for us that Andru finally burned that game-grindin' door away so we don't hafta make any tactical retreat. :)


1 person marked this as a favorite.
CG Human Conscript 1 | Status:
Stats:
AC 15(17) (T 11, FF 14) | CMB +6, CMD 15 | Init +1 | Speed 30ft | F +4, R +3, W +2 | Perc +6, SM +2
HP 12/12

Arite, I was already thinking if we had to use dynamite (though probably we would have destroyed the whole castle and the door would still be standing).


1 person marked this as a favorite.
Male Human Direlock (Predator) 1| HP 14/14 | AC: 17/T 11/ FF 16 | Fort: +4; Ref: +1; Will: +2 | Init: +2 | CMB +2; CMD 13 | Per +4 ; SM: +4 | Spd 25 ft. | Dire Pool: 4 | Dire Zone: 10' | Inimica DC: 14 | Perc + 4; SM +4

DM - can I get clarification on the tower map? Is the brown rectangle the upturned table? What is the woodgrain’d thing on the south of the floor? Do the stairs go both up and down - I can’t for the life of me reconcile the picture of the stairs with your arrows...


1 person marked this as a favorite.

The original map was standard empty white squares. A fan created these maps adding elements like the table. However, being a static image he/she posted on imgur, I can't strip the objects out. Thus, the brown rectangle is now the overturned table.

On the ground floor, there are stairs going up, and stairs going down, something not easily noted by the symbol used in the map.

I have now added some boxes to the stairs - the spots in blue ascends. The spot in red goes down.


1 person marked this as a favorite.
Male Human Direlock (Predator) 1| HP 14/14 | AC: 17/T 11/ FF 16 | Fort: +4; Ref: +1; Will: +2 | Init: +2 | CMB +2; CMD 13 | Per +4 ; SM: +4 | Spd 25 ft. | Dire Pool: 4 | Dire Zone: 10' | Inimica DC: 14 | Perc + 4; SM +4

Ok, thanks for those clarifications DM...


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

I'm here. But I'm waiting till others make their options as Zupon is geared a bit more towards suporitve actions.


True-Neutral, Female Human Kunoichi Ninja | HP: 9 | AC: 15 (13 TAC;12 FFAC ) | Init: +3 | Perception: +5; Low-Light | Fort: +1 Refl: +5 Will: +1 | CmD: 14 | +7 Stealth; +5 Sense Motive | 0 HealSalve | SLA's: active
Kurian wrote:
DM - can I get clarification on the tower map? Is the brown rectangle the upturned table? What is the woodgrain’d thing on the south of the floor?
DM rel20 wrote:
The original map was standard empty white squares. A fan created these maps adding elements like the table. However, being a static image he/she posted on imgur, I can't strip the objects out. Thus, the brown rectangle is now the overturned table.

Good to know that the drawn-wood grain table isn't where it's at now. :)

Braggi Wrongeye wrote:
Arite, I was already thinking if we had to use dynamite (though probably we would have destroyed the whole castle and the door would still be standing).

If that happened, we'd clearly have to take said door with us and see if Jory could make something magical (itemwise) out of it. ;p


1 person marked this as a favorite.
CG Human Conscript 1 | Status:
Stats:
AC 15(17) (T 11, FF 14) | CMB +6, CMD 15 | Init +1 | Speed 30ft | F +4, R +3, W +2 | Perc +6, SM +2
HP 12/12

If I die, I'm my next pc is going to be a tower door.


1 person marked this as a favorite.

Or at least wield one


1 person marked this as a favorite.

Hardness aka damage reduction is rough at low levels. Breaking objects is usually better when you don't have a clock to worry about... that said, tower shields providing total cover would rock in this situation.


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

That is one thing I wish Pathfindier had an easier time with. Tower Shields are soo cool. Mobile Bulwark feats are so cool.
It so hard to use them on a lot of characters though.

sidenote; created a section on my sheet for the Medic uses per day/on who to keep easier track of


1 person marked this as a favorite.
Male HP: 11/11|AC: 17 (13 Tch, 15 Fl)|CMB: +3, CMD: 15| F: +1, R: +4, W: +3 |Init: +2|SR 11|Perc: +5, SM: +5, Diplo: +6, Acro +6, Bluff +6| Astral Deva|Speed 30ft (30ft)

So on the ground floor, inside the tower, there are stairs leading down, but not up?


1 person marked this as a favorite.
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

on the map, the red goes down. the blue goes up.


1 person marked this as a favorite.
Male HP: 11/11|AC: 17 (13 Tch, 15 Fl)|CMB: +3, CMD: 15| F: +1, R: +4, W: +3 |Init: +2|SR 11|Perc: +5, SM: +5, Diplo: +6, Acro +6, Bluff +6| Astral Deva|Speed 30ft (30ft)

Thanks Andru.


1 person marked this as a favorite.
Andru Cardei wrote:
on the map, the red goes down. the blue goes up.

Yep, this...

Happy Easter folks for those that celebrate it...


True-Neutral, Female Human Kunoichi Ninja | HP: 9 | AC: 15 (13 TAC;12 FFAC ) | Init: +3 | Perception: +5; Low-Light | Fort: +1 Refl: +5 Will: +1 | CmD: 14 | +7 Stealth; +5 Sense Motive | 0 HealSalve | SLA's: active

Happy Easter-time already? :) For some weird reason, I've always thought that it comes around at a later time [say, a week or two later] . ;p


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

Family celebrates. I half and half depending on the year.
but I always thought it was the 2nd or 3rd Sunday as well.. Swear it was around Spring Break.. though i'm already out of uni so I could just be mistaking that


1 person marked this as a favorite.

Huh.. my thing didnt' update any posts notifications till today..
Weird. Showed 2 today but there have been more than that.
but now I'm off to work or I would post. I'll try to post at lunch break if I can get on the wifi.


1 person marked this as a favorite.
HP 8/8 AC 16 Touch 12 FF 14 CMD 12 FCMD 10 Init+2 ; perception+5 Fort +2 Ref +4 Will +3 Impv Alch Items: 3 Total: 2 Healing Salve. 1 Impv Fuse Bombs

Zupon isn't near ya'll talking. So he can't contribute.
But Chigao's ooc question wise; I don't know if I'd free them prior to settling up and regrouping.I find the merchant's situation odd with the data we have of this groups MO so far. Even just with the door-alcohol interactions.

But Zupon isn't there and I as a player have no qualms about follks making decisions in character, with the characters there, even if it effects/affects the group.

Its all for the story!


1 person marked this as a favorite.
Male Human Direlock (Predator) 1| HP 14/14 | AC: 17/T 11/ FF 16 | Fort: +4; Ref: +1; Will: +2 | Init: +2 | CMB +2; CMD 13 | Per +4 ; SM: +4 | Spd 25 ft. | Dire Pool: 4 | Dire Zone: 10' | Inimica DC: 14 | Perc + 4; SM +4

Sorry folks, got absolutely smashed by work and family this last week or so, and I’m not really going to be able to get to this for at least a day or so...


True-Neutral, Female Human Kunoichi Ninja | HP: 9 | AC: 15 (13 TAC;12 FFAC ) | Init: +3 | Perception: +5; Low-Light | Fort: +1 Refl: +5 Will: +1 | CmD: 14 | +7 Stealth; +5 Sense Motive | 0 HealSalve | SLA's: active
Scholar Zupon wrote:
But Chigao's ooc question wise; I don't know if I'd free them prior to settling up and regrouping.I find the merchant's situation odd with the data we have of this groups MO so far. Even just with the door-alcohol interactions.

Thank you, Zuupon, good to know about your out-of-game, ooc input for both prisoners. :)

Kurian wrote:
Sorry folks, got absolutely smashed by work and family this last week or so, and I’m not really going to be able to get to this for at least a day or so...

No worries, Kurian- family and real life is always more important. :)

Also gotta give my own apologies for my late posting to everyone- dealing with getting vaccinated for COVID took much more time than expected.


1 person marked this as a favorite.

No worries. The vaccine take more out of you or did you just have to travel far? I'm up for the 2nd in a few days.

151 to 200 of 203 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / [Non-PFS] [3PP Class Only] Shadowed Keep on the Borderlands Discussion All Messageboards

Want to post a reply? Sign in.