Dungeon Master S's "Abomination Vaults" AP

Game Master Chris Marsh

Tactical Map | Strategic Maps | Otari | Handouts | NPCs | Campaign Tracker

Default Exploration:

Initiative assumes Talborel is Scouting
[dice=Bibi]d20+13+1[/dice] Avoid Notice (T)
[dice=Carrufikus]d20+13+1[/dice] Detect Magic (A: +2 (U), N: +11 (T), O: +2 (U) , R: +11 (T))
[dice=Elena]d20+9+1[/dice] Investigate (A: +13 (T), N: +9 (T), O: +11 (T) , R: +9 (T))
[dice=Noroc]d20+10+1[/dice] Search (E)
[dice=Peldur]d20+11+1[/dice] Avoid Notice (E)
[dice=Talborel]d20+11+2+1[/dice] Scout (Init ties to Tal)

Party Perception:

[dice=Bibi]d20+5[/dice] (E, +1 v. Traps)
[dice=Carrufikus]d20+7[/dice] (T)
[dice=Elena]d20+4[/dice] (T)
[dice=Noroc]d20+5[/dice] (E)
[dice=Peldur]d20+4[/dice] (T)
[dice=Talborel]d20[/dice] (E)


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NG Female Human Wizard 5 | Default Exploration: Investigate
Stats:
AC 19 | Fort +11, Refl +10, Will +11 | Perc +9 | Speed 25
♥️48/48 | ☘️ 3/3 | ☀️ 1/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +11, DC 21): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/3)

"Magical swords are special," Elena says to Finley, her voice soft despite the normally harsh edge her accent provides. "I can promise that one of us will use the blade, if you want. But if you want to adventure, I can help you by adding the appropriate magic to your heirloom weapon. You would just need to be patient with me. Are you willing to wait? Or would you prefer a release?"


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Elena makes her case, but as soon as she makes a promise to the ghost Finley begins to fade. At the last his morose expression turns to one of peace...

For releasing the ghost with a promise each adventurer earns 60 XP.


Male CG Human Ora5 | HP: 58/58 (resist 4 physical) | AC: 20 | F: +8, R: +8, W: +10 | Perc: +10 [E] | Speed 25 | Default exploration: Search | Hero Points: 1 | Focus Points: 2/2 | Conditions: . |

Noroc blinks twice to be sure the ghost is actually gone, then heads toward the northeast corner of the room to find the sword. A promise is a promise.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

In the northeast corner of the room, a loose floorboard hides a secret compartment holding the magical sword and a leather pouch containing 120 sp.


Male CG Human Ora5 | HP: 58/58 (resist 4 physical) | AC: 20 | F: +8, R: +8, W: +10 | Perc: +10 [E] | Speed 25 | Default exploration: Search | Hero Points: 1 | Focus Points: 2/2 | Conditions: . |

Noroc hands the coin pouch to Bibi for counting and looks over the blade. Dunno if you have a name, he muses to the blade, but I shall call you Sting Finley's Promise.

He allows Elena to determine its properties before securing it to his waist.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Hero point to Noroc.


Fluid Elf Ranger 5 HP 66/66 AC: 24| F: +10 R: +13, W: +11| Perc: +11 (E) | Hero Points: 2 | https://tinyurl.com/5awbjbpc

Tal cannot help but smile. This is the life he'd lead, this is his path.

He points north.

"We've one maybe two chambers there, and there's another structure outside that adjoins the porch. North?"


NG Female Human Wizard 5 | Default Exploration: Investigate
Stats:
AC 19 | Fort +11, Refl +10, Will +11 | Perc +9 | Speed 25
♥️48/48 | ☘️ 3/3 | ☀️ 1/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +11, DC 21): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/3)

Identify Magic:
Arcana: 1d20 + 12 ⇒ (1) + 12 = 13

Elena takes a minute to examine the magical blade.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Elena concludes that it's a mystical blade that is enhanced strike harder, but also make the wielder invisible. Probably not more than once per day.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Tal leads the party north to the first of two remaining rooms in the house. This bedroom is starkly appointed. A wooden bedframe has slats but no mattress, with a battered trunk at its foot. On the other side of the room is a small, simple table holding a ceramic pitcher and a matching, empty bowl. Tightly latched shutters over the windows block out the light.


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 5/5 |Focus: 1/1| Hero Point: 3| Default exploration: Search

”With a few feather filled mattresses, this could turn out to be a lovely place!”


F Halfling Thief 5 HP 49/56;AC 23*;Perc +10 (+11 v traps);F+9W+10R+13; HPts:2
2 Weapon attack:
[dice=Attack]d20+14[/dice] [dice=damage, Sneak Attack]d6+4+2d6[/dice][dice=Dagger]d20+10[/dice][dice=Damage, Sneak attack]2d4+4+2d6[/dice]

Dammit, i've been occupied elsewhere. Can I retcon one single thing that I'd have JUMPED on had I been paying attention??

Finley wrote:
...I just wanted to put my grandmother’s sword to good use...

Bibi's eyes widen. Waitwait...Finley, who was your grandmother?? Was she Otari???

Carrufikus wrote:
”With a few feather filled mattresses, this could turn out to be a lovely place!”

Yes, but it definitely needs some touches, dunnit??

Bibi checks the trunk.

Spoiler:
perception: 1d20 + 10 ⇒ (10) + 10 = 20
thievery: 1d20 + 11 ⇒ (18) + 11 = 29


Male CG Human Ora5 | HP: 58/58 (resist 4 physical) | AC: 20 | F: +8, R: +8, W: +10 | Perc: +10 [E] | Speed 25 | Default exploration: Search | Hero Points: 1 | Focus Points: 2/2 | Conditions: . |

Well, you'd have to let some sunlight in first, Noroc says. Even the attic at the Rowdy Rockfish has some light.

He moves over to the trunk and gives it a once-over.

Perception:

Perception: 1d20 + 8 ⇒ (20) + 8 = 28


Fluid Elf Ranger 5 HP 66/66 AC: 24| F: +10 R: +13, W: +11| Perc: +11 (E) | Hero Points: 2 | https://tinyurl.com/5awbjbpc

Tal goes stern and hard, nocking an arrow and readying to shoot the trunk if it moves or threatens his friends.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Sadly Bibi is disappointed when he replies that she was not. Noroc finds only an empty trunk


Fluid Elf Ranger 5 HP 66/66 AC: 24| F: +10 R: +13, W: +11| Perc: +11 (E) | Hero Points: 2 | https://tinyurl.com/5awbjbpc

"That leaves only... There!"

Tal leads the way out onto the porch and over to the last unexplored areas of the property.


Fluid Elf Ranger 5 HP 66/66 AC: 24| F: +10 R: +13, W: +11| Perc: +11 (E) | Hero Points: 2 | https://tinyurl.com/5awbjbpc

"Or rather... THERE!" Tal says, amending his earlier jump to an erroneous conclusion.

"Bibi, get the door."


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 5/5 |Focus: 1/1| Hero Point: 3| Default exploration: Search

Carrufikus follows the others and looks around thinking about changes they could make to really make this their home.

Perception: 1d20 + 10 ⇒ (2) + 10 = 12


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

This bedroom is starkly appointed. A wooden bedframe has slats but no mattress, with a battered trunk at its foot. On the other side of the room is a small, simple table holding a ceramic pitcher and a matching bowl full of leaves. Light streams in past one of the shutters that hangs slightly ajar.

Resting in a wash bowl is a cat-sized creature, a winged snake with iridescent scales and bright feathers. "Hi! I'm Olli!" it says with clear Taldane.


NG Female Human Wizard 5 | Default Exploration: Investigate
Stats:
AC 19 | Fort +11, Refl +10, Will +11 | Perc +9 | Speed 25
♥️48/48 | ☘️ 3/3 | ☀️ 1/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +11, DC 21): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/3)

Elena takes a moment to study the winged snake, attempting to recall anything about such a creature before she speaks.
Recall Knowledge pls. Dubious Knowledge applies. Arcana is +12, Crafting/Occultism/Society are +10, and Nature/Religion are +7


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 5/5 |Focus: 1/1| Hero Point: 3| Default exploration: Search

"Hello, Olli." replies the gnomish pilgrim with as much grace and reverence as possible. "I am called Carrufikus. I am a humble servant of the Song of Spheres. I am honored to meet you."


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Posting from Elena's in the Great White North!

Elena, confident that this is a scalliwing, is put at ease. The smallest members of the couatl family, Scalliwings resemble their larger kin but are roughly the size of a house cat, and a irascible mischievous streak tempers their kindly nature. "Song of the Spheres is a good start. That reduces the odds that I'll have to call down powerful magics to explosively untie all your bellybuttons."

"What brings you to my lair?'

DM:

2d20 ⇒ (14, 17) = 31


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 5/5 |Focus: 1/1| Hero Point: 3| Default exploration: Search

"Are you going to untie my belly button?!". Carrufikus exclaims as he looks. He then realizes that he is being joked with by a beautiful couatl like creature.

Olli wrote:
"What brings you to my lair?'

"Most noble, Ollie, we did not realize that this was your lair. We are sorry to intrude. We ourselves were looking for a place to call home for a little while. Had we known that this was your home, we would not have bothered you. Have you lived here long?"


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Olli tilts her head and grins, showing her sharp teeth. “I suppose you could stay here... if you do me a favor first! That mean bully in the dining room keeps sending its spiders to catch me in their webs. If you can make it leave, then you can stay here! I've lived here for some time.
Not sure how long. Time is a thing creatures with fingers and toes worry about.”


Fluid Elf Ranger 5 HP 66/66 AC: 24| F: +10 R: +13, W: +11| Perc: +11 (E) | Hero Points: 2 | https://tinyurl.com/5awbjbpc

Tal is amused. He bows his head with respect.

"Mighty One. If you mean the Spider Shepherd, we have dispatched it, and slain all the spiders we could find. The dining room is empty now. If there is another... Elsewhere... We companions will see it through."


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

“That’s wonderful!” she exclaims. “You’re such good friends—of course you can stay here. You can even pick out your own bedrooms! This one, obviously, is already taken. Other's? No. I'm not a fan of rat, but I think you may have a rat problem in the outhouse.”

Olli grins mischievously. “I suppose, with your hands and fingers, that you’re very good at catching fish? If there are fish, I don’t see any reason to leave. I'm happy to keep an eye on the camp and drive away minor pests while you’re out on your adventures."

For dispatching Olli's nemesis and thus befriending the scallywing, you each earn 120 XP.


F Halfling Thief 5 HP 49/56;AC 23*;Perc +10 (+11 v traps);F+9W+10R+13; HPts:2
2 Weapon attack:
[dice=Attack]d20+14[/dice] [dice=damage, Sneak Attack]d6+4+2d6[/dice][dice=Dagger]d20+10[/dice][dice=Damage, Sneak attack]2d4+4+2d6[/dice]

Bibi's eyes widen at the creature. Wow...you are positively LOVELY!! I'm Bibi, and...and can I just touch your wing, see what it feels like??

She reaches out unconsciously, but doesn't actually approach without permission. She's clearly quite taken with Olli.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

"No touchy the magnificence fren."


F Halfling Thief 5 HP 49/56;AC 23*;Perc +10 (+11 v traps);F+9W+10R+13; HPts:2
2 Weapon attack:
[dice=Attack]d20+14[/dice] [dice=damage, Sneak Attack]d6+4+2d6[/dice][dice=Dagger]d20+10[/dice][dice=Damage, Sneak attack]2d4+4+2d6[/dice]

She stops her hand, then lifts it open-palmed, and backs away, still wide-eyed and smitten. Ok, ok, sorry, it's just so pretty.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

"I mean, you're not wrong."


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 5/5 |Focus: 1/1| Hero Point: 3| Default exploration: Search

"Wow! You are letting us pick out on own rooms and we get to live here with you! This is amazing!"


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

"I KNOW, RIGHT‽"


NG Female Human Wizard 5 | Default Exploration: Investigate
Stats:
AC 19 | Fort +11, Refl +10, Will +11 | Perc +9 | Speed 25
♥️48/48 | ☘️ 3/3 | ☀️ 1/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +11, DC 21): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/3)

Elena takes in the whole conversation with an amused grin on her face. When Olli mentions rats in the outhouse, she says, "We should deal with the rat problem. It would be nice to... be able to use it undisturbed."


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Even approaching the outhouse is enough to see that it's not an outhouse, it's a storage shed. Approaching is also enough to hear the noise of a handful of giant rats inside....


Fluid Elf Ranger 5 HP 66/66 AC: 24| F: +10 R: +13, W: +11| Perc: +11 (E) | Hero Points: 2 | https://tinyurl.com/5awbjbpc

"I'm quite tempted to burn it and the rats to the ground. But I suppose that endangers the rest of the structure. Hrm. I don't suppose any of you can summon some sort of Giant Holy Housecat, can you?"

He takes a position by the door.

"If not... I'm ready when you are."


NG Female Human Wizard 5 | Default Exploration: Investigate
Stats:
AC 19 | Fort +11, Refl +10, Will +11 | Perc +9 | Speed 25
♥️48/48 | ☘️ 3/3 | ☀️ 1/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +11, DC 21): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/3)

"Actually, there is something that I can do. It's not a cat, but a snake should do the trick. Be ready to open the door."

And with that, Elena performs the necessary magic to summon a ball python.
Cast Summon Animal (2nd)


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Map updated, and such a spell switches us to encounter mode.

Elena summons up a snake just as Peldur opens the door. A full half dozen giant rats pour forth! They seem less interested in a fight, and more interested in running away. A large hole chewed through the wall means they also burst south and out the southern (broken) door!

You get a quick glimpse beyond. This square room holds shelves of boxes and stacks of crates. Nets, gaff hooks, rods, and other fishing gear hang from the walls. The filthy wooden floor is strewn with ragged scraps of sackcloth and gnawed bits of wood.

Round 1:
Rats: Flee!
Peldur: Go
Elena (and Snake): Go
Bibi: Go
Tal: Go
Carrufikus: Go
Noroc: Go

Init:

Rats: 1d20 + 5 ⇒ (16) + 5 = 21
Initiative assumes Talborel is Scouting
Bibi: 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14 Avoid Notice (T)
Carrufikus: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11 Detect Magic (A: +1 (U), N: +8 (T), O: +1 (U) , R: +8 (T))
Elena: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16 Investigate (A: +8 (T), C: +8 (T) M: +1 (U) N: +5 (T), O: +7 (T) , R: +5 (T), S: +8 (T))
Noroc: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9 Search (E)
Peldur: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21 Avoid Notice (E)
Talborel: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13 Scout
Augrael: 1d20 + 8 ⇒ (19) + 8 = 27


NG Female Human Wizard 5 | Default Exploration: Investigate
Stats:
AC 19 | Fort +11, Refl +10, Will +11 | Perc +9 | Speed 25
♥️48/48 | ☘️ 3/3 | ☀️ 1/1 | ✋ Staff of Necromancy | ⚕ Mage Armor | Spells (Arcane, +11, DC 21): Cantrips (6), 1st (3/4), 2nd (3/4), 3rd (1/3)

Elena lets out a very Ulfen curse. "That worked better than I'd planned!"

She focuses on the magical tether between her and the python, willing it to strike out at the food.
Jaws vs Black: 1d20 + 8 ⇒ (5) + 8 = 13
Damage (P): 1d6 + 3 ⇒ (4) + 3 = 7

Jaws vs Black: 1d20 + 3 ⇒ (5) + 3 = 8
Damage (P): 1d6 + 3 ⇒ (6) + 3 = 9

The snake coils and strikes out twice, slipping on the wooden boards asit does so.

The diviner then waves her hands in the appropriate forms, creating crackling electricity that leaps out at a pair of fleeing rats.
Electric Arc vs Green & Orange, DC 20 Reflex: 2d4 + 4 ⇒ (4, 2) + 4 = 10


F Halfling Thief 5 HP 49/56;AC 23*;Perc +10 (+11 v traps);F+9W+10R+13; HPts:2
2 Weapon attack:
[dice=Attack]d20+14[/dice] [dice=damage, Sneak Attack]d6+4+2d6[/dice][dice=Dagger]d20+10[/dice][dice=Damage, Sneak attack]2d4+4+2d6[/dice]

Bibi stabs at the rat she's flanking with Peldur (if that one goes down, stab at Blue but remove the sneak attack)

Attack: 1d20 + 10 ⇒ (9) + 10 = 19
damage: 1d6 + 4 + 1d6 ⇒ (2) + 4 + (5) = 11

Attack: 1d20 + 6 ⇒ (9) + 6 = 15
damage: 1d6 + 4 + 1d6 ⇒ (5) + 4 + (3) = 12

Attack: 1d20 + 2 ⇒ (9) + 2 = 11
damage: 1d6 + 4 + 1d6 ⇒ (1) + 4 + (1) = 6


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Elena's snake misses on the first bite, but Elena herself:
Green: 1d20 + 7 ⇒ (13) + 7 = 20 PASS
Orange: 1d20 + 7 ⇒ (12) + 7 = 19 FAIL
kills one rat and wounds another.

Bibi kills another, but can't follow up the opener.

ROUND 1:
Rats: Flee!
Peldur: Go

Elena (and Snake): ATK and Kill
Bibi: Kill
Tal: Go
Carrufikus: Go
Noroc: Go

-----------------------------
Location: The Fishery
Tactical Map

Tracker

Party Conditions: Augrael
Terrain Conditions: bright light
Enemy Conditions:

DM:

Green: 10


Male CG Human Ora5 | HP: 58/58 (resist 4 physical) | AC: 20 | F: +8, R: +8, W: +10 | Perc: +10 [E] | Speed 25 | Default exploration: Search | Hero Points: 1 | Focus Points: 2/2 | Conditions: . |

Noroc politely steps in front of Peldur and the snake — pardon me, good sir, and it's not readily apparent which good sir he means — and chops at the nearest rat with his "walking stick"...

horsechopper +1: 1d20 + 10 ⇒ (11) + 10 = 21
slashing: 1d8 + 3 ⇒ (3) + 3 = 6

...before stepping back out of the entryway.

Stride, Strike, Stride.


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Noroc steps up and nearly beheads a rat in a single blow!

ROUND 1:
Rats: Flee!
Peldur: Go

Elena (and Snake): ATK and Kill
Bibi: Kill
Tal: Go
Carrufikus: Go

Noroc: Hit

-----------------------------
Location: The Fishery
Tactical Map

Tracker

Party Conditions: Augrael
Terrain Conditions: bright light
Enemy Conditions:

DM:

Blue: 6


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 5/5 |Focus: 1/1| Hero Point: 3| Default exploration: Search

Carrufikus casts Electric Arc on both the Green and Yellow Rat.

Electric Damage: 2d4 + 4 ⇒ (3, 2) + 4 = 9

Basic Reflex DC 20


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Green: 1d20 + 7 ⇒ (6) + 7 = 13
Yellow: 1d20 + 7 ⇒ (8) + 7 = 15

Carrufikus fries two more rats!

ROUND 1:
Rats: Flee!
Peldur: Go

Elena (and Snake): ATK and Kill
Bibi: Kill
Tal: Go

Carrufikus: ZAP
Noroc: Hit

-----------------------------
Location: The Fishery
Tactical Map

Tracker

Party Conditions: Augrael
Terrain Conditions: bright light
Enemy Conditions:

DM:

Blue: 6


Fluid Elf Ranger 5 HP 66/66 AC: 24| F: +10 R: +13, W: +11| Perc: +11 (E) | Hero Points: 2 | https://tinyurl.com/5awbjbpc

Tal strikes a rat with his bow...

Bow!: 1d20 + 11 ⇒ (14) + 11 = 25 Vs. Blue, Piercing on Hit: 2d6 + 3 ⇒ (2, 1) + 3 = 6

He steps forward and fires a second shot at Red

Bow!: 1d20 + 6 ⇒ (10) + 6 = 16 Vs. Red, Piercing on Hit: 2d6 + 3 ⇒ (2, 2) + 3 = 7


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Tal expertly puts down the remaining two rats. The commotion, however, has attracted the house's final two squaters, a pair of ornery crocodiles!

ROUND 1:
Rats: Flee!
Peldur: Go

Elena (and Snake): ATK and Kill
Bibi: Kill
Tal: Kill
Carrufikus: ZAP
Noroc: Hit
Crocodiles: TBD

-----------------------------
Location: The Fishery
Tactical Map

Tracker

Party Conditions: Augrael
Terrain Conditions: bright light
Enemy Conditions:

DM:

Blue: 6


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Fluid Elf Ranger 5 HP 66/66 AC: 24| F: +10 R: +13, W: +11| Perc: +11 (E) | Hero Points: 2 | https://tinyurl.com/5awbjbpc

Tal starts to yell in surprise!

Exactly like Venkman before the slimer gets him.


Male Human Street Rat Monk 5 HP 83/83 AC: 23| F: +13 R: +13, W: +11 | Perc: +11 (T) | Init: +11 | Hero Points:2 Class Abilities:

Wanting to protect the casters, Peldur drops into Crouching Tiger and rushes the croc.

Stance, Stride, Flury

Claw: 1d20 + 11 ⇒ (2) + 11 = 13
Damage: 1d8 + 2 ⇒ (1) + 2 = 3

Claw: 1d20 + 11 - 4 ⇒ (8) + 11 - 4 = 15
Damage: 1d8 + 2 ⇒ (3) + 2 = 5

If either hit, Fort20 or Stunned1


Map Templates | DC Chart | Conditions | Abomination Vaults | Extinction Curse| Circus Posts |

Peldur steps up and lands a pair of glancing blows, but the croc's skin is tough than that. He's going to have to land a more solid blow if he wants to hurt it. That's prose for a miss, not DR.

The croc fights back, gnashing at the brawler:
Bite 1: 1d20 + 10 ⇒ (11) + 10 = 21
Bite 2: 1d20 + 5 ⇒ (17) + 5 = 22 for DMG: 1d10 + 4 ⇒ (8) + 4 = 12
It then grabs hold of Peldur!

To the north the other croc finds more food with Noroc:
Bite 1: 1d20 + 10 ⇒ (13) + 10 = 23 for DMG: 1d10 + 4 ⇒ (5) + 4 = 9
It grabs the man and then tucks its legs and rolls:
Bite 2: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23 for DMG: 1d10 + 4 ⇒ (10) + 4 = 14 and knocks Noroc prone!

ROUND 2:

Peldur (47/60, Grabbed): Go
Elena (and Snake): Go
Bibi: Go
Tal: Go
Carrufikus: Go
Noroc (21/44, Grabbed, Prone): Go

Crocodiles: TBD

-----------------------------
Location: The Fishery
Tactical Map

Tracker

Party Conditions: Augrael
Terrain Conditions: bright light
Enemy Conditions:

DM:

Blue: 6


Cleric 5 |HP 68/68 | AC 17 | Class DC 21| F+12 R+7 W+13 | Perc+13, Init +13 | Heal: 5/5 |Focus: 1/1| Hero Point: 3| Default exploration: Search

Carrufikus looks to the ornery crocodile, points his finger at it, and cries out, "Fizzlefrost!". to cast a Ray of Frost at Green.

Ranged Spell Attack: 1d20 + 10 ⇒ (17) + 10 = 27

Cold Damage: 2d4 + 4 ⇒ (4, 3) + 4 = 11

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