Bozzinator's Ruins of Azlant Extravaganza

Game Master Bozzinator

Slides

Loot Sheet


101 to 150 of 3,851 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

The composite longbow on the wall is detecting as magic.


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

"That bow up there looks interesting. There is some sort of enchantment on it."


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

religion: 1d20 + 9 ⇒ (12) + 9 = 21
religion: 1d20 + 9 ⇒ (18) + 9 = 27

Mary Kay looks with approval at the icons.

"Erastil and Talmandor. Communities and taming wilderness, but not cities. Very appropriate for this settlement."


Male LN Male merfolk unchained barbarian 1 unchained rogue 1|HP: 25/25|AC: 19|Touch: 16|FFAC: 13|Initiative: +4|Fort: +4 Reflex: +4 Will: +1|Speed: 25ft|Swim Speed: 30ft Unchained barbarian 1/ unchained rogue 1

Maslow will lean against the wall and slow clap quietly so a bunch of fake crap and a bow. Whew! We really are getting to the bottom of this mystery


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

"Have we been fighting the illusionatti this whole time? I though I'd finally slipped their influence." Eustice looks about frightfully.


As you guys get closer you start to smell a rotten smell and then next to the altar you see a ghostly figure appears and screeches.

Initiative:

Eustice: 1d20 + 3 ⇒ (2) + 3 = 5
Fang: 1d20 + 3 ⇒ (18) + 3 = 21
Mary Kay: 1d20 + 2 ⇒ (15) + 2 = 17
Maslow: 1d20 + 4 ⇒ (12) + 4 = 16
Rhysfar & Esgidiau: 1d20 + 1 ⇒ (7) + 1 = 8
Red: 1d20 + 1 ⇒ (14) + 1 = 15

Combat Tracker wrote:


Round 1
Fang
Mary Kay
Maslow
Red
Rhysfar & Esgidiau
Eustice

Bold is up


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Rhys performs a brief obeisance before the statue of Talmandor before taking the bow from the wall.

"Smith, Temple to Deadeye. No bodies. Signs that some time has passed." he says slowly.


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

Mary Kay starts at the creature that appears near Rhys.

religion: 1d20 + 9 ⇒ (12) + 9 = 21


Male LN Male merfolk unchained barbarian 1 unchained rogue 1|HP: 25/25|AC: 19|Touch: 16|FFAC: 13|Initiative: +4|Fort: +4 Reflex: +4 Will: +1|Speed: 25ft|Swim Speed: 30ft Unchained barbarian 1/ unchained rogue 1

Maslow will double move up to set up a attack


CN Adaro Kineticist 9 | HP 140* | AC22 T16 FF18| CMD 20| Fort 14* Ref 11* Will 6 | Speed 30ft / Swim 50ft / Fly 60ft | Initiative +4* | Ranged attack 25% miss chance | Always effected as if by Featherfall | Blindsense 30ft Active status effects : Burn 3, sneak/crit 15% miss

Double move to close the gap.


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

Mary Kay gives what information she can on the creature by the altar as she moves closer. With a look of concentration she moves her hand, as if pitching a skipping rock. A small ball of force goes streaking to the creature.

Arcane Bolt w/ PB/PBS vs Touch: 1d20 + 3 ⇒ (20) + 3 = 23
Force: 1d4 + 1 ⇒ (4) + 1 = 5

Threatens a Critical: 1d20 + 3 ⇒ (4) + 3 = 7
additional Force: 1d4 + 1 ⇒ (4) + 1 = 5

Arcane Bolt 7 | Sorcerer 4


Poltergeist
LE Medium Undead (Incorporeal)
Rejuvenation - When a poltergeist is destroyed, it only remains destroyed for 2d4 days. After this time, the undead spirit reforms where it was destroyed, fully healed. The only way to permanently destroy a poltergeist is to determine the reason for its existence and set right whatever prevents it from resting in peace.
Telekinesis - A poltergeist has no method of attacking apart from telekinesis. using telekinesis to hurl objects or creatures, and can use the ability on objects or creatures of up to 75 pounds.


The Poltergeist moves its hand and then flings a statue at Maslow
Attack: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d6 ⇒ 6

Combat Tracker wrote:


Round 2
Fang
Mary Kay
Maslow
Red -5
Rhysfar & Esgidiau
Eustice

Everyone is up!


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

Mary Kay again gets a look of concentration as she moves her hand with the motion of pitching a skipping rock. A small ball of force goes streaking to the creature.

Arcane Bolt w/ PB/PBS vs Touch: 1d20 + 3 ⇒ (17) + 3 = 20
Force: 1d4 + 1 ⇒ (1) + 1 = 2

Arcane Bolt 6 | Sorcerer 4


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

Eustice move forward slightly and tries to compel the poltergeist with his hypnotic stare.
Idk if that even works on undead. Nothing else I have will be effective at all this fight. If the stare works it takes a -2 to Will saves and I will activate Painful stare to cause 1 hp of additional damage once per round when it takes any damage as well.


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Handle Animal DC 10: 1d20 + 7 ⇒ (7) + 7 = 14

Swift action to activate Animal Focus on myself and Esgi, choosing Tiger for both for a +2 Enhancement bonus to dexterity.

"Shoes, heel." Rhys says sternly to Esgi, falling back and firing an arrow at the ghost.

It would be a very good trick if this magical bow was cursed.

Attack: 1d20 + 2 ⇒ (17) + 2 = 19 Not sure what the enhancement bonus is.
Damage: 1d8 ⇒ 3 Not sure of enhancement or strength bonus from bow. I have a strength of 18 currently.


CN Adaro Kineticist 9 | HP 140* | AC22 T16 FF18| CMD 20| Fort 14* Ref 11* Will 6 | Speed 30ft / Swim 50ft / Fly 60ft | Initiative +4* | Ranged attack 25% miss chance | Always effected as if by Featherfall | Blindsense 30ft Active status effects : Burn 3, sneak/crit 15% miss

Strafing around, Fang tries to get a good angle on the ghosty thing.

Ranged vs Touch: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12
Elec: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3


Male LN Male merfolk unchained barbarian 1 unchained rogue 1|HP: 25/25|AC: 19|Touch: 16|FFAC: 13|Initiative: +4|Fort: +4 Reflex: +4 Will: +1|Speed: 25ft|Swim Speed: 30ft Unchained barbarian 1/ unchained rogue 1

Maslow will quickly 5ft and deliver some blows to the poltergeist. nothing to do but throw hands i guess!

Flurry of Blows: 1d20 + 6 ⇒ (12) + 6 = 181d4 ⇒ 31d20 + 6 ⇒ (20) + 6 = 261d4 ⇒ 1

Crit confirm: 1d20 + 6 ⇒ (19) + 6 = 251d4 ⇒ 4


Mary Kay's Arcane Bolt slams into the Poltergeist. It totally ignores Eustice but Fang is able to get a light hit on it and then Rhysfar lands a hit on it. Maslow goes towards the Poltergeist with a flurry of punches but with no effect on the creature.

The poltergeist picks up the statue again and hurls it at Mary Kay
Attack: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d6 ⇒ 3

Combat Tracker wrote:


Round 3
Fang
Mary Kay 4/7
Maslow
Red -12
Rhysfar & Esgidiau
Eustice

Everyone is Up!


Male LN Male merfolk unchained barbarian 1 unchained rogue 1|HP: 25/25|AC: 19|Touch: 16|FFAC: 13|Initiative: +4|Fort: +4 Reflex: +4 Will: +1|Speed: 25ft|Swim Speed: 30ft Unchained barbarian 1/ unchained rogue 1

Well i did what I can the rest is up to you guys


Male LN Male merfolk unchained barbarian 1 unchained rogue 1|HP: 25/25|AC: 19|Touch: 16|FFAC: 13|Initiative: +4|Fort: +4 Reflex: +4 Will: +1|Speed: 25ft|Swim Speed: 30ft Unchained barbarian 1/ unchained rogue 1

Maslow will move and total defense


CN Adaro Kineticist 9 | HP 140* | AC22 T16 FF18| CMD 20| Fort 14* Ref 11* Will 6 | Speed 30ft / Swim 50ft / Fly 60ft | Initiative +4* | Ranged attack 25% miss chance | Always effected as if by Featherfall | Blindsense 30ft Active status effects : Burn 3, sneak/crit 15% miss

Will save, Shadow Splinter: 1d20 + 2 ⇒ (16) + 2 = 18

hey, at least I can do something... lol


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

Eustace activates his shadow splinter trick which he implanted in Mary Kay earlier. A shadow illusion appears to attack Fang instead, he saves verse the damage for half taking one hit point of damage. Eustace reaches out, placing a hand on Mary kay's shoulder and implants the same trick again.


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

Mary Kay nods toward Eustice as the force of the statue is deflected. Once again she gets a look of concentration as she moves her hand with the motion of pitching a skipping rock. A small ball of force goes streaking to the creature. "Can anyone distract it, so we have a better chance to disrupt it?"

Arcane Bolt w/ PB/PBS vs Touch: 1d20 + 3 ⇒ (13) + 3 = 16
Force: 1d4 + 1 ⇒ (3) + 1 = 4

Arcane Bolt 5 | Sorcerer 4


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Handle Animal (DC 10): 1d20 + 7 ⇒ (3) + 7 = 10 Defend.

Attack: 1d20 + 2 ⇒ (17) + 2 = 19 + enhancement bonus
Attack: 1d8 ⇒ 4 + enhancement bonus and strength


With the force bolt from Mary Kay and the arrow from Rhysfar the Poltergeist will dissipate.

Spoiler:

2d4 ⇒ (1, 4) = 5

Combat is over.

GM:

Esgidiau Perception: 1d20 + 5 ⇒ (12) + 5 = 17
Eustice Perception: 1d20 + 5 ⇒ (15) + 5 = 20
Fang Perception: 1d20 + 8 ⇒ (16) + 8 = 24
Mary Kay Perception: 1d20 + 3 ⇒ (18) + 3 = 21
Maslow Perception: 1d20 + 7 ⇒ (3) + 7 = 10
Rhysfar Perception: 1d20 + 5 ⇒ (10) + 5 = 15


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

"Maslow, just before we were attacked by that incorporeal miscreant, you had mentioned 'fake crap'. Do you think this phantasmal foe was an agent of the illusionatti? I wouldn't put it past them to wipe out the residents of this island to further their agenda... They've done much worse. But what could be the connection? They usually use reptilian intermediaries. This will require further deliberation." Eustice says with a manic look in his eyes.


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

Mary Kay looks relieved when the creature finally disappears. "This is only a temporary reprieve. It will keep returning until we can lay it to rest. He is most likely one of the first colonists, so there must be a reason it is tied to this location. If we can't find clues, we may want to put a sign on the door.' With that, she starts looking around.

perception: 1d20 + 3 ⇒ (7) + 3 = 10


You guys notice that the cloth covering that is over the altar is not a table it seems to be a large box with religious carvings on it and you also notice that there is a panel that you would be able to slide it open.

The piles of ashes seem to have been books. If you want to examine the books it would be a Knowledge Religion for one book and Knowledge History or Local for the other book


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

Thats just what they want you to think.


Male LN Male merfolk unchained barbarian 1 unchained rogue 1|HP: 25/25|AC: 19|Touch: 16|FFAC: 13|Initiative: +4|Fort: +4 Reflex: +4 Will: +1|Speed: 25ft|Swim Speed: 30ft Unchained barbarian 1/ unchained rogue 1

Okay, your nuts right? I just ment that this is all probably just a misunderstanding and they are just fine somewhere else but yeah sure. Lizard people! Maslow will give a sarcastic thumbs up

maslow will then focus for a second and regain his medium size.


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Rhys scans the area for tracks.

Survival: 1d20 + 5 ⇒ (15) + 5 = 20


Rhysfar now that you are in the room you can see that there was a struggle in the room and it was never straightened back up. You can see a trail of dried blood leading from the altar to the front entrance of the building. You know from the lack of tracks in here that no creature has entered this place in the last few weeks, possibly even a month.

Also now that you all are getting closer to the altar notice a lingering smell of rotting flesh.


Male LN Male merfolk unchained barbarian 1 unchained rogue 1|HP: 25/25|AC: 19|Touch: 16|FFAC: 13|Initiative: +4|Fort: +4 Reflex: +4 Will: +1|Speed: 25ft|Swim Speed: 30ft Unchained barbarian 1/ unchained rogue 1

terrific now im gonna smell dead people all day. Guess my they just left theory was a busy


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Taking 10 on the handle animal.

"Something dead up there." Rhys says quietly.

Calling Esgidiau to follow, Rhys draws his falchion and climbs the stairs to study the altar.


You guys do see a panel if you want to open large box with ornate carvings that the smell is coming from.


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Holding a rag over his nose with his left hand, Rhys nudges the panel open.


Upon opening the box, you all dry heave at the stench. After you compose yourselves, you see a rotting corpse

Heal Check DC10:

The man died of a few stab wounds, but the body is not significantly mutilated.

As you see the body a ghostly voice calls out and kinda hard to hear everything he is saying
That damn Rayland A......why did y........to me.


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Heal: 1d20 + 1 ⇒ (7) + 1 = 8 Aw.

Rhys steps back a few feet.

"Body. Decomposing, obviously. Mary Kay, you said this thing would keep coming back until we set things right? I wonder if providing a more dignified resting place would let this person, ah, pass on."

Cautiously, and somewhat self-consciously, Rhys addresses the voice. "Uh, spirit? Can you communicate with us?"


Yes I....Why was.....to me


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

"I can't quite make out what you're saying," Rhys says. "Did this Rayland murder you?"


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

Mary Kay looks looks up from the book she is scanning "I can only make out part of this book. The other one is almost incomprehensible to me, maybe someone else can take a peak. I will have to ponder if just a proper burial, or seeing his killer brought to justice, will allow him to rest." With that, she closes her eyes in concentration

Religion on Book: 1d20 + 9 ⇒ (7) + 9 = 16
Religion on Laying Apparation to Rest: 1d20 + 9 ⇒ (5) + 9 = 14

Arcane Bolt 5 | Sorcerer 4


The leather cover on the book is still partially visible and you see it titled "Parables of Erastil" which is a common text with worshippers of Erastil.

You know that in order to put him to rest you are going to have to find out the reason why he was killed.


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

Mary Kay opens her eyes and turns to Rhys. "He definitely deserves a proper burial. Perhaps Father Caranth will handle it. We should put him someplace else for now. But it will not end his suffering.

This book is just regular body of worship. I could not find any clues or hidden messages."

Arcane Bolt 5 | Sorcerer 4


N Medium Cecaelia Oracle (Lore) 9 | HP: 66/66 | AC: 27 FF: 21 Touch: 18 CMD: 14 CMB: +4 | Initiative +5 |Perception +1 | Fort +4 Reflex +8 Will +7 | Move 30’ Swim 40' | Darkvision 60'

"Hmm perhaps we will find more clues to this Rayland elswhere?"

Liberty's Edge

Extinction Curse Slides | Secret of Bone Hill

Nodding, Rhys slides the door shut.

"We're about your business, spirit. Talmandor's blessing on you, and Deadeye's too. We'll return when we know how to bring you peace."

I think we should identify the bow before moving on, but after that I'd suggest continuing to either A7 or A4.


Female Half-elf Sage Sorcerer (False Priest) 9 | HP 47 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 6/7/10 | Perc +8 | SMotive +0 | Arcane Bolt 10 | Sorcerer 8*/8/8/8/5

Mary Kay will ask to look at the bow Rhys is using. "It served you well, let us see why."

spellcraft for bow: 1d20 + 11 ⇒ (18) + 11 = 29
Arcane Bolt 5 | Sorcerer 4


CN Adaro Kineticist 9 | HP 140* | AC22 T16 FF18| CMD 20| Fort 14* Ref 11* Will 6 | Speed 30ft / Swim 50ft / Fly 60ft | Initiative +4* | Ranged attack 25% miss chance | Always effected as if by Featherfall | Blindsense 30ft Active status effects : Burn 3, sneak/crit 15% miss

Fang spits in the dirt once outside. "Ain't right jus' leavin 'im in that box there. I know we gotta check these other places to make sure nothin else is gonna jump out at us, but once we're clear, I'll dig a spot for 'im."

A7 looks good. make a circle though the place


CG human hunter 5 | hp 42 | AC 18, touch 11, flat-footed 18* | CMD 16 | Fort +6, Ref +5, Will +2 | Perception +9, Sense motive +1 | Animal focus 2/5 | 1st 3/5 2nd 0/2| Goodberries 8|

Pocketing the rag, Rhys nods.

"Agreed. I'll help; I even brought a shovel."


You also have 1 more book that was found Knowledge Local or History to ID

Silas Wea.....to know.....Rayland A.....me Then you listen and you don't hear the voice saying anything just noises.

The bow is a +1 Holy Reliquary Composite Longbow (+2 Str) which can also be used as a holy symbol of Erastil

101 to 150 of 3,851 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Bozzinator's Ruins of Azlant Extravaganza All Messageboards

Want to post a reply? Sign in.