Arlindil

Ukuja - Elinnea's page

138 posts. Alias of Elinnea.


Classes/Levels

Deck handler

About Ukuja - Elinnea

Ukuja
Male
Elf
Hunter

Skills
Strength...... d6 [ ]+1 [ ]+2
Dexterity..... d10 [X]+1 [ ]+2 [ ]+3 [ ]+4
Ranged: Dexterity +2
Constitution d6 [ ]+1 [ ]+2
Intelligence. d6 [ ]+1 [ ]+2
Wisdom...... d10 [X]+1 [ ]+2 [ ]+3 [ ]+4
Divine: Wisdom +1
Survival: Wisdom +3
Charisma.... d4 [ ]+1

Powers
Hand Size 6 [ ]7
Proficient with Light Armors, Weapons

When you defeat a bane that has the Animal trait and would banish it, you may draw it instead.

You may discard a card that has the Animal trait to evade a bane you encounter ([X] or to add 1d4 plus the discarded card's adventure deck number to your combat check) ([ ] or to your check to defeat a barrier).

[X] At the end of your turn, you may recharge a random card that has the Animal trait from your discard pile.

Cards List
Favored card type: Ally or Weapon

Weapon 4 [ ]5 [ ]6
Spell...... 2 [X]3 [ ]4
Armor.... - [ ]1
Item....... 1 [ ]2
Ally......... 4 [X]5 [X]6 [ ]7
Blessing. 4 [ ]5
Cohort: Each scenario, choose 2 Hunter class deck cohorts

Available Cohorts

Giant Chameleon:

Cohort B
Animal

Display this card. While displayed, you gain the skill
Stealth: Dexterity +2.

While displayed, you may evade monsters you
encounter.

While displayed, on any check during your first
exploration of your turn, put this card on top of your
deck to add 1d6, or 2d6 if you have a role card.


Leryn:

Cohort B
Animal
Owner: Adowyn

Display this card. While displayed, you gain the skill
Perception: Wisdom +2.

While displayed, at the start of your turn, you may
examine the top card of your location deck.

While displayed, you may put this card on top
of your deck to examine the top 2 cards of your
location deck; if you have a role card, you may put
them back in any order.


Pygmy Ankylosaur:

Cohort B
Animal

Display this card. While displayed, you may reduce
all damage dealt to you by 1.

While displayed, when you do not defeat a non-
villain monster and would shuffle it into the deck
it came from, you may instead put it on top of that
location deck or under that deck's top card.

While displayed, you may put this card on top of
your deck to reduce all damage dealt to you by 4, or
to 0 if you have a role card.


Python:

Cohort B
Animal

Display this card. While displayed, you gain the skill
Fortitude: Constitution +2.

While displayed, after you attempt a combat check
against a monster, you may use the result of that
check for any subsequent combat checks against
that monster during the encounter.

While displayed, you may put this card on top of
your deck to ignore a power that happens after you
act, or before you act if you have a role card.


White Tiger:

Cohort B
Animal

Display this card. While displayed, you gain the skill
Acrobatics: Dexterity +2.

While displayed, after you explore, if you did not
encounter a monster, you may move.

While displayed, you may put this card on top of
your deck to add 1d6 to your combat check, or 2d6 if
you have a role card.

******************

Current Deck:

Shock Longbow +1
Spoiler:

Weapon B
Bow, Ranged, Piercing, 2-Handed, Magic

For your combat check, reveal this card to use
your Dexterity or Ranged skill + 1d8+1; you may
additionally discard this card to add your Strength
die and the Electricity trait. If not proficient with
weapons, the difficulty of this check is increased
by 4.

If proficient with weapons, you may discard this
card to add 1d4 and the Electricity trait to a combat
check by a character at another location.


Underwater Crossbow
Spoiler:

Weapon 1
Bow, Ranged, Piercing, Elite

For your combat check, reveal this card to use your
Dexterity or Ranged skill + 1d8. If the bane has the
Aquatic trait, add another 1d8.

If proficient with weapons, discard this card to add
1d4 to a combat check by a character at another location.
If the check is against a bane that has the Aquatic trait,
add 1d8 instead.


Demonbane Light Crossbow +1
Spoiler:

Weapon 1
Bow, Ranged, Piercing, Magic, Elite

For your combat check, reveal this card to use your
Dexterity or Ranged skill + 1d8+1. If the bane has
the Demon trait, you may add another 1d8.

If proficient with weapons, discard this card to add
1d4 to a combat check by a character at another
location, or 1d8 if the check is against a bane that
has the Demon trait.


Stone Axe +1
Spoiler:

Weapon 1
Axe, Melee, Slashing, Magic

For your combat check, reveal this card to use your
Strength, Melee, or Survival skill + 1d6+1; you may
additionally discard this card to add another 2d6.
If not proficient with weapons and you also do not
have the Survival skill, the difficulty of this check is
increased by 4.


Cure
Spoiler:

Spell B
Magic, Divine, Healing, Basic

Reveal this card and choose a character at your
location to shuffle 1d4+1 random cards from his
discard pile into his deck, then discard this card.

After playing this card, if you do not have the
Divine skill, banish it; otherwise, you may succeed
at a Divine 8 check to recharge this card instead of
discarding it.


Charm Animal
Spoiler:

Spell 1
Magic, Divine

Bury this card to draw a random ally that has the
Animal trait from the box.

After playing this card, if you do not have either
the Arcane or Divine skill, banish it.


Aspect of the Falcon
Spoiler:

Spell 1
Magic, Divine, Animal

Display this card. While displayed, add 1d6 to your
Perception and Ranged checks.

At the end of your turn, if you do not have the
Divine skill, banish this card; otherwise, discard it,
or you may attempt a Divine 7 check to recharge it
instead.


Archer's Bracers
Spoiler:

Item 1
Accessory, Magic, Elite

Reveal this card to add 2 to your Ranged combat check.


Hatchetbird
Spoiler:

Ally 2
Animal, Mount

On your first combat check of your turn, recharge
this card to add 1d6.

On your turn, discard this card to move, then explore
your location. During this exploration, on your first
combat check, add 1d6.


Raven
Spoiler:

Ally 1
Animal

Recharge this card to add 1d10 to your check to
acquire a weapon, an armor, or an item.

Discard this card to explore your location.


Fire Gecko
Spoiler:

Ally 1
Animal, Elemental, Fire

Reveal this card to add 1d4 and the Fire trait to your
combat check. If you fail to defeat the bane, discard
this card before you take damage.

Discard this card to explore your location. During
this exploration, add 1d4 and the Fire trait to your
combat checks.


Frilled Lizard
Spoiler:

Ally B
Animal, Basic

Discard this card to add 2d4 to your check against a
bane that has the Veteran trait.

Discard this card to explore your location.


Snow Leopard
Spoiler:

Ally 1
Animal, Elite

Recharge this card to add 1d4 to any combat check.

Discard this card to explore your location.


Thylacine
Spoiler:

Ally 2
Animal

Discard this card to evade a monster you encounter;
if the monster's adventure deck number is lower
than the scenario's adventure deck number, you may
put the monster on the top or bottom of its
location deck.

Discard this card to explore your location. During
this exploration, add 1d6 to your first combat or
Stealth check.


Blessing of the Ancients
Spoiler:

Blessing B
Divine, Basic

Discard this card to add 1 die to any check.

Discard this card to examine the top card of your
location deck, then you may explore your location.

After you play this card, if the top card of the
blessings discard pile has the Basic trait, recharge
this card instead of discarding it.


Blessing of the Ancients
Spoiler:

Blessing B
Divine, Basic

Discard this card to add 1 die to any check.

Discard this card to examine the top card of your
location deck, then you may explore your location.

After you play this card, if the top card of the
blessings discard pile has the Basic trait, recharge
this card instead of discarding it.


Blessing of the Gods
Spoiler:

Blessing B
Divine, Basic

When you encounter this card, you automatically
acquire it.

Discard this card to add 1 die to any check.

Discard this card to explore your location.

You may treat this card as if it has the same powers
as the top card of the blessings discard pile.


Blessing of the Elements
Spoiler:

Blessing B
Basic

Discard this card to add 1 die to any check.

Recharge this card to add 1 die to any check that
invokes the Acid, Cold, Electricity, Fire, or Poison trait.

Discard this card to explore your location.

Organized play details
270121-1003
Tier 3.0
Die bumps: 2

(Season of the Righteous)
Scenario 1: Skill feat (Dexterity +1), Deck upgrades (Spell 1, Ally 1)
Scenario 2: Power feat (At the end of your turn, you may recharge a random card that has the Animal trait from your discard pile), Deck upgrade (Weapon B)
Scenario 3: Deck upgrades (Ally 1, Ally 1)
Scenario 4: Card feat (Ally), Deck upgrade (Weapon B)
Scenario 5: Deck upgrade (Ally B)
Adventure reward: Item Loot (Sacred Prism), die bump

(Cosmic Captive special)
Scenario 2.1: Skill feat (Wisdom +1), Deck upgrades (Weapon 1, Weapon 1)
Scenario 2.2: Power feat (or to add 1d4 plus the discarded card's adventure deck number to your combat check), Deck upgrade (Item 1)
Scenario 2.3: Deck upgrades (Ally 2, Weapon 1), Cosmic Captive power ("You may recharge a card to reduce Fire damage dealt to you to 0.")
Scenario 2.4: Card feat (Spell), Deck upgrades (Ally 2, Spell 1)
Adventure reward: Card feat (Ally), die bump