[RD][PFS2] 1-14 Lions of Katapesh (Bears Table) (Inactive)

Game Master Andrew Harasty

Map Link: Bears Table


Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Intro:

For your check-in post the following:

Player Name/Alias:
Character Name:
PFS Character Number:
A/B/C:
Level:

Perception:

Faction Slot and current Rep:

Downtime activity and any rolls:

Your "Class/Level" entry should have: HP, Armor Class, Saves, Perception

Map slides

Please fill out your Perception and any other common Initiatives on slide 2

As for slide 3 put in your modifier for any skill you will want to have rolled for a secret "Recall Knowledge"

Vigilant Seal

”Trig” | Male Half-Elf Cleric (Cloistered) 2 | HP 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 low-light | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Active Conditions: None

Player Name/Alias: Edward McGee
Character Name: Trig Meral
PFS Character Number: 145373-2003
A/B/C: Gnome, Field Medic, Cloistered Cleric
Level: 1

Perception: +7

Faction Slot and current Rep: Envoys’ Alliance / 5

Downtime activity and any rolls: Architecture Lore lvl 0, 8 days: 1d20 + 3 ⇒ (19) + 3 = 22


Various

Looks like we have:

Cleric
Alchemist/Barbarian
Barbarian
Fighter
Sorcerer
And the player I'm replacing was a Monk.

Since we have healing and fighting, should I bring Merisiel? Or Lem? Open to other suggestions, too.

Radiant Oath

NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action
Best Pregen Ever! wrote:
Since we have healing and fighting, should I bring Merisiel? Or Lem? Open to other suggestions, too.

Merisiel.

I am playing a divine sorcerer and we have a cleric as well, so we should be good on buffs and healing.


Various

Will do!

Radiant Oath

NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action

Player The Fox
Character Rufous Redfire
PFS # 75958-2003
A/B/C Goblin (Unbreakable) / Field Medic / Sorcerer (Angelic)
Level 1

Perception +4 (darkvision)
Faction/Reputation Radiant Oath / 0
Downtime Earn Income
Medicine: 1d20 + 4 ⇒ (13) + 4 = 17


Various

Player: Nefreet
Character: Merisiel Pregen
PFS ID#: 66548-2005
A/B/C: Forlorn Elf, Criminal, Rogue
Level: 1

Perception: +6 (Trap Finder)
Faction: Horizon Hunters (0 Reputation)
Downtime, Earn Income, Underworld Lore: 1d20 + 4 ⇒ (20) + 4 = 24

Radiant Oath

1 person marked this as a favorite.
NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action

As a rule, when someone asks, "Should I bring ROGUE or X?" I always pick ROGUE. I can't tell you how many scenarios I've been in that were unnecessarily hard because we didn't have a rogue.

LOL. In fact, it looks like among the three tables, Merisiel is the only rogue.


1 person marked this as a favorite.
Various

The perfect Pregen for this scenario is Harsk (EDIT: or Lini), but I didn't want to select my own Pregen because of my prior knowledge.

Radiant Oath

1 person marked this as a favorite.
NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action

@Nefreet: I hadn't noticed your link to the wedding picture in your intro post in Gameplay until just now. Ha! I'm glad we were both on the same page. :)


1 person marked this as a favorite.
Various

Those are her wedding daggers!!

Grand Archive

NG Male Dwarf Alchemist 2 | HP 30/30 (5 temp.) | AC 17 | F +8, R +7, W +6 | Perception +6 | Hero Points 0/3 | Conditions: None | Speed: 20 | Exploration: Search | Infused Reagents 2/6 |
Items:
Elixir of Life 2/2, Cognitive Mutagen 2/2, Juggernaut Mutagen 2/2, Alchemist's Fire 2/2

Player Name/Alias: Crunch
Character Name: Yaegren Goldflask
PFS Character Number: 150618-2009
A/B/C: Dwarf (Strong-Blooded) / Detective / Alchemist
Level: 2

Perception: +6 (darkvision)

Faction Slot and current Rep: Grand Archive / 16 (2 in Horizon Hunters)

Downtime activity and any rolls: Earn Income, Crafting level 0: 1d20 + 7 ⇒ (13) + 7 = 20
5 copper x 8 days = 4 silver

I'll take an Owlbear Claw as my school item.

Radiant Oath

NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action

@GM: I just made some last minute changes to my character. His Background is now Emissary instead of Field Medic.

The only things it changes are a couple of my skills and my background feat (Multilingual). My dayjob was Medicine, but I'll just change it to Religion, which has the same bonus.

Thanks.

Sczarni

1 person marked this as a favorite.
⚣ Outsider (Californian) Gestalt Commoner/Expert

Heh, my Fighter/DivineSorcerer is also an Emissary!

It just pairs well if you're looking to be sociable, and languages are hard to come by.

Radiant Oath

NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action
Nefreet wrote:

Heh, my Fighter/DivineSorcerer is also an Emissary!

It just pairs well if you're looking to be sociable, and languages are hard to come by.

Yeah, it was too painful having a character from Qadira that didn't speak Kelish.

This one is going to dip a couple of feats into Champion, eventually pick up a domain.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Still waiting a few to check in.

Currently at 9 CP, but the table will get to 13 CP with everyone

Radiant Oath

Goblin shark barbarian 4 | HP 44(54) | AC 20(19) | F +10 R +8 W +7 | Perc +7

Muzzo is finally free to check in.

Player Name/Alias: bigrin42
Character Name: Muzzo Sharptooth
PFS Character Number: 52459-2002
A/B/C: Goblin Undersea Enthusiast Shark Barbarian
Level: 1
Perception: +4
Faction Slot and current Rep: Radiant Oath (10)
Downtime activity and any rolls: Ocean Lore 1d20 + 3 ⇒ (1) + 3 = 4

Vigilant Seal

Dwarf Fighter HP 23 AC 20 Perc 5

Player Name/Alias: Helikon
Character Name: Grimm the Vigilant
PFS Character Number:
A/B/C: Dwarf Miner Fighter
Level: 1

Perception: 5

Faction Slot and current Rep: Vigilant Seal

Downtime activity and any rolls: Miner Lore: 1d20 + 3 ⇒ (17) + 3 = 20

Radiant Oath

1 person marked this as a favorite.
NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action

Welcome aboard, Grimm! We are just getting the party started in the Gameplay thread. :)

Vigilant Seal

”Trig” | Male Half-Elf Cleric (Cloistered) 2 | HP 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 low-light | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Active Conditions: None

@ Rufous Redfire "...he points two fingers at one of the fire wolves."

Remember that while setting things on fire is unusual for animals we have not yet identified what these are or that they are evil.

Radiant Oath

NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action
Trig Meral wrote:

@ Rufous Redfire "...he points two fingers at one of the fire wolves."

Remember that while setting things on fire is unusual for animals we have not yet identified what these are or that they are evil.

Should I not attack them?


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Various

If Rufous hits and deals damage, then we'll know they're evil.

It's the "Smite first, ask questions later" strategy ^_^

Vigilant Seal

”Trig” | Male Half-Elf Cleric (Cloistered) 2 | HP 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 low-light | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Active Conditions: None
Rufous Redfire wrote:
Trig Meral wrote:

@ Rufous Redfire "...he points two fingers at one of the fire wolves."

Remember that while setting things on fire is unusual for animals we have not yet identified what these are or that they are evil.

Should I not attack them?

Actually I might be misunderstanding something here. I thought Divine Lance only did damage to opposite aligned creatures but all it says is that the Damage is aligned. So I guess it is better then I thought.

My apologies.


Various

You were correct. The spell deals Good damage, and therefore gains the Good Trait.

Weapons and effects keyed to a particular alignment can deal chaotic, evil, good, or lawful damage. These damage types apply only to creatures that have the opposing alignment trait. Chaotic damage harms only lawful creatures, evil damage harms only good creatures, good damage harms only evil creatures, and lawful damage harms only chaotic creatures.

Radiant Oath

NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action

Thanks, friends. I did not know that about alignment damage, so yay!

Vigilant Seal

”Trig” | Male Half-Elf Cleric (Cloistered) 2 | HP 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 low-light | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Active Conditions: None

Right but I thought it could only damage creatures of the opposite alignment. Apparently that is not the case. It isn't a great cantrip but it isn't as narrow as I thought.


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Various

It can only damage creatures of the opposite alignment.

Radiant Oath

1 person marked this as a favorite.
NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action
Trig Meral wrote:
Right but I thought it could only damage creatures of the opposite alignment. Apparently that is not the case. It isn't a great cantrip but it isn't as narrow as I thought.

No, you were correct. Divine Lance only damages evil creatures for me. I did not know that before you brought this up. Nefreet has quoted the rule. My thanks to both of you.

Damn is Merisiel stealthy!

Radiant Oath

1 person marked this as a favorite.
NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action

@Nefreet: here are a couple more symbols that I'm fond of.

Reaction
Free Action

Vigilant Seal

”Trig” | Male Half-Elf Cleric (Cloistered) 2 | HP 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 low-light | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Active Conditions: None

Has anyone not played this before? If so they should choose our activities.

Radiant Oath

NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action
Trig Meral wrote:
Has anyone not played this before? If so they should choose our activities.

I have not played this before. Not sure if I'm comfortable choosing what to do by myself, though. :/


Various

I have played this twice before.

I think I've played this version before, because my first time didn't have the camp, but my second time did.

Both had fire-breathing wolves at the beginning, but different end bosses.

Radiant Oath

NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action

If anyone needs a nickname for Rufous when talking to him, I think "Red" would be appropriate.

Vigilant Seal

”Trig” | Male Half-Elf Cleric (Cloistered) 2 | HP 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 low-light | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Active Conditions: None

@ GM Gustavef Trig spend an hour using medicine. Would you consider that a focus activity for a follower of Sarenrae?

Radiant Oath

NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action

@GM: I am very confused about this combat. How many rounds have there been?

Trig and Merisiel got the jump on the cats/skeletons, so they should have had one more round of actions than the rest of us.

Muzzo, Yaegren, and Rufous have all taken 3 rounds of actions. Grimm has taken only 2. Merisiel has taken 4, which I think is correct. Trig has taken 3, but I think that is 1 short.

But Rufous is now marked as having already gone.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

@Trig, Yes. For the most part unless the action would be really out of character for that god then i see no reason. (For the most part it is the Evil gods you cant follow in PFS anyway)

Also:

So we are coming to the end here. Go ahead and check your information. I will start working on chronicles and have them ready in the next day or so.

If you have not done your down time rolls, do them now.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

@Grimm, I still need your pfs number and character.


Various

Looks like Merisiel's Day Job crit earns 1.6gp

After I posted that sign-in I GMed a couple games, so this will now be her 3rd Chronicle.

Vigilant Seal

Dwarf Fighter HP 23 AC 20 Perc 5

Ok.. first time in PF2 being grabbed. What are my options?
PF number 50732-2001

Radiant Oath

Goblin shark barbarian 4 | HP 44(54) | AC 20(19) | F +10 R +8 W +7 | Perc +7

Grabbed just makes you flatfooted and immobilized, and forces you to pass a DC5 flat save to do any manipulate action

Grand Archive

NG Male Dwarf Alchemist 2 | HP 30/30 (5 temp.) | AC 17 | F +8, R +7, W +6 | Perception +6 | Hero Points 0/3 | Conditions: None | Speed: 20 | Exploration: Search | Infused Reagents 2/6 |
Items:
Elixir of Life 2/2, Cognitive Mutagen 2/2, Juggernaut Mutagen 2/2, Alchemist's Fire 2/2

As a single action, you can try to Escape. This can be an unarmed attack roll, Acrobatics check, or Athletics check. When it's being used against a grab, it's opposed by their Athletics DC. It does have the attack trait, just in case you try to Strike later in the turn.

Critical Success: You get free and remove the grabbed, immobilized, and restrained conditions imposed by your chosen target. You can then Stride up to 5 feet.

Success: You get free and remove the grabbed, immobilized, and restrained conditions imposed by your chosen target.

Critical Failure: You don’t get free, and you can’t attempt to Escape again until your next turn.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Chronicles are ready. You can pick them up HERE!

Vigilant Seal

”Trig” | Male Half-Elf Cleric (Cloistered) 2 | HP 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 low-light | Default Exploration ( Searching) | Speed 25ft | Focus Points 1/1 | Active Conditions: None

Thanks for GMing. That was the first time seeing what happens in the base.

Radiant Oath

Goblin shark barbarian 4 | HP 44(54) | AC 20(19) | F +10 R +8 W +7 | Perc +7

Mine looks good, GM. Thank you again for running this scenario for us. Games are always appreciated, but taking on 3 tables at once!

Good job, and thanks again.

Grand Archive

NG Male Dwarf Alchemist 2 | HP 30/30 (5 temp.) | AC 17 | F +8, R +7, W +6 | Perception +6 | Hero Points 0/3 | Conditions: None | Speed: 20 | Exploration: Search | Infused Reagents 2/6 |
Items:
Elixir of Life 2/2, Cognitive Mutagen 2/2, Juggernaut Mutagen 2/2, Alchemist's Fire 2/2

Many thanks! It was pretty personalized, too, I would not have the energy for that three times over. See you all around the boards!

Vigilant Seal

Dwarf Fighter HP 23 AC 20 Perc 5

Many thanks!!!

Radiant Oath

NG Male Goblin (Unbreakable) Sorcerer (Angelic) 1┃hp 18/18AC 14┃Fort +5 · Ref +4 · Will +5Per +3 · darkvision┃Speed 25 · Search┃ Athletics +5 · Diplomacy +7 · Absalom +3 · Performance +7 · Religion +3 · Society +3┃ Focus 0/1Spells 1st—2/3┃Active ConditionsHero Points 0┃◈ Action

Thank you very much for GMing this Gustavef! I had a blast.


Various

Everything looks good! Thank you for GMing!

Vigilant Seal

Dwarf Fighter HP 23 AC 20 Perc 5

How many xp till level 2 by the way?

Sczarni

⚣ Outsider (Californian) Gestalt Commoner/Expert

It's 12xp per Level.

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