Miteke's Legacy of Fire

Game Master miteke

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Well, dang. I posted a combat card this morning and it got eaten. At least Typio saved it.

I will give until end of tonight before I put Casper and Lupe on readied attacks.

At least the wild shots are making me laugh.

The two magic slingers send arcs of energy somewhere in the vicinity of Kardswaan, scaring nobody, while Gnasher bounces from foot to foot in anticipation of getting into a scrap with him. Seeing this display of ineptitude, Kardswaan is really, really, thinking his gnolls are pretty pathetic if they can't best a bunch of incompetents.

Combat Card
Ongoing effects: inspired +1
Bold may go.

Casper (-0 HP)
Lupe (-0 HP)
Wolf (-0 HP)

Kardswaan

Gnasher (-0 HP, readied attack)
Tarak (-0 HP, Shillelagh)
Urah Pyr (-0 HP, mage armor, shield)


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2
miteke wrote:

Well, dang. I posted a combat card this morning and it got eaten. At least Typio saved it.

I will give until end of tonight before I put Casper and Lupe on readied attacks.

At least the wild shots are making me laugh.

The two magic slingers send arcs of energy somewhere in the vicinity of Kardswaan, scaring nobody, while Gnasher bounces from foot to foot in anticipation of getting into a scrap with him. Seeing this display of ineptitude, Kardswaan is really, really, thinking his gnolls are pretty pathetic if they can't best a bunch of incompetents.

Combat Card
Ongoing effects:
Bold may go.

Casper (-0 HP)
Lupe (-0 HP)
Wolf (-0 HP)

Kardswaan

Gnasher (-0 HP, readied attack)
Tarak (-0 HP, Shillelagh)
Urah Pyr (-0 HP, mage armor, shield)

That's what I'm doing, readying an attack.


AC:23 T:14 F:19| HP 41/41 | CMD:17 | F:+7 R:+4 W:+8 | Init:+2 | Perc: +10, |Notes Wolf AC:22 T:13 F:19| HP 40/40 | CMD:19 | F:+6 R:+7 W:+1 | Init:+2 | Perc: +7, |

Lupe flings a bullet then spreads out from the group.

Sling: 1d20 + 2 + 2 + 1 + 1 ⇒ (6) + 2 + 2 + 1 + 1 = 12
Damage: 1d3 + 3 + 1 ⇒ (3) + 3 + 1 = 7


Kardswaan drops to the ground with a snarl and gives a mocking come hither gesture to Gnasher.

Kaardswaan readied attack:

When Gnasher attacks, and we all know he will, Kardswaan's readied attack goes off and he swishes at Gnasher with that extra large great axe of his. It sure looks like it would have hurt but Gnasher's breastplate take the brunt of the damage. Anyone else he lets get close without attacking.

to hit, power attack: 1d20 + 14 - 2 ⇒ (6) + 14 - 2 = 18
damage, power attack: 3d6 + 9 + 6 ⇒ (1, 4, 6) + 9 + 6 = 26

Combat Card
Ongoing effects:
Bold may go.

Casper (-0 HP)
Lupe (-0 HP)
Wolf (-0 HP)
Gnasher (-0 HP)
Tarak (-0 HP, Shillelagh)
Urah Pyr (-0 HP, mage armor, shield)

Kardswaan


Male Gnoll Bloodrager 12 | HP 146[/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 25/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 1/3, 2nd: 2/3, 3rd:2/2 | BoS 10/10

Seeing the JInn finally land, he begins to Laugh. His rage causes his entire body begins to grow. His paws grow into overly large claws, his eyes glow red, his fangs enlarge and he begins to froth at the mouth. While his brown hide takes on a red-orange cast to it. Now with the Jinn in reach of his enlarged weapon, Gnasher stands his ground and in response to the mocking gesture he chops at the arrogant creature with his magical Bardiche.

Rage/enlarged, 1st round. AC 18 Attack/enlarged: + 1 bardiche PA
attack: 1d20 + 11 - 2 ⇒ (16) + 11 - 2 = 25 for damage: 2d8 + 7 + 2 + 1 + 6 ⇒ (6, 8) + 7 + 2 + 1 + 6 = 30
If Kaardswaan moves more than 5 ft towards Gnasher he gets an AOO?
AOO bite PA: 1d20 + 10 - 2 ⇒ (1) + 10 - 2 = 9 for damage: 1d8 + 4 + 2 + 4 ⇒ (3) + 4 + 2 + 4 = 13


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

Urah looks at the melee erupting and begins a chant. As he does so, he draws a circle with his fingers that encompasses Kardswann.

Celestial:

"Just Miss and Not Hit Us. Just Miss and Not Hit Us. Just Miss and Not Hit Us."

Bane: Enemies take –1 on attack rolls and saves against fear.
Will Save DC 14
Cast Spell: Bane
Curse in effect, can only speak Celestial.


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

Encouraged by their Gnoll warrior's impressive display, Tarak laughed a bolt of elemental cold at the enemy.

Ranged Touch: 1d20 + 5 ⇒ (9) + 5 = 14
Damage, Cold: 5d6 ⇒ (4, 1, 6, 1, 6) = 18

cast Snowball. 5' step


Gnasher lands a nasty one and Kardswaan reels from the blow, followed quickly by a hunk of ice. Kardswaan looks a little surprised at the effectiveness of the group. As for the bite - what bite? Was Gnasher actually trying to connect with that bite or just trying to look mean?

will: 1d20 + 6 ⇒ (12) + 6 = 18

The bane spell, on the other hand, fizzles against his mental defenses.

Combat Card
Ongoing effects:
Bold may go.

Casper (-0 HP)
Lupe (-0 HP)
Wolf (-0 HP)

Kardswaan (-48 HP)

Gnasher (-0 HP)
Tarak (-0 HP, Shillelagh)
Urah Pyr (-0 HP, mage armor, shield)


Male Gnoll Bloodrager 12 | HP 146[/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 25/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 1/3, 2nd: 2/3, 3rd:2/2 | BoS 10/10
miteke wrote:
As for the bite - what bite? Was Gnasher actually trying to connect with that bite or just trying to look mean?

Sorry the bite is an assumption that Kardswaan will have to move through threatened space to engage gnasher so the bite was for the aoo when he does so. If he doesn't give up an aoo, just ignore it :)


Ahh! Actually I was not questioning whether you were able to bite. I was commenting on the nat 1 you rolled. A nat one always deserves some colorful description. Chances are you will not get an AoO with your bite since he has reach too. Since you grew though, in your full attack you would have been able to bite him as a secondary attack so I figured that was what you did. At least I assume your natural attacks have reach when you are enlarged. Am I wrong?


Male Gnoll Bloodrager 12 | HP 146[/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 25/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 1/3, 2nd: 2/3, 3rd:2/2 | BoS 10/10
miteke wrote:
Ahh! Actually I was not questioning whether you were able to bite. I was commenting on the nat 1 you rolled. A nat one always deserves some colorful description. Chances are you will not get an AoO with your bite since he has reach too. Since you grew though, in your full attack you would have been able to bite him as a secondary attack so I figured that was what you did. At least I assume your natural attacks have reach when you are enlarged. Am I wrong?

Ahhh theatrical description I got it. So the bite would have reach which would be 10 ft, the Jinn is 15 -20 ft away, so he wouldn't have been able to bite at it, not until the AOO. Once Gnasher moves closer he will need to drop the 'reach' weapon and go to natural attacks. I was assuming the Jinn's weapon was a two handed axe, not a natural reach weapon like the bardiche, but had reach due to the size. So when he approaches Gansher gnasher would be able to bite at him.


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2

Readying an attack.


For what? When you ready you have to state the conditions.


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

Lol so does Gnasher kiss Kardswan by mistake?


Male Gnoll Bloodrager 12 | HP 146[/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 25/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 1/3, 2nd: 2/3, 3rd:2/2 | BoS 10/10
Urah Pyr wrote:
Lol so does Gnasher kiss Kardswan by mistake?

Nope too far away, more like he blew him a kiss.


'Gnasher' Red Claw wrote:
Ahhh theatrical description I got it. So the bite would have reach which would be 10 ft, the Jinn is 15 -20 ft away, so he wouldn't have been able to bite at it, not until the AOO. Once Gnasher moves closer he will need to drop the 'reach' weapon and go to natural attacks. I was assuming the Jinn's weapon was a two handed axe, not a natural reach weapon like the bardiche, but had reach due to the size. So when he approaches Gansher gnasher would be able to bite at him.

The axe has reach only because of the size. You could get a readied attack if he stepped within 10' but not an AoO as they are both 10' reach. If you were 20' away and he moved to 10' away you could get an AoO with your bardiche but not your bite. If he moved to 5' away you could get an AoO with your bite, but he is not likely to do that unless he is chasing someone else and, besides, given a choice you would take the AoO with the Bardiche over the one with the bite. So it will be very unlikely to get an AoO with your bite. Speaking of which, your bardice has a 'hole' in the 5-10' range as that is doubled too. Not likely to come into play here, but if an opponent was next to you, you would have to move 10' in order to be able to strike with your bardiche.


AC:23 T:14 F:19| HP 41/41 | CMD:17 | F:+7 R:+4 W:+8 | Init:+2 | Perc: +10, |Notes Wolf AC:22 T:13 F:19| HP 40/40 | CMD:19 | F:+6 R:+7 W:+1 | Init:+2 | Perc: +7, |

Lupe will bless the group.

"That spell feels a little different than before."

+2 competence/morale bonus on attack, +1 to weapon damage rolls, and +1 morale bonus on saving throws against charm and fear effects.


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2
Casper "Pythonglare" Cantour wrote:
Readying an attack.

If he gets in a flanking situation I will sneak attack.


Lupe bolsters the group while the little killer decides that rushing the big guy with the big axe would be a big mistake. Turns out he was right. Kardswaan steps up and delivers a couple of shots to Gnasher and this time he does it right leaving a couple of major gashes in the gnoll.

to hit, power attack: 1d20 + 14 - 2 ⇒ (12) + 14 - 2 = 24
damage, power attack: 3d6 + 9 + 6 ⇒ (3, 2, 2) + 9 + 6 = 22
iterative to hit, power attack: 1d20 + 14 - 5 - 2 ⇒ (19) + 14 - 5 - 2 = 26
damage, power attack: 3d6 + 9 + 6 ⇒ (3, 1, 5) + 9 + 6 = 24

To make matters worse, his gnoll ally comes bursting into the hallway and crosses the hallway and is up against Casper in a matter of seconds, obviously under some spell effects.

Combat Card
Ongoing effects: inspire courage +1, bless
Bold may go.

Casper (-0 HP)
Lupe (-0 HP)
Wolf (-0 HP)
Gnasher (-46 HP) (temp rage HP not factored in)
Tarak (-0 HP, Shillelagh)
Urah Pyr (-0 HP, mage armor, shield)

Kardswaan (-48 HP)
Ugruk (-0 HP, moving really fast)


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

Cringing at the damage done by the Jinn, Tarak hurls more elemental ice at the thing.

Ranged Touch: 1d20 + 5 ⇒ (16) + 5 = 21
Damage, C: 5d6 ⇒ (6, 2, 6, 4, 4) = 22


The ice brick hits and Kardswaan looks like he won't be able to take much more.


AC:23 T:14 F:19| HP 41/41 | CMD:17 | F:+7 R:+4 W:+8 | Init:+2 | Perc: +10, |Notes Wolf AC:22 T:13 F:19| HP 40/40 | CMD:19 | F:+6 R:+7 W:+1 | Init:+2 | Perc: +7, |
Lupe Fiasco wrote:

Lupe inspires one of the stories about knights fighting a warlord.

+1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls

Insipre was already up. It got deleted from your ongoing effects.

Is the enemy reachable from the ground? Does he seem like he have be reasoned with? Are there any spellcraft or arcana check that can tell if he has any buffs?


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

Urah takes a deep breath and then pinches his own side hide as he directs his scream at Kardswann

Ear-Piercing Scream:
You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1 round and takes 1d6 points of sonic damage per two caster levels (maximum 5d6). A successful save negates the daze effect and halves the damage.
Fort Save DC 14 1d6 ⇒ 4


fort ST: 1d20 + 12 ⇒ (6) + 12 = 18

Urah's tiny little attack is easily resisted but...

But it is enough to topple the massive Jinn, who slowly folds and sinks to the ground. The axe leaves his unconscious hands and returns to normal size though he remains as big as..., well as big as Gnasher.

From the other side of the battlefield you hear the flind growl angrily and menacingly.


@Lupe
Yes, Kardswaan landed when he attacked and Ugruk dashed by foot along the balcony.

@Gnasher
No AoO. An AoO occurs when the enemy passes through your zone of control and he just ended his movement in it. You want to update your attack since the Jinn went down? Or do you want to rip him limb from limb while he lays there helpless?


Male Gnoll Bloodrager 12 | HP 146[/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 25/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 1/3, 2nd: 2/3, 3rd:2/2 | BoS 10/10

Realizing the Jinn will attack in return, Gnasher prepares for the counter attack. But he is not prepaired for Kardswann's vicious assault. Unable to dodge the axe, Gnasher reels under the attack, almost dropping to his knees.

Seeing first Tarak's ice assault then hearing Urah scream bring the great Jinn low, Gnasher begins Laughing aloud. "Well done Storm Blessed! Well done Fire Starter!" Lifting the bardiche in victory, Gnasher steps closer to the unconscious foe. Bending over, the gnoll buries his muzzle under Kardswann's chin, biting down ripping out the jinn's neck.

5 ft step, full round action, CDG (adding str, rage, PA) Not his best assault, but can't get the positioning for the long reach weapon and CDG is a full round action.
CDG: 2d8 + 8 + 2 + 8 ⇒ (2, 7) + 8 + 2 + 8 = 27


After Urah topples the giant, overwhelmed by the spells cast at him, Gnasher ends the Jinn, permanently, leaving just Ugruk to deal with.

Combat Card
Ongoing effects: inspire courage +1, bless
Bold may go.

Casper (-0 HP)
Lupe (-0 HP)
Wolf (-0 HP)

Ugruk (-0 HP, moving really fast)

Tarak (-0 HP, Shillelagh)
Urah Pyr (-0 HP, mage armor, shield)
Gnasher (-46 HP) (temp rage HP not factored in)


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Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

"Ewwww." is Urah's response as he sees the bite that ends Kardswann's life.


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

Tarak frowns slightly at the display of savagery but shrugs it off and turns to look at the newest foe, debating on whether to attack or assist their wounded berserker.


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2

Casper darts between Gnasher and Urah moved my token

"Hey guys, cover me a second so I can make one of my sacred kellid strikes against this flind -- it's a powerful attack that was passed down among the horse archers who preceded the organized Druman state."


I'm going to assume that is a withdrawal so it does not get a shot on you. Lupe, you are up!


AC:23 T:14 F:19| HP 41/41 | CMD:17 | F:+7 R:+4 W:+8 | Init:+2 | Perc: +10, |Notes Wolf AC:22 T:13 F:19| HP 40/40 | CMD:19 | F:+6 R:+7 W:+1 | Init:+2 | Perc: +7, |
Quote:

Cover and Attacks of Opportunity

You can’t execute an attack of opportunity against an opponent with cover relative to you.

Uisng Gnasher as cover Wolf and Lupe get close enough to attack with out opening themself up to attack.

Bastard Sword Attack (S) 19-20: 1d20 + 3 + 3 + 1 ⇒ (5) + 3 + 3 + 1 = 12
Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Bite (BSP): 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Body Guard rolls (aid another) likely for Gnasher:

Bite (BSP): 1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9
Bite (BSP): 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
Bite (BSP): 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21


Lupe dashes over by the flind to interpose himself between it and the squishier allies and takes a shot at it, but both he and wolf do not manage to contact anything other than air.

Ugruk flails back at him and hits, though he is not nearly as scary as Kardswaan was. Seeing his boss on the ground does not seem to worry him, it just makes him more determined.

to hit: 1d20 + 10 ⇒ (15) + 10 = 25
damage: 1d6 + 5 ⇒ (3) + 5 = 8

Combat Card
Ongoing effects: inspire courage +1, bless
Bold may go.

Tarak (-0 HP, Shillelagh)
Urah Pyr (-0 HP, mage armor, shield)
Gnasher (-46 HP) (temp rage HP not factored in, nor regeneration)
Casper (-0 HP)
Lupe (-8 HP)
Wolf (-0 HP)

Ugruk (-0 HP, moving really fast)

@Gnasher
If you want me to post the right HP, let me know what your temp HP were and how much you have regenerated.


Male Gnoll Bloodrager 12 | HP 146[/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 25/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 1/3, 2nd: 2/3, 3rd:2/2 | BoS 10/10
miteke wrote:

@Gnasher

If you want me to post the right HP, let me know what your temp HP were and how much you have regenerated.

I've got that info in his header and I think it is up to date. HP 6/43/51 [rage] regular HP, 43 with the rage + 8 51, took 46 points of damage healed one so HP are 6.

Are the bleachers rough terrain? Or just stuff on the map we can ignore?


I would definitely call it rough terrain, unless you are doing nothing but running along one length of benches. But, hey, for a DC 15 acrobatics roll you can treat it as normal terrain!


Male Gnoll Bloodrager 12 | HP 146[/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 25/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 1/3, 2nd: 2/3, 3rd:2/2 | BoS 10/10

His maw dripping the blood of the JInn, Gnasher turns his attention to the slowly backing Flind. Letting out a soft giggle Gnasher squeezes past his tribe members, climbing the bleachers, so he will not endanger any of them with his attack. Once he reaches the top turns, one paw on the highest bench, the other on the next one down. Lifting the Bardiche high above his head, he chops down at the Flind. "You should have fled back to your true master!"

Move: 10 ft on the floor, 10 ft rough terrain x2, total 30 ft. Rage/enlarged, 3rd round. AC 18 Attack/enlarged: + 1 bardiche, PA, elevation
attack: 1d20 + 11 - 2 + 1 ⇒ (6) + 11 - 2 + 1 = 16 for damage: 2d8 + 7 + 2 + 1 + 6 ⇒ (3, 6) + 7 + 2 + 1 + 6 = 25


Did you add in the inspire and bless?


Male Gnoll Bloodrager 12 | HP 146[/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 25/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 1/3, 2nd: 2/3, 3rd:2/2 | BoS 10/10
miteke wrote:
Did you add in the inspire and bless?

Thank you for asking, no I did not.


Gnasher brings his impossibly long bardiche across the width of the room in a smashing overhead blow that nearly drives the flind to it's knees.

[dice=to hit]1d20+10
[dice=damage]1d6+5

Combat Card
Ongoing effects: inspire courage +1, bless
Bold may go.

Tarak (-0 HP, Shillelagh)
Urah Pyr (-0 HP, mage armor, shield)
Casper (-0 HP)
Lupe (-8 HP)
Wolf (-0 HP)

Ugruk (-26 HP, moving really fast)

Gnasher (-37 HP/43)


Male Gnoll Bloodrager 12 | HP 146[/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 25/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 1/3, 2nd: 2/3, 3rd:2/2 | BoS 10/10
miteke wrote:


Ugruk (-26 HP, moving really fast)

Did he flee? or is it his HP that's going quickly? Just wondering how far he got on the map and if were giving chase. Lupe and wolf are definitely faster the question will be if Gnasher can get off the bleachers quickly. Will need an acrobatics check of 15 to move normally.


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

Having burned through most of his best combat spells, Tarak hefts his club and moves in to strike.

I think I can get into range with my movement of 20' but if I'm 5' short that's OK too

If I'm in range:

Attack, inspire, bless: 1d20 + 5 + 1 + 1 ⇒ (15) + 5 + 1 + 1 = 22
Damage, Inspire, Bless, Shillelagh: 2d6 + 3 + 1 + 1 ⇒ (3, 1) + 3 + 1 + 1 = 9

Can't recall what round this is of my spell, 5 maybe?

edit:. Away from computer right now so I'll have to move my icon later


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'Gnasher' Red Claw wrote:
miteke wrote:


Ugruk (-26 HP, moving really fast)
Did he flee? or is it his HP that's going quickly?

He is holding his ground and not fleeing. The note about moving really fast is just a reference to how he covered over 100' of movement in one turn when he appeared. If he did choose to flee then the only one with a chance at catching him would be Lupe on Wolf

Tarak Stromblessed wrote:

I think I can get into range with my movement of 20' but if I'm 5' short that's OK too

Can't recall what round this is of my spell, 5 maybe?

edit:. Away from computer right now so I'll have to move my icon later

I moved your icon and it took you 20' to get to where I put you, leaving you a standard action. Shillelagh is a 1 minute/level spell so you have plenty of time on that.


Male Human Druid 7 | Init +2, Senses Perception +16 | AC 19, 14 Touch, 17 Flat footed (+4 armor, +1 Shield, +2 Dex, +2 Def,) | Fort +7, Ref +5, Will +12 | HP 17/48| Lightning Arc 6/7 | Beacon 0/1 | DL 1/1 IL 1/1| Med 1/1 | Active Conditions: Barkskin: AC 22

perfect, I'll take the action in the spoiler on the previous post then. Hopefully that'll hit.


Male Gnoll Bloodrager 12 | HP 146[/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 25/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 1/3, 2nd: 2/3, 3rd:2/2 | BoS 10/10

Miteke, thanks for the reminder on the inspire and bless, and the clarification on whether the gnoll fled or not.

His eyes widen as Gnasher realizes the gnoll did not flee after the brutal hit. Jerking his Bardiche free of the things shoulder, Gnasher lifts the weapon again, Snarling: "Time to die worshiper of Rovagug!" He then chops again at the wounded flind.

Rage/enlarged, 4th round. AC 18 Full Attack/enlarged: + 1 bardiche, PA, elevation, inspire, bless
attack: 1d20 + 11 - 2 + 1 + 1 + 1 ⇒ (9) + 11 - 2 + 1 + 1 + 1 = 21 for damage: 2d8 + 7 + 2 + 1 + 6 + 1 ⇒ (2, 5) + 7 + 2 + 1 + 6 + 1 = 24


@Gnasher
I will hold that attack for next round as we are not back around to you yet.

Tarak contributes his bit to the mahem and knocks a few teeth loose with a well placed blow.

Combat Card
Ongoing effects: inspire courage +1, bless
Bold may go.

Urah Pyr (-0 HP, mage armor, shield)
Casper (-0 HP)
Lupe (-8 HP)
Wolf (-0 HP)

Ugruk (-35 HP, moving really fast)

Gnasher (-37 HP/43)
Tarak (-0 HP, Shillelagh)


Male Gnoll Bloodrager 12 | HP 146[/146 (Rage Temp HP: 36/36) |AC 26/T15/FF23 (Rage AC: 20/T9/FF17| F+15/R+9/W+8/11(rage) | CMB + 18/CMD 31 | init + 5 | Perc + 15 | intim. + 23 | Surv. + 15 | Rage: 25/29 HP+36 /AC-4/Will+3/fast healing 3 | Spells/lvl: 1st: 1/3, 2nd: 2/3, 3rd:2/2 | BoS 10/10
miteke wrote:

@Gnasher

I will hold that attack for next round as we are not back around to you yet.

Cool, sorry about that. I was thinking about the earlier round where we were all still up. When I read the 'moving fast' I was thinking he took his action, and it was all of us again. I will pay better attention.


No problem, you pay attention well enough. You are always on top of things and, really, it would be shocking if this kind of thing did not happen. Part of the drawbacks of PbP I think.


Male Human Unchained Rogue (Knife Master) 1/Fighter 1/Alchemist (Vivesectionist/Toxicant) AC 16 (Leather Armor (+2), Dex (+4),), touch 14, flat-footed 10 HP 25 Current/Total 24 Fort +5, Ref +6, Will -2

Casper crouches defensively,

Readying another sneak attack if opponent presents with a flanking opportunity.


@Casper
You could try to poison an arrow and shoot him. You are really in no position to get a sneak attack or any attack other than a ranged attack for that matter.


Male Ifrit Sorceror Elemental: Water () 5 / Oracle Flame (Seeker) 2 -6
Active Conditions:
Mage Armor +4AC, Shield +4AC
| HP: 17/47-30| AC: 14/16/13|Init: +7|Perc: +4|Fort: +4|Ref: +5|Will: +7|CMB: +4 CMD: 15|Acid: +6;1d3|Frost:1d3|Disrupt:1d6|Fire Ray:1d6+1|Q.Staff: +3;1d6|
Skills:
Acro:+6| App:+2|Bluff:+9|Clim:+0|Diplo:+10|DD:+13|Disg:+4|E.A:+3|H.A:+4|Heal:-1|Inti :+10|K.Arc:+8|K.Pla/Reli:+7/6|Ling:+9|Ride:+3|SM:-1|Sleight:+10|Spell:+10|S tealth:+4|Sur:-1|UMD:+10|

Plink damage is still good damage.
Acid Splash. Ranged touch with many penalties.
Point blank Shot +1 to hit and damage if within 30 feet. Seems like I'm out.
1d20 + 4 ⇒ (14) + 4 = 181d3 ⇒ 2

Urah flicks a finger at the Flind and then he does it again this time with a small glob of acid!

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