GM ZD Presents: Scourge of the Farheavens (Inactive)

Game Master Z...D...


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Grand Lodge

Female Human | Brawling Blademaster 2 | HP 22/22 | AC 15/12/13 | F+5,R+1,W+2 | Init+1, Perc+1 | Resolve 1/day | Challenge 1/day | 30’ movement | CMD 16

Readied action when one of them closes to within 20’.

RTA 1d20 + 1 ⇒ (5) + 1 = 6
Damage 1d6 ⇒ 5

Miss direction 1d8 ⇒ 7

Dark Archive

Male Nagaji Monk (Unchained Scaled Fist) 2| HP 20/12 | AC 17 TO 16 FF 14 | F +4 R +5 W +1 | CMD 22 | Init +2 | Perc +1 LLV | Gaze 1/1

Jomal holds back, weapon in hands, for the enemies to approach. Once any is in range, he will swing his weapon in a power attack.

Attack (Held Action/Power Attack): 1d20 + 5 - 1 ⇒ (14) + 5 - 1 = 18
Damage: 1d10 + 7 + 3 ⇒ (3) + 7 + 3 = 13


Knowledge Checks -Sky Key Solution Aid Token

The blue swarm swims through the muck, closer to the party.

On two separate trees, the boils begin to expand and pulsate at a quicker pace. The trees with pulsing boils are now colored red and blue

Knowledge Dungeoneering or Nature DC 12 or Perception DC 17:
You realize that these boils are going to release more of the oozes unless prevented. And to do that, you must destroy them with fire!!!

Bold May Act
Lars
Ouita
Khari
Therin
Jomal
Oops

GM:

new blobs: 2d4 ⇒ (1, 2) = 3

Grand Lodge

Male Human Skald (1)/Bloodrager 1 Init +1 HP 19/19 AC 16 T11 FF15 Fort +3 Ref +1 Will+2 spd 30 Per+4 Inspired Rage 13/13

Know nature: 1d20 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Crossbow: 1d20 + 2 ⇒ (9) + 2 = 11
Dmg: 1d8 ⇒ 4

Lars shoot at the blob with his crossbow

Anyone else has a vial of alchemical fire? No need to spare it, we could use it right now!

Grand Lodge

Male Human lucky number 17 CG Cleric 6. HP 51/51, AC 22 T 14, FF 1 19, F +7, R +4, W +10, Initiative +1, Perception +7

perc: 1d20 + 4 ⇒ (8) + 4 = 12

Therin launches another ball of fire at the swarm on his leftblue

touch: 1d20 + 2 ⇒ (20) + 2 = 221d6 + 1 ⇒ (3) + 1 = 4
crit: 1d20 + 2 ⇒ (8) + 2 = 101d6 + 1 ⇒ (1) + 1 = 22 uses spent

Liberty's Edge

Resources:
Alter Self : Racial 1 min. Metamorph 2 hour. Mutagen (+4 Str, -2 Int) 20 minutes | Inspiration 2/2
HP 18/18 | AC 16 (T 10 FF 16) | CMD 13 | Saves 5/3/0 | Perception +4 | Init +0 | CG Female Ganzi Alchemist (Metamorph) | GM Folio Reroll +2 | Inspired

Perception: 1d20 ⇒ 5
Khari shrugs and hacks away at the tree.

Sickle: 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17
Slashing: 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8

"Stop bubbling! Rgggh!"

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Know Nature: 1d20 + 6 ⇒ (6) + 6 = 12
Oh wait guys I can take care of these it’s my specialty!
I’m on mobile right now in the booney’s so I’m having trouble viewing the map.
Burning Hands DC:16: 4d4 + 4 ⇒ (4, 4, 4, 1) + 4 = 17
Oops will use as much movement as he can to get both swarms if possible and avoid his teammates.

Dark Archive

Male Nagaji Monk (Unchained Scaled Fist) 2| HP 20/12 | AC 17 TO 16 FF 14 | F +4 R +5 W +1 | CMD 22 | Init +2 | Perc +1 LLV | Gaze 1/1

Perception: 1d20 + 1 ⇒ (14) + 1 = 15

Jomal doesn't know better, so he sticks to his same technique of holding for an enemy to approach and hit them with his weapon.

Attack: 1d20 + 5 - 1 ⇒ (12) + 5 - 1 = 16 Ready, Power Attack
Damage: 1d10 + 7 + 3 ⇒ (9) + 7 + 3 = 19


Knowledge Checks -Sky Key Solution Aid Token

Lars misses with his crossbow.

Therin lobs another alchemist fire at the swarm. It smashes open and engulfs the swarm. You hear hissing and popping sounds coming from the flames as the blobs rupture.

Khari moves up and begins pruning the trees.

Lars moves forward and surrounds the two trees with pulsing boils in flames.

Out of initiative.

With the threat dealt with. The agents take their time chopping down and burning the infected tree. As they are clearing the area of diease, they come across an iron chest, which was stashed in a shallow pit between the roots of a tree.

In side you find a cape, a key, a flask and a small emerald.

Detect Magic and Spellcraft DC 16; cape:

Detect Magic and Spellcraft DC 16:

Detect Magic and Spellcraft or Perception DC 18:
Potion of Cure Moderate Wounds


Knowledge Checks -Sky Key Solution Aid Token

Do you return to the village and speak to Dolok or head straight back and speak to Nelket

Grand Lodge

Female Human | Brawling Blademaster 2 | HP 22/22 | AC 15/12/13 | F+5,R+1,W+2 | Init+1, Perc+1 | Resolve 1/day | Challenge 1/day | 30’ movement | CMD 16

Ouita votes the group go back and speak to the ghost bear yet again. It may lift his spirits hearing of the success.

See what I did there?

Grand Lodge

Male Human lucky number 17 CG Cleric 6. HP 51/51, AC 22 T 14, FF 1 19, F +7, R +4, W +10, Initiative +1, Perception +7

spellcraft cape: 1d20 + 5 ⇒ (19) + 5 = 24
dm+sc: 1d20 + 5 ⇒ (9) + 5 = 14
dm+sc2: 1d20 + 5 ⇒ (14) + 5 = 19


Knowledge Checks -Sky Key Solution Aid Token

Yes, and indeed it does

"That is great news. Maybe now I can start down the path of redemption. It will be a long one." Dolok says. He then fades away, walking back into the woods.

A few days when the PC's return, Nelket greets the PC's. She is excited to hear about the success from the agents. "I am glad that the Venture Captain sent me a group of fine agents." She then walks around shake each of their hands. "Oh, I have some more good news. Dolok Darkfur approached me in my dreams. He seeks to resume his role as the god and guardian of the Farheavens Clan. He seems to be returning to his old self and is willing to work with me to compose a record of our clan's history"

Grand Lodge

Male Human Skald (1)/Bloodrager 1 Init +1 HP 19/19 AC 16 T11 FF15 Fort +3 Ref +1 Will+2 spd 30 Per+4 Inspired Rage 13/13

That's a good thing, if he finds again the will to fight. I would personaly be interested in these records, if you don't mind. Old folklore and traditions are a treasure for cherish.

Liberty's Edge

Resources:
Alter Self : Racial 1 min. Metamorph 2 hour. Mutagen (+4 Str, -2 Int) 20 minutes | Inspiration 2/2
HP 18/18 | AC 16 (T 10 FF 16) | CMD 13 | Saves 5/3/0 | Perception +4 | Init +0 | CG Female Ganzi Alchemist (Metamorph) | GM Folio Reroll +2 | Inspired

Khari starts stubbornly cutting down trees. It's hard to think when her potions are flowing through.

Still, she takes a deep breath once it's all over. "Good. Now the forest can heal." She turns to the party. "You all did good. Well. You did well."

She watches Dolok lumber off into the mist. Very majestic and a bit frightening.

---

"Records? History?" Khari is scribbling notes away in her journal. She's back to her intelligent self. "Congratulations Nelket. You should totally restore your clan and honor its history." She wiggles her eyebrows. "By the way, if you are ever willing to give an interview, I'd love to get an exclusive. No pressure!"

Grand Lodge

Male Human lucky number 17 CG Cleric 6. HP 51/51, AC 22 T 14, FF 1 19, F +7, R +4, W +10, Initiative +1, Perception +7

Well, at least there is some peace here. And Dolok can rest now. Let's go have a celebratory drink. I think we earned that much...

Liberty's Edge

Resources:
Alter Self : Racial 1 min. Metamorph 2 hour. Mutagen (+4 Str, -2 Int) 20 minutes | Inspiration 2/2
HP 18/18 | AC 16 (T 10 FF 16) | CMD 13 | Saves 5/3/0 | Perception +4 | Init +0 | CG Female Ganzi Alchemist (Metamorph) | GM Folio Reroll +2 | Inspired

"Oh, I'll drink you under the table." Khari nudges Therin with her elbow, and then it's off to the bar!

Grand Lodge

Male Human Skald (1)/Bloodrager 1 Init +1 HP 19/19 AC 16 T11 FF15 Fort +3 Ref +1 Will+2 spd 30 Per+4 Inspired Rage 13/13

I won't back from that challenge either! Let's drink To the glorious and gory destruction of our foes!

Lars follows to the bar

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