Lizardfolk Sorcerer

Jomal's page

61 posts. Organized Play character for adsapiens.


Full Name

Jomal Ja-Jing

Race

Nagaji

Classes/Levels

Monk (Unchained Scaled Fist) 1 | HP 12/12 | AC 17 TO 16 FF 14 | F +3 R +4 W +1 | CMD 21 | Init +2 | Perc +1 LLV | Gaze 1/1

Gender

Male

Alignment

Lawful Neutral

Deity

Irori

Strength 18
Dexterity 14
Constitution 12
Intelligence 5
Wisdom 12
Charisma 16

About Jomal

Jomal
Nagaji unchained monk 1 (Pathfinder Player Companion: Legacy of Dragons 14, Pathfinder RPG Bestiary 4 199, Pathfinder Unchained 14)
LN Medium humanoid (reptilian)
Init +2; Senses low-light vision; Perception +1
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Defense
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AC 17, touch 16, flat-footed 14 (+3 Cha, +2 Dex, +1 dodge, +1 natural)
hp 12 (1d10+2)
Fort +3, Ref +4, Will +1; +2 vs. mind-affecting effects and poison
Defensive Abilities monastic
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Offense
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Speed 30 ft.
Melee sansetsukon +5/+5 (1d10+7/19-20) or
. . unarmed strike +5/+5 (1d6+4)
Ranged rope dart +3/+3 (1d4+4) or
. . shuriken +3/+3 (1d2+4)
Special Attacks flurry of blows (unchained), stunning fist (1/day, DC 13)
Spell-Like Abilities (CL 1st; concentration +4)
. . 1/day—hypnotic gaze[ARG][ARG]
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Statistics
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Str 18, Dex 14, Con 12, Int 5, Wis 12, Cha 16
Base Atk +1; CMB +5; CMD 21
Feats Dodge, Improved Unarmed Strike, Power Attack, Stunning Fist
Traits monastic, monk weapon skill (sansetsukon)
Skills Acrobatics +6
Languages Common, Nagaji
SQ resistant
Other Gear rope dart[UC], sansetsukon[UC], shuriken (100), bandolier[UE], bandolier[UE], belt pouch, blanket[APG], cold weather outfit, hemp rope (50 ft.), masterwork backpack[APG], small tent, soap, torch (10), trail rations (5), waterskin, weapon cord[APG], wrist sheath, spring loaded, wrist sheath, spring loaded, 35 gp, 9 sp
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Tracked Resources
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Hypnotic Gaze (1/day, DC 14) (Sp) - 0/1
Monastic (1/day) - 0/1
Rope dart - 0/1
Shuriken - 0/100
Stunning Fist (1/day, DC 13) - 0/1
Torch - 0/10
Trail rations - 0/5
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Special Abilities
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Flurry of Blows (Unchained) (Ex) As full-rd action, gain extra attacks with unarmed strike/monk weapons.
Hypnotic Gaze (1/day, DC 14) (Sp) Hypnotism on a single target using gaze, effect lasts a single round.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Monastic (1/day) Swift action, +1 AC for 1 minute.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Resistant (Ex) +2 racial bonus to saves vs. mind-affecting effects and poison.
Stunning Fist (1/day, DC 13) You can stun an opponent with an unarmed attack.
Stunning Fist Helper This is a dummy ability to add an extra entry for the stunning fist feat in another section of the statblock (since it is shown with a different name in the two places, we can't use sbName).